Default Duckstation config was mostly empty

This commit is contained in:
icenine451 2023-02-07 13:59:47 -05:00
parent e32c382768
commit 53a63d32a8

View file

@ -7,25 +7,23 @@ SyncToHostRefreshRate = false
IncreaseTimerResolution = true IncreaseTimerResolution = true
InhibitScreensaver = true InhibitScreensaver = true
StartPaused = false StartPaused = false
StartFullscreen = false StartFullscreen = true
PauseOnFocusLoss = false PauseOnFocusLoss = false
PauseOnMenu = true PauseOnMenu = true
SaveStateOnExit = true SaveStateOnExit = true
CreateSaveStateBackups = true ConfirmPowerOff = false
CompressSaveStates = true
ConfirmPowerOff = true
LoadDevicesFromSaveStates = false LoadDevicesFromSaveStates = false
ApplyCompatibilitySettings = true
ApplyGameSettings = true ApplyGameSettings = true
AutoLoadCheats = true AutoLoadCheats = true
DisableAllEnhancements = false DisableAllEnhancements = false
RewindEnable = false RewindEnable = false
RewindFrequency = 10.000000 RewindFrequency = 10.000000
RewindSaveSlots = 10 RewindSaveSlots = 10
RunaheadFrameCount = 0 RunaheadFrameCount = 0.000000
ControllerBackend = SDL ControllerBackend = SDL
ControllerEnhancedMode = false ControllerEnhancedMode = false
EnableDiscordPresence = false EnableDiscordPresence = false
RenderToMainWindow = true
[Console] [Console]
@ -35,19 +33,17 @@ Enable8MBRAM = false
[CPU] [CPU]
ExecutionMode = Recompiler ExecutionMode = Recompiler
OverclockEnable = false
OverclockNumerator = 1 OverclockNumerator = 1
OverclockDenominator = 1 OverclockDenominator = 1
OverclockEnable = false OverclockEnable = false
RecompilerMemoryExceptions = false RecompilerMemoryExceptions = false
RecompilerBlockLinking = true RecompilerBlockLinking = true
RecompilerICache = false ICache = false
FastmemMode = MMap FastmemMode = true
[GPU] [GPU]
Renderer = OpenGL Renderer = OpenGL
Adapter =
ResolutionScale = 1 ResolutionScale = 1
Multisamples = 1 Multisamples = 1
UseDebugDevice = false UseDebugDevice = false
@ -55,8 +51,7 @@ UseSoftwareRendererForReadbacks = false
PerSampleShading = false PerSampleShading = false
UseThread = true UseThread = true
ThreadedPresentation = true ThreadedPresentation = true
UseSoftwareRendererForReadbacks = false TrueColor = false
TrueColor = true
ScaledDithering = true ScaledDithering = true
TextureFilter = Nearest TextureFilter = Nearest
DownsampleMode = Disabled DownsampleMode = Disabled
@ -67,13 +62,12 @@ ChromaSmoothing24Bit = false
PGXPEnable = false PGXPEnable = false
PGXPCulling = true PGXPCulling = true
PGXPTextureCorrection = true PGXPTextureCorrection = true
PGXPColorCorrection = false
PGXPVertexCache = false PGXPVertexCache = false
PGXPCPU = false PGXPCPU = false
PGXPPreserveProjFP = false PGXPPreserveProjFP = false
PGXPTolerance = -1.000000 PGXPTolerance = -1.000000
PGXPDepthBuffer = false PGXPDepthBuffer = false
PGXPDepthClearThreshold = 1228800.000000 PGXPDepthClearThreshold = 300.000000
[Display] [Display]
@ -82,10 +76,9 @@ ActiveStartOffset = 0
ActiveEndOffset = 0 ActiveEndOffset = 0
LineStartOffset = 0 LineStartOffset = 0
LineEndOffset = 0 LineEndOffset = 0
Force4_3For24Bit = false
AspectRatio = Auto (Game Native) AspectRatio = Auto (Game Native)
Alignment = Center CustomAspectRatioNumerator = 4
CustomAspectRatioNumerator = 0 Force4_3For24Bit = false
LinearFiltering = true LinearFiltering = true
IntegerScaling = false IntegerScaling = false
Stretch = false Stretch = false
@ -95,10 +88,7 @@ ShowFPS = false
ShowVPS = false ShowVPS = false
ShowSpeed = false ShowSpeed = false
ShowResolution = false ShowResolution = false
ShowCPU = false
ShowGPU = false
ShowStatusIndicators = true ShowStatusIndicators = true
ShowInputs = false
ShowEnhancements = false ShowEnhancements = false
Fullscreen = false Fullscreen = false
VSync = false VSync = false
@ -106,16 +96,12 @@ DisplayAllFrames = false
PostProcessChain = PostProcessChain =
MaxFPS = 0.000000 MaxFPS = 0.000000
InternalResolutionScreenshots = false InternalResolutionScreenshots = false
VSync = false
MaxFPS = 0.000000
OSDScale = 100.000000
[CDROM] [CDROM]
ReadaheadSectors = 8 ReadaheadSectors = 8
RegionCheck = false RegionCheck = false
LoadImageToRAM = false LoadImageToRAM = false
LoadImagePatches = false
MuteCDAudio = false MuteCDAudio = false
ReadSpeedup = 1 ReadSpeedup = 1
SeekSpeedup = 1 SeekSpeedup = 1
@ -123,57 +109,84 @@ SeekSpeedup = 1
[Audio] [Audio]
Backend = Cubeb Backend = Cubeb
Driver =
