mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2025-01-18 23:05:39 +00:00
Merge branch 'cooker-0.6.3b' of https://github.com/XargonWan/RetroDECK into cooker-0.6.3b
This commit is contained in:
commit
566f11bb77
38
emu-configs/defaults/retrodeck/compression_targets.cfg
Normal file
38
emu-configs/defaults/retrodeck/compression_targets.cfg
Normal file
|
@ -0,0 +1,38 @@
|
|||
[chd]
|
||||
dreamcast
|
||||
psx
|
||||
ps2
|
||||
[chd-maybe]
|
||||
3do
|
||||
amiga
|
||||
amiga1200
|
||||
amiga600
|
||||
amigacd32
|
||||
cdimono1
|
||||
cdtv
|
||||
dreamcast
|
||||
gamegear
|
||||
genesis
|
||||
mame-advmame
|
||||
mame-mame4all
|
||||
mastersystem
|
||||
megacd
|
||||
megacdjp
|
||||
megadrive
|
||||
mess
|
||||
neogeo
|
||||
neogeocd
|
||||
neogeocdjp
|
||||
pcengine
|
||||
pcenginecd
|
||||
pcfx
|
||||
ps2
|
||||
psx
|
||||
saturn
|
||||
saturnjp
|
||||
segacd
|
||||
sg-1000
|
||||
supergrafx
|
||||
tg16
|
||||
tg-cd
|
||||
[zip]
|
114
functions.sh
114
functions.sh
|
@ -73,9 +73,9 @@ verify_space() {
|
|||
# USAGE: verify_space $source_dir $dest_dir
|
||||
# Function returns "true" if there is enough space, "false" if there is not
|
||||
|
||||
source_size=$(du -sk $1 | awk '{print $1}')
|
||||
source_size=$(du -sk "$1" | awk '{print $1}')
|
||||
source_size=$((source_size+(source_size/10))) # Add 10% to source size for safety
|
||||
dest_avail=$(df -k --output=avail $2 | tail -1)
|
||||
dest_avail=$(df -k --output=avail "$2" | tail -1)
|
||||
|
||||
if [[ $source_size -ge $dest_avail ]]; then
|
||||
echo "false"
|
||||
|
@ -88,13 +88,13 @@ move() {
|
|||
# Function to move a directory from one parent to another
|
||||
# USAGE: move $source_dir $dest_dir
|
||||
|
||||
if [[ ! -d "$2/$(basename $1)" ]]; then
|
||||
if [[ $(verify_space $1 $2) ]]; then
|
||||
if [[ ! -d "$2/$(basename "$1")" ]]; then
|
||||
if [[ $(verify_space "$1" "$2") ]]; then
|
||||
(
|
||||
if [[ ! -d $2 ]]; then # Create destination directory if it doesn't already exist
|
||||
mkdir -pv $2
|
||||
if [[ ! -d "$2" ]]; then # Create destination directory if it doesn't already exist
|
||||
mkdir -pv "$2"
|
||||
fi
|
||||
mv -v -t $2 $1
|
||||
mv -v -t "$2" "$1"
|
||||
) |
|
||||
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
|
@ -121,49 +121,97 @@ compress_to_chd () {
|
|||
# USAGE: compress_to_chd $full_path_to_input_file $full_path_to_output_file
|
||||
|
||||
echo "Compressing file $1 to $2.chd"
|
||||
/app/bin/chdman createcd -i $1 -o $2.chd
|
||||
/app/bin/chdman createcd -i "$1" -o "$2".chd
|
||||
}
|
||||
|
||||
validate_for_chd () {
|
||||
# Function for validating chd compression candidates, and compresses if validation passes. Supports .cue, .iso and .gdi formats ONLY
|
||||
# USAGE: validate_for_chd $input_file
|
||||
|
||||
local file=$1
|
||||
current_run_log_file="chd_compression_"$(date +"%Y_%m_%d_%I_%M_%p").log""
|
||||
echo "Validating file:" $file > "$logs_folder/$current_run_log_file"
|
||||
local file="$1"
|
||||
local file_validated="false"
|
||||
current_run_log_file="chd_compression_$(basename "$file").log"
|
||||
echo "Validating file:" "$file" > "$logs_folder/$current_run_log_file"
|
||||
if [[ "$file" == *".cue" ]] || [[ "$file" == *".gdi" ]] || [[ "$file" == *".iso" ]]; then
|
||||
echo ".cue/.iso/.gdi file detected" >> $logs_folder/$current_run_log_file
|
||||
local file_path=$(dirname $(realpath $file))
|
||||
local file_base_name=$(basename $file)
|
||||
echo ".cue/.iso/.gdi file detected" >> "$logs_folder/$current_run_log_file"
|
||||
local file_path=$(dirname "$(realpath "$file")")
|
||||
local file_base_name=$(basename "$file")
|
||||
local file_name=${file_base_name%.*}
|
||||
echo "File base path:" $file_path >> "$logs_folder/$current_run_log_file"
|
||||
echo "File base name:" $file_name >> "$logs_folder/$current_run_log_file"
