On branch feat/godot-configurator

Changes to be committed:
	modified:   .github/workflows/build-gdc.yml
This commit is contained in:
monkeyx-net 2024-08-06 10:33:05 +01:00
parent 000d3a94f7
commit 6adb6cf688

View file

@ -9,6 +9,7 @@ on:
env: env:
GODOT_VERSION: 4.2.2 GODOT_VERSION: 4.2.2
EXPORT_NAME: RetroDECK-Configurator EXPORT_NAME: RetroDECK-Configurator
#match tag in project settings of Godot
TAG: v0.5 TAG: v0.5
jobs: jobs:
@ -35,6 +36,7 @@ jobs:
run: godot --headless -v --import run: godot --headless -v --import
- name: Linux Build 🔧 - name: Linux Build 🔧
continue-on-error: true continue-on-error: true
# --export-release has to match the export template in Godot project
run: | run: |
godot --headless -v --export-release "Linux/X11 64-bit" ~/$EXPORT_NAME.pck godot --headless -v --export-release "Linux/X11 64-bit" ~/$EXPORT_NAME.pck
- name: Give execute permission ☑️ - name: Give execute permission ☑️
@ -44,6 +46,7 @@ jobs:
run: | run: |
tar zcvf ~/${EXPORT_NAME}.tar.gz ~/$EXPORT_NAME.pck tar zcvf ~/${EXPORT_NAME}.tar.gz ~/$EXPORT_NAME.pck
# Create artifacts in action. Optional item
- name: Upload Linux x86_64 Artifact 🚀 - name: Upload Linux x86_64 Artifact 🚀
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
@ -52,13 +55,12 @@ jobs:
retention-days: 14 retention-days: 14
# Upload release linked to tag # Upload release linked to tag
# had to explicity call folder refernece # had to explicitly call folder reference
- name: Upload Release Asset 🚀 - name: Upload Release Asset 🚀
uses: svenstaro/upload-release-action@v2 uses: svenstaro/upload-release-action@v2
with: with:
repo_token: ${{ secrets.GITHUB_TOKEN }} repo_token: ${{ secrets.GITHUB_TOKEN }}
file: ~/${{env.EXPORT_NAME}}-tar.gz file: /github/home/RetroDECK-tar.gz-tar.gz
#/github/home/RetroDECK-tar.gz
tag: ${{env.TAG}} tag: ${{env.TAG}}
overwrite: true overwrite: true
file_glob: true file_glob: true