StretchMode = TimeStretch
BufferMS = 50
OutputLatencyMS = 20
OutputVolume = 100 OutputVolume = 100
FastForwardVolume = 100 FastForwardVolume = 100
OutputMuted = false BufferSize = 2048
Resampling = true
OutputMuted = 0
Sync = true
DumpOnBoot = false DumpOnBoot = false
[Hacks]
DMAMaxSliceTicks = 1000
DMAHaltTicks = 100
GPUFIFOSize = 16
GPUMaxRunAhead = 128
[BIOS] [BIOS]
PatchTTYEnable = false SearchDirectory = /home/deck/retrodeck/bios
PatchFastBoot = false
SearchDirectory = bios
PathNTSCU = PathNTSCU =
PathNTSCJ = PathNTSCJ =
PathPAL = PathPAL =
PatchTTYEnable = false
PatchFastBoot = false
[Controller1]
Type = AnalogController
ButtonUp = Controller0/Button11
ButtonDown = Controller0/Button12
ButtonLeft = Controller0/Button13
ButtonRight = Controller0/Button14
ButtonSelect = Controller0/Button4
ButtonStart = Controller0/Button6
ButtonTriangle = Controller0/Button3
ButtonCross = Controller0/Button0
ButtonSquare = Controller0/Button2
ButtonCircle = Controller0/Button1
ButtonL1 = Controller0/Button9
ButtonL2 = Controller0/+Axis4
ButtonR1 = Controller0/Button10
ButtonR2 = Controller0/+Axis5
ButtonL3 = Controller0/Button7
ButtonR3 = Controller0/Button8
AxisLeftX = Controller0/Axis0
AxisLeftY = Controller0/Axis1
AxisRightX = Controller0/Axis2
AxisRightY = Controller0/Axis3
[Controller2]
Type = None
[Controller3]
Type = None
[Controller4]
Type = None
[Controller5]
Type = None
[Controller6]
Type = None
[Controller7]
Type = None
[Controller8]
Type = None
[MemoryCards] [MemoryCards]
Card1Type = PerGameTitle Card1Type = PerGameTitle
Card2Type = None Card2Type = None
UsePlaylistTitle = true UsePlaylistTitle = true
Directory = memcards
[ControllerPorts] [ControllerPorts]
MultitapMode = Disabled MultitapMode = Disabled
PointerXScale = 8.000000
PointerYScale = 8.000000
PointerXInvert = false
PointerYInvert = false
[Cheevos]
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true
RichPresence = true
ChallengeMode = false
Leaderboards = true
SoundEffects = true
PrimedIndicators = true
[Logging] [Logging]
@ -197,103 +210,32 @@ ShowMDECState = false
ShowDMAState = false ShowDMAState = false
[TextureReplacements] [Hacks]
EnableVRAMWriteReplacements = false DMAMaxSliceTicks = 1000
PreloadTextures = false DMAHaltTicks = 100
DumpVRAMWrites = false GPUFIFOSize = 16
DumpVRAMWriteForceAlphaChannel = true GPUMaxRunAhead = 128
DumpVRAMWriteWidthThreshold = 128
DumpVRAMWriteHeightThreshold = 128
[Folders]
Cache = cache
Cheats = cheats
Covers = covers
Dumps = dump
GameSettings = gamesettings
InputProfiles = inputprofiles
SaveStates = savestates
Screenshots = screenshots
Shaders = shaders
Textures = textures
[UI]
MainWindowGeometry = AdnQywADAAAAAAGWAAAAeQAABLUAAAM0AAABlgAAAHkAAAS1AAADNAAAAAAAAAAABk0AAAGWAAAAeQAABLUAAAM0
[InputSources]
SDL = true
SDLControllerEnhancedMode = false
Evdev = false
XInput = false
RawInput = false
[Pad1]
Type = AnalogController
Up = Keyboard/Up
Right = Keyboard/Right
Down = Keyboard/Down
Left = Keyboard/Left
Triangle = Keyboard/I
Circle = Keyboard/L
Cross = Keyboard/K
Square = Keyboard/J
Select = Keyboard/Backspace
Start = Keyboard/Return
L1 = Keyboard/Q
R1 = Keyboard/E
L2 = Keyboard/1
R2 = Keyboard/3
L3 = Keyboard/2
R3 = Keyboard/4
LLeft = Keyboard/A
LRight = Keyboard/D
LDown = Keyboard/S
LUp = Keyboard/W
RLeft = Keyboard/F
RRight = Keyboard/H
RDown = Keyboard/G
RUp = Keyboard/T
[Pad2]
Type = None
[Pad3]
Type = None
[Pad4]
Type = None
[Pad5]
Type = None
[Pad6]
Type = None
[Pad7]
Type = None
[Pad8]
Type = None
[Hotkeys] [Hotkeys]
FastForward = Keyboard/Tab FastForward = Keyboard/Tab
TogglePause = Keyboard/Space TogglePause = Keyboard/Space
ToggleFullscreen = Keyboard/Alt+Return
Screenshot = Keyboard/F10 Screenshot = Keyboard/F10
ToggleFullscreen = Keyboard/F11 PowerOff = Keyboard/Escape
OpenPauseMenu = Keyboard/Escape
LoadSelectedSaveState = Keyboard/F1 LoadSelectedSaveState = Keyboard/F1
SaveSelectedSaveState = Keyboard/F2 SaveSelectedSaveState = Keyboard/F2
SelectPreviousSaveStateSlot = Keyboard/F3 SelectPreviousSaveStateSlot = Keyboard/F3
SelectNextSaveStateSlot = Keyboard/F4 SelectNextSaveStateSlot = Keyboard/F4
[Cheevos]
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true
[UI]
MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAAx8AAAK7AAAAAAAAAAAAAAMfAAACuwAAAAAAAAAABQAAAAAAAAAAAAAAAx8AAAK7
MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAJQAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==