|
||||
if [[ "$file" == *".cue" ]]; then # Validate .cue file
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" $file)
|
||||
local cue_validated="false"
|
||||
for line in $cue_bin_files
|
||||
echo "Validating .cue associated .bin files" >> "$logs_folder/$current_run_log_file"
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||
echo "Associated bin files read:" >> "$logs_folder/$current_run_log_file"
|
||||
printf '%s\n' "$cue_bin_files" >> "$logs_folder/$current_run_log_file"
|
||||
while IFS= read -r line
|
||||
do
|
||||
echo "looking for $file_path/$line" >> "$logs_folder/$current_run_log_file"
|
||||
if [[ -f "$file_path/$line" ]]; then
|
||||
echo ".bin file found at $file_path/$line" >> "$logs_folder/$current_run_log_file"
|
||||
cue_validated="true"
|
||||
file_validated="true"
|
||||
else
|
||||
echo ".bin file NOT found at $file_path/$line" >> "$logs_folder/$current_run_log_file"
|
||||
echo ".cue file could not be validated. Please verify your .cue file contains the correct corresponding .bin file information and retry." >> "$logs_folder/$current_run_log_file"
|
||||
cue_validated="false"
|
||||
file_validated="false"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ $cue_validated == "true" ]]; then
|
||||
echo $cue_validated
|
||||
done < <(printf '%s\n' "$cue_bin_files")
|
||||
if [[ $file_validated == "true" ]]; then
|
||||
echo $file_validated
|
||||
fi
|
||||
else
|
||||
echo $cue_validated
|
||||
else # If file is a .iso or .gdi
|
||||
file_validated="true"
|
||||
echo $file_validated
|
||||
fi
|
||||
else
|
||||
echo "File type not recognized. Supported file types are .cue, .gdi and .iso" >> "$logs_folder/$current_run_log_file"
|
||||
fi
|
||||
}
|
||||
|
||||
cli_compress_file() {
|
||||
# This function will compress a single file passed from the CLI arguments
|
||||
# USAGE: cli_compress_file $full_file_path
|
||||
local file="$1"
|
||||
echo "Looking for" "$file"
|
||||
current_run_log_file="chd_compression_$(basename "$file").log"
|
||||
if [[ ! -z "$file" ]]; then
|
||||
if [[ -f "$file" ]]; then
|
||||
if [[ $(validate_for_chd "$file") == "true" ]]; then
|
||||
read -p "RetroDECK will now attempt to compress your selected game. Press Enter key to continue..."
|
||||
read -p "Do you want to have the original file removed after compression is complete? Please answer y/n and press Enter: " post_compression_cleanup
|
||||
local filename_no_path=$(basename "$file")
|
||||
local filename_no_extension="${filename_no_path%.*}"
|
||||
local source_file=$(dirname "$(realpath "$file")")"/"$(basename "$file")
|
||||
local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
|
||||
echo "Compressing $filename_no_path"
|
||||
compress_to_chd "$source_file" "$dest_file"
|
||||
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
|
||||
if [[ "$file" == *".cue" ]]; then
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||
local file_path=$(dirname "$(realpath "$file")")
|
||||
while IFS= read -r line
|
||||
do # Remove associated .bin files
|
||||
echo "Removing file "$line""
|
||||
rm -f "$file_path/$line"
|
||||
done < <(printf '%s\n' "$cue_bin_files") # Remove original .cue file
|
||||
echo "Removing file "$filename_no_path""
|
||||
rm -f $(realpath "$file")
|
||||
else
|
||||
echo "Removing file "$filename_no_path""
|
||||
rm -f $(realpath "$file")
|
||||
fi
|
||||
fi
|
||||
else
|
||||
printf "An error occured during the compression process. Please see the following log entries for details:\n\n"
|
||||
cat "$logs_folder/$current_run_log_file"
|
||||
fi
|
||||
else
|
||||
echo "File not found, please specify the full path to the file to be compressed."
|
||||
fi
|
||||
else
|
||||
echo "Please use this command format \"--compress <cue/gdi/iso file to compress>\""
