Merge pull request #798 from icenine451/cooker-0.8.2b-icenine451

Cooker 0.8.2b icenine451
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icenine451 2024-05-30 17:20:52 -04:00 committed by GitHub
commit 5b79bca872
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GPG key ID: B5690EEEBB952194
4 changed files with 102 additions and 7 deletions

View file

@ -31,3 +31,34 @@ check_bios_files() {
fi fi
done < $bios_checklist done < $bios_checklist
} }
find_empty_rom_folders() {
# This function will build an array of all the system subfolders in $roms_folder which are either empty or contain only systeminfo.txt for easy removal
if [[ -f "$godot_empty_roms_folders" ]]; then
rm -f "$godot_empty_roms_folders" # Godot data transfer temp files
fi
touch "$godot_empty_roms_folders"
empty_rom_folders_list=()
all_empty_folders=()
for system in $(find "$roms_folder" -mindepth 1 -maxdepth 1 -type d -printf '%f\n')
do
local dir="$roms_folder/$system"
local files=$(ls -A1 "$dir")
local count=$(ls -A "$dir" | wc -l)
if [[ $count -eq 0 ]]; then
# Directory is empty
empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
elif [[ $count -eq 1 ]] && [[ "$(basename "${files[0]}")" == "systeminfo.txt" ]]; then
# Directory contains only systeminfo.txt
empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
fi
done
}

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@ -55,6 +55,7 @@ pretty_system_names_reference_list="$emuconfigs/defaults/retrodeck/reference_lis
godot_bios_files_checked="/var/config/retrodeck/godot/godot_bios_files_checked.tmp" godot_bios_files_checked="/var/config/retrodeck/godot/godot_bios_files_checked.tmp"
godot_current_preset_settings="/var/config/retrodeck/godot/godot_current_preset_settings.tmp" godot_current_preset_settings="/var/config/retrodeck/godot/godot_current_preset_settings.tmp"
godot_compression_compatible_games="/var/config/retrodeck/godot/godot_compression_compatible_games.tmp" godot_compression_compatible_games="/var/config/retrodeck/godot/godot_compression_compatible_games.tmp"
godot_empty_roms_folders="/var/config/retrodeck/godot/godot_empty_roms_folders.tmp"
# Config files for emulators with single config files # Config files for emulators with single config files

