mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-25 15:35:38 +00:00
Default Duckstation config was mostly empty
This commit is contained in:
parent
e32c382768
commit
53a63d32a8
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@ -7,25 +7,23 @@ SyncToHostRefreshRate = false
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IncreaseTimerResolution = true
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IncreaseTimerResolution = true
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InhibitScreensaver = true
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InhibitScreensaver = true
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StartPaused = false
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StartPaused = false
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StartFullscreen = false
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StartFullscreen = true
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PauseOnFocusLoss = false
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PauseOnFocusLoss = false
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PauseOnMenu = true
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PauseOnMenu = true
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SaveStateOnExit = true
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SaveStateOnExit = true
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CreateSaveStateBackups = true
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ConfirmPowerOff = false
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CompressSaveStates = true
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ConfirmPowerOff = true
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LoadDevicesFromSaveStates = false
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LoadDevicesFromSaveStates = false
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ApplyCompatibilitySettings = true
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ApplyGameSettings = true
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ApplyGameSettings = true
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AutoLoadCheats = true
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AutoLoadCheats = true
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DisableAllEnhancements = false
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DisableAllEnhancements = false
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RewindEnable = false
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RewindEnable = false
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RewindFrequency = 10.000000
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RewindFrequency = 10.000000
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RewindSaveSlots = 10
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RewindSaveSlots = 10
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RunaheadFrameCount = 0
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RunaheadFrameCount = 0.000000
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ControllerBackend = SDL
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ControllerBackend = SDL
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ControllerEnhancedMode = false
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ControllerEnhancedMode = false
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EnableDiscordPresence = false
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EnableDiscordPresence = false
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RenderToMainWindow = true
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[Console]
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[Console]
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@ -35,19 +33,17 @@ Enable8MBRAM = false
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[CPU]
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[CPU]
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ExecutionMode = Recompiler
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ExecutionMode = Recompiler
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OverclockEnable = false
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OverclockNumerator = 1
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OverclockNumerator = 1
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OverclockDenominator = 1
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OverclockDenominator = 1
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OverclockEnable = false
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OverclockEnable = false
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RecompilerMemoryExceptions = false
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RecompilerMemoryExceptions = false
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RecompilerBlockLinking = true
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RecompilerBlockLinking = true
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RecompilerICache = false
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ICache = false
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FastmemMode = MMap
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FastmemMode = true
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[GPU]
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[GPU]
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Renderer = OpenGL
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Renderer = OpenGL
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Adapter =
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ResolutionScale = 1
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ResolutionScale = 1
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Multisamples = 1
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Multisamples = 1
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UseDebugDevice = false
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UseDebugDevice = false
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@ -55,8 +51,7 @@ UseSoftwareRendererForReadbacks = false
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PerSampleShading = false
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PerSampleShading = false
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UseThread = true
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UseThread = true
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ThreadedPresentation = true
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ThreadedPresentation = true
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UseSoftwareRendererForReadbacks = false
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TrueColor = false
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TrueColor = true
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ScaledDithering = true
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ScaledDithering = true
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TextureFilter = Nearest
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TextureFilter = Nearest
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DownsampleMode = Disabled
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DownsampleMode = Disabled
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@ -67,13 +62,12 @@ ChromaSmoothing24Bit = false
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PGXPEnable = false
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PGXPEnable = false
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PGXPCulling = true
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PGXPCulling = true
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PGXPTextureCorrection = true
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PGXPTextureCorrection = true
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PGXPColorCorrection = false
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PGXPVertexCache = false
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PGXPVertexCache = false
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PGXPCPU = false
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PGXPCPU = false
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PGXPPreserveProjFP = false
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PGXPPreserveProjFP = false
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PGXPTolerance = -1.000000
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PGXPTolerance = -1.000000
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PGXPDepthBuffer = false
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PGXPDepthBuffer = false
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PGXPDepthClearThreshold = 1228800.000000
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PGXPDepthClearThreshold = 300.000000
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[Display]
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[Display]
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@ -82,10 +76,9 @@ ActiveStartOffset = 0
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ActiveEndOffset = 0
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ActiveEndOffset = 0
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LineStartOffset = 0
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LineStartOffset = 0
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LineEndOffset = 0
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LineEndOffset = 0
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Force4_3For24Bit = false
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AspectRatio = Auto (Game Native)
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AspectRatio = Auto (Game Native)
