mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2025-02-16 11:25:39 +00:00
RUN_GAME: moved into its own file + code cleanup + es_variables outsourced [skip ci]
This commit is contained in:
parent
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@ -18,40 +18,43 @@ source /app/libexec/post_update.sh
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source /app/libexec/prepare_component.sh
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source /app/libexec/prepare_component.sh
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source /app/libexec/presets.sh
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source /app/libexec/presets.sh
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source /app/libexec/configurator_functions.sh
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source /app/libexec/configurator_functions.sh
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source /app/libexec/run_game.sh
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# Static variables
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# Static variables
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rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
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rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
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rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
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rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
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rd_logs_folder="/var/config/retrodeck/logs" # Static location to write all RetroDECK-related logs
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rd_logs_folder="/var/config/retrodeck/logs" # Static location to write all RetroDECK-related logs
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config="/app/retrodeck/config" # folder with all the default emulator configs
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config="/app/retrodeck/config" # folder with all the default emulator configs
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rd_defaults="$config/retrodeck/retrodeck.cfg" # A default RetroDECK config file
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rd_defaults="$config/retrodeck/retrodeck.cfg" # A default RetroDECK config file
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rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
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rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
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bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg" # A config file listing BIOS file information that can be verified
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bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg" # A config file listing BIOS file information that can be verified
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input_validation="$config/retrodeck/reference_lists/input_validation.cfg" # A config file listing valid CLI inputs
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input_validation="$config/retrodeck/reference_lists/input_validation.cfg" # A config file listing valid CLI inputs
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finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg" # A config file listing available optional installs during finit
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finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg" # A config file listing available optional installs during finit
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splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens
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splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens
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current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot
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current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot
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default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
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default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
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# TODO: instead of this maybe we can iterate the features.json
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# TODO: instead of this maybe we can iterate the features.json
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multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg" # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode
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multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg" # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode
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rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored
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rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored
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lockfile="/var/config/retrodeck/.lock" # Where the lockfile is located
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lockfile="/var/config/retrodeck/.lock" # Where the lockfile is located
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default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path # A static location for RetroDECK logs to be written
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default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path
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hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
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hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
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rd_repo="https://github.com/RetroDECK/RetroDECK" # The URL of the main RetroDECK GitHub repo
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rd_repo="https://github.com/RetroDECK/RetroDECK" # The URL of the main RetroDECK GitHub repo
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es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json" # The URL of the ES-DE 2.0 themes list
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es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json" # The URL of the ES-DE 2.0 themes list
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remote_network_target_1="https://flathub.org" # The URL of a common internet target for testing network access
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remote_network_target_1="https://flathub.org" # The URL of a common internet target for testing network access
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remote_network_target_2="$rd_repo" # The URL of a common internet target for testing network access
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remote_network_target_2="$rd_repo" # The URL of a common internet target for testing network access
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remote_network_target_3="https://one.one.one.one" # The URL of a common internet target for testing network access
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remote_network_target_3="https://one.one.one.one" # The URL of a common internet target for testing network access
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helper_files_folder="$config/retrodeck/helper_files" # The parent folder of RetroDECK documentation files for deployment
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helper_files_folder="$config/retrodeck/helper_files" # The parent folder of RetroDECK documentation files for deployment
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rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml" # The shipped appdata XML file for this version
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rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml" # The shipped appdata XML file for this version
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rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP"
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rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP" # RPCS3 Firmware download location
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RA_API_URL="https://retroachievements.org/dorequest.php" # API URL for RetroAchievements.org
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RA_API_URL="https://retroachievements.org/dorequest.php" # API URL for RetroAchievements.org
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presets_dir="$config/retrodeck/presets" # Repository for all system preset config files
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presets_dir="$config/retrodeck/presets" # Repository for all system preset config files
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git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub
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git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub
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cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization
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cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization
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main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization
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main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization
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features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
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features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
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es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml" # ES-DE supported system list
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es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml" # ES-DE emulator find rules
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# Godot data transfer temp files
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# Godot data transfer temp files
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@ -890,339 +890,4 @@ start_retrodeck() {
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ponzu
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ponzu
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log i "Starting RetroDECK v$version"
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log i "Starting RetroDECK v$version"
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es-de
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es-de
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}
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}
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run_game() {
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# Initialize variables
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emulator=""
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system=""
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manual_mode=false
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es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml"
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# Parse options
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while getopts ":e:s:m" opt; do # Use `m` for manual mode flag
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case ${opt} in
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e )
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emulator=$OPTARG
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;;
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s )
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system=$OPTARG
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;;
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m )
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manual_mode=true
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log i "Run game: manual mode enabled"
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;;
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\? )
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echo "Usage: $0 --run [-e emulator] [-s system] [-m manual] game"
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exit 1
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;;
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esac
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done
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shift $((OPTIND -1))
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# Check for game argument
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if [[ -z "$1" ]]; then
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log e "Game path is required."
