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On branch feat/godot-configurator
Changes to be committed: modified: tools/configurator/components/popup.gd
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@ -1,8 +1,10 @@
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extends Control
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extends Control
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var content = null
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var content = null
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@onready var custom_theme: Theme = get_tree().current_scene.custom_theme
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func _ready():
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func _ready():
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$".".theme = custom_theme
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if (content != null):
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if (content != null):
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$Panel/MarginContainer/VBoxContainer/ContentContainer/MarginContainer.add_child(content)
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$Panel/MarginContainer/VBoxContainer/ContentContainer/MarginContainer.add_child(content)
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