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Alignment = Center
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CustomAspectRatioNumerator = 4
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CustomAspectRatioNumerator = 0
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Force4_3For24Bit = false
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LinearFiltering = true
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LinearFiltering = true
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IntegerScaling = false
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IntegerScaling = false
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Stretch = false
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Stretch = false
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@ -95,10 +88,7 @@ ShowFPS = false
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ShowVPS = false
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ShowVPS = false
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ShowSpeed = false
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ShowSpeed = false
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ShowResolution = false
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ShowResolution = false
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ShowCPU = false
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ShowGPU = false
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ShowStatusIndicators = true
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ShowStatusIndicators = true
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ShowInputs = false
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ShowEnhancements = false
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ShowEnhancements = false
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Fullscreen = false
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Fullscreen = false
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VSync = false
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VSync = false
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@ -106,16 +96,12 @@ DisplayAllFrames = false
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PostProcessChain =
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PostProcessChain =
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MaxFPS = 0.000000
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MaxFPS = 0.000000
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InternalResolutionScreenshots = false
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InternalResolutionScreenshots = false
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VSync = false
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MaxFPS = 0.000000
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OSDScale = 100.000000
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[CDROM]
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[CDROM]
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ReadaheadSectors = 8
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ReadaheadSectors = 8
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RegionCheck = false
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RegionCheck = false
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LoadImageToRAM = false
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LoadImageToRAM = false
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LoadImagePatches = false
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MuteCDAudio = false
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MuteCDAudio = false
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ReadSpeedup = 1
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ReadSpeedup = 1
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SeekSpeedup = 1
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SeekSpeedup = 1
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@ -123,57 +109,84 @@ SeekSpeedup = 1
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[Audio]
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[Audio]
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Backend = Cubeb
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Backend = Cubeb
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Driver =
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StretchMode = TimeStretch
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BufferMS = 50
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OutputLatencyMS = 20
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OutputVolume = 100
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OutputVolume = 100
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FastForwardVolume = 100
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FastForwardVolume = 100
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OutputMuted = false
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BufferSize = 2048
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Resampling = true
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OutputMuted = 0
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Sync = true
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DumpOnBoot = false
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DumpOnBoot = false
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[Hacks]
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DMAMaxSliceTicks = 1000
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DMAHaltTicks = 100
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GPUFIFOSize = 16
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GPUMaxRunAhead = 128
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[BIOS]
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[BIOS]
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PatchTTYEnable = false
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SearchDirectory = /home/deck/retrodeck/bios
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PatchFastBoot = false
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SearchDirectory = bios
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PathNTSCU =
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PathNTSCU =
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PathNTSCJ =
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PathNTSCJ =
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PathPAL =
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PathPAL =
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PatchTTYEnable = false
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PatchFastBoot = false
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[Controller1]
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Type = AnalogController
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ButtonUp = Controller0/Button11
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ButtonDown = Controller0/Button12
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ButtonLeft = Controller0/Button13
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ButtonRight = Controller0/Button14
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ButtonSelect = Controller0/Button4
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ButtonStart = Controller0/Button6
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ButtonTriangle = Controller0/Button3
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ButtonCross = Controller0/Button0
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ButtonSquare = Controller0/Button2
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ButtonCircle = Controller0/Button1
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ButtonL1 = Controller0/Button9
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ButtonL2 = Controller0/+Axis4
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ButtonR1 = Controller0/Button10
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ButtonR2 = Controller0/+Axis5
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ButtonL3 = Controller0/Button7
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ButtonR3 = Controller0/Button8
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AxisLeftX = Controller0/Axis0
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AxisLeftY = Controller0/Axis1
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AxisRightX = Controller0/Axis2
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AxisRightY = Controller0/Axis3
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[Controller2]
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Type = None
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[Controller3]
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Type = None
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[Controller4]
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Type = None
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[Controller5]
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Type = None
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[Controller6]
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Type = None
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[Controller7]
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Type = None
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[Controller8]
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Type = None
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[MemoryCards]
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[MemoryCards]
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Card1Type = PerGameTitle