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log i "Usage: $0 start [-e emulator] [-s system] [-m manual] game"
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exit 1
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fi
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game=$1
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# If no system is provided, extract it from the game path
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if [[ -z "$system" ]]; then
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system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
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fi
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log d "Game: \"$game\""
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log d "System: \"$system\""
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# Try finding the <altemulator> inside the specific game block
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altemulator=$(xmllint --recover --xpath "string(//game[path='$game']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$altemulator" ]]; then
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log d "Alternate emulator found in <altemulator>: $altemulator"
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emulator_name=$(echo "$altemulator" | sed -e 's/ (Standalone)//') # Strip " (Standalone)" from name
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emulator=$(find_emulator "$emulator_name")
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if [[ -n "$emulator" ]]; then
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log d "Using alternate emulator: $emulator"
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else
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log e "No valid path found for emulator: $altemulator"
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exit 1
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fi
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else
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# Try to fetch <alternativeEmulator> from anywhere in the document
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alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$alternative_emulator" ]]; then
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log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
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# Find the emulator name from the label in es_systems.xml
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emulator_name=$(find_emulator_name_from_label "$alternative_emulator")
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if [[ -n "$emulator_name" ]]; then
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# Pass the extracted emulator name to find_emulator function
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emulator=$(find_emulator "$emulator_name")
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fi
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if [[ -n "$emulator" ]]; then
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log d "Using alternate emulator from <alternativeEmulator>: $emulator"
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else
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log e "No valid path found for emulator: $alternative_emulator"
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exit 1
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fi
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else
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log i "No alternate emulator found in game block or header, proceeding to auto mode."
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fi
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fi
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# If an emulator is found, substitute placeholders in the command before running
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if [[ -n "$emulator" ]]; then
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# Ensure command substitution
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find_system_commands "$emulator"
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# TODO: almost there, we need just to start the emulator without Zenity: maybe we have to edit THAT function to pass the emulator to run
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log d "Final command: $command"
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eval "$command"
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else
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log e "No emulator found or selected. Exiting."
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return 1
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fi
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# If the emulator is not specified or manual mode is set, ask the user to select it via Zenity
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if [[ -z "$emulator" && "$manual_mode" == true ]]; then
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emulator=$(find_system_commands)
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fi
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# If emulator is still not set, fall back to the first available emulator
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if [[ -z "$emulator" ]]; then
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emulator=$(get_first_emulator)
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fi
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}
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# Function to extract commands from es_systems.xml and present them in Zenity
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find_system_commands() {
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local system_name=$system
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# Use xmllint to extract the system commands from the XML
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system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
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if [ -z "$system_section" ]; then
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log e "System not found: $system_name"
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exit 1
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fi
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# Extract commands and labels
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commands=$(echo "$system_section" | xmllint --xpath "//command" - 2>/dev/null)
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# Prepare Zenity command list
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command_list=()
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while IFS= read -r line; do
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label=$(echo "$line" | sed -n 's/.*label="\([^"]*\)".*/\1/p')
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command=$(echo "$line" | sed -n 's/.*<command[^>]*>\(.*\)<\/command>.*/\1/p')
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# Substitute placeholders in the command
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command=$(substitute_placeholders "$command")
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# Add label and command to Zenity list (label first, command second)
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command_list+=("$label" "$command")
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done <<< "$commands"
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# Check if there's only one command
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if [ ${#command_list[@]} -eq 2 ]; then