|
||||
fi
|
||||
}
|
||||
|
||||
desktop_mode_warning() {
|
||||
# This function is a generic warning for issues that happen when running in desktop mode.
|
||||
# Running in desktop mode can be verified with the following command: if [[ ! $XDG_CURRENT_DESKTOP == "gamescope" ]]; then
|
||||
|
@ -581,7 +629,6 @@ update_rd_conf() {
|
|||
deploy_single_patch $rd_defaults $rd_update_patch $rd_conf
|
||||
set_setting_value $rd_conf "version" "$hard_version" retrodeck # Set version of currently running RetroDECK to updated retrodeck.cfg
|
||||
rm -f $rd_update_patch # Cleanup temporary patch file
|
||||
source $rd_conf # Load new config file variables
|
||||
}
|
||||
|
||||
conf_write() {
|
||||
|
@ -733,7 +780,7 @@ dolphin_init() {
|
|||
dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA"
|
||||
dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP"
|
||||
dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots"
|
||||
dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves"
|
||||
dir_prep "$rdhome/states/dolphin" "/var/data/dolphin-emu/StateSaves"
|
||||
mkdir -pv /var/data/dolphin-emu/Wii/
|
||||
dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii"
|
||||
}
|
||||
|
@ -751,7 +798,7 @@ primehack_init() {
|
|||
dir_prep "$rdhome/saves/gc/primehack/USA" "/var/data/primehack/GC/USA"
|
||||
dir_prep "$rdhome/saves/gc/primehack/JAP" "/var/data/primehack/GC/JAP"
|
||||
dir_prep "$rdhome/screenshots" "/var/data/primehack/ScreenShots"
|
||||
dir_prep "$rdhome/states" "/var/data/primehack/StateSaves"
|
||||
dir_prep "$rdhome/states/primehack" "/var/data/primehack/StateSaves"
|
||||
mkdir -pv /var/data/primehack/Wii/
|
||||
dir_prep "$rdhome/saves/wii/primehack" "/var/data/primehack/Wii"
|
||||
}
|
||||
|
@ -802,9 +849,6 @@ citra_init() {
|
|||
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
|
||||
cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini
|
||||
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
|
||||
#TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu)
|
||||
#But actually everything is always symlinked to retrodeck/roms so it might be not needed
|
||||
#sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
|
||||
}
|
||||
|
||||
rpcs3_init() {
|
||||
|
@ -1025,7 +1069,7 @@ emulators_post_move() {
|
|||
dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA"
|
||||
dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP"
|
||||
dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots"
|
||||
dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves"
|
||||
dir_prep "$rdhome/states/dolphin" "/var/data/dolphin-emu/StateSaves"
|
||||
dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/"
|
||||
|
||||
# Primehack section
|
||||
|
@ -1034,7 +1078,7 @@ emulators_post_move() {
|
|||
dir_prep "$rdhome/saves/gc/primehack/USA" "/var/data/primehack/GC/USA"
|
||||
dir_prep "$rdhome/saves/gc/primehack/JAP" "/var/data/primehack/GC/JAP"
|
||||
dir_prep "$rdhome/screenshots" "/var/data/primehack/ScreenShots"
|
||||
dir_prep "$rdhome/states" "/var/data/primehack/StateSaves"
|
||||
dir_prep "$rdhome/states/primehack" "/var/data/primehack/StateSaves"
|
||||
dir_prep "$rdhome/saves/wii/primehack" "/var/data/primehack/Wii/"
|
||||
|
||||
# PCSX2 section
|
||||
|
@ -1269,7 +1313,7 @@ finit() {
|
|||
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
|
||||
|
||||
# PICO-8
|
||||
dir_prep "$bios_folder/pico-8" "~/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
|
||||
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
|
||||
dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway)
|
||||
dir_prep "$bios_folder/pico-8/cdata" "$saves_folder/pico-8" # PICO-8 saves folder
|
||||
|
||||
|
|
35
global.sh
35
global.sh
|
@ -5,19 +5,20 @@
|
|||
source /app/libexec/functions.sh
|
||||
|
||||
# Static variables
|
||||
rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
|
||||
rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
|
||||
emuconfigs="/app/retrodeck/emu-configs" # folder with all the default emulator configs
|
||||
rd_defaults="$emuconfigs/defaults/retrodeck.cfg" # A default RetroDECK config file
|
||||
rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
|
||||
bios_checklist="/var/config/retrodeck/tools/bios_checklist.cfg" # A config file listing BIOS file information that can be verified
|
||||
easter_egg_checklist="/var/config/retrodeck/tools/easter_egg_checklist.cfg" # A config file listing days and times when special splash screens should show up
|
||||
splashscreen_dir="/var/config/emulationstation/graphics/extra-splashes" # The default location of extra splash screens
|
||||
current_splash_file="/var/config/emulationstation/graphics/splash.svg" # The active splash file that will be shown on boot
|
||||
default_splash_file="/var/config/emulationstation/graphics/splash-orig.svg" # The default RetroDECK splash screen
|
||||
lockfile="/var/config/retrodeck/.lock" # where the lockfile is located
|
||||
default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path
|
||||
hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
|
||||
rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
|
||||
rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
|
||||
emuconfigs="/app/retrodeck/emu-configs" # folder with all the default emulator configs
|
||||
rd_defaults="$emuconfigs/defaults/retrodeck/retrodeck.cfg" # A default RetroDECK config file
|
||||
rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