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Card1Type = PerGameTitle
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Card2Type = None
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Card2Type = None
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UsePlaylistTitle = true
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UsePlaylistTitle = true
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Directory = memcards
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[ControllerPorts]
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[ControllerPorts]
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MultitapMode = Disabled
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MultitapMode = Disabled
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PointerXScale = 8.000000
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PointerYScale = 8.000000
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PointerXInvert = false
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PointerYInvert = false
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[Cheevos]
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Enabled = false
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TestMode = false
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UnofficialTestMode = false
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UseFirstDiscFromPlaylist = true
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RichPresence = true
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ChallengeMode = false
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Leaderboards = true
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SoundEffects = true
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PrimedIndicators = true
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[Logging]
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[Logging]
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@ -197,103 +210,32 @@ ShowMDECState = false
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ShowDMAState = false
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ShowDMAState = false
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[TextureReplacements]
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[Hacks]
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EnableVRAMWriteReplacements = false
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DMAMaxSliceTicks = 1000
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PreloadTextures = false
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DMAHaltTicks = 100
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DumpVRAMWrites = false
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GPUFIFOSize = 16
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DumpVRAMWriteForceAlphaChannel = true
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GPUMaxRunAhead = 128
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DumpVRAMWriteWidthThreshold = 128
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DumpVRAMWriteHeightThreshold = 128
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[Folders]
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Cache = cache
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Cheats = cheats
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Covers = covers
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Dumps = dump
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GameSettings = gamesettings
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InputProfiles = inputprofiles
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SaveStates = savestates
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Screenshots = screenshots
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Shaders = shaders
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Textures = textures
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[UI]
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MainWindowGeometry = AdnQywADAAAAAAGWAAAAeQAABLUAAAM0AAABlgAAAHkAAAS1AAADNAAAAAAAAAAABk0AAAGWAAAAeQAABLUAAAM0
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[InputSources]
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SDL = true
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SDLControllerEnhancedMode = false
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Evdev = false
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XInput = false
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RawInput = false
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[Pad1]
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Type = AnalogController
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Up = Keyboard/Up
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Right = Keyboard/Right
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Down = Keyboard/Down
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Left = Keyboard/Left
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Triangle = Keyboard/I
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Circle = Keyboard/L
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Cross = Keyboard/K
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Square = Keyboard/J
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Select = Keyboard/Backspace
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Start = Keyboard/Return
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L1 = Keyboard/Q
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R1 = Keyboard/E
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L2 = Keyboard/1
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R2 = Keyboard/3
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L3 = Keyboard/2
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R3 = Keyboard/4
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LLeft = Keyboard/A
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LRight = Keyboard/D
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LDown = Keyboard/S
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LUp = Keyboard/W
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RLeft = Keyboard/F
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RRight = Keyboard/H
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RDown = Keyboard/G
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RUp = Keyboard/T
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[Pad2]
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Type = None
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[Pad3]
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Type = None
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[Pad4]
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Type = None
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[Pad5]
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Type = None
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[Pad6]
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Type = None
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[Pad7]
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Type = None
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[Pad8]
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Type = None
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[Hotkeys]
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[Hotkeys]
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FastForward = Keyboard/Tab
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FastForward = Keyboard/Tab
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TogglePause = Keyboard/Space
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TogglePause = Keyboard/Space
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ToggleFullscreen = Keyboard/Alt+Return
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Screenshot = Keyboard/F10
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Screenshot = Keyboard/F10
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ToggleFullscreen = Keyboard/F11
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PowerOff = Keyboard/Escape
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OpenPauseMenu = Keyboard/Escape
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LoadSelectedSaveState = Keyboard/F1
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LoadSelectedSaveState = Keyboard/F1
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SaveSelectedSaveState = Keyboard/F2
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SaveSelectedSaveState = Keyboard/F2
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SelectPreviousSaveStateSlot = Keyboard/F3
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SelectPreviousSaveStateSlot = Keyboard/F3
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SelectNextSaveStateSlot = Keyboard/F4
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SelectNextSaveStateSlot = Keyboard/F4
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[Cheevos]
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Enabled = false
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TestMode = false
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UnofficialTestMode = false
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UseFirstDiscFromPlaylist = true
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[UI]
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MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAAx8AAAK7AAAAAAAAAAAAAAMfAAACuwAAAAAAAAAABQAAAAAAAAAAAAAAAx8AAAK7
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MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAJQAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
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