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log d "Only one command found for $system_name, running it directly: ${command_list[1]}"
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selected_command="${command_list[1]}"
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else
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# Show the list with Zenity and return the **command** (second column) selected
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selected_command=$(zenity --list \
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--title="Select an emulator for $system_name" \
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--column="Emulator" --column="Hidden Command" "${command_list[@]}" \
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--width=800 --height=400 --print-column=2 --hide-column=2)
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fi
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echo "$selected_command"
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}
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# Function to substitute placeholders in the command
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substitute_placeholders() {
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local cmd="$1"
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local rom_path="$game"
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local rom_dir=$(dirname "$rom_path")
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# Strip all file extensions from the base name
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local base_name=$(basename "$rom_path")
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base_name="${base_name%%.*}"
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local file_name=$(basename "$rom_path")
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local rom_raw="$rom_path"
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local rom_dir_raw="$rom_dir"
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local es_path=""
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local emulator_path=""
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# Manually replace %EMULATOR_*% placeholders
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while [[ "$cmd" =~ (%EMULATOR_[A-Z0-9_]+%) ]]; do
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placeholder="${BASH_REMATCH[1]}"
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emulator_path=$(replace_emulator_placeholder "$placeholder")
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cmd="${cmd//$placeholder/$emulator_path}"
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done
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# Substitute %BASENAME% and other placeholders
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cmd="${cmd//"%BASENAME%"/"'$base_name'"}"
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cmd="${cmd//"%FILENAME%"/"'$file_name'"}"
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cmd="${cmd//"%ROMRAW%"/"'$rom_raw'"}"
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cmd="${cmd//"%ROMPATH%"/"'$rom_dir'"}"
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# Ensure paths are quoted correctly
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cmd="${cmd//"%ROM%"/"'$rom_path'"}"
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cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}"
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cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}"
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cmd="${cmd//"%CORE_RETROARCH%"/"/var/config/retroarch/cores"}"
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log d "Command after %BASENAME% and other substitutions: $cmd"
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# Now handle %INJECT% after %BASENAME% has been substituted
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cmd=$(handle_inject_placeholder "$cmd")
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echo "$cmd"
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}
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# Function to replace %EMULATOR_SOMETHING% with the actual path of the emulator
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replace_emulator_placeholder() {
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local placeholder=$1
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# Extract emulator name from placeholder without changing case
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local emulator_name="${placeholder//"%EMULATOR_"/}" # Extract emulator name after %EMULATOR_
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emulator_name="${emulator_name//"%"/}" # Remove the trailing %
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# Use the find_emulator function to get the emulator path using the correct casing
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local emulator_exec=$(find_emulator "$emulator_name")
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if [[ -z "$emulator_exec" ]]; then
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log e "Emulator '$emulator_name' not found."
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exit 1
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fi
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echo "$emulator_exec"
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}
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# Function to handle the %INJECT% placeholder
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handle_inject_placeholder() {
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local cmd="$1"
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local rom_dir=$(dirname "$game") # Get the ROM directory based on the game path
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# Find and process all occurrences of %INJECT%='something'.extension
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while [[ "$cmd" =~ (%INJECT%=\'([^\']+)\')(.[^ ]+)? ]]; do
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inject_file="${BASH_REMATCH[2]}" # Extract the quoted file name
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extension="${BASH_REMATCH[3]}" # Extract the extension (if any)
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inject_file_full_path="$rom_dir/$inject_file$extension" # Form the full path
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log d "Found inject part: %INJECT%='$inject_file'$extension"
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# Check if the file exists
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if [[ -f "$inject_file_full_path" ]]; then
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# Read the content of the file and replace newlines with spaces
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inject_content=$(cat "$inject_file_full_path" | tr '\n' ' ')
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log i "File \"$inject_file_full_path\" found. Replacing %INJECT% with content."
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# Escape special characters in the inject part for the replacement
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|
||||||
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
|
||||||
|
|
||||||
# Replace the entire %INJECT%=...'something'.extension part with the file content
|
|
||||||
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part|$inject_content|g")
|
|
||||||
|
|
||||||
log d "Replaced cmd: $cmd"
|
|
||||||
else
|
|
||||||
log e "File \"$inject_file_full_path\" not found. Removing %INJECT% placeholder."