|
||||
bios_checklist="$emuconfigs/defaults/retrodeck/bios_checklist.cfg" # A config file listing BIOS file information that can be verified
|
||||
compression_targets="$emuconfigs/defaults/retrodeck/compression_targets.cfg" # A config file containing supported compression types per system
|
||||
easter_egg_checklist="$emuconfigs/defaults/retrodeck/easter_egg_checklist.cfg" # A config file listing days and times when special splash screens should show up
|
||||
splashscreen_dir="/var/config/emulationstation/.emulationstation/resources/graphics/extra-splashes" # The default location of extra splash screens
|
||||
current_splash_file="/var/config/emulationstation/.emulationstation/resources/graphics/splash.svg" # The active splash file that will be shown on boot
|
||||
default_splash_file="/var/config/emulationstation/.emulationstation/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
|
||||
lockfile="/var/config/retrodeck/.lock" # where the lockfile is located
|
||||
default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path
|
||||
hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
|
||||
|
||||
# Config files for emulators with single config files
|
||||
|
||||
|
@ -54,6 +55,14 @@ pcsx2vmconf="/var/config/PCSX2/inis/PCSX2_vm.ini"
|
|||
|
||||
pcsx2qtconf="/var/config/PCSX2/inis/PCSX2.ini"
|
||||
|
||||
# Primehack config files
|
||||
|
||||
primehackconf="/var/config/primehack/Dolphin.ini"
|
||||
primehackgcpadconf="/var/config/primehack/GCPadNew.ini"
|
||||
primehackgfxconf="/var/config/primehack/GFX.ini"
|
||||
primehackhkconf="/var/config/primehack/Hotkeys.ini"
|
||||
primehackqtconf="/var/config/primehack/Qt.ini"
|
||||
|
||||
# We moved the lockfile in /var/config/retrodeck in order to solve issue #53 - Remove in a few versions
|
||||
if [ -f "$HOME/retrodeck/.lock" ]
|
||||
then
|
||||
|
|
|
@ -78,7 +78,7 @@ modules:
|
|||
- |
|
||||
git checkout ${GITHUB_REF_NAME}
|
||||
mkdir -p ${FLATPAK_DEST}/retrodeck/
|
||||
VERSION="0.6.2b"
|
||||
VERSION="cooker-0.6.3b"
|
||||
if [[ $VERSION == *"cooker"* ]];
|
||||
then
|
||||
VERSION="$VERSION-[$(git rev-parse --short HEAD)]"
|
||||
|
@ -417,7 +417,7 @@ modules:
|
|||
sources:
|
||||
- type: archive
|
||||
url: https://buildbot.libretro.com/stable/1.15.0/linux/x86_64/RetroArch_cores.7z
|
||||
sha256: 1fdec5c2cbabea4f194ede4a1fb0dd1d17e14e64bf7ef705e3ad763592411073
|
||||
sha256: 2230bc38eaf87406efd0c2b7bdd1cf9e813ba113505600f14a7ef9eb06f8c7c0
|
||||
|
||||
# PPSSPP - START
|
||||
# https://github.com/flathub/org.ppsspp.PPSSPP
|
||||
|
@ -847,8 +847,8 @@ modules:
|
|||
- install -D primehack-wrapper /app/bin/primehack-wrapper
|
||||
sources:
|
||||
- type: git
|
||||
url: https://github.com/shiiion/dolphin.git
|
||||
commit: efb99ebfd20b1bc16ea3e51fec409c91e354d8c2
|
||||
url: https://github.com/TheDrifter363/primehack.git
|
||||
commit: 6295c695307a67f11ee202b05cbdd7b5c1edae5c
|
||||
# detects whether dolphin is running in a flatpak sandbox
|
||||
# and makes it use xdg directories if it is.
|
||||
# prevents dolphin from attempting to write conf files
|
||||
|
@ -1091,4 +1091,4 @@ modules:
|
|||
sources:
|
||||
- type: git
|
||||
url: https://github.com/XargonWan/RetroDECK.git
|
||||
branch: main
|
||||
branch: cooker-0.6.3b
|
||||
|
|
|
@ -187,7 +187,7 @@ post_update() {
|
|||
# - Primehack preconfiguration completely redone. "Stop emulation" hotkey set to Start+Select, Xbox and Nintendo keymap profiles were created, Xbox set as default.
|
||||
# - Duckstation save and state locations were dir_prep'd to the rdhome/save and /state folders, which was not previously done. Much safer now!
|
||||
# - Fix PICO-8 folder structure. ROM and save folders are now sane and binary files will go into ~/retrodeck/bios/pico-8/
|
||||
|
||||
|
||||
rm -rf /var/config/primehack # Purge old Primehack config files. Saves are safe as they are linked into /var/data/primehack.
|
||||
primehack_init
|
||||
|
||||
|
@ -195,10 +195,21 @@ post_update() {
|
|||
dir_prep "$rdhome/states/duckstation" "/var/data/duckstation/savestates"
|
||||
|
||||
mv "$bios_folder/pico8" "$bios_folder/pico8_olddata" # Move legacy (and incorrect / non-functional ) PICO-8 location for future cleanup / less confusion
|
||||
dir_prep "$bios_folder/pico-8" "~/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
|
||||
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
|
||||
dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway)
|
||||
dir_prep "$bios_folder/pico-8/cdata" "$saves_folder/pico-8" # PICO-8 saves folder
|
||||
fi
|
||||
if [[ $prev_version -le "063" ]]; then
|
||||
# In version 0.6.2b, the following changes were made that required config file updates/reset:
|
||||
# - Put Dolphin and Primehack save states in different folders inside $rd_home/states
|
||||
# - Fix symlink to hard-coded PICO-8 config folder (dir_prep doesn't like ~)
|
||||
|
||||
dir_prep "$rdhome/states/dolphin" "/var/data/dolphin-emu/StateSaves"
|
||||
dir_prep "$rdhome/states/primehack" "/var/data/primehack/StateSaves"
|
||||
|
||||
rm -rf "$HOME/~/" # Remove old incorrect location from 0.6.2b
|
||||
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
|
||||
fi
|
||||
|
||||
# The following commands are run every time.
|
||||
|
||||
|
@ -209,6 +220,6 @@ post_update() {
|
|||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Finishing Upgrade" \
|
||||
--text="RetroDECK is finishing the upgrade process, please wait."
