Merge branch 'cooker-0.8.0b' into feat/steam-sync

This commit is contained in:
XargonWan 2024-02-27 08:39:51 +01:00
commit 45cbba1b5c
52 changed files with 3521 additions and 591 deletions

View file

@ -46,6 +46,33 @@ jobs:
- name: Generate cooker build ID
run: "/bin/bash ${GITHUB_WORKSPACE}/automation_tools/cooker_build_id.sh"
- name: Get branch name
id: branch_name
run: echo "BRANCH_NAME=$(echo $GITHUB_REF | sed 's|refs/heads/||')" >> $GITHUB_ENV
# if it's a feature branch it will not marked as "latest" cooker version
- name: "Set makeLatest (cooker only)"
run: |
if [[ "$BRANCH_NAME" == 'feat/'* || "$BRANCH_NAME" == 'refs/'* ]]; then
echo "MAKE_LATEST=false" >> $GITHUB_ENV
else
echo "MAKE_LATEST=true" >> $GITHUB_ENV
fi
# if the branch is coming from a PR the tag should be manually built
- name: "Generate version tag"
run: |
if [[ "$BRANCH_NAME" == 'refs/'* ]]; then
pr_number=$(echo ${{env.BRANCH_NAME}} | awk -F'/' '{print $3}')
source_branch=$(curl -s "https://api.github.com/repos/XargonWan/RetroDECK/pulls/$pr_number" | jq -r '.head.ref')
source_branch=${source_branch//\//-}
echo "[DEBUG] source branch is: $source_branch"
echo "TAG=PR-$pr_number-$source_branch-${{ env.buildid }}" >> $GITHUB_ENV
else
echo "TAG=${{env.BRANCH_NAME}}-${{ env.buildid }}" >> $GITHUB_ENV
fi
echo "Version TAG: ${{ env.TAG }}"
# backing up manifest in case download fails and hashes must be recalculated
- name: Manifest backup
run: "cp ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml ${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml.bak"
@ -106,23 +133,10 @@ jobs:
id: commits
continue-on-error: true
- name: Get branch name
id: branch_name
run: echo "BRANCH_NAME=$(echo $GITHUB_REF | sed 's|refs/heads/||')" >> $GITHUB_ENV
# if it's a feature branch it will not marked as "latest" cooker version
- name: "Set makeLatest (cooker only)"
run: |
if [[ "$BRANCH_NAME" == 'feat/'* ]]; then
echo "MAKE_LATEST=false" >> $GITHUB_ENV
else
echo "MAKE_LATEST=true" >> $GITHUB_ENV
fi
- name: Publish the flatpak in a new cooker release
uses: ncipollo/release-action@v1
with:
tag: "${{env.BRANCH_NAME}}-${{ env.buildid }}"
tag: "${{env.TAG}}"
body: |
# Release Notes (Cooker)
This is a cooker snapshot based on the commit: ${{ github.event.repository.full_name }}@${{github.sha}}.

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@ -1,6 +1,6 @@
#!/bin/bash
# This scritp is installing the required dependencies to correctly run the pipeline and buold the flatpak
sudo apt install -y flatpak flatpak-builder p7zip-full xmlstarlet bzip2 curl
sudo apt install -y flatpak flatpak-builder p7zip-full xmlstarlet bzip2 curl jq
flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak remote-add --user --if-not-exists flathub-beta https://flathub.org/beta-repo/flathub-beta.flatpakrepo

View file

@ -40,3 +40,4 @@ sega32xjp
sega32xna
snes
snesna
tg16

View file

@ -2,3 +2,4 @@
0209^0212^0000^2359^rd-lunar-dragon-splash.svg
0214^0214^0001^2359^rd-valentines-splash.svg
0317^0317^0000^2359^rd-stpatricks-splash.svg
0429^0505^0000^2359^rd-kodomo-golden.svg

View file

@ -1,2 +1,3 @@
false^RPCS3 Firmware Install^Install firmware needed for PS3 emulation^rpcs3_firmware
false^Vita3K Firmware Install^Install firmware needed for Vita3K emulation^vita3k_firmware
false^RetroDECK Controller Profile^Install custom RetroDECK controller profile^rd_controller_profile

View file

@ -40,7 +40,9 @@
.msa
.nds
.nes
.ngc
.o
.pce
.prg
.rom
.sfc
@ -58,3 +60,4 @@
.unif
.xex
.xfd
.z64

View file

@ -21,6 +21,7 @@ desktop_mode_warning=true
low_space_warning=true
update_check=false
update_repo=RetroDECK
branch=
update_ignore=
cloud_saves=false
multi_user_mode=false

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@ -0,0 +1,3 @@
#!/bin/bash
mame -inipath /var/config/mame

View file

@ -7,31 +7,31 @@ writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
homepath /var/config/mame
rompath RETRODECKROMSDIR
hashpath /app/share/mame/hash
samplepath /app/share/mame/samples
artpath RETRODECKHOMEDIR/downloaded_media/arcade/screenshots/
ctrlrpath /app/share/mame/ctrlr
inipath /var/config/mame
fontpath /app/bin/
cheatpath /app/share/mame/cheat
crosshairpath /app/share/mame/crosshair
pluginspath /app/share/mame/plugins
languagepath /app/share/mame/language
swpath /app/share/mame/software
homepath /var/data/mame/plugin-data
rompath RETRODECKROMSDIR/mame/;RETRODECKROMSDIR/arcade/;RETRODECKROMSDIR/bbcmicro/
hashpath /var/data/mame/hash
samplepath /var/data/mame/assets/samples
artpath /var/data/mame/assets/artwork
ctrlrpath /var/config/ctrlr
inipath /var/config/mame/ini
fontpath /var/data/mame/assets/fonts
cheatpath /var/data/mame/cheat
crosshairpath /var/data/mame/assets/crosshair
pluginspath /var/data/mame/plugins
languagepath /var/data/mame/assets/language
swpath /var/data/mame/assets/software
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory /var/config/mame/cfg
nvram_directory /var/config/mame/nvram
nvram_directory RETRODECKSAVESDIR/mame-sa/nvram
input_directory /var/config/mame/inp
state_directory RETRODECKSAVESDIR/mame-sa/states
snapshot_directory RETRODECKHOMEDIR/screenshots
diff_directory /var/config/mame/diff
comment_directory /var/config/mame/comments
share_directory /var/config/mame/share
state_directory RETRODECKSTATESDIR/mame-sa
snapshot_directory RETRODECKHOMEDIR/screenshots/mame-sa
diff_directory RETRODECKSAVESDIR/mame-sa/diff
comment_directory /var/data/mame/assets/comments
share_directory /var/data/mame/assets/share
#
# CORE STATE/PLAYBACK OPTIONS
@ -234,7 +234,7 @@ output auto
keyboardprovider auto
mouseprovider auto
lightgunprovider auto
joystickprovider auto
joystickprovider sdljoy
#
# OSD DEBUGGING OPTIONS
@ -353,7 +353,7 @@ networkprovider auto
#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path bgfx
bgfx_path /app/share/mame/bgfx
bgfx_backend auto
bgfx_debug 0
bgfx_screen_chains

View file

@ -1,26 +1,26 @@
#
# UI SEARCH PATH OPTIONS
#
historypath history;dats;.
categorypath folders
cabinets_directory cabinets;cabdevs
cpanels_directory cpanel
pcbs_directory pcb
flyers_directory flyers
titles_directory titles
ends_directory ends
marquees_directory marquees;RETRODECKHOMEDIR/downloaded_media/arcade/marquees
artwork_preview_directory "artwork preview;artpreview"
bosses_directory bosses
logos_directory logo
scores_directory scores
versus_directory versus
gameover_directory gameover
howto_directory howto
select_directory select
icons_directory icons
covers_directory covers;RETRODECKHOMEDIR/downloaded_media/arcade/covers
ui_path ui
historypath /var/data/mame/dats
categorypath /var/data/mame/folders
cabinets_directory /var/data/mame/assets/cabinets
cpanels_directory /var/data/mame/assets/cpanel
pcbs_directory /var/data/mame/assets/pcb
flyers_directory /var/data/mame/assets/flyers
titles_directory /var/data/mame/assets/titles
ends_directory /var/data/mame/assets/ends
marquees_directory /var/data/mame/assets/marquees
artwork_preview_directory /var/data/mame/assets/artwork-preview
bosses_directory /var/data/mame/assets/bosses
logos_directory /var/data/mame/assets/logo
scores_directory /var/data/mame/assets/scores
versus_directory /var/data/mame/assets/versus
gameover_directory /var/data/mame/assets/gameover
howto_directory /var/data/mame/assets/howto
select_directory /var/data/mame/assets/select
icons_directory /var/data/mame/assets/icons
covers_directory /var/data/mame/assets/covers
ui_path /var/data/mame/assets/ui
#
# UI MISC OPTIONS
@ -62,7 +62,7 @@ remember_last 0
last_used_filter Available
system_right_panel image
software_right_panel image
system_right_image cover
system_right_image snap
software_right_image snap
enlarge_snaps 1
forced4x3 1

View file

@ -1,5 +1,5 @@
{
"version": 48,
"version": 49,
"enable_file_log": true,
"backend_threading": "Auto",
"res_scale": 1,
@ -12,7 +12,7 @@
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
"logging_enable_stub": false,
"logging_enable_info": true,
"logging_enable_info": false,
"logging_enable_warn": true,
"logging_enable_error": true,
"logging_enable_trace": false,
@ -91,13 +91,13 @@
"enable_keyboard": false,
"enable_mouse": false,
"hotkeys": {
"toggle_vsync": "F1",
"screenshot": "F8",
"show_ui": "F4",
"pause": "F5",
"toggle_mute": "F2",
"res_scale_up": "Unbound",
"res_scale_down": "Unbound",
"toggle_vsync": "Unknown",
"screenshot": "Unknown",
"show_ui": "F1",
"pause": "F4",
"toggle_mute": "Unknown",
"res_scale_up": "F7",
"res_scale_down": "F8",
"volume_up": "Unbound",
"volume_down": "Unbound"
},
@ -121,22 +121,27 @@
},
"deadzone_left": 0,
"deadzone_right": 0,
"range_left": 1,
"range_left": 1.2,
"range_right": 1,
"trigger_threshold": 0.5,
"trigger_threshold": 0,
"motion": {
"motion_backend": "GamepadDriver",
"slot": 0,
"alt_slot": 0,
"mirror_input": false,
"dsu_server_host": "127.0.0.1",
"dsu_server_port": 26760,
"motion_backend": "CemuHook",
"sensitivity": 100,
"gyro_deadzone": 1,
"enable_motion": true
},
"rumble": {
"strong_rumble": 1,
"strong_rumble": 2.1,
"weak_rumble": 1,
"enable_rumble": true
},
"left_joycon": {
"button_minus": "Minus",
"button_minus": "Back",
"button_l": "LeftShoulder",
"button_zl": "LeftTrigger",
"button_sl": "Unbound",
@ -147,7 +152,7 @@
"dpad_right": "DpadRight"
},
"right_joycon": {
"button_plus": "Plus",
"button_plus": "Start",
"button_r": "RightShoulder",
"button_zr": "RightTrigger",
"button_sl": "Unbound",
@ -160,12 +165,190 @@
"version": 1,
"backend": "GamepadSDL2",
"id": "0-f6790003-28de-0000-ff11-000001000000",
"controller_type": "Handheld",
"player_index": "Handheld"
"controller_type": "ProController",
"player_index": "Player1"
},
{
"left_joycon_stick": {
"joystick": "Left",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "LeftStick"
},
"right_joycon_stick": {
"joystick": "Right",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "RightStick"
},
"deadzone_left": 0,
"deadzone_right": 0,
"range_left": 1.2,
"range_right": 1,
"trigger_threshold": 0,
"motion": {
"motion_backend": "GamepadDriver",
"sensitivity": 100,
"gyro_deadzone": 1,
"enable_motion": false
},
"rumble": {
"strong_rumble": 1,
"weak_rumble": 1,
"enable_rumble": true
},
"left_joycon": {
"button_minus": "Back",
"button_l": "LeftShoulder",
"button_zl": "LeftTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"dpad_up": "DpadUp",
"dpad_down": "DpadDown",
"dpad_left": "DpadLeft",
"dpad_right": "DpadRight"
},
"right_joycon": {
"button_plus": "Start",
"button_r": "RightShoulder",
"button_zr": "RightTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"button_x": "Y",
"button_b": "A",
"button_y": "X",
"button_a": "B"
},
"version": 1,
"backend": "GamepadSDL2",
"id": "1-00000003-28de-0000-ff11-000001000000",
"controller_type": "ProController",
"player_index": "Player2"
},
{
"left_joycon_stick": {
"joystick": "Left",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "LeftStick"
},
"right_joycon_stick": {
"joystick": "Right",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "RightStick"
},
"deadzone_left": 0,
"deadzone_right": 0,
"range_left": 1.2,
"range_right": 1,
"trigger_threshold": 0,
"motion": {
"motion_backend": "GamepadDriver",
"sensitivity": 100,
"gyro_deadzone": 1,
"enable_motion": false
},
"rumble": {
"strong_rumble": 1,
"weak_rumble": 1,
"enable_rumble": true
},
"left_joycon": {
"button_minus": "Back",
"button_l": "LeftShoulder",
"button_zl": "LeftTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"dpad_up": "DpadUp",
"dpad_down": "DpadDown",
"dpad_left": "DpadLeft",
"dpad_right": "DpadRight"
},
"right_joycon": {
"button_plus": "Start",
"button_r": "RightShoulder",
"button_zr": "RightTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"button_x": "Y",
"button_b": "A",
"button_y": "X",
"button_a": "B"
},
"version": 1,
"backend": "GamepadSDL2",
"id": "2-00000003-28de-0000-ff11-000001000000",
"controller_type": "ProController",
"player_index": "Player3"
},
{
"left_joycon_stick": {
"joystick": "Left",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "LeftStick"
},
"right_joycon_stick": {
"joystick": "Right",
"invert_stick_x": false,
"invert_stick_y": false,
"rotate90_cw": false,
"stick_button": "RightStick"
},
"deadzone_left": 0,
"deadzone_right": 0,
"range_left": 1.2,
"range_right": 1,
"trigger_threshold": 0,
"motion": {
"motion_backend": "GamepadDriver",
"sensitivity": 100,
"gyro_deadzone": 1,
"enable_motion": false
},
"rumble": {
"strong_rumble": 1,
"weak_rumble": 1,
"enable_rumble": true
},
"left_joycon": {
"button_minus": "Back",
"button_l": "LeftShoulder",
"button_zl": "LeftTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"dpad_up": "DpadUp",
"dpad_down": "DpadDown",
"dpad_left": "DpadLeft",
"dpad_right": "DpadRight"
},
"right_joycon": {
"button_plus": "Start",
"button_r": "RightShoulder",
"button_zr": "RightTrigger",
"button_sl": "Unbound",
"button_sr": "Unbound",
"button_x": "Y",
"button_b": "A",
"button_y": "X",
"button_a": "B"
},
"version": 1,
"backend": "GamepadSDL2",
"id": "3-00000003-28de-0000-ff11-000001000000",
"controller_type": "ProController",
"player_index": "Player4"
}
],
"graphics_backend": "Vulkan",
"preferred_gpu": "0x1002_0x163F",
"multiplayer_mode": 0,
"multiplayer_lan_interface_id": "0",
"use_hypervisor": true
}
}

View file

@ -815,9 +815,9 @@ gamecard_path=
gamecard_path\default=true
load_directory=/var/data/yuzu/load
load_directory\default=true
nand_directory=RETRODECKHOMEDIR/saves/switch/yuzu/nand
nand_directory=RETRODECKHOMEDIR/saves/switch/nand
nand_directory\default=true
sdmc_directory=RETRODECKHOMEDIR/saves/switch/yuzu/sdmc
sdmc_directory=RETRODECKHOMEDIR/saves/switch/sdmc
sdmc_directory\default=true
tas_directory=/var/data/yuzu/tas
tas_directory\default=true