|
|
||||||
|
|
||||||
# Use sed to remove the entire %INJECT%=...'something'.extension
|
|
||||||
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
|
||||||
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part||g")
|
|
||||||
|
|
||||||
log d "sedded cmd: $cmd"
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
log d "Returning the command with injected content: $cmd"
|
|
||||||
echo "$cmd"
|
|
||||||
}
|
|
||||||
|
|
||||||
# Function to get the first available emulator in the list
|
|
||||||
get_first_emulator() {
|
|
||||||
local system_name=$system
|
|
||||||
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
|
|
||||||
|
|
||||||
if [ -z "$system_section" ]; then
|
|
||||||
log e "System not found: $system_name"
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Extract the first command and use it as the selected emulator
|
|
||||||
first_command=$(echo "$system_section" | xmllint --xpath "string(//command[1])" - 2>/dev/null)
|
|
||||||
|
|
||||||
if [[ -n "$first_command" ]]; then
|
|
||||||
# Substitute placeholders in the command
|
|
||||||
first_command=$(substitute_placeholders "$first_command")
|
|
||||||
log d "Automatically selected the first emulator: $first_command"
|
|
||||||
echo "$first_command"
|
|
||||||
else
|
|
||||||
log e "No command found for the system: $system_name"
|
|
||||||
return 1
|
|
||||||
fi
|
|
||||||
}
|
|
||||||
|
|
||||||
find_emulator() {
|
|
||||||
local emulator_name=$1
|
|
||||||
local found_path=""
|
|
||||||
local es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml"
|
|
||||||
|
|
||||||
# Search the es_find_rules.xml file for the emulator
|
|
||||||
emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
|
|
||||||
|
|
||||||
if [ -z "$emulator_section" ]; then
|
|
||||||
log e "Emulator not found: $emulator_name"
|
|
||||||
return 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Search systempath entries
|
|
||||||
while IFS= read -r line; do
|
|
||||||
command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
|
||||||
if [ -x "$(command -v $command_path)" ]; then
|
|
||||||
found_path=$command_path
|
|
||||||
break
|
|
||||||
fi
|
|
||||||
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
|
|
||||||
|
|
||||||
# If not found, search staticpath entries
|
|
||||||
if [ -z "$found_path" ]; then
|
|
||||||
while IFS= read -r line; do
|
|
||||||
command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
|
||||||
if [ -x "$command_path" ]; then
|
|
||||||
found_path=$command_path
|
|
||||||
break
|
|
||||||
fi
|
|
||||||
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ -z "$found_path" ]; then
|
|
||||||
log e "No valid path found for emulator: $emulator_name"
|
|
||||||
return 1
|
|
||||||
else
|
|
||||||
log d "Found emulator: \"$found_path\""
|
|
||||||
echo "$found_path"
|
|
||||||
return 0
|
|
||||||
fi
|
|
||||||
}
|
|
||||||
|
|
||||||
# Function to find the emulator name from the label in es_systems.xml
|
|
||||||
find_emulator_name_from_label() {
|
|
||||||
local label="$1"
|
|
||||||
|
|
||||||
# Search for the emulator matching the label in the es_systems.xml file
|
|
||||||
extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1)
|
|
||||||
|
|
||||||
if [[ -n "$extracted_emulator_name" ]]; then
|
|
||||||
log d "Found emulator by label: $extracted_emulator_name"
|
|
||||||
echo "$extracted_emulator_name"
|
|
||||||
else
|
|
||||||
log e "Emulator name not found for label: $label"
|
|
||||||
return 1
|
|
||||||
fi
|
|
||||||
}
|
|
334
functions/run_game.sh
Executable file
334
functions/run_game.sh
Executable file
|
@ -0,0 +1,334 @@
|
||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
run_game() {
|
||||||
|
# Initialize variables
|
||||||
|
emulator=""
|
||||||
|
system=""
|
||||||
|
manual_mode=false
|
||||||
|
|
||||||
|
# Parse options
|
||||||
|
while getopts ":e:s:m" opt; do # Use `m` for manual mode flag
|
||||||
|
case ${opt} in
|
||||||
|
e )
|
||||||
|
emulator=$OPTARG
|
||||||
|
;;
|
||||||
|
s )
|
||||||
|
system=$OPTARG
|
||||||
|
;;
|
||||||
|
m )
|
||||||
|
manual_mode=true
|
||||||
|
log i "Run game: manual mode enabled"
|
||||||
|
;;
|
||||||
|
\? )
|
||||||
|
echo "Usage: $0 --run [-e emulator] [-s system] [-m manual] game"
|
||||||
|
exit 1
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
shift $((OPTIND -1))
|
||||||
|
|
||||||
|
# Check for game argument
|
||||||
|
if [[ -z "$1" ]]; then
|
||||||
|
log e "Game path is required."