|
||||
|
||||
source $rd_conf # Load new config file variables
|
||||
create_lock
|
||||
}
|
35
retrodeck.sh
35
retrodeck.sh
|
@ -41,24 +41,7 @@ https://retrodeck.net
|
|||
exit
|
||||
;;
|
||||
--compress*)
|
||||
read -p "RetroDECK will now attempt to compress your selected game. The original game will still exist and will need to be removed manually after the process completes. Press any key to continue..."
|
||||
if [[ ! -z $2 ]]; then
|
||||
if [[ -f $2 ]]; then
|
||||
current_run_log_file="chd_compression_"$(date +"%Y_%m_%d_%I_%M_%p").log""
|
||||
if [[ $(validate_for_chd $2) == "true" ]]; then
|
||||
filename_no_path=$(basename $2)
|
||||
filename_no_extension=${filename_no_path%.*}
|
||||
compress_to_chd $(dirname $(realpath $2))/$(basename $2) $(dirname $(realpath $2))/$filename_no_extension
|
||||
else
|
||||
printf "An error occured during the compression process. Please see the following log entries for details:\n\n"
|
||||
cat $logs_folder/$current_run_log_file
|
||||
fi
|
||||
else
|
||||
echo "File not found, please specify the full path to the file to be compressed."
|
||||
fi
|
||||
else
|
||||
echo "Please use this command format \"--compress <cue/gdi/iso file to compress>\""
|
||||
fi
|
||||
cli_compress_file "$2"
|
||||
exit
|
||||
;;
|
||||
--configurator*)
|
||||
|
@ -73,10 +56,10 @@ https://retrodeck.net
|
|||
read -p "You are about to reset $emulator to default settings. Press 'y' to continue, 'n' to stop: " response
|
||||
if [[ $response == [yY] ]]; then
|
||||
cli_emulator_reset $emulator
|
||||
read -p "The process has been completed, press any key to start RetroDECK."
|
||||
read -p "The process has been completed, press Enter key to start RetroDECK."
|
||||
shift # Continue launch after previous command is finished
|
||||
else
|
||||
read -p "The process has been cancelled, press any key to exit."
|
||||
read -p "The process has been cancelled, press Enter key to exit."
|
||||
exit
|
||||
fi
|
||||
else
|
||||
|
@ -89,22 +72,22 @@ https://retrodeck.net
|
|||
read -p "Press 'y' to continue, 'n' to stop: " response
|
||||
if [[ $response == [yY] ]]; then
|
||||
tools_init
|
||||
read -p "The process has been completed, press any key to start RetroDECK."
|
||||
read -p "The process has been completed, press Enter key to start RetroDECK."
|
||||
shift # Continue launch after previous command is finished
|
||||
else
|
||||
read -p "The process has been cancelled, press any key to exit."
|
||||
read -p "The process has been cancelled, press Enter key to exit."
|
||||
exit
|
||||
fi
|
||||
;;
|
||||
--reset-retrodeck*)
|
||||
echo "You are about to reset RetroDECK completely."
|
||||
echo "You are about to reset RetroDECK completely!"
|
||||
read -p "Press 'y' to continue, 'n' to stop: " response
|
||||
if [[ $response == [yY] ]]; then
|
||||
rm -f "$lockfile"
|
||||
read -p "The process has been completed, press any key to start the initial RetroDECK setup process."
|
||||
read -p "The process has been completed, press Enter key to start the initial RetroDECK setup process."
|
||||
shift # Continue launch after previous command is finished
|
||||
else
|
||||
read -p "The process has been cancelled, press any key to exit."
|
||||
read -p "The process has been cancelled, press Enter key to exit."