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<!-- This is the ES-DE find rules configuration file for Unix -->
<!-- This is the ES-DE find rules configuration file for Linux -->
<ruleList>
<emulator name="OS-SHELL">
<!-- Operating system shell -->
@ -42,10 +42,6 @@
<entry>/usr/lib64/libretro</entry>
<!-- Manjaro repository -->
<entry>/usr/lib/libretro</entry>
<!-- FreeBSD and OpenBSD repository -->
<entry>/usr/local/lib/libretro</entry>
<!-- NetBSD repository -->
<entry>/usr/pkg/lib/libretro</entry>
</rule>
</core>
<emulator name="3DSEN-WINDOWS">
@ -69,6 +65,18 @@
<entry>~/bin/advancemame/advmame</entry>
</rule>
</emulator>
<emulator name="AMIBERRY">
<!-- Commodore Amiga emulator Amiberry -->
<rule type="systempath">
<entry>amiberry</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/amiberry/amiberry</entry>
<entry>~/.local/share/applications/amiberry/amiberry</entry>
<entry>~/.local/bin/amiberry/amiberry</entry>
<entry>~/bin/amiberry/amiberry</entry>
</rule>
</emulator>
<emulator name="ARES">
<!-- Multi-system emulator ares -->
<rule type="systempath">
@ -318,24 +326,35 @@
<entry>org.flycast.Flycast</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/flycast*.AppImage</entry>
<entry>~/.local/share/applications/flycast*.AppImage</entry>
<entry>~/.local/bin/flycast*.AppImage</entry>
<entry>~/bin/flycast*.AppImage</entry>
<entry>~/Applications/flycast-x86*.AppImage</entry>
<entry>~/.local/share/applications/flycast-x86*.AppImage</entry>
<entry>~/.local/bin/flycast-x86*.AppImage</entry>
<entry>~/bin/flycast-x86*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.flycast.Flycast</entry>
<entry>~/.local/share/flatpak/exports/bin/org.flycast.Flycast</entry>
</rule>
</emulator>
<emulator name="FLYCAST-DOJO">
<!-- Sega Dreamcast emulator Flycast Dojo -->
<rule type="systempath">
<entry>flycast-dojo</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/flycast-dojo*.AppImage</entry>
<entry>~/.local/share/applications/flycast-dojo*.AppImage</entry>
<entry>~/.local/bin/flycast-dojo*.AppImage</entry>
<entry>~/bin/flycast-dojo*.AppImage</entry>
</rule>
</emulator>
<emulator name="FS-UAE">
<!-- Commodore Amiga emulator FS-UAE -->
<rule type="systempath">
<entry>fs-uae</entry>
<entry>fsuae.fs-uae</entry>
<entry>net.fsuae.FS-UAE</entry>
<entry>fs-uae-launcher</entry>
<entry>fsuae.launcher</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.fsuae.FS-UAE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.fsuae.FS-UAE</entry>
<entry>/var/lib/flatpak/exports/bin/net.fsuae.FS-UAE|flatpak run --command=fs-uae-launcher net.fsuae.FS-UAE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.fsuae.FS-UAE|flatpak run --command=fs-uae-launcher net.fsuae.FS-UAE</entry>
</rule>
</emulator>
<emulator name="FUSE">
@ -444,7 +463,7 @@
<emulator name="MAME">
<!-- Arcade emulator MAME -->
<rule type="systempath">
<entry>mame</entry>
<entry>mame-rdwrapper.sh</entry>
<entry>org.mamedev.MAME</entry>
</rule>
<rule type="staticpath">
@ -649,6 +668,8 @@
<entry>~/.local/share/applications/punes/punes</entry>
<entry>~/.local/bin/punes/punes</entry>
<entry>~/bin/punes/punes</entry>
<entry>/var/lib/flatpak/exports/bin/io.github.punesemu.puNES</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.punesemu.puNES</entry>
</rule>
</emulator>
<emulator name="QUASI88">
@ -721,16 +742,22 @@
<emulator name="RYUJINX">
<!-- Nintendo Switch emulator Ryujinx -->
<rule type="systempath">
<entry>Ryujinx.sh</entry>
<entry>Ryujinx.sh</entry> <!-- RetroDECK -->
<entry>Ryujinx</entry>
<entry>Ryujinx.Ava</entry>
<entry>org.ryujinx.Ryujinx</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.ryujinx.Ryujinx</entry>
<entry>~/.local/share/flatpak/exports/bin/org.ryujinx.Ryujinx</entry>
<entry>~/Applications/publish/Ryujinx.sh</entry>
<entry>~/.local/share/applications/publish/Ryujinx.sh</entry>
<entry>~/.local/bin/publish/Ryujinx.sh</entry>
<entry>~/bin/publish/Ryujinx.sh</entry>
<entry>~/Applications/publish/Ryujinx</entry>
<entry>~/.local/share/applications/publish/Ryujinx</entry>
<entry>~/.local/bin/publish/Ryujinx</entry>
<entry>~/bin/publish/Ryujinx</entry>
<entry>~/Applications/publish/Ryujinx.Ava</entry>
<entry>~/.local/share/applications/publish/Ryujinx.Ava</entry>
<entry>~/.local/bin/publish/Ryujinx.Ava</entry>
<entry>~/bin/publish/Ryujinx.Ava</entry>
</rule>
</emulator>
<emulator name="SAMEBOY">
@ -868,6 +895,19 @@
<entry>~/.local/share/applications/Supermodel/supermodel</entry>
<entry>~/.local/bin/Supermodel/supermodel</entry>
<entry>~/bin/Supermodel/supermodel</entry>
<entry>/var/lib/flatpak/exports/bin/com.supermodel3.Supermodel</entry>
<entry>~/.local/share/flatpak/exports/bin/com.supermodel3.Supermodel</entry>
</rule>
</emulator>
<emulator name="TIC-80">
<!-- TIC-80 Fantasy Computer (game engine) -->
<rule type="systempath">
<entry>tic80</entry>
<entry>com.tic80.TIC_80</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/com.tic80.TIC_80</entry>
<entry>~/.local/share/flatpak/exports/bin/com.tic80.TIC_80</entry>
</rule>
</emulator>
<emulator name="TRIFORCE">
@ -950,6 +990,10 @@
<entry>Vita3K</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Vita3K*.AppImage</entry>
<entry>~/.local/share/applications/Vita3K*.AppImage</entry>
<entry>~/.local/bin/Vita3K*.AppImage</entry>
<entry>~/bin/Vita3K*.AppImage</entry>
<entry>~/Applications/Vita3K/Vita3K</entry>
<entry>~/.local/share/applications/Vita3K/Vita3K</entry>
<entry>~/.local/bin/Vita3K/Vita3K</entry>

View file

@ -2,6 +2,7 @@
<bool name="AlternativeEmulatorPerGame" value="true" />
<bool name="ApplicationUpdaterPrereleases" value="false" />
<bool name="CollectionShowSystemInfo" value="true" />
<bool name="CreatePlaceholderSystemDirectories" value="false" />
<bool name="CustomEventScripts" value="false" />
<bool name="DebugMode" value="false" />
<bool name="DebugSkipInputLogging" value="false" />
@ -21,6 +22,7 @@
<bool name="GamelistVideoScanlines" value="false" />
<bool name="InputIgnoreKeyboard" value="false" />
<bool name="InputOnlyFirstController" value="false" />
<bool name="InputSwapButtons" value="false" />
<bool name="LegacyGamelistFileLocation" value="false" />
<bool name="ListScrollOverlay" value="false" />
<bool name="MAMENameStripExtraInfo" value="true" />
@ -65,6 +67,7 @@
<bool name="ScraperConvertUnderscores" value="true" />
<bool name="ScraperExcludeRecursively" value="true" />
<bool name="ScraperHaltOnInvalidMedia" value="false" />
<bool name="ScraperIgnoreHTTP404Errors" value="true" />
<bool name="ScraperIncludeFolders" value="true" />
<bool name="ScraperInteractive" value="false" />
<bool name="ScraperOverwriteData" value="false" />
@ -145,13 +148,15 @@
<string name="ScraperPasswordScreenScraper" value="" />
<string name="ScraperRegion" value="eu" />
<string name="ScraperUsernameScreenScraper" value="" />
<string name="ScreensaverSlideshowImageDir" value="~/.emulationstation/slideshow/custom_images" />
<string name="ScreensaverSlideshowCustomDir" value="" />
<string name="ScreensaverSlideshowImageDir" value="/var/config/ES-DE/slideshow/custom_images" />
<string name="ScreensaverType" value="video" />
<string name="StartupSystem" value="" />
<string name="SystemsSorting" value="default" />
<string name="Theme" value="art-book-next-es-de" />
<string name="ThemeAspectRatio" value="automatic" />
<string name="ThemeColorScheme" value="art-book-next" />
<string name="ThemeFontSize" value="" />
<string name="ThemeSet" value="art-book-next-es-de" />
<string name="ThemeTransitions" value="automatic" />
<string name="ThemeVariant" value="system-multi-gamelist-list-immersive" />

