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Update WiimoteNew.ini
Fixed Wii Tilt
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@ -82,6 +82,10 @@ Drums/Stick/Modifier/Range = 50.0
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Turntable/Stick/Modifier/Range = 50.0
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uDraw/Stylus/Modifier/Range = 50.0
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Drawsome/Stylus/Modifier/Range = 50.0
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Tilt/Forward = @(`Full Axis 2+`+`Axis 4-`)
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Tilt/Backward = @(`Full Axis 2+`+`Axis 4+`)
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Tilt/Left = @(`Full Axis 2+`+`Axis 3-`)
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Tilt/Right = @(`Full Axis 2+`+`Axis 3+`)
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[Wiimote2]
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Device = evdev/1/Valve Software Steam Deck Controller
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Source = 0
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@ -166,6 +170,10 @@ Drums/Stick/Modifier/Range = 50.0
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Turntable/Stick/Modifier/Range = 50.0
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uDraw/Stylus/Modifier/Range = 50.0
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Drawsome/Stylus/Modifier/Range = 50.0
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Tilt/Forward = @(`Full Axis 2+`+`Axis 4-`)
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Tilt/Backward = @(`Full Axis 2+`+`Axis 4+`)
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Tilt/Left = @(`Full Axis 2+`+`Axis 3-`)
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Tilt/Right = @(`Full Axis 2+`+`Axis 3+`)
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[Wiimote3]
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Device = evdev/0/Microsoft X-Box 360 pad 2
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Source = 0
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@ -250,6 +258,10 @@ Drums/Stick/Modifier/Range = 50.0
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Turntable/Stick/Modifier/Range = 50.0
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uDraw/Stylus/Modifier/Range = 50.0
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Drawsome/Stylus/Modifier/Range = 50.0
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Tilt/Forward = @(`Full Axis 2+`+`Axis 4-`)
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Tilt/Backward = @(`Full Axis 2+`+`Axis 4+`)
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Tilt/Left = @(`Full Axis 2+`+`Axis 3-`)
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Tilt/Right = @(`Full Axis 2+`+`Axis 3+`)
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[Wiimote4]
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Device = evdev/0/Microsoft X-Box 360 pad 4
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Source = 0
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@ -334,6 +346,10 @@ Drums/Stick/Modifier/Range = 50.0
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Turntable/Stick/Modifier/Range = 50.0
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uDraw/Stylus/Modifier/Range = 50.0
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Drawsome/Stylus/Modifier/Range = 50.0
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Tilt/Forward = @(`Full Axis 2+`+`Axis 4-`)
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Tilt/Backward = @(`Full Axis 2+`+`Axis 4+`)
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Tilt/Left = @(`Full Axis 2+`+`Axis 3-`)
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Tilt/Right = @(`Full Axis 2+`+`Axis 3+`)
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[BalanceBoard]
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Device = XInput2/0/Virtual core pointer
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Source = 0
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