|
||||
exit
|
||||
fi
|
||||
;;
|
||||
|
@ -135,6 +118,8 @@ else
|
|||
finit # Executing First/Force init
|
||||
fi
|
||||
|
||||
source $rd_conf # Load latest variable values
|
||||
|
||||
# Check if running in Desktop mode and warn if true, unless desktop_mode_warning=false in retrodeck.cfg
|
||||
|
||||
desktop_mode_warning
|
||||
|
|
|
@ -11,11 +11,12 @@ source /app/libexec/functions.sh
|
|||
|
||||
# Welcome
|
||||
# - Move RetroDECK
|
||||
# - Change RetroArch Options
|
||||
# - Enable/Disable Rewind Setting
|
||||
# - RetroArch Presets
|
||||
# - Change Rewind Setting
|
||||
# - Enable/Disable Rewind
|
||||
# - RetroAchivement Login
|
||||
# - Login prompt
|
||||
# - Change Standalone Emulator Options (Behind one-time power user warning dialog)
|
||||
# - Emulator Options (Behind one-time power user warning dialog)
|
||||
# - Launch RetroArch
|
||||
# - Launch Citra
|
||||
# - Launch Dolphin
|
||||
|
@ -27,10 +28,13 @@ source /app/libexec/functions.sh
|
|||
# - Launch RPCS3
|
||||
# - Launch XEMU
|
||||
# - Launch Yuzu
|
||||
# - Compress Games
|
||||
# - Manual single-game selection
|
||||
# - Troubleshooting Tools
|
||||
# - Tools and Troubleshooting
|
||||
# - Multi-file game check
|
||||
# - Basic BIOS file check
|
||||
# - Advanced BIOS file check
|
||||
# - Compress Games
|
||||
# - Manual single-game selection
|
||||
# - Multi-file compression (CHD)
|
||||
# - Reset
|
||||
# - Reset Specific Emulator
|
||||
# - Reset RetroArch
|
||||
|
@ -218,9 +222,9 @@ configurator_power_user_warning_dialog() {
|
|||
|
||||
configurator_power_user_changes_dialog() {
|
||||
emulator=$(zenity --list \
|
||||
--title "RetroDECK Configurator Utility - Power User Options" --cancel-label="Back" \
|
||||
--title "RetroDECK Configurator Utility - Emulator Options" --cancel-label="Back" \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
|
||||
--text="Which emulator do you want to configure?" \
|
||||
--text="Which emulator do you want to launch?" \
|
||||
--hide-header \
|
||||
--column=emulator \
|
||||
"RetroArch" \
|
||||
|
@ -306,7 +310,7 @@ configurator_retroarch_rewind_dialog() {
|
|||
zenity --question \
|
||||
--no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Configurator - Rewind" \
|
||||
--text="Rewind is currently disabled, do you want to enable it?\n\nNOTE:\nThis may impact performance expecially on the latest systems."
|
||||
--text="Rewind is currently disabled, do you want to enable it?\n\nNOTE:\nThis may impact performance on some more demanding systems."
|
||||
|
||||
if [ $? == 0 ]
|
||||
then
|
||||
|
@ -323,7 +327,7 @@ configurator_retroarch_options_dialog() {
|
|||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
|
||||
--column="Choice" --column="Action" \
|
||||
"Change Rewind Setting" "Enable or disable the Rewind function in RetroArch." \
|
||||
"Log in to RetroAchivements" "Log into the RetroAchievements service in RetroArch." )
|
||||
"RetroAchievements Login" "Log into the RetroAchievements service in RetroArch." )
|
||||
|
||||
case $choice in
|
||||
|
||||
|
@ -331,7 +335,7 @@ configurator_retroarch_options_dialog() {
|
|||
configurator_retroarch_rewind_dialog
|
||||
;;
|
||||
|
||||
"Log in to RetroAchivements" )
|
||||
"RetroAchievements Login" )
|
||||
configurator_retroachivement_dialog
|
||||
;;
|
||||
|
||||
|
@ -343,21 +347,42 @@ configurator_retroarch_options_dialog() {
|
|||
}
|
||||
|
||||
configurator_compress_single_game_dialog() {
|
||||
file_to_compress=$(file_browse "Game to compress")
|
||||
if [[ ! -z $file_to_compress ]]; then
|
||||
if [[ $(validate_for_chd $file_to_compress) == "true" ]]; then
|
||||
local file=$(file_browse "Game to compress")
|
||||
if [[ ! -z "$file" ]]; then
|
||||
if [[ $(validate_for_chd "$file") == "true" ]]; then
|
||||
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
|
||||
local filename_no_path=$(basename "$file")
|
||||
local filename_no_extension="${filename_no_path%.*}"
|
||||
local source_file=$(dirname "$(realpath "$file")")"/"$(basename "$file")
|
||||
local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
|
||||
(
|
||||
filename_no_path=$(basename $file_to_compress)
|
||||
filename_no_extension=${filename_no_path%.*}
|
||||
compress_to_chd $(dirname $(realpath $file_to_compress))/$(basename $file_to_compress) $(dirname $(realpath $file_to_compress))/$filename_no_extension
|
||||
echo "# Compressing $filename_no_path, please wait..."
|
||||
compress_to_chd "$source_file" "$dest_file"
|
||||
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
||||
if [[ "$file" == *".cue" ]]; then
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||
local file_path=$(dirname "$(realpath "$file")")
|
||||
while IFS= read -r line
|
||||
do
|
||||
echo "# Removing file $line"
|
||||
rm -f "$file_path/$line"
|
||||
done < <(printf '%s\n' "$cue_bin_files")
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f "$file"
|
||||
else
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f "$file"
|
||||
fi
|
||||
fi
|
||||
) |
|
||||
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Configurator Utility - Compression in Progress" \
|
||||
--text="Compressing game $filename_no_path, please wait."