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<!-- This is the ES-DE game systems configuration file for Unix -->
<!-- This is the ES-DE game systems configuration file for Linux -->
<systemList>
<system>
<name>3do</name>
@ -30,8 +30,8 @@
<fullname>Adventure Game Studio Game Engine</fullname>
<path>%ROMPATH%/ags</path>
<extension>.desktop .sh</extension>
<command label="Native binary">%STARTDIR%=%GAMEDIR% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>ags</platform>
<command label="Shortcut or script">%STARTDIR%=%GAMEDIR% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>pcwindows</platform>
<theme>ags</theme>
</system>
-->
@ -39,9 +39,11 @@
<name>amiga</name>
<fullname>Commodore Amiga</fullname>
<path>%ROMPATH%/amiga</path>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .rp9 .RP9 .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .uae .UAE .7z .7Z .zip .ZIP</extension>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .rp9 .RP9 .uae .UAE .7z .7Z .zip .ZIP</extension>
<command label="PUAE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae_libretro.so %ROM%</command>
<command label="PUAE 2021">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae2021_libretro.so %ROM%</command>
<command label="FS-UAE (Standalone)">%EMULATOR_FS-UAE% %ROM%</command>
<command label="Amiberry (Standalone)">%STARTDIR%=%EMUDIR% %EMULATOR_AMIBERRY% --autoload %ROM%</command>
<platform>amiga</platform>
<theme>amiga</theme>
</system>
@ -49,9 +51,11 @@
<name>amiga1200</name>
<fullname>Commodore Amiga 1200</fullname>
<path>%ROMPATH%/amiga1200</path>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .rp9 .RP9 .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .uae .UAE .7z .7Z .zip .ZIP</extension>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .rp9 .RP9 .uae .UAE .7z .7Z .zip .ZIP</extension>
<command label="PUAE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae_libretro.so %ROM%</command>
<command label="PUAE 2021">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae2021_libretro.so %ROM%</command>
<command label="FS-UAE (Standalone)">%EMULATOR_FS-UAE% %ROM%</command>
<command label="Amiberry (Standalone)">%STARTDIR%=%EMUDIR% %EMULATOR_AMIBERRY% --autoload %ROM%</command>
<platform>amiga</platform>
<theme>amiga1200</theme>
</system>
@ -59,9 +63,11 @@
<name>amiga600</name>
<fullname>Commodore Amiga 600</fullname>
<path>%ROMPATH%/amiga600</path>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .rp9 .RP9 .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .uae .UAE .7z .7Z .zip .ZIP</extension>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .rp9 .RP9 .uae .UAE .7z .7Z .zip .ZIP</extension>
<command label="PUAE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae_libretro.so %ROM%</command>
<command label="PUAE 2021">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae2021_libretro.so %ROM%</command>
<command label="FS-UAE (Standalone)">%EMULATOR_FS-UAE% %ROM%</command>
<command label="Amiberry (Standalone)">%STARTDIR%=%EMUDIR% %EMULATOR_AMIBERRY% --autoload %ROM%</command>
<platform>amiga</platform>
<theme>amiga600</theme>
</system>
@ -69,9 +75,11 @@
<name>amigacd32</name>
<fullname>Commodore Amiga CD32</fullname>
<path>%ROMPATH%/amigacd32</path>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .rp9 .RP9 .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .uae .UAE .7z .7Z .zip .ZIP</extension>
<extension>.adf .ADF .adz .ADZ .ccd .CCD .chd .CHD .cue .CUE .dms .DMS .fdi .FDI .hdf .HDF .hdz .HDZ .ipf .IPF .iso .ISO .lha .LHA .m3u .M3U .mds .MDS .nrg .NRG .rp9 .RP9 .uae .UAE .7z .7Z .zip .ZIP</extension>
<command label="PUAE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae_libretro.so %ROM%</command>
<command label="PUAE 2021">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae2021_libretro.so %ROM%</command>
<command label="FS-UAE (Standalone)">%EMULATOR_FS-UAE% --config:amiga-model=CD32 %ROM%</command>
<command label="Amiberry (Standalone)">%STARTDIR%=%EMUDIR% %EMULATOR_AMIBERRY% --model CD32 --autoload %ROM%</command>
<platform>amigacd32</platform>
<theme>amigacd32</theme>
</system>
@ -104,6 +112,7 @@
<extension>.do .DO .dsk .DSK .nib .NIB .po .PO</extension>
<!-- <command label="LinApple (Standalone)">%EMULATOR_LINAPPLE% -f -b &ndash;&ndash;d1 %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module apple2 %ROM%</command> -->
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "apple2e -rompath \"%GAMEDIRRAW%;%ROMPATH%/apple2\" -flop1 \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/apple2 apple2e -flop1 %ROM%</command>
<platform>apple2</platform>
<theme>apple2</theme>
@ -114,7 +123,7 @@
<fullname>Apple IIGS</fullname>
<path>%ROMPATH%/apple2gs</path>
<extension>.2mg .2MG .7z .7z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "apple2gs -rompath %GAMEDIR%\;%ROMPATH%/apple2gs -flop3 \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "apple2gs -rompath \"%GAMEDIRRAW%;%ROMPATH%/apple2gs\" -flop3 \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/apple2gs apple2gs -flop3 %ROM%</command>
<platform>apple2gs</platform>
<theme>apple2gs</theme>
@ -135,9 +144,9 @@
<command label="FB Alpha 2012">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/fbalpha2012_libretro.so %ROM%</command>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command>
<!--<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>-->
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<command label="Supermodel (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command>
<command label="Supermodel [Fullscreen] (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -fullscreen -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command>
<!--<command label="Supermodel (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log %INJECT%=%BASENAME%.commands %ROM%</command>-->
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>arcade</platform>
<theme>arcade</theme>
@ -148,7 +157,7 @@
<fullname>Emerson Arcadia 2001</fullname>
<path>%ROMPATH%/arcadia</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "arcadia -rompath %GAMEDIR%\;%ROMPATH%/arcadia -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "arcadia -rompath \"%GAMEDIRRAW%;%ROMPATH%/arcadia\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/arcadia arcadia -cart %ROM%</command>
<platform>arcadia</platform>
<theme>arcadia</theme>
@ -181,7 +190,7 @@
<fullname>Bally Astrocade</fullname>
<path>%ROMPATH%/astrocde</path>
<extension>.7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "astrocde -rompath \"%GAMEDIRRAW%;%ROMPATH%/astrocde\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/astrocde astrocde -cart %BASENAME%</command>
<platform>astrocde</platform>
<theme>astrocade</theme>
@ -216,6 +225,7 @@
<path>%ROMPATH%/atari7800</path>
<extension>.a78 .A78 .bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="ProSystem">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/prosystem_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "a7800 -rompath \"%GAMEDIRRAW%;%ROMPATH%/atari7800\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/atari7800 a7800 -cart %ROM%</command>
<platform>atari7800</platform>
<theme>atari7800</theme>
@ -289,9 +299,10 @@
<name>atomiswave</name>
<fullname>Sammy Corporation Atomiswave</fullname>
<path>%ROMPATH%/atomiswave</path>
<extension>.bin .BIN .cdi .CDI .cue .CUE .dat .DAT .elf .ELF .gdi .GDI .iso .ISO .lst .LST .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .dat .DAT .elf .ELF .lst .LST .7z .7Z .zip .ZIP</extension>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!-- <command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command> -->
<!-- <command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command> -->
<platform>arcade</platform>
<theme>atomiswave</theme>
</system>
@ -320,15 +331,6 @@
<platform>c64</platform>
<theme>c64</theme>
</system>
<system>
<name>cavestory</name>
<fullname>Cave Story (NXEngine)</fullname>
<path>%ROMPATH%/cavestory</path>
<extension>.exe .EXE .7z .7Z .zip .ZIP</extension>
<command label="NXEngine">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nxengine_libretro.so %ROM%</command>
<platform>cavestory</platform>
<theme>cavestory</theme>
</system>
<system>
<name>cdimono1</name>
<fullname>Philips CD-i</fullname>
@ -347,6 +349,8 @@
<extension>.ccd .CCD .chd .CHD .cue .CUE .iso .ISO .m3u .M3U .mds .MDS .nrg .NRG .rp9 .RP9 .7z .7Z .zip .ZIP</extension>
<command label="PUAE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae_libretro.so %ROM%</command>
<command label="PUAE 2021">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/puae2021_libretro.so %ROM%</command>
<!-- <command label="FS-UAE (Standalone)">%EMULATOR_FS-UAE% &ndash;&ndashconfig:amiga-model=CDTV %ROM%</command> -->
<!-- <command label="Amiberry (Standalone)">%STARTDIR%=%EMUDIR% %EMULATOR_AMIBERRY% &ndash;&ndashmodel CDTV &ndash;&ndash;autoload %ROM%</command> -->
<platform>cdtv</platform>
<theme>cdtv</theme>
</system>
@ -365,6 +369,8 @@
<path>%ROMPATH%/channelf</path>
<extension>.bin .BIN .chf .CHF .7z .7Z .zip .ZIP</extension>
<command label="FreeChaF">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/freechaf_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "channelf -rompath \"%GAMEDIRRAW%;%ROMPATH%/channelf\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/channelf channelf -cart %ROM%</command>
<platform>channelf</platform>
<theme>channelf</theme>
</system>
@ -401,6 +407,7 @@
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/consolearcade %BASENAME%</command>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!--<command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command>-->
<!--<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>-->
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<!--<command label="Mednafen [Sega Saturn] (Standalone)">%EMULATOR_MEDNAFEN% -force_module ss %ROM%</command>-->
<!--<command label="Play! (Standalone)">%EMULATOR_PLAY!% &ndash;&ndash;disc %ROM%</command>-->
@ -498,11 +505,12 @@
<name>daphne</name>
<fullname>Daphne Arcade LaserDisc Emulator</fullname>
<path>%ROMPATH%/daphne</path>
<extension>.daphne .singe .7z .7Z .zip .ZIP</extension>
<extension>.daphne .dirksimple .ogv .OGV .singe .7z .7Z .zip .ZIP</extension>
<!--<command label="Hypseus [Daphne] (Standalone)">%EMULATOR_HYPSEUS-SINGE% %BASENAME% vldp -framefile %GAMEDIR%/%BASENAME%.txt %INJECT%=%BASENAME%.commands</command>-->
<!--<command label="Hypseus [Singe] (Standalone)">%EMULATOR_HYPSEUS-SINGE% singe vldp -framefile %GAMEDIR%/%BASENAME%.txt -script %GAMEDIR%/%BASENAME%.singe %INJECT%=%BASENAME%.commands</command>-->
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/daphne %BASENAME%</command>
<command label="DirkSimple">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/dirksimple_libretro.so %ROM%</command>
<platform>daphne, arcade</platform>
<theme>daphne</theme>
</system>
@ -511,7 +519,7 @@
<name>doom</name>
<fullname>Doom</fullname>
<path>%ROMPATH%/doom</path>
<extension>.doom .DOOM .desktop .iwad .IWAD .pk4 .PK4 .pk3 .PK3 .pwad .PWAD .sh .wad .WAD .ipk3 .IPK3</extension>
<extension>.doom .DOOM .desktop .ipk3 .IPK3 .iwad .IWAD .pk3 .PK3 .pk4 .PK4 .pwad .PWAD .sh .wad .WAD</extension>
<command label="GZDoom (Standalone)">gzdoom.sh %ROM%</command>
<command label="PrBoom">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/prboom_libretro.so %ROM%</command>
<!-- <command label="PrBoom+ (Standalone)">%EMULATOR_PRBOOM-PLUS% -iwad %ROM%</command> -->
@ -550,9 +558,10 @@
<name>dreamcast</name>
<fullname>Sega Dreamcast</fullname>
<path>%ROMPATH%/dreamcast</path>
<extension>.chd .CHD .cdi .CDI .iso .ISO .elf .ELF .cue .CUE .gdi .GDI .lst .LST .dat .DAT .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.cdi .CDI .chd .CHD .cue .CUE .dat .DAT .elf .ELF .gdi .GDI .iso .ISO .lst .LST .m3u .M3U .7z .7Z .zip .ZIP</extension>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!-- <command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command> -->
<!-- <command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command> -->
<!-- <command label="Redream (Standalone)">%EMULATOR_REDREAM% %ROM%</command> -->
<platform>dreamcast</platform>
<theme>dreamcast</theme>
@ -609,6 +618,8 @@
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module nes %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Famicom" %ROM%</command> -->
<!-- <command label="ares FDS (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Famicom Disk System" %ROM%</command> -->
<!-- <command label="3dSen (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command> -->
<!-- <command label="3dSen (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command> -->
<platform>famicom</platform>
<theme>famicom</theme>
</system>
@ -683,9 +694,10 @@
<name>fmtowns</name>
<fullname>Fujitsu FM Towns</fullname>
<path>%ROMPATH%/fmtowns</path>
<extension>.cue .CUE .iso .ISO .7z .7Z .zip .ZIP</extension>
<extension>.cdr .CDR .chd .CHD .cue .CUE .gdi .GDI .iso .ISO</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "fmtownshr -rompath \"%GAMEDIRRAW%;%ROMPATH%/fmtowns\" -cdrom \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/fmtowns fmtowns %BASENAME%</command>
<!--<command label="Tsugaru (Standalone)">%EMULATOR_TSUGARU% %EMUDIR%/roms -HOSTSHORTCUT ESC 0 0 FORCEQUIT -FULLSCREEN -CD %ROM% %INJECT%=%BASENAME%.cfg</command>-->
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/fmtowns fmtowns %BASENAME%</command>
<platform>fmtowns</platform>
<theme>fmtowns</theme>
</system>
@ -707,7 +719,7 @@
<fullname>Bit Corporation Gamate</fullname>
<path>%ROMPATH%/gamate</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gamate -rompath %GAMEDIR%\;%ROMPATH%/gamate -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gamate -rompath \"%GAMEDIRRAW%;%ROMPATH%/gamate\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/gamate gamate -cart %ROM%</command>
<platform>gamate</platform>
<theme>gamate</theme>
@ -718,6 +730,7 @@
<fullname>Nintendo Game and Watch</fullname>
<path>%ROMPATH%/gameandwatch</path>
<extension>.mgw .MGW .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
<!-- <command label="MAME Local Artwork (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -artpath %ROMPATH%/gameandwatch/artwork -rompath %GAMEDIR%\;%ROMPATH%/gameandwatch %BASENAME%</command> -->
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/gameandwatch %BASENAME%</command>
<command label="Handheld Electronic (GW)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gw_libretro.so %ROM%</command>
@ -730,7 +743,7 @@
<fullname>Tiger Electronics Game.com</fullname>
<path>%ROMPATH%/gamecom</path>
<extension>.tgc .TGC .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gamecom -rompath %GAMEDIR%\;%ROMPATH%/gamecom -cartridge1 \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gamecom -rompath \"%GAMEDIRRAW%;%ROMPATH%/gamecom\" -cartridge1 \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/gamecom gamecom -cartridge1 %ROM%</command>
<platform>gamecom</platform>
<theme>gamecom</theme>
@ -747,6 +760,7 @@
<command label="SMS Plus GX">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/smsplus_libretro.so %ROM%</command>
<!--<command label="PicoDrive">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/picodrive_libretro.so %ROM%</command> -->
<!--<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module gg %ROM%</command> -->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!--<command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Game Gear" %ROM%</command>-->
<platform>gamegear</platform>
<theme>gamegear</theme>
@ -762,6 +776,7 @@
<command label="Gearboy">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gearboy_libretro.so %ROM%</command>
<!-- <command label="Gearboy (Standalone)">%EMULATOR_GEARBOY% %ROM%</command> -->
<command label="TGB Dual">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/tgbdual_libretro.so %ROM%</command>
<command label="DoubleCherryGB">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/DoubleCherryGB_libretro.so %ROM%</command>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<command label="bsnes">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_libretro.so %ROM%</command>
@ -769,6 +784,9 @@
<!-- <command label="mGBA (Standalone)">%EMULATOR_MGBA% -f %ROM%</command> -->
<command label="VBA-M">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vbam_libretro.so %ROM%</command>
<!-- <command label="VBA-M (Standalone)">%EMULATOR_VBA-M% -f %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module gb %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Game Boy" %ROM%</command> -->
<!-- <command label="SkyEmu (Standalone)">%EMULATOR_SKYEMU% %ROM%</command> -->
<platform>gb</platform>
<theme>gb</theme>
</system>
@ -783,6 +801,7 @@
<!-- <command label="VBA-M (Standalone)">%EMULATOR_VBA-M% -f %ROM%</command> -->
<command label="VBA Next">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vba_next_libretro.so %ROM%</command>
<command label="gpSP">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gpsp_libretro.so %ROM%</command>
<!--<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module gba %ROM%</command> -->
<!--<command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Game Boy Advance" %ROM%</command>-->
<!--<command label="SkyEmu (Standalone)">%EMULATOR_SKYEMU% %ROM%</command>-->
<platform>gba</platform>
@ -799,6 +818,7 @@
<command label="Gearboy">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gearboy_libretro.so %ROM%</command>
<!-- <command label="Gearboy (Standalone)">%EMULATOR_GEARBOY% %ROM%</command> -->
<command label="TGB Dual">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/tgbdual_libretro.so %ROM%</command>
<command label="DoubleCherryGB">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/DoubleCherryGB_libretro.so %ROM%</command>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<command label="bsnes">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_libretro.so %ROM%</command>
@ -806,6 +826,9 @@
<!-- <command label="mGBA (Standalone)">%EMULATOR_MGBA% -f %ROM%</command> -->
<command label="VBA-M">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vbam_libretro.so %ROM%</command>
<!-- <command label="VBA-M (Standalone)">%EMULATOR_VBA-M% -f %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module gb %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Game Boy Color" %ROM%</command>-->
<!-- <command label="SkyEmu (Standalone)">%EMULATOR_SKYEMU% %ROM%</command>-->
<platform>gbc</platform>
<theme>gbc</theme>
</system>
@ -842,7 +865,7 @@
<fullname>Hartung Game Master</fullname>
<path>%ROMPATH%/gmaster</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gmaster -rompath %GAMEDIR%\;%ROMPATH%/gmaster -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "gmaster -rompath \"%GAMEDIRRAW%;%ROMPATH%/gmaster\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/gmaster gmaster -cart %ROM%</command>
<platform>gmaster</platform>
<theme>gmaster</theme>
@ -863,8 +886,10 @@
<name>intellivision</name>
<fullname>Mattel Electronics Intellivision</fullname>
<path>%ROMPATH%/intellivision</path>
<extension>.int .INT .bin .BIN .rom .ROM .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .int .INT .rom .ROM .7z .7Z .zip .ZIP</extension>
<command label="FreeIntv">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/freeintv_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "intv -rompath \"%GAMEDIRRAW%;%ROMPATH%/intellivision\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/intellivision intv -cart %ROM%</command>
<platform>intellivision</platform>
<theme>intellivision</theme>
</system>
@ -877,22 +902,11 @@
<platform>android</platform>
<theme>j2me</theme>
</system>
<!--
<system>
<name>kodi</name>
<fullname>Kodi Home Theatre Software</fullname>
<path>%ROMPATH%/kodi</path>
<extension>.desktop .sh</extension>
<command label="Kodi (Standalone)">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>pc</platform>
<theme>kodi</theme>
</system>
-->
<system>
<name>laserdisc</name>
<fullname>LaserDisc Games</fullname>
<path>%ROMPATH%/laserdisc</path>
<extension>.daphne .singe .7z .7Z .zip .ZIP</extension>
<extension>.daphne .dirksimple .ogv .OGV .singe .7z .7Z .zip .ZIP</extension>
<!--<command label="Hypseus [Daphne] (Standalone)">%EMULATOR_HYPSEUS-SINGE% %BASENAME% vldp -framefile %GAMEDIR%/%BASENAME%.txt %INJECT%=%BASENAME%.commands</command>-->
<!--<command label="Hypseus [Singe] (Standalone)">%EMULATOR_HYPSEUS-SINGE% singe vldp -framefile %GAMEDIR%/%BASENAME%.txt -script %GAMEDIR%/%BASENAME%.singe %INJECT%=%BASENAME%.commands</command>-->
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
@ -905,6 +919,7 @@
<fullname>LCD Handheld Games</fullname>
<path>%ROMPATH%/lcdgames</path>
<extension>.mgw .MGW .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
<!-- <command label="MAME Local Artwork (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -artpath %ROMPATH%/lcdgames/artwork -rompath %GAMEDIR%\;%ROMPATH%/lcdgames %BASENAME%</command> -->
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/lcdgames %BASENAME%</command>
<command label="Handheld Electronic (GW)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gw_libretro.so %ROM%</command>
@ -946,9 +961,9 @@
<command label="FB Alpha 2012">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/fbalpha2012_libretro.so %ROM%</command>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!-- <command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command> -->
<!-- <command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command> -->
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<!-- <command label="Supermodel (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command> -->
<!-- <command label="Supermodel [Fullscreen] (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -fullscreen -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command> -->
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>arcade</platform>
<theme>mame</theme>
@ -975,6 +990,7 @@
<command label="Gearsystem">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gearsystem_libretro.so %ROM%</command>
<command label="PicoDrive">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/picodrive_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module sms %ROM%</command> -->
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Master System" %ROM%</command> -->
<platform>mastersystem</platform>
<theme>mastersystem</theme>
@ -1024,6 +1040,8 @@
<path>%ROMPATH%/megaduck</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="SameDuck">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/sameduck_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "megaduck -rompath \"%GAMEDIRRAW%;%ROMPATH%/megaduck\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/megaduck megaduck -cart %ROM%</command>
<platform>megaduck</platform>
<theme>megaduck</theme>
</system>
@ -1056,7 +1074,6 @@
<path>%ROMPATH%/model3</path>
<extension>.7z .7Z .zip .ZIP</extension>
<command label="Supermodel (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command>
<command label="Supermodel [Fullscreen] (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_SUPERMODEL% -log-output=%GAMEDIR%/Config/Supermodel.log -fullscreen -force-feedback %INJECT%=%BASENAME%.commands %ROM%</command>
<platform>arcade</platform>
<theme>model3</theme>
</system>
@ -1074,7 +1091,7 @@
<name>moto</name>
<fullname>Thomson MO/TO Series</fullname>
<path>%ROMPATH%/moto</path>
<extension>.fd .FD .sap .SAP .k7 .K7 .m7 .M7 .m5 .M5 .rom .ROM .7z .7Z .zip .ZIP</extension>
<extension>.fd .FD .k7 .K7 .m5 .M5 .m7 .M7 .rom .ROM .sap .SAP .7z .7Z .zip .ZIP</extension>
<command label="Theodore">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/theodore_libretro.so %ROM%</command>
<platform>moto</platform>
<theme>moto</theme>
@ -1146,6 +1163,7 @@
<path>%ROMPATH%/multivision</path>
<extension>.bin .BIN .gg .GG .rom .ROM .sg .SG .sms .SMS .7z .7Z .zip .ZIP</extension>
<command label="Gearsystem">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gearsystem_libretro.so %ROM%</command>
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<platform>sg-1000</platform>
<theme>multivision</theme>
</system>
@ -1182,6 +1200,7 @@
<command label="ParaLLEl N64">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/parallel_n64_libretro.so %ROM%</command>
<command label="Mupen64Plus-Next">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mupen64plus_next_libretro.so %ROM%</command>
<!-- <command label="Rosalie's Mupen GUI (Standalone)">%EMULATOR_ROSALIES-MUPEN-GUI% &ndash;&ndash;nogui -q %ROM%</command> -->
<!--<command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Nintendo 64DD" %ROM%</command>-->
<platform>n64</platform>
<theme>n64dd</theme>
</system>
@ -1189,9 +1208,10 @@
<name>naomi</name>
<fullname>Sega NAOMI</fullname>
<path>%ROMPATH%/naomi</path>
<extension>.cdi .CDI .iso .ISO .elf .ELF .bin .BIN .cue .CUE .gdi .GDI .lst .LST .dat .DAT .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .dat .DAT .elf .ELF .lst .LST .7z .7Z .zip .ZIP</extension>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!-- <command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command> -->
<!--<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>-->
<platform>arcade</platform>
<theme>naomi</theme>
</system>
@ -1202,6 +1222,7 @@
<extension>.bin .BIN .dat .DAT .elf .ELF .lst .LST .7z .7Z .zip .ZIP</extension>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!--<command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command>-->
<!--<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>-->
<platform>arcade</platform>
<theme>naomi2</theme>
</system>
@ -1212,6 +1233,7 @@
<extension>.bin .BIN .dat .DAT .elf .ELF .lst .LST .7z .7Z .zip .ZIP</extension>
<command label="Flycast">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/flycast_libretro.so %ROM%</command>
<!-- <command label="Flycast (Standalone)">%EMULATOR_FLYCAST% %ROM%</command> -->
<!--<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>-->
<platform>arcade</platform>
<theme>naomigd</theme>
</system>
@ -1224,6 +1246,7 @@
<command label="DeSmuME 2015">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/desmume2015_libretro.so %ROM%</command>
<!-- <command label="DeSmuME (Standalone)">%EMULATOR_DESMUME% %ROM%</command> -->
<command label="melonDS">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/melonds_libretro.so %ROM%</command>
<command label="melonDS DS">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/melondsds_libretro.so %ROM%</command>
<command label="melonDS (Standalone)">%EMULATOR_MELONDS% %ROM%</command>