|
||||||
|
log i "Usage: $0 start [-e emulator] [-s system] [-m manual] game"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
game=$1
|
||||||
|
|
||||||
|
# If no system is provided, extract it from the game path
|
||||||
|
if [[ -z "$system" ]]; then
|
||||||
|
system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
|
||||||
|
fi
|
||||||
|
|
||||||
|
log d "Game: \"$game\""
|
||||||
|
log d "System: \"$system\""
|
||||||
|
|
||||||
|
# Try finding the <altemulator> inside the specific game block
|
||||||
|
altemulator=$(xmllint --recover --xpath "string(//game[path='$game']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
|
||||||
|
|
||||||
|
if [[ -n "$altemulator" ]]; then
|
||||||
|
log d "Alternate emulator found in <altemulator>: $altemulator"
|
||||||
|
emulator_name=$(echo "$altemulator" | sed -e 's/ (Standalone)//') # Strip " (Standalone)" from name
|
||||||
|
emulator=$(find_emulator "$emulator_name")
|
||||||
|
|
||||||
|
if [[ -n "$emulator" ]]; then
|
||||||
|
log d "Using alternate emulator: $emulator"
|
||||||
|
else
|
||||||
|
log e "No valid path found for emulator: $altemulator"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
# Try to fetch <alternativeEmulator> from anywhere in the document
|
||||||
|
alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
|
||||||
|
|
||||||
|
if [[ -n "$alternative_emulator" ]]; then
|
||||||
|
log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
|
||||||
|
|
||||||
|
# Find the emulator name from the label in es_systems.xml
|
||||||
|
emulator_name=$(find_emulator_name_from_label "$alternative_emulator")
|
||||||
|
|
||||||
|
if [[ -n "$emulator_name" ]]; then
|
||||||
|
# Pass the extracted emulator name to find_emulator function
|
||||||
|
emulator=$(find_emulator "$emulator_name")
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ -n "$emulator" ]]; then
|
||||||
|
log d "Using alternate emulator from <alternativeEmulator>: $emulator"
|
||||||
|
else
|
||||||
|
log e "No valid path found for emulator: $alternative_emulator"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
log i "No alternate emulator found in game block or header, proceeding to auto mode."
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
# If an emulator is found, substitute placeholders in the command before running
|
||||||
|
if [[ -n "$emulator" ]]; then
|
||||||
|
# Ensure command substitution
|
||||||
|
find_system_commands "$emulator"
|
||||||
|
# TODO: almost there, we need just to start the emulator without Zenity: maybe we have to edit THAT function to pass the emulator to run
|
||||||
|
log d "Final command: $command"
|
||||||
|
eval "$command"
|
||||||
|
else
|
||||||
|
log e "No emulator found or selected. Exiting."
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# If the emulator is not specified or manual mode is set, ask the user to select it via Zenity
|
||||||
|
if [[ -z "$emulator" && "$manual_mode" == true ]]; then
|
||||||
|
emulator=$(find_system_commands)
|
||||||
|
fi
|
||||||
|
|
||||||
|
# If emulator is still not set, fall back to the first available emulator
|
||||||
|
if [[ -z "$emulator" ]]; then
|
||||||
|
emulator=$(get_first_emulator)
|
||||||
|
fi
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to extract commands from es_systems.xml and present them in Zenity
|
||||||
|
find_system_commands() {
|
||||||
|
local system_name=$system
|
||||||
|
# Use xmllint to extract the system commands from the XML
|
||||||
|
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
|
||||||
|
|
||||||
|
if [ -z "$system_section" ]; then
|
||||||
|
log e "System not found: $system_name"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Extract commands and labels
|
||||||
|
commands=$(echo "$system_section" | xmllint --xpath "//command" - 2>/dev/null)
|
||||||
|
|
||||||
|
# Prepare Zenity command list
|
||||||
|
command_list=()
|
||||||
|
while IFS= read -r line; do
|
||||||
|
label=$(echo "$line" | sed -n 's/.*label="\([^"]*\)".*/\1/p')
|
||||||
|