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Configurator Utility - Compression in Progress"
|
||||
configurator_generic_dialog "The compression process is complete!"
|
||||
configurator_compress_games_dialog
|
||||
else
|
||||
configurator_generic_dialog "File type not recognized. Supported file types are .cue, .gdi and .iso"
|
||||
configurator_compress_single_game_dialog
|
||||
configurator_compress_games_dialog
|
||||
fi
|
||||
else
|
||||
configurator_generic_dialog "No file selected, returning to main menu"
|
||||
|
@ -365,11 +390,149 @@ configurator_compress_single_game_dialog() {
|
|||
fi
|
||||
}
|
||||
|
||||
configurator_compress_games_dialog() {
|
||||
# This is currently a placeholder for a dialog where you can compress a single game or multiple at once. Currently only the single game option is available, so is launched by default.
|
||||
configurator_compress_multi_game_dialog() {
|
||||
# This dialog will display any games it finds to be compressable, from the systems listed under each compression type in
|
||||
local compression_format=$1
|
||||
local compressable_game=""
|
||||
local compressable_games_list=()
|
||||
local all_compressable_games=()
|
||||
local compressable_systems_list=$(sed -n '/\['"$compression_format"'\]/, /\[/{ /\['"$compression_format"'\]/! { /\[/! p } }' $compression_targets | sed '/^$/d')
|
||||
|
||||
configurator_generic_dialog "This utility will compress a single game into .CHD format.\n\nPlease select the game to be compressed in the next dialog: supported file types are .cue, .iso and .gdi\n\nThe original game files will be untouched and will need to be removed manually."
|
||||
configurator_compress_single_game_dialog
|
||||
while IFS= read -r system # Find and validate all games that are able to be compressed with this compression type
|
||||
do
|
||||
if [[ $compression_format == "chd" ]]; then
|
||||
compression_candidates=$(find "$roms_folder/$system" -type f \( -name "*.cue" -o -name "*.iso" -o -name "*.gdi" \) ! -path "*.m3u*")
|
||||
# TODO: Add ZIP file compression search here
|
||||
fi
|
||||
while IFS= read -r game
|
||||
do
|
||||
if [[ $(validate_for_chd "$game") == "true" ]]; then
|
||||
all_compressable_games=("${all_compressable_games[@]}" "$game")
|
||||
compressable_games_list=("${compressable_games_list[@]}" "false" "${game#$roms_folder}" "$game")
|
||||
fi
|
||||
done < <(printf '%s\n' "$compression_candidates")
|
||||
done < <(printf '%s\n' "$compressable_systems_list")
|
||||
|
||||
choice=$(zenity \
|
||||
--list --width=1200 --height=720 \
|
||||
--checklist --hide-column=3 --ok-label="Compress Selected" --extra-button="Compress All" \
|
||||
--separator="," --print-column=3 \
|
||||
--text="Choose which games to compress:" \
|
||||
--column "Compress?" \
|
||||
--column "Game" \
|
||||
--column "Game Full Path" \
|
||||
"${compressable_games_list[@]}")
|
||||
|
||||
local rc=$?
|
||||
if [[ $rc == "0" && ! -z $choice ]]; then # User clicked "Compress Selected" with at least one game selected
|
||||
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
|
||||
IFS="," read -ra games_to_compress <<< "$choice"
|
||||
(
|
||||
for file in "${games_to_compress[@]}"; do
|
||||
local filename_no_path=$(basename "$file")
|
||||
local filename_no_extension="${filename_no_path%.*}"
|
||||
local source_file=$(dirname "$(realpath "$file")")"/"$(basename "$file")
|
||||
local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
|
||||
echo "# Compressing $filename_no_path" # Update Zenity dialog text
|
||||
compress_to_chd "$source_file" "$dest_file"
|
||||
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
||||
if [[ "$file" == *".cue" ]]; then
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||
local file_path=$(dirname "$(realpath "$file")")
|
||||
while IFS= read -r line
|
||||
do
|
||||
echo "# Removing file $line"
|
||||
rm -f "$file_path/$line"
|
||||
done < <(printf '%s\n' "$cue_bin_files")
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f $(realpath "$file")
|
||||
else
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f "$(realpath "$file")"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
) |
|
||||
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Configurator Utility - Compression in Progress"
|
||||
else
|
||||
if [[ ! -z $choice ]]; then # User clicked "Compress All"
|
||||
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
|
||||
(
|
||||
for file in "${all_compressable_games[@]}"; do
|
||||
local filename_no_path=$(basename "$file")
|
||||
local filename_no_extension="${filename_no_path%.*}"
|
||||
local source_file=$(dirname "$(realpath "$file")")"/"$(basename "$file")
|
||||
local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
|
||||
echo "# Compressing $filename_no_path" # Update Zenity dialog text
|
||||
compress_to_chd "$source_file" "$dest_file"
|
||||
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
||||
if [[ "$file" == *".cue" ]]; then
|
||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||
local file_path=$(dirname "$(realpath "$file")")
|
||||
while IFS= read -r line
|
||||
do
|
||||
echo "# Removing file $line"
|
||||
rm -f "$file_path/$line"
|
||||
done < <(printf '%s\n' "$cue_bin_files")
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f $(realpath "$file")
|
||||
else
|
||||
echo "# Removing file $filename_no_path"
|
||||
rm -f $(realpath "$file")
|
||||
fi
|
||||
fi
|
||||
done
|
||||
) |
|
||||
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Configurator Utility - Compression in Progress"
|
||||
configurator_generic_dialog "The compression process is complete!"
|
||||
configurator_compress_games_dialog
|
||||
else
|
||||
configurator_compress_games_dialog
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
configurator_compression_cleanup_dialog() {
|
||||
zenity --icon-name=net.retrodeck.retrodeck --question --no-wrap --cancel-label="No" --ok-label="Yes" \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||
--title "RetroDECK Compression Cleanup" \
|
||||
--text="Do you want to remove old files after they are compressed?\n\nClicking \"No\" will leave all files behind which will need to be cleaned up manually and may result in game duplicates showing in the RetroDECK library."