View file

@ -12,10 +12,12 @@ prepare_component() {
action="$1" action="$1"
component=$(echo "$2" | tr '[:upper:]' '[:lower:]') component=$(echo "$2" | tr '[:upper:]' '[:lower:]')
call_source="$3" call_source="$3"
component_found="false"
log d "Preparing component: \"$component\", action: \"$action\"" log d "Preparing component: \"$component\", action: \"$action\""
if [[ "$component" == "retrodeck" ]]; then if [[ "$component" == "retrodeck" ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Update the paths of all folders in retrodeck.cfg and create them if [[ "$action" == "reset" ]]; then # Update the paths of all folders in retrodeck.cfg and create them
while read -r config_line; do while read -r config_line; do
local current_setting_name=$(get_setting_name "$config_line" "retrodeck") local current_setting_name=$(get_setting_name "$config_line" "retrodeck")
@ -49,6 +51,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(es-de|all)$ ]]; then # For use after ESDE-related folders are moved or a reset if [[ "$component" =~ ^(es-de|all)$ ]]; then # For use after ESDE-related folders are moved or a reset
component_found="true"
log i "--------------------------------" log i "--------------------------------"
log i "Prepearing ES-DE" log i "Prepearing ES-DE"
log i "--------------------------------" log i "--------------------------------"
@ -77,6 +80,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(retroarch|all)$ ]]; then if [[ "$component" =~ ^(retroarch|all)$ ]]; then
component_found="true"
log i "--------------------------------" log i "--------------------------------"
log i "Prepearing RetroArch" log i "Prepearing RetroArch"
log i "--------------------------------" log i "--------------------------------"
@ -211,6 +215,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(citra|citra-emu|all)$ ]]; then if [[ "$component" =~ ^(citra|citra-emu|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "------------------------" log i "------------------------"
log i "Prepearing CITRA" log i "Prepearing CITRA"
@ -256,6 +261,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(cemu|all)$ ]]; then if [[ "$component" =~ ^(cemu|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing CEMU" log i "Prepearing CEMU"
@ -283,6 +289,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(dolphin|dolphin-emu|all)$ ]]; then if [[ "$component" =~ ^(dolphin|dolphin-emu|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing DOLPHIN" log i "Prepearing DOLPHIN"
@ -336,6 +343,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(duckstation|all)$ ]]; then if [[ "$component" =~ ^(duckstation|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "------------------------" log i "------------------------"
log i "Prepearing DUCKSTATION" log i "Prepearing DUCKSTATION"
@ -381,6 +389,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(melonds|all)$ ]]; then if [[ "$component" =~ ^(melonds|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing MELONDS" log i "Prepearing MELONDS"
@ -419,6 +428,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(pcsx2|all)$ ]]; then if [[ "$component" =~ ^(pcsx2|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing PCSX2" log i "Prepearing PCSX2"
@ -463,6 +473,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(pico8|pico-8|all)$ ]]; then if [[ "$component" =~ ^(pico8|pico-8|all)$ ]]; then
component_found="true"
if [[ ("$action" == "reset") || ("$action" == "postmove") ]]; then if [[ ("$action" == "reset") || ("$action" == "postmove") ]]; then
dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed
dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway) dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway)
@ -473,6 +484,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(ppsspp|all)$ ]]; then if [[ "$component" =~ ^(ppsspp|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "------------------------" log i "------------------------"
log i "Prepearing PPSSPPSDL" log i "Prepearing PPSSPPSDL"
@ -501,6 +513,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(primehack|all)$ ]]; then if [[ "$component" =~ ^(primehack|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing Primehack" log i "Prepearing Primehack"
@ -544,6 +557,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(rpcs3|all)$ ]]; then if [[ "$component" =~ ^(rpcs3|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "------------------------" log i "------------------------"
log i "Prepearing RPCS3" log i "Prepearing RPCS3"
@ -580,6 +594,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(ryujinx|all)$ ]]; then if [[ "$component" =~ ^(ryujinx|all)$ ]]; then
component_found="true"
# NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there # NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there
# When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system. # When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system.
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
@ -624,6 +639,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(yuzu|all)$ ]]; then if [[ "$component" =~ ^(yuzu|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing YUZU" log i "Prepearing YUZU"
@ -677,6 +693,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(xemu|all)$ ]]; then if [[ "$component" =~ ^(xemu|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "------------------------" log i "------------------------"
log i "Prepearing XEMU" log i "Prepearing XEMU"
@ -721,6 +738,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(vita3k|all)$ ]]; then if [[ "$component" =~ ^(vita3k|all)$ ]]; then
component_found="true"
if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ "$action" == "reset" ]]; then # Run reset-only commands
log i "----------------------" log i "----------------------"
log i "Prepearing Vita3K" log i "Prepearing Vita3K"
@ -745,6 +763,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(mame|all)$ ]]; then if [[ "$component" =~ ^(mame|all)$ ]]; then
component_found="true"
# TODO: do a proper script # TODO: do a proper script
# This is just a placeholder script to test the emulator's flow # This is just a placeholder script to test the emulator's flow
log i "----------------------" log i "----------------------"
@ -814,6 +833,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(gzdoom|all)$ ]]; then if [[ "$component" =~ ^(gzdoom|all)$ ]]; then
component_found="true"
# TODO: do a proper script # TODO: do a proper script
# This is just a placeholder script to test the emulator's flow # This is just a placeholder script to test the emulator's flow
log i "----------------------" log i "----------------------"
@ -834,6 +854,7 @@ prepare_component() {
fi fi
if [[ "$component" =~ ^(boilr|all)$ ]]; then if [[ "$component" =~ ^(boilr|all)$ ]]; then
component_found="true"
log i "----------------------" log i "----------------------"
log i "Prepearing BOILR" log i "Prepearing BOILR"
log i "----------------------" log i "----------------------"
@ -842,7 +863,7 @@ prepare_component() {
cp -fvr "/app/libexec/steam-sync/config.toml" "/var/config/boilr" cp -fvr "/app/libexec/steam-sync/config.toml" "/var/config/boilr"
fi fi
if [[ ! "$component" =~ ^(retrodeck|es-de|retroarch|citra|citra-emu|cemu|dolphin|dolphin-emu|duckstation|melonds|melonDS|pcsx2|pico8|pico-8|ppsspp|primehack|rpcs3|ryujinx|yuzu|xemu|vita3k|mame|gzdoom|boilr|)$ ]]; then if [[ $component_found="false" ]]; then
log e "Supplied component $component not found, not resetting" log e "Supplied component $component not found, not resetting"
fi fi