<!--<command label="SkyEmu (Standalone)">%EMULATOR_SKYEMU% %ROM%</command>-->
<platform>nds</platform>
@ -1268,7 +1291,7 @@
<name>nes</name>
<fullname>Nintendo Entertainment System</fullname>
<path>%ROMPATH%/nes</path>
<extension>.fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<extension>.3dsen .3DSEN .fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<command label="Mesen">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen_libretro.so %ROM%</command>
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<command label="Nestopia UE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nestopia_libretro.so %ROM%</command>
@ -1300,7 +1323,7 @@
<name>ngp</name>
<fullname>SNK Neo Geo Pocket</fullname>
<path>%ROMPATH%/ngp</path>
<extension>.ngp .NGP .ngc .NGC .ngpc .NGPC .npc .NPC .7z .7Z .zip .ZIP</extension>
<extension>.ngc .NGC .ngp .NGP .ngpc .NGPC .npc .NPC .7z .7Z .zip .ZIP</extension>
<command label="Beetle NeoPop">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_ngp_libretro.so %ROM%</command>
<command label="RACE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/race_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module ngp %ROM%</command> -->
@ -1312,7 +1335,7 @@
<name>ngpc</name>
<fullname>SNK Neo Geo Pocket Color</fullname>
<path>%ROMPATH%/ngpc</path>
<extension>.ngp .NGP .ngc .NGC .ngpc .NGPC .npc .NPC .7z .7Z .zip .ZIP</extension>
<extension>.ngc .NGC .ngp .NGP .ngpc .NGPC .npc .NPC .7z .7Z .zip .ZIP</extension>
<command label="Beetle NeoPop">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_ngp_libretro.so %ROM%</command>
<command label="RACE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/race_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module ngp %ROM%</command> -->
@ -1322,10 +1345,12 @@
</system>
<system>
<name>odyssey2</name>
<fullname>Magnavox Odyssey2</fullname>
<fullname>Magnavox Odyssey 2</fullname>
<path>%ROMPATH%/odyssey2</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="O2EM">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/o2em_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "odyssey2 -rompath \"%GAMEDIRRAW%;%ROMPATH%/odyssey2\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/odyssey2 odyssey2 -cart %ROM%</command>
<platform>odyssey2</platform>
<theme>odyssey2</theme>
</system>
@ -1355,7 +1380,7 @@
<name>palm</name>
<fullname>Palm OS</fullname>
<path>%ROMPATH%/palm</path>
<extension>.prc .PRC .pqa .PQA .img .IMG .7z .7Z .zip .ZIP</extension>
<extension>.img .IMG .pqa .PQA .prc .PRC .7z .7Z .zip .ZIP</extension>
<command label="Mu">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mu_libretro.so %ROM%</command>
<platform>palm</platform>
<theme>palm</theme>
@ -1374,7 +1399,7 @@
<name>pc98</name>
<fullname>NEC PC-9800 Series</fullname>
<path>%ROMPATH%/pc98</path>
<extension>.2hd .2HD .88d .88D .98d .98D .d88 .D88 .d98 .D98 .cmd .CMD .dup .DUP .fdd .FDD .fdi .FDI .hdd .HDD .hdi .HDI .hdm .HDM .hdn .HDN .m3u .M3U .nhd .NHD .tfd .TFD .thd .THD . xdf .XDF .7z .7Z .zip .ZIP</extension>
<extension>.2hd .2HD .88d .88D .98d .98D .d88 .D88 .d98 .D98 .cmd .CMD .dup .DUP .fdd .FDD .fdi .FDI .hdd .HDD .hdi .HDI .hdm .HDM .hdn .HDN .m3u .M3U .nhd .NHD .tfd .TFD .thd .THD .xdf .XDF .7z .7Z .zip .ZIP</extension>
<command label="Neko Project II Kai">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/np2kai_libretro.so %ROM%</command>
<command label="Neko Project II">%STARTDIR%=%GAMEDIR% %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nekop2_libretro.so %ROM%</command>
<platform>pc98</platform>
@ -1388,6 +1413,7 @@
<command label="Beetle PCE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_libretro.so %ROM%</command>
<command label="Beetle PCE FAST">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_fast_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module pce %ROM%</command> -->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "PC Engine" %ROM%</command> -->
<platform>pcengine</platform>
<theme>pcengine</theme>
@ -1400,6 +1426,7 @@
<command label="Beetle PCE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_libretro.so %ROM%</command>
<command label="Beetle PCE FAST">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_fast_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module pce %ROM%</command> -->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "PC Engine CD" %ROM%</command> -->
<platform>pcenginecd</platform>
<theme>pcenginecd</theme>
@ -1421,6 +1448,7 @@
<extension>.p8 .P8 .png .PNG</extension>
<command label="PICO-8 (Standalone)">%EMULATOR_PICO-8% -desktop_path ~/retrodeck/screenshots -root_path %GAMEDIR% -run %ROM%</command>
<command label="PICO-8 Splore (Standalone)">%EMULATOR_PICO-8% -desktop_path ~/retrodeck/screenshots -root_path %GAMEDIR% -splore</command>
<command label="Retro8">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/retro8_libretro.so %ROM%</command>
<platform>pico8</platform>
<theme>pico8</theme>
</system>
@ -1447,9 +1475,13 @@
<name>ports</name>
<fullname>Ports</fullname>
<path>%ROMPATH%/ports</path>
<extension>.AppImage .desktop .sh</extension>
<extension>.AppImage .desktop .exe .EXE .game .GAME .phd .PHD .psx .PSX .sh</extension>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<!--<command label="ECWolf (Wolfenstein 3D)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/ecwolf_libretro.so %ROM%</command>-->
<!--<command label="NXEngine (Cave Story)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nxengine_libretro.so %ROM%</command>-->
<!--<command label="OpenLara (Tomb Raider)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/openlara_libretro.so %ROM%</command>-->
<!--<command label="Super Bros War">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/superbroswar_libretro.so %ROM%</command>-->
<platform>pc, pcwindows</platform>
<theme>ports</theme>
</system>
@ -1457,7 +1489,7 @@
<name>ps2</name>
<fullname>Sony PlayStation 2</fullname>
<path>%ROMPATH%/ps2</path>
<extension>.arcadedef .bin .BIN .chd .CHD .ciso .CISO .cso .CSO .dump .DUMP .elf .ELF .gz .GZ .m3u .M3U .mdf .MDF .img .IMG .iso .ISO .isz .ISZ .ngr .NRG</extension>
<extension>.arcadedef .bin .BIN .chd .CHD .ciso .CISO .cso .CSO .dump .DUMP .elf .ELF .gz .GZ .m3u .M3U .mdf .MDF .img .IMG .iso .ISO .isz .ISZ .ngr .NRG .zso .ZSO</extension>
<command label="PCSX2 (Standalone)">%EMULATOR_PCSX2% -batch %ROM%</command>
<command label="LRPS2">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx2_libretro.so %ROM%</command>
<command label="PCSX2">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx2_libretro.so %ROM%</command>
@ -1491,7 +1523,7 @@
<name>psp</name>
<fullname>Sony PlayStation Portable</fullname>
<path>%ROMPATH%/psp</path>
<extension>.elf .ELF .iso .ISO .cso .CSO .prx .PRX .pbp .PBP .7z .7Z .zip .ZIP</extension>
<extension>.chd .CHD .cso .CSO .elf .ELF .iso .ISO .pbp .PBP .prx .PRX .7z .7Z .zip .ZIP</extension>
<command label="PPSSPP (Standalone)">%EMULATOR_PPSSPP% %ROM%</command>
<command label="PPSSPP">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/ppsspp_libretro.so %ROM%</command>
<platform>psp</platform>
@ -1519,6 +1551,7 @@
<command label="PCSX ReARMed">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx_rearmed_libretro.so %ROM%</command>
<command label="DuckStation (Standalone)">%EMULATOR_DUCKSTATION% -batch %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module psx %ROM%</command> -->
<!--<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module psx %ROM%</command>-->
<platform>psx</platform>
<theme>psx</theme>
</system>
@ -1528,6 +1561,7 @@
<fullname>Casio PV-1000</fullname>
<path>%ROMPATH%/pv1000</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "pv1000 -rompath \"%GAMEDIRRAW%;%ROMPATH%/pv1000\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/pv1000 pv1000 -cart %ROM%</command>
<platform>pv1000</platform>
<theme>pv1000</theme>
@ -1553,7 +1587,7 @@
<name>samcoupe</name>
<fullname>MGT SAM Coupé</fullname>
<path>%ROMPATH%/samcoupe</path>
<extension>.dsk .DSK .mgt .MGT .sbt .SBT .sad .SAD .7z .7Z .zip .ZIP</extension>
<extension>.dsk .DSK .mgt .MGT .sad .SAD .sbt .SBT .7z .7Z .zip .ZIP</extension>
<command label="SimCoupé (Standalone)">%EMULATOR_SIMCOUPE% %ROM%</command>
<platform>samcoupe</platform>
<theme>samcoupe</theme>
@ -1581,7 +1615,7 @@
<name>saturn</name>
<fullname>Sega Saturn</fullname>
<path>%ROMPATH%/saturn</path>
<extension>.bin .BIN .ccd .CCD .chd .CHD .cue .CUE .iso .ISO .mds .MDS .toc .TOC .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .ccd .CCD .chd .CHD .cue .CUE .iso .ISO .m3u .M3U .mds .MDS .toc .TOC .7z .7Z .zip .ZIP</extension>
<command label="Beetle Saturn">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_saturn_libretro.so %ROM%</command>
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<command label="YabaSanshiro">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/yabasanshiro_libretro.so %ROM%</command>
@ -1594,7 +1628,7 @@
<name>saturnjp</name>
<fullname>Sega Saturn</fullname>
<path>%ROMPATH%/saturnjp</path>
<extension>.bin .BIN .ccd .CCD .chd .CHD .cue .CUE .iso .ISO .mds .MDS .toc .TOC .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .ccd .CCD .chd .CHD .cue .CUE .iso .ISO .m3u .M3U .mds .MDS .toc .TOC .7z .7Z .zip .ZIP</extension>
<command label="Beetle Saturn">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_saturn_libretro.so %ROM%</command>
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<command label="YabaSanshiro">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/yabasanshiro_libretro.so %ROM%</command>
@ -1619,7 +1653,7 @@
<fullname>Epoch Super Cassette Vision</fullname>
<path>%ROMPATH%/scv</path>
<extension>.0 .bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "scv -rompath %GAMEDIR%\;%ROMPATH%/scv -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "scv -rompath \"%GAMEDIRRAW%;%ROMPATH%/scv\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/scv scv -cart %ROM%</command>
<platform>scv</platform>
<theme>scv</theme>
@ -1629,7 +1663,7 @@
<name>sega32x</name>
<fullname>Sega Mega Drive 32X</fullname>
<path>%ROMPATH%/sega32x</path>
<extension>.bin .BIN .gen .GEN .smd .SMD .md .MD .32x .32X .cue .CUE .iso .ISO .sms .SMS .68k .68K .7z .7Z .zip .ZIP</extension>
<extension>.32x .32X .68k .68K .bin .BIN .cue .CUE .gen .GEN .iso .ISO .md .MD .smd .SMD .sms .SMS .7z .7Z .zip .ZIP</extension>
<command label="PicoDrive">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/picodrive_libretro.so %ROM%</command>
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Mega 32X" %ROM%</command> -->
<platform>sega32x</platform>
@ -1639,7 +1673,7 @@
<name>sega32xjp</name>
<fullname>Sega Super 32X</fullname>
<path>%ROMPATH%/sega32xjp</path>
<extension>.bin .BIN .gen .GEN .smd .SMD .md .MD .32x .32X .cue .CUE .iso .ISO .sms .SMS .68k .68K .7z .7Z .zip .ZIP</extension>
<extension>.32x .32X .68k .68K .bin .BIN .cue .CUE .gen .GEN .iso .ISO .md .MD .smd .SMD .sms .SMS .7z .7Z .zip .ZIP</extension>
<command label="PicoDrive">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/picodrive_libretro.so %ROM%</command>
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Mega 32X" %ROM%</command> -->
<platform>sega32x</platform>
@ -1649,7 +1683,7 @@
<name>sega32xna</name>
<fullname>Sega Genesis 32X</fullname>
<path>%ROMPATH%/sega32xna</path>
<extension>.bin .BIN .gen .GEN .smd .SMD .md .MD .32x .32X .cue .CUE .iso .ISO .sms .SMS .68k .68K .7z .7Z .zip .ZIP</extension>
<extension>.32x .32X .68k .68K .bin .BIN .cue .CUE .gen .GEN .iso .ISO .md .MD .smd .SMD .sms .SMS .7z .7Z .zip .ZIP</extension>
<command label="PicoDrive">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/picodrive_libretro.so %ROM%</command>
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Mega 32X" %ROM%</command> -->
<platform>sega32x</platform>
@ -1681,6 +1715,7 @@
<!-- <command label="bsnes (Standalone)">%EMULATOR_BSNES% &ndash;&ndash;fullscreen %ROM%</command> -->
<command label="Beetle Supafaust">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_supafaust_libretro.so %ROM%</command>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module snes %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Super Famicom" %ROM%</command> -->
<platform>snes</platform>
@ -1695,6 +1730,7 @@
<command label="Genesis Plus GX Wide">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/genesis_plus_gx_wide_libretro.so %ROM%</command>
<command label="Gearsystem">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/gearsystem_libretro.so %ROM%</command>
<command label="blueMSX">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bluemsx_libretro.so %ROM%</command>
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "SG-1000" %ROM%</command> -->
<platform>sg-1000</platform>
<theme>sg-1000</theme>
@ -1705,9 +1741,11 @@
<path>%ROMPATH%/sgb</path>
<extension>.gb .GB .gbc .GBC .sgb .SGB .7z .7Z .zip .ZIP</extension>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<command label="SameBoy">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/sameboy_libretro.so %ROM%</command>
<command label="mGBA">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mgba_libretro.so %ROM%</command>
<!-- <command label="mGBA (Standalone)">%EMULATOR_MGBA% -f %ROM%</command> -->
<platform>gb</platform>
<platform>sgb</platform>
<theme>sgb</theme>
</system>
<system>
@ -1724,6 +1762,7 @@
<!-- <command label="bsnes (Standalone)">%EMULATOR_BSNES% &ndash;&ndash;fullscreen %ROM%</command> -->
<command label="Beetle Supafaust">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_supafaust_libretro.so %ROM%</command>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module snes %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Super Famicom" %ROM%</command> -->
<platform>snes</platform>
@ -1743,6 +1782,7 @@
<!-- <command label="bsnes (Standalone)">%EMULATOR_BSNES% &ndash;&ndash;fullscreen %ROM%</command> -->
<command label="Beetle Supafaust">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_supafaust_libretro.so %ROM%</command>
<command label="Mesen-S">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%</command>
<!-- <command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command> -->
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module snes %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Super Famicom" %ROM%</command> -->
<platform>snes</platform>
@ -1763,20 +1803,11 @@
<name>spectravideo</name>
<fullname>Spectravideo</fullname>
<path>%ROMPATH%/spectravideo</path>
<extension>.rom .ROM .ri .RI .mx1 .MX1 .mx2 .MX2 .col .COL .dsk .DSK .cas .CAS .sg .SG .sc .SC .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.cas .CAS .col .COL .dsk .DSK .m3u .M3U .mx1 .MX1 .mx2 .MX2 .ri .RI .rom .ROM .sc .SC .sg .SG .7z .7Z .zip .ZIP</extension>
<command label="blueMSX">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bluemsx_libretro.so %ROM%</command>
<platform>spectravideo</platform>
<theme>spectravideo</theme>
</system>
<system>
<name>stratagus</name>
<fullname>Stratagus Game Engine</fullname>
<path>%ROMPATH%/stratagus</path>
<extension>.7z .7Z .zip .ZIP</extension>
<command>PLACEHOLDER %ROM%</command>
<platform>stratagus</platform>
<theme>stratagus</theme>
</system>
<system>
<name>stv</name>
<fullname>Sega Titan Video Game System</fullname>
@ -1809,9 +1840,11 @@
<name>supergrafx</name>
<fullname>NEC SuperGrafx</fullname>
<path>%ROMPATH%/supergrafx</path>
<extension>.pce .PCE .sgx .SGX .cue .CUE .ccd .CCD .chd .CHD .7z .7Z .zip .ZIP</extension>
<extension>.ccd .CCD .chd .CHD .cue .CUE .pce .PCE .sgx .SGX .7z .7Z .zip .ZIP</extension>
<command label="Beetle SuperGrafx">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_supergrafx_libretro.so %ROM%</command>
<command label="Beetle PCE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_libretro.so %ROM%</command>
<!--<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module pce %ROM%</command>-->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "SuperGrafx" %ROM%</command> -->
<platform>supergrafx</platform>
<theme>supergrafx</theme>
@ -1822,6 +1855,8 @@
<path>%ROMPATH%/supervision</path>
<extension>.bin .BIN .sv .SV .7z .7Z .zip .ZIP</extension>
<command label="Potator">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/potator_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "svision -rompath \"%GAMEDIRRAW%;%ROMPATH%/supervision\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/supervision svision -cart %ROM%</command>
<platform>supervision</platform>
<theme>supervision</theme>
</system>
@ -1831,7 +1866,7 @@
<fullname>Funtech Super A'Can</fullname>
<path>%ROMPATH%/supracan</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "supracan -rompath %GAMEDIR%\;%ROMPATH%/supracan -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "supracan -rompath \"%GAMEDIRRAW%;%ROMPATH%/supracan\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/supracan supracan -cart %ROM%</command>
<platform>supracan</platform>
<theme>supracan</theme>
@ -1879,6 +1914,7 @@
<command label="Beetle PCE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_libretro.so %ROM%</command>
<command label="Beetle PCE FAST">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_fast_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module pce %ROM%</command> -->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "PC Engine" %ROM%</command> -->
<platform>pcengine</platform>
<theme>tg16</theme>
@ -1891,6 +1927,7 @@
<command label="Beetle PCE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_libretro.so %ROM%</command>
<command label="Beetle PCE FAST">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_pce_fast_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module pce %ROM%</command> -->
<!--<command label="Mesen (Standalone)">%EMULATOR_MESEN% &ndash;&ndash;fullscreen %ROM%</command>-->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "PC Engine CD" %ROM%</command> -->
<platform>pcenginecd</platform>
<theme>tg-cd</theme>
@ -1908,10 +1945,11 @@
<system>
<name>tic80</name>
<fullname>TIC-80 Game Engine</fullname>
<fullname>TIC-80 Fantasy Computer</fullname>
<path>%ROMPATH%/tic80</path>
<extension>.tic .TIC</extension>
<command label="TIC-80">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/tic80_libretro.so %ROM%</command>
<!--<command label="TIC-80 (Standalone)">%EMULATOR_TIC-80% %ROM% &ndash;&ndash;fullscreen</command>-->
<platform>tic80</platform>
<theme>tic80</theme>
</system>
@ -1919,7 +1957,7 @@
<name>to8</name>
<fullname>Thomson TO8</fullname>
<path>%ROMPATH%/to8</path>
<extension>.fd .FD .sap .SAP .k7 .K7 .m7 .M7 .m5 .M5 .rom .ROM .7z .7Z .zip .ZIP</extension>
<extension>.fd .FD .k7 .K7 .m5 .M5 .m7 .M7 .rom .ROM .sap .SAP .7z .7Z .zip .ZIP</extension>
<command label="Theodore">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/theodore_libretro.so %ROM%</command>
<platform>moto</platform>
<theme>to8</theme>
@ -1969,10 +2007,12 @@
</system>
<system>
<name>vectrex</name>
<fullname>Smith Engineering Vectrex</fullname>
<fullname>GCE Vectrex</fullname>
<path>%ROMPATH%/vectrex</path>
<extension>.bin .BIN .vec .VEC .gam .GAM .vc .VC .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .gam .GAM .vc .VC .vec .VEC .7z .7Z .zip .ZIP</extension>
<command label="vecx">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vecx_libretro.so %ROM%</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "vectrex -rompath \"%GAMEDIRRAW%;%ROMPATH%/vectrex\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/vectrex vectrex -cart %ROM%</command>
<platform>vectrex</platform>
<theme>vectrex</theme>
</system>
@ -1992,14 +2032,16 @@
<path>%ROMPATH%/videopac</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="O2EM">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/o2em_libretro.so %ROM%</command>
<platform>videopac</platform>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "videopac -rompath \"%GAMEDIRRAW%;%ROMPATH%/videopac\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/videopac videopac -cart %ROM%</command>
<platform>odyssey2</platform>
<theme>videopac</theme>
</system>
<system>
<name>virtualboy</name>
<fullname>Nintendo Virtual Boy</fullname>
<path>%ROMPATH%/virtualboy</path>
<extension>.vb .VB .vboy .VBOY .bin .BIN .7z .7Z .zip .ZIP</extension>
<extension>.bin .BIN .vb .VB .vboy .VBOY .7z .7Z .zip .ZIP</extension>
<command label="Beetle VB">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_vb_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module vb %ROM%</command> -->
<platform>virtualboy</platform>
@ -2011,7 +2053,7 @@
<fullname>Visual Pinball</fullname>
<path>%ROMPATH%/vpinball</path>
<extension>.vpt .VPT .vpx .VPX</extension>
<command label="Visual Pinball (Standalone)">%EMULATOR_VISUAL-PINBALL% -Minimized -Play %ROM%</command>
<command label="Visual Pinball (Standalone)">%EMULATOR_VISUAL-PINBALL% -play %ROM%</command>
<platform>vpinball</platform>
<theme>vpinball</theme>
</system>
@ -2022,7 +2064,7 @@
<fullname>VTech V.Smile</fullname>
<path>%ROMPATH%/vsmile</path>
<extension>.bin .BIN .7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "vsmile -rompath %GAMEDIR%\;%ROMPATH%/vsmile -cart \"%ROMRAW%\""</command>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so "vsmile -rompath \"%GAMEDIRRAW%;%ROMPATH%/vsmile\" -cart \"%ROMRAW%\""</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/vsmile vsmile -cart %ROM%</command>
<platform>vsmile</platform>
<theme>vsmile</theme>
@ -2057,14 +2099,55 @@
<platform>wiiu</platform>
<theme>wiiu</theme>
</system>
<system>
<name>windows</name>
<fullname>Microsoft Windows</fullname>
<path>%ROMPATH%/windows</path>
<extension>.AppImage .desktop .sh</extension>
<command label="Suspend ES-DE">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Keep ES-DE running">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>windows</theme>
</system>
<system>
<name>windows3x</name>
<fullname>Microsoft Windows 3.x</fullname>
<path>%ROMPATH%/windows3x</path>
<extension>.AppImage .bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<command label="DOSBox-X (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_DOSBOX-X% -defaultdir %GAMEDIR% %ROM%</command>
<command label="DOSBox-Pure">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/dosbox_pure_libretro.so %ROM%</command>
<command label="Shortcut or script (Suspend ES-DE)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Shortcut or script (Keep ES-DE running)">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>windows3x</platform>
<theme>windows3x</theme>
</system>
<system>
<name>windows9x</name>
<fullname>Microsoft Windows 9x</fullname>
<path>%ROMPATH%/windows9x</path>
<extension>.AppImage .bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<command label="DOSBox-X (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_DOSBOX-X% -defaultdir %GAMEDIR% %ROM%</command>
<command label="DOSBox-Pure">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/dosbox_pure_libretro.so %ROM%</command>
<command label="Shortcut or script (Suspend ES-DE)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Shortcut or script (Keep ES-DE running)">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>windows9x</theme>
</system>
<system>
<name>wonderswan</name>
<fullname>Bandai WonderSwan</fullname>
<path>%ROMPATH%/wonderswan</path>
<extension>.ws .WS .pc2 .PC2 .7z .7Z .zip .ZIP</extension>
<extension>.pc2 .PC2 .ws .WS .7z .7Z .zip .ZIP</extension>
<command label="Beetle Cygne">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_wswan_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module wswan %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "WonderSwan" %ROM%</command> -->
<!--<command label="ares [Benesse Pocket Challenge V2] (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "Pocket Challenge V2" %ROM%</command>-->
<platform>wonderswan</platform>
<theme>wonderswan</theme>
</system>
@ -2072,7 +2155,7 @@
<name>wonderswancolor</name>
<fullname>Bandai WonderSwan Color</fullname>
<path>%ROMPATH%/wonderswancolor</path>
<extension>.ws .WS .wsc .WSC .pc2 .PC2 .7z .7Z .zip .ZIP</extension>
<extension>.pc2 .PC2 .ws .WS .wsc .WSC .7z .7Z .zip .ZIP</extension>
<command label="Beetle Cygne">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_wswan_libretro.so %ROM%</command>
<!-- <command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module wswan %ROM%</command> -->
<!-- <command label="ares (Standalone)">%EMULATOR_ARES% &ndash;&ndash;fullscreen &ndash;&ndash;system "WonderSwan Color" %ROM%</command> -->
@ -2083,7 +2166,7 @@
<name>x1</name>
<fullname>Sharp X1</fullname>
<path>%ROMPATH%/x1</path>
<extension>.dx1 .DX1 .2d .2D .2hd .2HD .tfd .TFD .d88 .D88 .88d .88D .hdm .HDM .xdf .XDF .dup .DUP .tap .TAP .cmd .CMD .7z .7Z .zip .ZIP</extension>
<extension>.2d .2D .2hd .2HD .88d .88D .cmd .CMD .d88 .D88 .dup .DUP .dx1 .DX1 .hdm .HDM .tap .TAP .tfd .TFD .xdf .XDF .7z .7Z .zip .ZIP</extension>
<command label="x1">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/x1_libretro.so %ROM%</command>
<platform>x1</platform>
<theme>x1</theme>
@ -2092,9 +2175,9 @@
<name>x68000</name>
<fullname>Sharp X68000</fullname>
<path>%ROMPATH%/x68000</path>
<extension>.dim .DIM .img .IMG .d88 .D88 .88d .88D .hdm .HDM .dup .DUP .2hd .2HD .xdf .XDF .hdf .HDF .cmd .CMD .m3u .M3U .7z .7Z .zip .ZIP</extension>
<extension>.2hd .2HD .88d .88D .cmd .CMD .d88 .D88 .dim .DIM .dup .DUP .hdf .HDF .hdm .HDM .img .IMG .m3u .M3U .xdf .XDF .7z .7Z .zip .ZIP</extension>
<command label="PX68k">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/px68k_libretro.so %ROM%</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/x68000 x68000 -flop1 %ROM%</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/x68000 x68000 -flop1 %ROM%</command>
<platform>x68000</platform>
<theme>x68000</theme>
</system>
@ -2112,7 +2195,7 @@
<name>xbox360</name>
<fullname>Microsoft Xbox 360</fullname>
<path>%ROMPATH%/xbox360</path>
<extension>. .desktop .iso .ISO .sh .xex .XEX</extension>
<extension>. .desktop .iso .ISO .sh .xex .XEX .zar .ZAR</extension>
<command label="xenia (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_XENIA-WINDOWS% %ROM%</command>
<command label="xenia (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_XENIA-WINDOWS% %ROM%</command>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
@ -2135,7 +2218,7 @@
<name>zx81</name>
<fullname>Sinclair ZX81</fullname>
<path>%ROMPATH%/zx81</path>
<extension>.tzx .TZX .p .P .7z .7Z .zip .ZIP</extension>
<extension>.p .P .tzx .TZX .7z .7Z .zip .ZIP</extension>
<command label="EightyOne">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/81_libretro.so %ROM%</command>
<platform>zx81</platform>
<theme>zx81</theme>