|
||||
local rc=$? # Capture return code, as "Yes" button has no text value
|
||||
if [[ $rc == "0" ]]; then # If user clicked "Yes"
|
||||
echo "true"
|
||||
else # If "No" was clicked
|
||||
echo "false"
|
||||
fi
|
||||
}
|
||||
|
||||
configurator_compress_games_dialog() {
|
||||
choice=$(zenity --list --title="RetroDECK Configurator Utility - Change Options" --cancel-label="Back" \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
|
||||
--column="Choice" --column="Action" \
|
||||
"Compress Single Game" "Compress a single game into a compatible format" \
|
||||
"Compress Multiple Games - CHD" "Compress one or more games compatible with the CHD format" )
|
||||
|
||||
case $choice in
|
||||
|
||||
"Compress Single Game" )
|
||||
configurator_compress_single_game_dialog
|
||||
;;
|
||||
|
||||
"Compress Multiple Games - CHD" )
|
||||
configurator_compress_multi_game_dialog "chd"
|
||||
;;
|
||||
|
||||
# TODO: Add ZIP compression option
|
||||
|
||||
"" ) # No selection made or Back button clicked
|
||||
configurator_welcome_dialog
|
||||
;;
|
||||
|
||||
esac
|
||||
}
|
||||
|
||||
configurator_check_multifile_game_structure() {
|
||||
|
@ -450,7 +613,8 @@ configurator_troubleshooting_tools_dialog() {
|
|||
--column="Choice" --column="Action" \
|
||||
"Multi-file game structure check" "Verify the proper structure of multi-file or multi-disc games" \
|
||||
"Basic BIOS file check" "Show a list of systems that BIOS files are found for" \
|
||||
"Advanced BIOS file check" "Show advanced information about common BIOS files" )
|
||||
"Advanced BIOS file check" "Show advanced information about common BIOS files" \
|
||||
"Compress Games" "Compress games to CHD format for systems that support it" )
|
||||
|
||||
case $choice in
|
||||
|
||||
|
@ -466,6 +630,10 @@ configurator_troubleshooting_tools_dialog() {
|
|||
configurator_check_bios_files_advanced
|
||||
;;
|
||||
|
||||
"Compress Games" )
|
||||
configurator_compress_games_dialog
|
||||
;;
|
||||
|
||||
"" ) # No selection made or Back button clicked
|
||||
configurator_welcome_dialog
|
||||
;;
|
||||
|
@ -628,43 +796,31 @@ configurator_move_dialog() {
|
|||
}
|
||||
|
||||
configurator_welcome_dialog() {
|
||||
# Clear the variables
|
||||
source=
|
||||
destination=
|
||||
action=
|
||||
setting=
|
||||
setting_value=
|
||||
|
||||
choice=$(zenity --list --title="RetroDECK Configurator Utility" --cancel-label="Quit" \
|
||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --width=1200 --height=720 \
|
||||
--column="Choice" --column="Action" \
|
||||
"Move Files" "Move files between internal/SD card or to custom locations." \
|
||||
"Change RetroArch Options" "Change RetroArch presets, log into RetroAchievements etc." \
|
||||
"Change Standalone Emulator Options" "Run emulators standalone to make advanced config changes." \
|
||||
"Compress Games" "Compress games to CHD format for systems that support it." \
|
||||
"Troubleshooting Tools" "Run RetroDECK troubleshooting tools for common issues." \
|
||||
"Reset" "Reset specific parts or all of RetroDECK." )
|
||||
"Move RetroDECK" "Move RetroDECK files between internal/SD card or to a custom location" \
|
||||
"RetroArch Presets" "Change RetroArch presets, log into RetroAchievements etc." \
|
||||
"Emulator Options" "Launch and configure each emulators settings (for advanced users)" \
|
||||
"Tools and Troubleshooting" "Run RetroDECK troubleshooting tools for common issues" \
|
||||
"Reset" "Reset specific parts or all of RetroDECK" )
|
||||
|
||||
case $choice in
|
||||
|
||||
"Move Files" )
|
||||
"Move RetroDECK" )
|
||||
configurator_generic_dialog "This option will move the RetroDECK data folder (ROMs, saves, BIOS etc.) to a new location.\n\nPlease choose where to move the RetroDECK data folder."
|
||||
configurator_move_dialog
|
||||
;;
|
||||
|
||||
"Change RetroArch Options" )
|
||||
"RetroArch Presets" )
|
||||
configurator_retroarch_options_dialog
|
||||
;;
|
||||
|
||||
"Change Standalone Emulator Options" )
|
||||
"Emulator Options" )
|
||||
configurator_power_user_warning_dialog
|
||||
;;
|
||||
|
||||
"Compress Games" )
|
||||
configurator_compress_games_dialog
|
||||
;;
|
||||
|
||||
"Troubleshooting Tools" )
|
||||
"Tools and Troubleshooting" )
|
||||
configurator_troubleshooting_tools_dialog
|
||||
;;
|
||||
|
||||
|
|
Loading…
Reference in a new issue