View file

@ -52,6 +52,8 @@ source /app/libexec/global.sh
# - Move Screenshots folder # - Move Screenshots folder
# - Move Mods folder # - Move Mods folder
# - Move Texture Packs folder # - Move Texture Packs folder
# - Tool: Remove Empty ROM Folders
# - Tool: Rebuild All ROM Folders
# - Tool: Compress Games # - Tool: Compress Games
# - Compress Single Game # - Compress Single Game
# - Compress Multiple Games - CHD # - Compress Multiple Games - CHD
@ -559,6 +561,8 @@ configurator_retrodeck_tools_dialog() {
local choices=( local choices=(
"Tool: Move Folders" "Move RetroDECK folders between internal/SD card or to a custom location" "Tool: Move Folders" "Move RetroDECK folders between internal/SD card or to a custom location"
"Tool: Remove Empty ROM Folders" "Remove some or all of the empty ROM folders"
"Tool: Rebuild All ROM Folders" "Rebuild any missing default ROM folders"
"Tool: Compress Games" "Compress games for systems that support it" "Tool: Compress Games" "Compress games for systems that support it"
"Install: RetroDECK Controller Layouts" "Install the custom RetroDECK controller layouts on Steam" "Install: RetroDECK Controller Layouts" "Install the custom RetroDECK controller layouts on Steam"
"Install: PS3 Firmware" "Download and install PS3 firmware for use with the RPCS3 emulator" "Install: PS3 Firmware" "Download and install PS3 firmware for use with the RPCS3 emulator"
@ -585,6 +589,44 @@ configurator_retrodeck_tools_dialog() {
configurator_retrodeck_move_tool_dialog configurator_retrodeck_move_tool_dialog
;; ;;
"Tool: Remove Empty ROM Folders" )
log i "Configurator: opening \"$choice\" menu"
find_empty_rom_folders
choice=$(zenity \
--list --width=1200 --height=720 --title "RetroDECK Configurator - RetroDECK: Remove Empty ROM Folders" \
--checklist --hide-column=3 --ok-label="Remove Selected" --extra-button="Remove All" \
--separator="," --print-column=2 \
--text="Choose which ROM folders to remove:" \
--column "Remove?" \
--column "System" \
"${empty_rom_folders_list[@]}")
local rc=$?
if [[ $rc == "0" && ! -z $choice ]]; then # User clicked "Remove Selected" with at least one system selected
IFS="," read -ra folders_to_remove <<< "$choice"
for folder in "${folders_to_remove[@]}"; do
log i "Removing empty folder $folder"
rm -f "$folder"
done
elif [[ ! -z $choice ]]; then # User clicked "Remove All"
for folder in "${all_empty_folders[@]}"; do
log i "Removing empty folder $folder"
rm -f "$folder"
done
fi
configurator_generic_dialog "RetroDECK Configurator - Remove Empty ROM Folders" "The removal process is complete."
configurator_retrodeck_tools_dialog
;;
"Tool: Rebuild All ROM Folders" )
log i "Configurator: opening \"$choice\" menu"
es-de --create-system-dirs
configurator_generic_dialog "RetroDECK Configurator - Rebuild All ROM Folders" "The rebuilding process is complete.\n\nAll missing default ROM folders will now exist in $roms_folder"
configurator_retrodeck_tools_dialog
;;
"Tool: Compress Games" ) "Tool: Compress Games" )
log i "Configurator: opening \"$choice\" menu" log i "Configurator: opening \"$choice\" menu"
configurator_generic_dialog "RetroDECK Configurator - Compression Tool" "Depending on your library and compression choices, the process can sometimes take a long time.\nPlease be patient once it is started!" configurator_generic_dialog "RetroDECK Configurator - Compression Tool" "Depending on your library and compression choices, the process can sometimes take a long time.\nPlease be patient once it is started!"