View file

@ -28,12 +28,12 @@ save_migration() {
fi
# Doing the dir prep as we don't know from which version we came
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
dir_prep "$media_folder" "/var/config/ES-DE/downloaded_media"
dir_prep "$themes_folder" "/var/config/ES-DE/themes"
mkdir -pv $rdhome/logs #this was added later, maybe safe to remove in a few versions
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
cp -fv /app/retrodeck/es_settings.xml /var/config/ES-DE/settings/es_settings.xml
# 0.4 -> 0.5
# Perform save and state migration if needed

View file

@ -59,6 +59,7 @@ check_for_version_update() {
# configurator_generic_dialog "RetroDECK Online Update" "The update process is now complete!\n\nPlease restart RetroDECK to keep the fun going."
# exit 1
# fi
# TODO: add the logic to check and update the branch from the configuration file
choice=$(zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --ok-label="OK" --extra-button="Ignore this version" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Update Available" \

View file

@ -2,7 +2,7 @@
compress_game() {
# Function for compressing one or more files to .chd format
# USAGE: compress_game $format $full_path_to_input_file
# USAGE: compress_game $format $full_path_to_input_file $system(optional)
local file="$2"
local filename_no_path=$(basename "$file")
local filename_no_extension="${filename_no_path%.*}"
@ -10,7 +10,11 @@ compress_game() {
local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
if [[ "$1" == "chd" ]]; then
/app/bin/chdman createcd -i "$source_file" -o "$dest_file".chd
if [[ "$3" == "psp" ]]; then
echo "Put createdvd or maxcso here" # TODO
else
/app/bin/chdman createcd -i "$source_file" -o "$dest_file".chd
fi
elif [[ "$1" == "zip" ]]; then
zip -jq9 "$dest_file".zip "$source_file"
elif [[ "$1" == "rvz" ]]; then
@ -93,11 +97,11 @@ cli_compress_single_game() {
read -p "RetroDECK will now attempt to compress your selected game. Press Enter key to continue..."
if [[ ! -z "$file" ]]; then
if [[ -f "$file" ]]; then
check_system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
local compatible_compression_format=$(find_compatible_compression_format "$file")
if [[ ! $compatible_compression_format == "none" ]]; then
echo "$(basename "$file") can be compressed to $compatible_compression_format"
compress_game "$compatible_compression_format" "$file"
compress_game "$compatible_compression_format" "$file" "$system"
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
if [[ $(basename "$file") == *".cue" ]]; then
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
@ -155,7 +159,7 @@ cli_compress_all_games() {
local compatible_compression_format=$(find_compatible_compression_format "$file")
if [[ ! "$compatible_compression_format" == "none" ]]; then
echo "$(basename "$file") can be compressed to $compatible_compression_format"
compress_game "$compatible_compression_format" "$file"
compress_game "$compatible_compression_format" "$file" "$system"
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
if [[ "$file" == *".cue" ]]; then
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")

View file

@ -107,34 +107,14 @@ download_file() {
# file_dest is the destination the file should be in the filesystem, needs filename included!
# file_name is a user-readable file name or description to be put in the Zenity dialog
# Run wget in the background and redirect the progress to a temporary file
(
wget "$1" -O "$2" -q --show-progress --progress=dot 2>&1 | sed -n -e 's/^.* \([0-9]*\)%.*$/\1/p' > "/var/cache/tmp/download_progress" &
wget_pid=$!
progress="0"
echo "$progress" # Initial progress value. sent to Zenity
while true; do
progress=$(tail -n 2 "/var/cache/tmp/download_progress" | head -1) # Read the second-to-last value written to the pipe, to avoid reading data that is half written
echo "$progress" # Send value to Zenity
if [[ "$(tail -n 1 "/var/cache/tmp/download_progress")" == "100" ]]; then # Read last line every time to check for download completion
echo "100"
break
fi
sleep 0.5
done
# Wait for wget process to finish
wait "$wget_pid"
wget "$1" -O "$2" -q
) |
zenity --progress \
--title="Downloading File" \
--text="Downloading $3..." \
--percentage=0 \
--pulsate \
--auto-close
# Cleanup temp file
rm -f "/var/cache/tmp/download_progress"
}
update_rd_conf() {
@ -275,7 +255,7 @@ dir_prep() {
if [ -d "$symlink.old" ];
then
echo "Moving the data from $symlink.old to $real" #DEBUG
mv -f "$symlink.old"/{.[!.],}* $real
mv -f "$symlink.old"/{.[!.],}* "$real"
echo "Removing $symlink.old" #DEBUG
rm -rf "$symlink.old"
fi
@ -283,6 +263,29 @@ dir_prep() {
echo -e "$symlink is now $real\n"
}
check_bios_files() {
# This function validates all the BIOS files listed in the $bios_checklist and adds the results to an array called bios_checked_list which can be used elsewhere
rm -f "$godot_bios_files_checked" # Godot data transfer temp files
touch "$godot_bios_files_checked"
while IFS="^" read -r bios_file bios_subdir bios_hash bios_system bios_desc
do
bios_file_found="No"
bios_hash_matched="No"
if [[ -f "$bios_folder/$bios_subdir$bios_file" ]]; then
bios_file_found="Yes"
if [[ $bios_hash == "Unknown" ]]; then
bios_hash_matched="Unknown"
elif [[ $(md5sum "$bios_folder/$bios_subdir$bios_file" | awk '{ print $1 }') == "$bios_hash" ]]; then
bios_hash_matched="Yes"
fi
fi
bios_checked_list=("${bios_checked_list[@]}" "$bios_file" "$bios_system" "$bios_file_found" "$bios_hash_matched" "$bios_desc")
echo "$bios_file"^"$bios_system"^"$bios_file_found"^"$bios_hash_matched"^"$bios_desc" >> "$godot_bios_files_checked" # Godot data transfer temp file
done < $bios_checklist
}
update_rpcs3_firmware() {
mkdir -p "$roms_folder/ps3/tmp"
chmod 777 "$roms_folder/ps3/tmp"
@ -291,6 +294,13 @@ update_rpcs3_firmware() {
rm -rf "$roms_folder/ps3/tmp"
}
update_vita3k_firmware() {
download_file "http://dus01.psv.update.playstation.net/update/psv/image/2022_0209/rel_f2c7b12fe85496ec88a0391b514d6e3b/PSVUPDAT.PUP" "/tmp/PSVUPDAT.PUP" "Vita3K Firmware file: PSVUPDAT.PUP"
download_file "http://dus01.psp2.update.playstation.net/update/psp2/image/2019_0924/sd_8b5f60b56c3da8365b973dba570c53a5/PSP2UPDAT.PUP?dest=us" "/tmp/PSP2UPDAT.PUP" "Vita3K Firmware file: PSP2UPDAT.PUP"
Vita3K --firmware /tmp/PSVUPDAT.PUP
Vita3K --firmware /tmp/PSP2UPDAT.PUP
}
backup_retrodeck_userdata() {
mkdir -p "$backups_folder"
zip -rq9 "$backups_folder/$(date +"%0m%0d")_retrodeck_userdata.zip" "$saves_folder" "$states_folder" "$bios_folder" "$media_folder" "$themes_folder" "$logs_folder" "$screenshots_folder" "$mods_folder" "$texture_packs_folder" "$borders_folder" > $logs_folder/$(date +"%0m%0d")_backup_log.log
@ -368,9 +378,6 @@ finit() {
echo "Executing finit"
# Placing the default retrodeck.cfg
cp -vf $rd_defaults $rd_conf
# Internal or SD Card?
local finit_dest_choice=$(configurator_destination_choice_dialog "RetroDECK data" "Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your RetroDECK data folder to be located?\n\nThis folder will contain all ROMs, BIOSs and scraped data." )
echo "Choice is $finit_dest_choice"
@ -449,6 +456,10 @@ finit() {
configurator_generic_dialog "RPCS3 Firmware Install" "You have chosen to install the RPCS3 firmware during the RetroDECK first setup.\n\nThis process will take several minutes and requires network access.\n\nRPCS3 will be launched automatically at the end of the RetroDECK setup process.\nOnce the firmware is installed, please close the emulator to finish the process."
fi
if [[ "$finit_options_choices" =~ (vita3k_firmware|Enable All) ]]; then # Additional information on the firmware install process, as the emulator needs to be manually closed
configurator_generic_dialog "Vita3K Firmware Install" "You have chosen to install the Vita3K firmware during the RetroDECK first setup.\n\nThis process will take several minutes and requires network access.\n\nVita3K will be launched automatically at the end of the RetroDECK setup process.\nOnce the firmware is installed, please close the emulator to finish the process."
fi
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--text="RetroDECK will now install the needed files, which can take up to one minute.\nRetroDECK will start once the process is completed.\n\nPress OK to continue."
@ -464,6 +475,11 @@ finit() {
update_rpcs3_firmware
fi
fi
if [[ "$finit_options_choices" =~ (vita3k_firmware|Enable All) ]]; then
if [[ $(check_network_connectivity) == "true" ]]; then
update_vita3k_firmware
fi
fi
if [[ "$finit_options_choices" =~ (rd_controller_profile|Enable All) ]]; then
install_retrodeck_controller_profile
fi
@ -486,9 +502,9 @@ install_retrodeck_starterpack() {
## DOOM section ##
cp /app/retrodeck/extras/doom1.wad "$roms_folder/doom/doom1.wad" # No -f in case the user already has it
mkdir -p "/var/config/emulationstation/.emulationstation/gamelists/doom"
if [[ ! -f "/var/config/emulationstation/.emulationstation/gamelists/doom/gamelist.xml" ]]; then # Don't overwrite an existing gamelist
cp "/app/retrodeck/rd_prepacks/doom/gamelist.xml" "/var/config/emulationstation/.emulationstation/gamelists/doom/gamelist.xml"
mkdir -p "/var/config/ES-DE/gamelists/doom"
if [[ ! -f "/var/config/ES-DE/gamelists/doom/gamelist.xml" ]]; then # Don't overwrite an existing gamelist
cp "/app/retrodeck/rd_prepacks/doom/gamelist.xml" "/var/config/ES-DE/gamelists/doom/gamelist.xml"
fi
mkdir -p "$media_folder/doom"
unzip -oq "/app/retrodeck/rd_prepacks/doom/doom.zip" -d "$media_folder/doom/"
@ -519,8 +535,9 @@ update_splashscreens() {
# This script will purge any existing ES graphics and reload them from RO space into somewhere ES will look for it
# USAGE: update_splashscreens
rm -rf /var/config/emulationstation/.emulationstation/resources/graphics
rsync -rlD --mkpath "/app/retrodeck/graphics/" "/var/config/emulationstation/.emulationstation/resources/graphics/"
rm -rf /var/config/ES-DE/resources/graphics
rsync -rlD --mkpath "/app/retrodeck/graphics/" "/var/config/ES-DE/resources/graphics/"
}
deploy_helper_files() {
@ -562,14 +579,111 @@ easter_eggs() {
cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
}
manage_ryujinx_keys() {
# This function checks if Switch keys are existing and symlinks them inside the Ryujinx system folder
# If the symlinks are broken it recreates them
echo "Checking Ryujinx Switch keys." #TODO logging
local ryujinx_system="/var/config/Ryujinx/system" # Set the path to the Ryujinx system folder
# Check if the keys folder exists
if [ -d "$bios_folder/switch/keys" ]; then
# Check if there are files in the keys folder
if [ -n "$(find "$bios_folder/switch/keys" -maxdepth 1 -type f)" ]; then
# Iterate over each file in the keys folder
for file in "$bios_folder/switch/keys"/*; do
local filename=$(basename "$file")
local symlink="$ryujinx_system/$filename"
# Check if the symlink exists and is valid
if [ -L "$symlink" ] && [ "$(readlink -f "$symlink")" = "$file" ]; then
echo "Found \"$symlink\" and it's a valid symlink." #TODO logging
continue # Skip if the symlink is already valid
fi
# Remove broken symlink or non-symlink file
echo "Found \"$symlink\" but it's not a valid symlink. Repairing it" #TODO logging
[ -e "$symlink" ] && rm "$symlink"
# Create symlink
ln -s "$file" "$symlink"
echo "Created symlink: \"$symlink\""
done
else
echo "No files found in $bios_folder/switch/keys. Continuing" #TODO logging
fi
else
echo "Directory $bios_folder/switch/keys does not exist. Maybe Ryujinx was never run. Continuing" #TODO logging
fi
}
# TODO: this function is not yet used
branch_selector() {
# Fetch branches from GitHub API excluding "main"
branches=$(curl -s https://api.github.com/repos/XargonWan/RetroDECK/branches | grep '"name":' | awk -F '"' '$4 != "main" {print $4}')
# TODO: logging - Fetching branches from GitHub API
# Create an array to store branch names
branch_array=()
# Loop through each branch and add it to the array
while IFS= read -r branch; do
branch_array+=("$branch")
done <<< "$branches"
# TODO: logging - Creating array of branch names
# Display branches in a Zenity list dialog
selected_branch=$(
zenity --list \
--icon-name=net.retrodeck.retrodeck \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Cooker Branch - Select Branch" \
--column="Branch" --width=1280 --height=800 "${branch_array[@]}"
)
# TODO: logging - Displaying branches in Zenity list dialog
# Display warning message
if [ $selected_branch ]; then
zenity --question --icon-name=net.retrodeck.retrodeck --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Cooker Branch - Switch Branch" \
--text="Are you sure you want to move to \"$selected_branch\" branch?"
# Output selected branch
echo "Selected branch: $selected_branch" # TODO: logging - Outputting selected branch
set_setting_value "$rd_conf" "branch" "$selected_branch" "retrodeck" "options"
branch="feat/sftp"
# Get the latest release for the specified branch
latest_release=$(curl -s "https://api.github.com/repos/XargonWan/RetroDECK-cooker/releases" | jq ".[] | select(.target_commitish == \"$branch_name\") | .tag_name" | head -n 1)
# TODO: this will fail because the builds coming from the PRs are not published yet, we should fix them
# TODO: form a proper url: $flatpak_file_url
configurator_generic_dialog "RetroDECK Online Update" "The update process may take several minutes.\n\nAfter the update is complete, RetroDECK will close. When you run it again you will be using the latest version."
(
local desired_flatpak_file=$(curl --silent $flatpak_file_url | grep '"browser_download_url":' | sed -E 's/.*"([^"]+)".*/\1/')
mkdir -p "$rdhome/RetroDECK_Updates"
wget -P "$rdhome/RetroDECK_Updates" $desired_flatpak_file
flatpak-spawn --host flatpak remove --noninteractive -y net.retrodeck.retrodeck # Remove current version before installing new one, to avoid duplicates
flatpak-spawn --host flatpak install --user --bundle --noninteractive -y "$rdhome/RetroDECK_Updates/RetroDECK-cooker.flatpak"
rm -rf "$rdhome/RetroDECK_Updates" # Cleanup old bundles to save space
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Updater" \
--text="RetroDECK is updating to the latest \"$selected_branch\" version, please wait."
configurator_generic_dialog "RetroDECK Online Update" "The update process is now complete!\n\nPlease restart RetroDECK to keep the fun going."
exit 1
else
configurator_generic_dialog "No branch selected, exiting."
# TODO: logging
fi
}
quit_retrodeck() {
pkill -f retrodeck
pkill -f emulationstation
pkill -f es-de
}
start_retrodeck() {
easter_eggs # Check if today has a surprise splashscreen and load it if so
# normal startup
echo "Starting RetroDECK v$version"
emulationstation --home /var/config/emulationstation
es-de --home /var/config/
}

