diff --git a/net.retrodeck.retrodeck.appdata.xml b/net.retrodeck.retrodeck.appdata.xml
index 4f3ec1ee..207f6990 100644
--- a/net.retrodeck.retrodeck.appdata.xml
+++ b/net.retrodeck.retrodeck.appdata.xml
@@ -73,21 +73,21 @@
https://github.com/XargonWan/RetroDECK/releases/tag/0.6.2b
- - Implemented proper Primehack preconfiguration / purge stale configs
- - Added Xbox and Nintendo-layout controller profiles to Primehack
- - Stop resetting all configs after update (see post_update.sh)
- - Add CHD compression to CLI and Configurator
- - Add common BIOS file check tool to Configurator
- - Reworked CLI arguments
- - Updated shipped Duckstation config
- - Removed deprecated/disabled tool files
- - Made emulator resets more robust by purging config folders to clear legacy files
- - Add troubleshooting tool for checking structure of multi-file games in Configurator
- - Updated patching engine to accommodate "batch patches"
- - Implemented expanding retrodeck.cfg on update
- - Reworked Configurator menu flow
- - Set power_user variable so Configurator warning is only shown once
- - Implemented a basic framework for easter egg splash screens
+ - Persistent configurations when updating RetroDECK, this means your custom configurations should be saved across future versions. (We also laid groundwork for dynamic persistent configurations, more on that in a future update. This is the reason why it has taken quite long to fix this).
+ - Added Primehack controller profiles for both Xbox and Nintendo button layouts
+ - Added a warning when running RetroDECK in desktop mode, as not all controls will work properly.
+ - Added CLI for CHD compression (chdman) of single games
+ - Reworked CLI commands and added safety y/n confirmations for the reset arguments.
+ - New structure for more easy access to various tools
+ - The power user prompt only needs to be answered once
+ - Added tool to do CHD compression (chdman) of single games (multi-game batch compression coming in a future update)
+ - Added tool to check for common BIOS files
+ - Added tool to check for common multi-file game structure issues
+ - Fixed Primehack initial configuration as it was broken (will automatically reset the emulator just this once)
+ - Fixed Duckstation initial configuration as it was broken (will require user-performed reset just this once)
+ - Fixed a bug that made the Dolphin RetroArch core not working properly (the standalone version of Dolphin always worked and is the default)
+ - Various backend fixes
+ - Updated all Emulators, RetroArch and libreretro cores. (PLEASE NOTE! ES-DE was not updated to version 2.0, this will be done in the next version of RetroDECK as we need more time to work on the new theme format).