View file

@ -25,11 +25,11 @@ zip_compressable_extensions="$emuconfigs/defaults/retrodeck/reference_lists/zip_
easter_egg_checklist="$emuconfigs/defaults/retrodeck/reference_lists/easter_egg_checklist.cfg" # A config file listing days and times when special splash screens should show up
input_validation="$emuconfigs/defaults/retrodeck/reference_lists/input_validation.cfg" # A config file listing valid CLI inputs
finit_options_list="$emuconfigs/defaults/retrodeck/reference_lists/finit_options_list.cfg" # A config file listing available optional installs during finit
splashscreen_dir="/var/config/emulationstation/.emulationstation/resources/graphics/extra_splashes" # The default location of extra splash screens
current_splash_file="/var/config/emulationstation/.emulationstation/resources/graphics/splash.svg" # The active splash file that will be shown on boot
default_splash_file="/var/config/emulationstation/.emulationstation/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens
current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot
default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
multi_user_emulator_config_dirs="$emuconfigs/defaults/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg" # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode
rd_es_themes="/app/share/emulationstation/themes" # The directory where themes packaged with RetroDECK are stored
rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored
lockfile="/var/config/retrodeck/.lock" # where the lockfile is located
default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path
hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
@ -47,6 +47,10 @@ presets_dir="$emuconfigs/defaults/retrodeck/presets"
incompatible_presets_reference_list="$emuconfigs/defaults/retrodeck/reference_lists/incompatible_presets.cfg" # A config file listing all incompatible presets for reference (eg. cannot have borders and widescreen enabled simultaniously)
pretty_system_names_reference_list="$emuconfigs/defaults/retrodeck/reference_lists/pretty_system_names.cfg" # An internal translation list for turning internal names (eg. gbc) to "pretty" names (Nintendo GameBoy Color)
# Godot data transfer temp files
godot_bios_files_checked="var/config/retrodeck/godot/godot_bios_files_checked.tmp"
# Config files for emulators with single config files
citraconf="/var/config/citra-emu/qt-config.ini"
@ -58,7 +62,7 @@ yuzuconf="/var/config/yuzu/qt-config.ini"
# ES-DE config files
es_settings="/var/config/emulationstation/.emulationstation/es_settings.xml"
es_settings="/var/config/ES-DE/settings/es_settings.xml"
# RetroArch config files
@ -109,8 +113,7 @@ vita3kconf="/var/data/Vita3K/config.yml"
vita3kusrconfdir="$bios_folder/Vita3K/Vita3K"
# We moved the lockfile in /var/config/retrodeck in order to solve issue #53 - Remove in a few versions
if [ -f "$HOME/retrodeck/.lock" ]
then
if [[ -f "$HOME/retrodeck/.lock" ]]; then
mv "$HOME/retrodeck/.lock" $lockfile
fi
@ -121,10 +124,12 @@ if [[ ! -f "$rd_conf" ]]; then
echo "Initializing"
# if we are here means that the we are in a new installation, so the version is valorized with the hardcoded one
# Initializing the variables
if [ -z $version]; then
if [[ $(cat $lockfile) == *"0.4."* ]] || [[ $(cat $lockfile) == *"0.3."* ]] || [[ $(cat $lockfile) == *"0.2."* ]] || [[ $(cat $lockfile) == *"0.1."* ]]; then # If the previous version is very out of date, pre-rd_conf
echo "Running version workaround"
version=$(cat $lockfile)
if [[ -z "$version" ]]; then
if [[ -f "$lockfile" ]]; then
if [[ $(cat $lockfile) == *"0.4."* ]] || [[ $(cat $lockfile) == *"0.3."* ]] || [[ $(cat $lockfile) == *"0.2."* ]] || [[ $(cat $lockfile) == *"0.1."* ]]; then # If the previous version is very out of date, pre-rd_conf
echo "Running version workaround"
version=$(cat $lockfile)
fi
else
version="$hard_version"
fi
@ -132,10 +137,10 @@ if [[ ! -f "$rd_conf" ]]; then
# Check if SD card path has changed from SteamOS update
if [[ ! -d "$default_sd" && "$(ls -A /run/media/deck/)" ]]; then
if [[ $(find media/deck/* -maxdepth 0 -type d -print | wc -l) -eq 1 ]]; then # If there is only one SD card found in the new Steam OS 3.5 location, assign it as the default
default_sd="$(find media/deck/* -maxdepth 0 -type d -print)"
if [[ $(find /run/media/deck/* -maxdepth 0 -type d -print | wc -l) -eq 1 ]]; then # If there is only one SD card found in the new SteamOS 3.5 location, assign it as the default
default_sd="$(find /run/media/deck/* -maxdepth 0 -type d -print)"
else # If the default legacy path cannot be found, and there are multiple entries in the new Steam OS 3.5 SD card path, let the user pick which one to use
configurator_generic_dialog "RetroDECK Setup" "The SD card was not found in the expected location.\nThis may happen when SteamOS is updated.\n\nPlease browse to the current location of the SD card.\n\nIf you are not using an SD card, please click \"Cancel\"."
configurator_generic_dialog "RetroDECK Setup" "The SD card was not found in the default location, and multiple drives were detected.\nPlease browse to the location of the desired SD card.\n\nIf you are not using an SD card, please click \"Cancel\"."
default_sd="$(directory_browse "SD Card Location")"
fi
fi
@ -171,8 +176,8 @@ else
conf_read
# Verify rdhome is where it is supposed to be.
if [[ ! -d $rdhome ]]; then
prev_home_path=$rdhome
if [[ ! -d "$rdhome" ]]; then
prev_home_path="$rdhome"
configurator_generic_dialog "RetroDECK Setup" "The RetroDECK data folder was not found in the expected location.\nThis may happen when SteamOS is updated.\n\nPlease browse to the current location of the \"retrodeck\" folder."
new_home_path=$(directory_browse "RetroDECK folder location")
set_setting_value $rd_conf "rdhome" "$new_home_path" retrodeck "paths"

View file

@ -52,6 +52,11 @@ set_setting_value() {
xml ed -L -u "//$current_section_name/$setting_name_to_change" -v "$setting_value_to_change" "$1"
fi
;;
"mame" ) # This only works for mame .ini files, not the .cfg XML files
local mame_current_value=$(get_setting_value $1 "$setting_name_to_change" $4)
sed -i '\^\^'"$setting_name_to_change"'\s^s^'"$mame_current_value"'^'"$setting_value_to_change"'^' "$1"
;;
"es_settings" )
sed -i 's^'"$setting_name_to_change"'" value=".*"^'"$setting_name_to_change"'" value="'"$setting_value_to_change"'"^' "$1"
@ -76,6 +81,10 @@ get_setting_name() {
echo "$current_setting_line" | grep -o -P "^\s*?.*?(?=\s?:\s?)" | sed -e 's/^[ \t]*//;s^\\ ^ ^g'
;;
"mame" ) # This only works for mame .ini files, not the .cfg XML files
echo "$current_setting_line" | awk '{print $1}'
;;
* )
echo "$current_setting_line" | grep -o -P "^\s*?.*?(?=\s?=\s?)" | sed -e 's/^[ \t]*//;s^\\ ^ ^g;s^\\$^^'
;;
@ -132,6 +141,10 @@ get_setting_value() {
fi
;;
"mame" ) # This only works for mame .ini files, not the .cfg XML files
echo $(sed -n '\^\^'"$current_setting_name"'\s^p' "$1" | awk '{print $2}')
;;
"es_settings" )
echo $(grep -o -P "(?<=$current_setting_name\" value=\").*(?=\")" "$1")
;;

View file

@ -124,7 +124,7 @@ post_update() {
dir_prep "$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture" "/var/config/retroarch/system/Mupen64plus/hires_texture"
dir_prep "$texture_packs_folder/Duckstation" "/var/config/duckstation/textures"
dir_prep "$rdhome/gamelists" "/var/config/emulationstation/.emulationstation/gamelists"
dir_prep "$rdhome/gamelists" "/var/config/emulationstation/ES-DE/gamelists"
dir_prep "$borders_folder" "/var/config/retroarch/overlays/borders"
rsync -rlD --mkpath "/app/retrodeck/emu-configs/retroarch/borders/" "/var/config/retroarch/overlays/borders/"
@ -172,7 +172,7 @@ post_update() {
dir_prep "$states_folder/psx/duckstation" "/var/config/duckstation/savestates"
rm -rf /var/config/retrodeck/tools
rm -rf /var/config/emulationstation/.emulationstation/gamelists/tools/
rm -rf /var/config/emulationstation/ES-DE/gamelists/tools/
mv "$saves_folder/gc/dolphin/EUR" "$saves_folder/gc/dolphin/EU"
mv "$saves_folder/gc/dolphin/USA" "$saves_folder/gc/dolphin/US"
@ -195,8 +195,8 @@ post_update() {
sed -i '$ a <string name="UserThemeDirectory" value="" />' "$es_settings" # Add new default line to existing file
set_setting_value "$es_settings" "UserThemeDirectory" "$themes_folder" "es_settings"
unlink "/var/config/emulationstation/ROMs"
unlink "/var/config/emulationstation/.emulationstation/downloaded_media"
unlink "/var/config/emulationstation/.emulationstation/themes"
unlink "/var/config/emulationstation/ES-DE/downloaded_media"
unlink "/var/config/emulationstation/ES-DE/themes"
set_setting_value "$raconf" "savestate_auto_load" "false" "retroarch"
set_setting_value "$raconf" "savestate_auto_save" "false" "retroarch"
@ -241,8 +241,25 @@ post_update() {
# - Install RetroDECK controller profile in desired location TODO
# - Change section name in retrodeck.cfg for ABXY button swap preset
sed -i 's^nintendo_button_layout^abxy_button_swap^' "$rd_conf" # This is a one-off sed statement as there are no functions for replacing section names
# in 3.0 .emulationstation was moved into ES-DE
mv -f /var/config/emulationstation /var/config/ES-DE
mv -f /var/config/ES-DE/.emulationstation/* /var/config/ES-DE
rm -rf /var/config/ES-DE/.emulationstation
rm -f /var/config/ES-DE/es_settings.xml
prepare_component "reset" "es-de"
prepare_component "reset" "mame"
prepare_component "reset" "vita3k"
prepare_component "reset" "gzdoom"
fi
# if [[ $prev_version -le "090" ]]; then
# # Placeholder for version 0.9.0b
# rm /var/config/emulationstation/.emulationstation # remving the old symlink to .emulationstation as it might be not needed anymore
# fi
# The following commands are run every time.
if [[ -d "/var/data/dolphin-emu/Load/DynamicInputTextures" ]]; then # Refresh installed textures if they have been enabled

View file

@ -23,6 +23,7 @@ prepare_component() {
mkdir -p "$rdhome/$(basename $current_setting_value)"
fi
done < <(grep -v '^\s*$' $rd_conf | awk '/^\[paths\]/{f=1;next} /^\[/{f=0} f')
mkdir -p "/var/config/retrodeck/godot"
fi
if [[ "$action" == "postmove" ]]; then # Update the paths of any folders that came with the retrodeck folder during a move
while read -r config_line; do
@ -39,21 +40,21 @@ prepare_component() {
if [[ "$component" =~ ^(es-de|ES-DE|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
if [[ "$action" == "reset" ]]; then
rm -rf /var/config/emulationstation/
mkdir -p /var/config/emulationstation/.emulationstation/
cp -f /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
rm -rf /var/config/ES-DE
mkdir -p /var/config/ES-DE/settings
cp -f /app/retrodeck/es_settings.xml /var/config/ES-DE/settings/es_settings.xml
set_setting_value "$es_settings" "ROMDirectory" "$roms_folder" "es_settings"
set_setting_value "$es_settings" "MediaDirectory" "$media_folder" "es_settings"
set_setting_value "$es_settings" "UserThemeDirectory" "$themes_folder" "es_settings"
dir_prep "$rdhome/gamelists" "/var/config/emulationstation/.emulationstation/gamelists"
emulationstation --home /var/config/emulationstation --create-system-dirs
dir_prep "$rdhome/gamelists" "/var/config/ES-DE/gamelists"
es-de --home /var/config/ES-DE --create-system-dirs
update_splashscreens
fi
if [[ "$action" == "postmove" ]]; then
set_setting_value "$es_settings" "ROMDirectory" "$roms_folder" "es_settings"
set_setting_value "$es_settings" "MediaDirectory" "$media_folder" "es_settings"
set_setting_value "$es_settings" "UserThemeDirectory" "$themes_folder" "es_settings"
dir_prep "$rdhome/gamelists" "/var/config/emulationstation/.emulationstation/gamelists"
dir_prep "$rdhome/gamelists" "/var/config/ES-DE/gamelists"
fi
fi
@ -541,27 +542,38 @@ prepare_component() {
fi
if [[ "$component" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
# NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there
# When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system.
if [[ "$action" == "reset" ]]; then # Run reset-only commands
echo "------------------------"
echo "Initializing RYUJINX"
echo "------------------------"
if [[ $multi_user_mode == "true" ]]; then
rm -rf "$multi_user_data_folder/$SteamAppUser/config/Ryujinx"
mkdir -p "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/system"
#mkdir -p "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/system"
# TODO: add /var/config/Ryujinx/system system folder management
cp -fv $emuconfigs/ryujinx/* "$multi_user_data_folder/$SteamAppUser/config/Ryujinx"
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/Config.json"
sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/Config.json"
dir_prep "$multi_user_data_folder/$SteamAppUser/config/Ryujinx" "/var/config/Ryujinx"
# TODO: add nand (saves) folder management
# TODO: add nand (saves) folder management
# TODO: add "registered" folder management
else
# removing config directory to wipe legacy files
rm -rf /var/config/Ryujinx
mkdir -p /var/config/Ryujinx/system
cp -fv $emuconfigs/ryujinx/* /var/config/Ryujinx
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' "$ryujinxconf"
sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf"
# Linking switch nand/saves folder
rm -rf /var/config/Ryujinx/bis
dir_prep "$saves_folder/switch/ryujinx/nand" "/var/config/Ryujinx/bis"
dir_prep "$saves_folder/switch/ryujinx/sdcard" "/var/config/Ryujinx/sdcard"
dir_prep "$bios_folder/switch/ryujinx/registered" "/var/config/Ryujinx/bis/system/Contents/registered"
fi
fi
if [[ "$action" == "reset" ]] || [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves
dir_prep "$bios_folder/switch/keys" "/var/config/Ryujinx/system"
fi
# if [[ "$action" == "reset" ]] || [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves
# dir_prep "$bios_folder/switch/keys" "/var/config/Ryujinx/system"
# fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf" # This is an unfortunate one-off because set_setting_value does not currently support JSON
fi
@ -678,23 +690,13 @@ prepare_component() {
else # Single-user actions
# NOTE: the component is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K
rm -rf "/var/data/Vita3K"
mkdir -p "/var/data/Vita3K"
unzip "/app/retrodeck/vita3k.zip" -d "/var/data/Vita3K"
chmod +x "/var/data/Vita3K/Vita3K"
rm -f "/var/data/Vita3K/update-vita3k.sh"
mkdir -p "/var/data/Vita3K/Vita3K"
cp -fvr "$emuconfigs/vita3k/config.yml" "/var/data/Vita3K" # component config
cp -fvr "$emuconfigs/vita3k/ux0" "$bios_folder/Vita3K/Vita3K" # User config
set_setting_value "$vita3kconf" "pref-path" "$rdhome/bios/Vita3K/Vita3K/" "vita3k"
fi
# Shared actions
dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/Vita3K/ux0/user/00/savedata" # Multi-user safe?
# Installing firmware
# TODO: at the moment this is here instead of a tool because it seems like it cannot run without Firmware
curl "http://dus01.psv.update.playstation.net/update/psv/image/2022_0209/rel_f2c7b12fe85496ec88a0391b514d6e3b/PSVUPDAT.PUP" -po /tmp/PSVUPDAT.PUP
curl "http://dus01.psp2.update.playstation.net/update/psp2/image/2019_0924/sd_8b5f60b56c3da8365b973dba570c53a5/PSP2UPDAT.PUP?dest=us" -po /tmp/PSP2UPDAT.PUP
Vita3K --firmware /tmp/PSVUPDAT.PUP
Vita3K --firmware /tmp/PSP2UPDAT.PUP
fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/Vita3K/ux0/user/00/savedata" # Multi-user safe?
@ -709,14 +711,65 @@ prepare_component() {
echo "Initializing MAME"
echo "----------------------"
# TODO: probably some of these needs to be put elsewhere
mkdir -p $saves_folder/mame-sa
mkdir -p "/var/config/mame"
dir_prep "$saves_folder/mame-sa/hiscore" "/var/config/mame/hiscore"
cp -fvr "$emuconfigs/mame/**" "/var/config/mame"
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/mame/*.ini"
sed -i 's#RETRODECKHOMESDIR#'$rdhome'#g' "/var/config/mame/*.ini"
sed -i 's#RETRODECKSAVESDIR#'$rdhome'#g' "/var/config/mame/*.ini"
mkdir -p "$saves_folder/mame-sa/nvram"
mkdir -p "$states_folder/mame-sa"
mkdir -p "$rdhome/screenshots/mame-sa"
mkdir -p "$saves_folder/mame-sa/diff"
mkdir -p "/var/config/ctrlr"
mkdir -p "/var/config/mame/ini"
mkdir -p "/var/config/mame/cfg"
mkdir -p "/var/config/mame/inp"
mkdir -p "/var/data/mame/plugin-data"
mkdir -p "/var/data/mame/hash"
mkdir -p "/var/data/mame/assets/samples"
mkdir -p "/var/data/mame/assets/artwork"
mkdir -p "/var/data/mame/assets/fonts"
mkdir -p "/var/data/mame/cheat"
mkdir -p "/var/data/mame/assets/crosshair"
mkdir -p "/var/data/mame/plugins"
mkdir -p "/var/data/mame/assets/language"
mkdir -p "/var/data/mame/assets/software"
mkdir -p "/var/data/mame/assets/comments"
mkdir -p "/var/data/mame/assets/share"
mkdir -p "/var/data/mame/dats"
mkdir -p "/var/data/mame/folders"
mkdir -p "/var/data/mame/assets/cabinets"
mkdir -p "/var/data/mame/assets/cpanel"
mkdir -p "/var/data/mame/assets/pcb"
mkdir -p "/var/data/mame/assets/flyers"
mkdir -p "/var/data/mame/assets/titles"
mkdir -p "/var/data/mame/assets/ends"
mkdir -p "/var/data/mame/assets/marquees"
mkdir -p "/var/data/mame/assets/artwork-preview"
mkdir -p "/var/data/mame/assets/bosses"
mkdir -p "/var/data/mame/assets/logo"
mkdir -p "/var/data/mame/assets/scores"
mkdir -p "/var/data/mame/assets/versus"
mkdir -p "/var/data/mame/assets/gameover"
mkdir -p "/var/data/mame/assets/howto"
mkdir -p "/var/data/mame/assets/select"
mkdir -p "/var/data/mame/assets/icons"
mkdir -p "/var/data/mame/assets/covers"
mkdir -p "/var/data/mame/assets/ui"
dir_prep "$saves_folder/mame-sa/hiscore" "/var/config/mame/hiscore"
cp -fvr "$emuconfigs/mame/mame.ini" "/var/config/mame"
cp -fvr "$emuconfigs/mame/ui.ini" "/var/config/mame"
cp -fvr "$emuconfigs/mame/default.cfg" "/var/config/mame"
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/mame/mame.ini"
sed -i 's#RETRODECKHOMESDIR#'$rdhome'#g' "/var/config/mame/mame.ini"
sed -i 's#RETRODECKSAVESDIR#'$rdhome'#g' "/var/config/mame/mame.ini"
sed -i 's#RETRODECKSTATESDIR#'$rdhome'#g' "/var/config/mame/mame.ini"
sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/mame/ui.ini"
sed -i 's#RETRODECKHOMESDIR#'$rdhome'#g' "/var/config/mame/ui.ini"
sed -i 's#RETRODECKSAVESDIR#'$rdhome'#g' "/var/config/mame/ui.ini"
sed -i 's#RETRODECKSTATESDIR#'$rdhome'#g' "/var/config/mame/ui.ini"
fi
if [[ "$component" =~ ^(gzdoom|GZDOOM|all)$ ]]; then

View file

@ -112,11 +112,11 @@ build_preset_config() {
"change" )
if [[ "$read_preset" == "$current_preset" ]]; then
if [[ "$target_file" = \$* ]]; then # Read current target file and resolve if it is a variable
declare -g "target_file=$target_file"
eval target_file=$target_file
fi
local read_target_file="$target_file"
if [[ "$defaults_file" = \$* ]]; then #Read current defaults file and resolve if it is a variable
declare -g "defaults_file=$defaults_file"
eval defaults_file=$defaults_file
fi
local read_defaults_file="$defaults_file"
if [[ "$read_system_enabled" == "true" ]]; then

View file

@ -8,7 +8,7 @@
<developer_name>RetroDECK Team</developer_name>
<url type="homepage">https://retrodeck.net</url>
<url type="bugtracker">https://github.com/XargonWan/RetroDECK/issues</url>
<url type="help">http://discord.gg/Dz3szYsP8g</url>
<url type="help">https://retrodeck.readthedocs.io</url>
<url type="faq">https://github.com/XargonWan/RetroDECK/wiki/FAQs---Frequently-asked-questions</url>
<url type="donation">https://www.patreon.com/RetroDECK</url>
<content_rating type="oars-1.0" />

View file

@ -407,7 +407,7 @@ modules:
- '*.la'
# When updating this module remember to check those:
# https://gitlab.com/es-de/emulationstation-de/-/blob/[VERSION]/resources/systems/unix/es_find_rules.xml
# https://gitlab.com/es-de/emulationstation-de/-/blob/[VERSION]/resources/systems/linux/es_find_rules.xml
# But we don't include them 1:1 as RetroDECK got some specific configs in some cases
- name: ES-DE
buildsystem: cmake-ninja
@ -419,12 +419,8 @@ modules:
sources:
- type: git
url: https://github.com/XargonWan/RetroDECK-ES-DE
branch: cebbeff3b5f834fd9adaeb1f5dc9e0da6b106599
branch: update/3.0
- type: shell
commands:
- sed -i 's#"EMULATIONSTATION-DE V" + Utils::String::toUpper(PROGRAM_VERSION_STRING)#"RetroDECK
v'$(cat ${FLATPAK_DEST}/retrodeck/version)', ES-DE v" + Utils::String::toUpper(PROGRAM_VERSION_STRING)#g'
es-app/src/guis/GuiMenu.cpp
# ES-DE - END
@ -433,8 +429,8 @@ modules:
- name: art-book-next-es-de
buildsystem: simple
build-commands:
- mkdir -p ${FLATPAK_DEST}/share/emulationstation/themes/art-book-next-es-de/
- mv -f * ${FLATPAK_DEST}/share/emulationstation/themes/art-book-next-es-de/
- mkdir -p ${FLATPAK_DEST}/share/es-de/themes/art-book-next-es-de/
- mv -f * ${FLATPAK_DEST}/share/es-de/themes/art-book-next-es-de/
sources:
- type: git
url: https://github.com/anthonycaccese/art-book-next-es-de.git
@ -1310,6 +1306,23 @@ modules:
# MAME - End
# Ryujinx Appimage - START
# https://ryujinx.org/download
- name: Ryujinx
buildsystem: simple
build-commands:
- |
tar -zxvf *.tar.gz
mv -v publish ${FLATPAK_DEST}/ryujinx
ln -sv ${FLATPAK_DEST}/ryujinx/Ryujinx ${FLATPAK_DEST}/bin/Ryujinx.sh
sources:
- type: file
url: https://github.com/Ryujinx/release-channel-master/releases/download/1.1.1192/ryujinx-1.1.1192-linux_x64.tar.gz
sha256: 41716233f5745a7df1e411af6bac9d828f0b6b6feb63b5ef87445b81b01dee54
# Ryujinx Appimage - END
# External manifests end
- name: retrodeck
@ -1320,16 +1333,16 @@ modules:
- mkdir -p ${FLATPAK_DEST}/retrodeck
# Prep the ES-DE and RetroArch config files - I will have to SED/XMLSTARLET them soon
- rm -rf /app/share/emulationstation/resources/systems/unix/es_find_rules.xml
- cp es-configs/es_find_rules.xml /app/share/emulationstation/resources/systems/unix/
- rm -rf /app/share/emulationstation/resources/systems/unix/es_systems.xml
- cp es-configs/es_systems.xml /app/share/emulationstation/resources/systems/unix/
- rm -rf /app/share/es-de/resources/systems/linux/es_find_rules.xml
- cp es-configs/es_find_rules.xml /app/share/es-de/resources/systems/linux/
- rm -rf /app/share/es-de/resources/systems/linux/es_systems.xml
- cp es-configs/es_systems.xml /app/share/es-de/resources/systems/linux/
# These must be put in home folder, managed by retrodeck.sh
- cp es-configs/es_settings.xml ${FLATPAK_DEST}/retrodeck/es_settings.xml
- mv -f -t ${FLATPAK_DEST}/retrodeck es-configs/rd_prepacks
# Logo, res, move graphics directory away from default location so splash can be changed after build
- mv -f -t ${FLATPAK_DEST}/retrodeck /app/share/emulationstation/resources/graphics
- mv -f -t ${FLATPAK_DEST}/retrodeck /app/share/es-de/resources/graphics
- cp -f res/splash.svg ${FLATPAK_DEST}/retrodeck/graphics/splash.svg
- cp -f res/splash.svg ${FLATPAK_DEST}/retrodeck/graphics/splash-orig.svg
- cp -rf res/extra_splashes/ ${FLATPAK_DEST}/retrodeck/graphics
@ -1343,7 +1356,7 @@ modules:
# Tools
- mkdir -p /app/tools
- cp -r tools/** /app/tools
- find /app/tools -name '*.py|*.sh' -exec chmod +x {} \;
- find /app/tools -type f \( -name "*.sh" -o -name "*.py" \) -exec chmod +x {} \;
# Function libraries
- mkdir -p /app/libexec
@ -1376,7 +1389,11 @@ modules:
- cp emu-configs/gzdoom/gzdoom.sh ${FLATPAK_DEST}/bin/gzdoom.sh
- chmod +x ${FLATPAK_DEST}/bin/gzdoom.sh
# MAME wrapper
- cp emu-configs/mame/mame-rdwrapper.sh ${FLATPAK_DEST}/bin/mame-rdwrapper.sh
- chmod +x ${FLATPAK_DEST}/bin/mame-rdwrapper.sh
sources:
- type: git
url: https://github.com/XargonWan/RetroDECK.git
branch: THISBRANCH
branch: THISBRANCH

View file

@ -112,24 +112,7 @@
# Duckstation-DontUpdate - END
# Ryujinx Appimage - START
# https://ryujinx.org/download
# - name: Ryujinx
# buildsystem: simple
# build-commands:
# - |
# tar -zxvf ryujinx-1.1.685-linux_x64.tar.gz
# mv -v publish ${FLATPAK_DEST}/ryujinx
# ln -sv ${FLATPAK_DEST}/ryujinx/Ryujinx ${FLATPAK_DEST}/bin/Ryujinx
# sources:
# - type: file
# url: https://github.com/Ryujinx/release-channel-master/releases/download/1.1.685/ryujinx-1.1.685-linux_x64.tar.gz
# sha256: bc4d7076106d7aa59c3a3ea22b83c553e5fa1a897815831adcf18cc13d729e15
# Ryujinx Appimage - END
# Ryujinx - START
# Ryujinx - START
# https://github.com/flathub/org.ryujinx.Ryujinx
- name: Ryujinx

View file

@ -1,38 +0,0 @@
diff -au1r emulationstation-de/es-app/src/guis/GuiMenu.cpp emulationstation-de/es-app/src/guis/GuiMenu.cpp
--- emulationstation-de/es-app/src/guis/GuiMenu.cpp 2023-08-23 13:12:15.617292576 +0200
+++ emulationstation-de/es-app/src/guis/GuiMenu.cpp 2023-08-23 13:44:10.736412006 +0200
@@ -67,2 +67,4 @@
+ addEntry("RETRODECK CONFIGURATOR", mMenuColorPrimary, false, [this] { openRetroDeckConfigurator(); });
+
if (!Settings::getInstance()->getBool("ForceKiosk") &&
@@ -70,3 +72,3 @@
#if defined(__APPLE__)
- addEntry("QUIT EMULATIONSTATION", mMenuColorPrimary, false, [this] { openQuitMenu(); });
+ addEntry("QUIT RETRODECK", mMenuColorPrimary, false, [this] { openQuitMenu(); });
#else
@@ -75,3 +77,3 @@
else
- addEntry("QUIT EMULATIONSTATION", mMenuColorPrimary, false, [this] { openQuitMenu(); });
+ addEntry("QUIT RETRODECK", mMenuColorPrimary, false, [this] { openQuitMenu(); });
#endif
@@ -1758,3 +1760,3 @@
auto quitText = std::make_shared<TextComponent>(
- "QUIT EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), mMenuColorPrimary);
+ "QUIT RETRODECK", Font::get(FONT_SIZE_MEDIUM), mMenuColorPrimary);
quitText->setSelectable(true);
@@ -1910 +1912,14 @@
}
+
+void GuiMenu::openRetroDeckConfigurator()
+{
+ // Launch the configurator.sh script
+ std::string command;
+ std::string startDirectory;
+ bool runInBackground;
+ command = "bash /app/tools/configurator.sh";
+ startDirectory = "/app/tools";
+ runInBackground = false;
+ int result = Utils::Platform::launchGameUnix(command, startDirectory, runInBackground);
+ // You can add any checks for the script's outcome here.
+}

View file

@ -1,10 +0,0 @@
diff -au1r emulationstation-de/es-app/src/guis/GuiMenu.h emulationstation-de/es-app/src/guis/GuiMenu.h
--- emulationstation-de/es-app/src/guis/GuiMenu.h 2023-08-23 13:12:15.617292576 +0200
+++ emulationstation-de/es-app/src/guis/GuiMenu.h 2023-08-23 13:50:20.978700234 +0200
@@ -46,2 +46,3 @@
void openOtherOptions();
+ void openRetroDeckConfigurator();
void openQuitMenu();
@@ -54 +55,2 @@
#endif // ES_APP_GUIS_GUI_MENU_H
+

View file

@ -1,10 +0,0 @@
diff -au1r emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp
--- emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp 2023-11-03 16:25:01.115126901 +0100
+++ emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp 2023-11-03 16:26:18.882607724 +0100
@@ -602,4 +602,4 @@
getHelpStyle(),
- "IT SEEMS AS IF YOU'RE NOT RUNNING THE LATEST ES-DE RELEASE, PLEASE UPGRADE BEFORE "
- "PROCEEDING AS THESE THEMES MAY NOT BE COMPATIBLE WITH YOUR VERSION",
+ "ES-DE THEME ENGINE WAS UPDATED UPSTREAM. THESE THEMES MAY NOT BE COMPATIBLE WITH THE CURRENT RETRODECK VERSION."
+ "CHECK IF A NEW RETRODECK UPDATE IS AVAILABLE, ELSE PLEASE WAIT FOR IT OR PROCEED AT YOUR OWN RISK.",
"OK", [] { return; }, "", nullptr, "", nullptr, nullptr, true));

View file

@ -1,101 +0,0 @@
diff -au1r emulationstation-de/es-app/src/views/ViewController.cpp emulationstation-de/es-app/src/views/ViewController.cpp
--- emulationstation-de/es-app/src/views/ViewController.cpp 2023-11-04 15:09:24.332178777 -0400
+++ emulationstation-de/es-app/src/views/ViewController.cpp 2023-11-04 15:13:59.015780009 -0400
@@ -195,91 +195,3 @@
mNoGamesMessageBox = new GuiMsgBox(
- HelpStyle(), mNoGamesErrorMessage + mRomDirectory, "CHANGE ROM DIRECTORY",
- [this] {
- std::string currentROMDirectory;
-#if defined(_WIN64)
- currentROMDirectory = Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- currentROMDirectory = FileData::getROMDirectory();
-#endif
- if (Settings::getInstance()->getBool("VirtualKeyboard")) {
- mWindow->pushGui(new GuiTextEditKeyboardPopup(
- HelpStyle(), 0.0f, "ENTER ROM DIRECTORY PATH", currentROMDirectory,
- [this, currentROMDirectory](const std::string& newROMDirectory) {
- if (currentROMDirectory != newROMDirectory) {
- Settings::getInstance()->setString(
- "ROMDirectory", Utils::String::trim(newROMDirectory));
- Settings::getInstance()->saveFile();
-#if defined(_WIN64)
- mRomDirectory =
- Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- mRomDirectory = FileData::getROMDirectory();
-#endif
- mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ROM DIRECTORY SETTING SAVED, RESTART\n"
- "THE APPLICATION TO RESCAN THE SYSTEMS",
- "OK", nullptr, "", nullptr, "", nullptr,
- nullptr, true, true));
- }
- },
- false, "SAVE", "SAVE CHANGES?", "Currently configured path:",
- currentROMDirectory, "LOAD CURRENTLY CONFIGURED PATH",
- "CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)"));
- }
- else {
- mWindow->pushGui(new GuiTextEditPopup(
- HelpStyle(), "ENTER ROM DIRECTORY PATH", currentROMDirectory,
- [this](const std::string& newROMDirectory) {
- Settings::getInstance()->setString("ROMDirectory",
- Utils::String::trim(newROMDirectory));
- Settings::getInstance()->saveFile();
-#if defined(_WIN64)
- mRomDirectory =
- Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- mRomDirectory = FileData::getROMDirectory();
-#endif
- mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ROM DIRECTORY SETTING SAVED, RESTART\n"
- "THE APPLICATION TO RESCAN THE SYSTEMS",
- "OK", nullptr, "", nullptr, "", nullptr,
- nullptr, true));
- },
- false, "SAVE", "SAVE CHANGES?", "Currently configured path:",
- currentROMDirectory, "LOAD CURRENTLY CONFIGURED PATH",
- "CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)"));
- }
- },
- "CREATE DIRECTORIES",
- [this] {
- mWindow->pushGui(new GuiMsgBox(
- HelpStyle(),
- "THIS WILL CREATE DIRECTORIES FOR ALL THE\n"
- "GAME SYSTEMS DEFINED IN es_systems.xml\n\n"
- "THIS MAY CREATE A LOT OF FOLDERS SO IT'S\n"
- "ADVICED TO REMOVE THE ONES YOU DON'T NEED",
- "PROCEED",
- [this] {
- if (!SystemData::createSystemDirectories()) {
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "THE SYSTEM DIRECTORIES WERE SUCCESSFULLY\n"
- "GENERATED, EXIT THE APPLICATION AND PLACE\n"
- "YOUR GAMES IN THE NEWLY CREATED FOLDERS",
- "OK", nullptr, "", nullptr, "", nullptr,
- nullptr, true));
- }
- else {
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ERROR CREATING THE SYSTEM DIRECTORIES,\n"
- "PERMISSION PROBLEMS OR DISK FULL?\n\n"
- "SEE THE LOG FILE FOR MORE DETAILS",
- "OK", nullptr, "", nullptr, "", nullptr,
- nullptr, true));
- }
- },
- "CANCEL", nullptr, "", nullptr, nullptr, false));
- },
- "QUIT",
+ HelpStyle(), mNoGamesErrorMessage + mRomDirectory, "QUIT",
[] {
@@ -289,3 +201,3 @@
},
- nullptr, true, false,
+ "", nullptr, "", nullptr, nullptr, true, true,
(mRenderer->getIsVerticalOrientation() ?

View file

@ -1,9 +0,0 @@
diff -au1r emulationstation-de/es-core/src/Window.cpp emulationstation-de/es-core/src/Window.cpp
--- emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:14:17.208301836 +0200
+++ emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:12:37.307334069 +0200
@@ -181,3 +181,3 @@
progressBarRect.barPosY += borderThickness;
- progressBarRect.color = 0x79010FFF;
+ progressBarRect.color = 0xC858E6FF;
mProgressBarRectangles.emplace_back(progressBarRect);

View file

@ -1,31 +0,0 @@
#!/bin/bash
mkdir /tmp
branch="00a226062fff37209d98e0ab048ac89af50ecacc"
git clone "https://gitlab.com/es-de/emulationstation-de.git" /tmp/emulationstation-de
pushd .
cd /tmp/emulationstation-de
git checkout $branch
popd
mkdir patches-tmp
cp /tmp/emulationstation-de/es-app/src/guis/GuiMenu.cpp ./patches-tmp
cp /tmp/emulationstation-de/es-app/src/guis/GuiMenu.h ./patches-tmp
cp /tmp/emulationstation-de/es-app/src/views/ViewController.cpp ./patches-tmp
cp /tmp/emulationstation-de/es-core/src/Window.cpp ./patches-tmp
cp /tmp/emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp ./patches-tmp
read -p "Please edit the files in \"patches-tmp\" and press enter to continue."
diff -au1r /tmp/emulationstation-de/es-app/src/guis/GuiMenu.cpp ./patches-tmp/GuiMenu.cpp > GuiMenu.cpp.patch
diff -au1r /tmp/emulationstation-de/es-app/src/guis/GuiMenu.h ./patches-tmp/GuiMenu.h > GuiMenu.h.patch
diff -au1r /tmp/emulationstation-de/es-app/src/views/ViewController.cpp ./patches-tmp/ViewController.cpp > ViewController.cpp.patch
diff -au1r /tmp/emulationstation-de/es-core/src/Window.cpp ./patches-tmp/Window.cpp > Window.cpp.patch
diff -au1r /tmp/emulationstation-de/es-app/src/guis/GuiThemeDownloader.cpp ./patches-tmp/GuiThemeDownloader.cpp > GuiThemeDownloader.cpp.patch
rm -rf patches-tmp
echo "Done, now please remeber to edit the headers of the patch files with the correct paths."

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@ -56,9 +56,9 @@ https://retrodeck.net
;;
--reset-component*)
echo "You are about to reset one or more RetroDECK components or emulators."
echo "Available options are: es-de, retroarch, cemu, citra, dolphin, duckstation, melonds, pcsx3, pico8, ppsspp, primehack, rpcs3, xemu, yuzu, vita3k, mame, gzdoom, boilr, all"
echo "Available options are: es-de, retroarch, cemu, citra, dolphin, duckstation, melonds, pcsx3, pico8, ppsspp, primehack, ryujinx. rpcs3, ryujinx, xemu, yuzu, vita3k, mame, gzdoom, boilr, all"
read -p "Please enter the component you would like to reset: " component
if [[ "$emulator" =~ ^(es-de|retroarch|cemu|citra|dolphin|duckstation|mame|melonds|pcsx2|ppsspp|primehack|rpcs3|xemu|yuzu|all-emulators)$ ]]; then
if [[ "$component" =~ ^(es-de|retroarch|cemu|citra|dolphin|duckstation|mame|melonds|pcsx2|ppsspp|primehack|ryujinx|rpcs3|xemu|yuzu|all)$ ]]; then
read -p "You are about to reset $component to default settings. Enter 'y' to continue, 'n' to stop: " response
if [[ $response == [yY] ]]; then
prepare_component "reset" "$component" "cli"
@ -79,8 +79,8 @@ https://retrodeck.net
if [[ $response == [yY] ]]; then
rm -f "$lockfile"
rm -f "$rd_conf"
read -p "The process has been completed, press Enter key to start the initial RetroDECK setup process."
shift # Continue launch after previous command is finished
read -p "The process has been completed, press Enter key to exit. Please run RetroDECK again to start the initial setup process."
exit 1
else
read -p "The process has been cancelled, press Enter key to exit."
exit
@ -182,6 +182,9 @@ if [[ -f "$HOME/.steam/steam/controller_base/templates/RetroDECK_controller_conf
fi
# REMOVE BEFORE NEXT VERSION RELEASE
# Linking switch keys for Ryujinx
manage_ryujinx_keys
# Normal Startup
if [[ $steam_sync == "true" ]]; then

View file

@ -60,6 +60,7 @@ source /app/libexec/global.sh
# - Compress All Games
# - Install: RetroDECK SD Controller Profile
# - Install: PS3 firmware
# - Install: PS Vita firmware
# - RetroDECK: Change Update Setting
# - Troubleshooting
# - Backup: RetroDECK Userdata
@ -475,7 +476,7 @@ configurator_open_emulator_dialog() {
;;
"MAME" )
mame
mame-rdwrapper.sh
;;
"MelonDS" )
@ -499,7 +500,7 @@ configurator_open_emulator_dialog() {
;;
"Ryujinx" )
ryujinx-wrapper
Ryujinx.sh
;;
"Vita3K" )
@ -531,6 +532,7 @@ configurator_retrodeck_tools_dialog() {
"Tool: Compress Games" "Compress games for systems that support it" \
"Install: RetroDECK SD Controller Profile" "Install the custom RetroDECK controller layout for the Steam Deck" \
"Install: PS3 Firmware" "Download and install PS3 firmware for use with the RPCS3 emulator" \
"Install: PS Vita Firmware" "Download and install PS Vita firmware for use with the Vita3K emulator" \
"RetroDECK: Change Update Setting" "Enable or disable online checks for new versions of RetroDECK" )
case $choice in
@ -571,6 +573,24 @@ configurator_retrodeck_tools_dialog() {
fi
;;
"Install: PS Vita Firmware" )
if [[ $(check_network_connectivity) == "true" ]]; then
configurator_generic_dialog "RetroDECK Configurator - Install: PS Vita firmware" "This tool will download firmware required by Vita3K to emulate PS Vita games.\n\nThe process will take several minutes, and the emulator will launch to finish the installation.\nPlease close Vita3K manually once the installation is complete."
(
update_vita3k_firmware
) |
zenity --progress --pulsate \
--icon-name=net.retrodeck.retrodeck \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title="Downloading PS Vita Firmware" \
--no-cancel \
--auto-close
else
configurator_generic_dialog "RetroDECK Configurator - Install: PS Vita Firmware" "You do not appear to currently have Internet access, which is required by this tool. Please try again when network access has been restored."
configurator_retrodeck_tools_dialog
fi
;;
"RetroDECK: Change Update Setting" )
configurator_online_update_setting_dialog
;;
@ -691,33 +711,24 @@ configurator_compression_tool_dialog() {
configurator_compress_single_game_dialog() {
local file=$(file_browse "Game to compress")
if [[ ! -z "$file" ]]; then
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
local compatible_compression_format=$(find_compatible_compression_format "$file")
if [[ ! $compatible_compression_format == "none" ]]; then
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
(
if [[ $compatible_compression_format == "chd" ]]; then
if [[ $(validate_for_chd "$file") == "true" ]]; then
echo "# Compressing $(basename "$file") to $compatible_compression_format format"
compress_game "chd" "$file"
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
if [[ "$file" == *".cue" ]]; then
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
local file_path=$(dirname "$(realpath "$file")")
while IFS= read -r line
do
rm -f "$file_path/$line"
done < <(printf '%s\n' "$cue_bin_files")
rm -f "$file"
else
rm -f "$file"
fi
fi
fi
else
echo "# Compressing $(basename "$file") to $compatible_compression_format format"
compress_game "$compatible_compression_format" "$file"
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
rm -f "$file"
echo "# Compressing $(basename "$file") to $compatible_compression_format format"
compress_game "$compatible_compression_format" "$file" "$system"
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
if [[ "$file" == *".cue" ]]; then
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
local file_path=$(dirname "$(realpath "$file")")
while IFS= read -r line
do
rm -f "$file_path/$line"
done < <(printf '%s\n' "$cue_bin_files")
rm -f $(realpath "$file")
else
rm -f "$(realpath "$file")"
fi
fi
) |
@ -817,12 +828,13 @@ configurator_compress_multiple_games_dialog() {
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
(
for file in "${games_to_compress[@]}"; do
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
local compression_format=$(find_compatible_compression_format "$file")
echo "# Compressing $(basename "$file") into $compression_format format" # Update Zenity dialog text
progress=$(( 100 - (( 100 / "$total_games_to_compress" ) * "$games_left_to_compress" )))
echo $progress
games_left_to_compress=$((games_left_to_compress-1))
compress_game "$compression_format" "$file"
compress_game "$compression_format" "$file" "$system"
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
if [[ "$file" == *".cue" ]]; then
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
@ -940,20 +952,7 @@ configurator_check_bios_files() {
configurator_generic_dialog "RetroDECK Configurator - Check & Verify: BIOS Files" "This check will look for BIOS files that RetroDECK has identified as working.\n\nNot all BIOS files are required for games to work, please check the BIOS description for more information on its purpose.\n\nThere may be additional BIOS files that will function with the emulators that are not checked.\n\nSome more advanced emulators such as Yuzu will have additional methods for verifiying the BIOS files are in working order."
bios_checked_list=()
while IFS="^" read -r bios_file bios_subdir bios_hash bios_system bios_desc
do
bios_file_found="No"
bios_hash_matched="No"
if [[ -f "$bios_folder/$bios_subdir$bios_file" ]]; then
bios_file_found="Yes"
if [[ $bios_hash == "Unknown" ]]; then
bios_hash_matched="Unknown"
elif [[ $(md5sum "$bios_folder/$bios_subdir$bios_file" | awk '{ print $1 }') == "$bios_hash" ]]; then
bios_hash_matched="Yes"
fi
fi
bios_checked_list=("${bios_checked_list[@]}" "$bios_file" "$bios_system" "$bios_file_found" "$bios_hash_matched" "$bios_desc")
done < $bios_checklist
check_bios_files
zenity --list --title="RetroDECK Configurator Utility - Check & Verify: BIOS Files" --cancel-label="Back" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
@ -1010,6 +1009,7 @@ configurator_reset_dialog() {
"PPSSPP" "Reset the PSP emulator PPSSPP to default settings" \
"Primehack" "Reset the Metroid Prime emulator Primehack to default settings" \
"RPCS3" "Reset the PS3 emulator RPCS3 to default settings" \
"Ryujinx" "Reset the Switch emulator Ryujinx to default settings" \
"Vita3k" "Reset the PS Vita emulator Vita3k to default settings" \
"XEMU" "Reset the XBOX emulator XEMU to default settings" \
"Yuzu" "Reset the Switch emulator Yuzu to default settings" )
@ -1056,7 +1056,7 @@ configurator_reset_dialog() {
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
--text="Which component do you want to reset to default?" \
--column="Component" --column="Action" \
"BoilR" "Reset BoilR that manages the sync and scraping toward Steam library" \
"BoilR" "Reset BoilR that manages the sync and scraping toward Steam library" \
"ES-DE" "Reset the ES-DE frontend" \ )
# TODO: "GyroDSU" "Reset the gyroscope manager GyroDSU"
@ -1348,8 +1348,8 @@ configurator_usb_import_dialog() {
"${external_devices[@]}")
if [[ ! -z "$choice" ]]; then
emulationstation --home "$choice" --create-system-dirs
rm -rf "$choice/.emulationstation" # Cleanup unnecessary folder
es-de --home "$choice" --create-system-dirs
rm -rf "$choice/ES-DE" # Cleanup unnecessary folder
fi
else
configurator_generic_dialog "RetroDeck Configurator - USB Import" "There were no USB devices found."