command=$(echo "$line" | sed -n 's/.*<command[^>]*>\(.*\)<\/command>.*/\1/p')
|
||||||
|
|
||||||
|
# Substitute placeholders in the command
|
||||||
|
command=$(substitute_placeholders "$command")
|
||||||
|
|
||||||
|
# Add label and command to Zenity list (label first, command second)
|
||||||
|
command_list+=("$label" "$command")
|
||||||
|
done <<< "$commands"
|
||||||
|
|
||||||
|
# Check if there's only one command
|
||||||
|
if [ ${#command_list[@]} -eq 2 ]; then
|
||||||
|
log d "Only one command found for $system_name, running it directly: ${command_list[1]}"
|
||||||
|
selected_command="${command_list[1]}"
|
||||||
|
else
|
||||||
|
# Show the list with Zenity and return the **command** (second column) selected
|
||||||
|
selected_command=$(zenity --list \
|
||||||
|
--title="Select an emulator for $system_name" \
|
||||||
|
--column="Emulator" --column="Hidden Command" "${command_list[@]}" \
|
||||||
|
--width=800 --height=400 --print-column=2 --hide-column=2)
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "$selected_command"
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to substitute placeholders in the command
|
||||||
|
substitute_placeholders() {
|
||||||
|
local cmd="$1"
|
||||||
|
local rom_path="$game"
|
||||||
|
local rom_dir=$(dirname "$rom_path")
|
||||||
|
|
||||||
|
# Strip all file extensions from the base name
|
||||||
|
local base_name=$(basename "$rom_path")
|
||||||
|
base_name="${base_name%%.*}"
|
||||||
|
|
||||||
|
local file_name=$(basename "$rom_path")
|
||||||
|
local rom_raw="$rom_path"
|
||||||
|
local rom_dir_raw="$rom_dir"
|
||||||
|
local es_path=""
|
||||||
|
local emulator_path=""
|
||||||
|
|
||||||
|
# Manually replace %EMULATOR_*% placeholders
|
||||||
|
while [[ "$cmd" =~ (%EMULATOR_[A-Z0-9_]+%) ]]; do
|
||||||
|
placeholder="${BASH_REMATCH[1]}"
|
||||||
|
emulator_path=$(replace_emulator_placeholder "$placeholder")
|
||||||
|
cmd="${cmd//$placeholder/$emulator_path}"
|
||||||
|
done
|
||||||
|
|
||||||
|
# Substitute %BASENAME% and other placeholders
|
||||||
|
cmd="${cmd//"%BASENAME%"/"'$base_name'"}"
|
||||||
|
cmd="${cmd//"%FILENAME%"/"'$file_name'"}"
|
||||||
|
cmd="${cmd//"%ROMRAW%"/"'$rom_raw'"}"
|
||||||
|
cmd="${cmd//"%ROMPATH%"/"'$rom_dir'"}"
|
||||||
|
|
||||||
|
# Ensure paths are quoted correctly
|
||||||
|
cmd="${cmd//"%ROM%"/"'$rom_path'"}"
|
||||||
|
cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}"
|
||||||
|
cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}"
|
||||||
|
cmd="${cmd//"%CORE_RETROARCH%"/"/var/config/retroarch/cores"}"
|
||||||
|
|
||||||
|
log d "Command after %BASENAME% and other substitutions: $cmd"
|
||||||
|
|
||||||
|
# Now handle %INJECT% after %BASENAME% has been substituted
|
||||||
|
cmd=$(handle_inject_placeholder "$cmd")
|
||||||
|
|
||||||
|
echo "$cmd"
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to replace %EMULATOR_SOMETHING% with the actual path of the emulator
|
||||||
|
replace_emulator_placeholder() {
|
||||||
|
local placeholder=$1
|
||||||
|
# Extract emulator name from placeholder without changing case
|
||||||
|
local emulator_name="${placeholder//"%EMULATOR_"/}" # Extract emulator name after %EMULATOR_
|
||||||
|
emulator_name="${emulator_name//"%"/}" # Remove the trailing %
|
||||||
|
|
||||||
|
# Use the find_emulator function to get the emulator path using the correct casing
|
||||||
|
local emulator_exec=$(find_emulator "$emulator_name")
|
||||||
|
|
||||||
|
if [[ -z "$emulator_exec" ]]; then
|
||||||
|
log e "Emulator '$emulator_name' not found."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
echo "$emulator_exec"
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to handle the %INJECT% placeholder
|
||||||
|
handle_inject_placeholder() {
|
||||||
|
local cmd="$1"
|
||||||
|
local rom_dir=$(dirname "$game") # Get the ROM directory based on the game path
|
||||||
|
|
||||||
|
# Find and process all occurrences of %INJECT%='something'.extension
|
||||||
|
while [[ "$cmd" =~ (%INJECT%=\'([^\']+)\')(.[^ ]+)? ]]; do
|
||||||
|
inject_file="${BASH_REMATCH[2]}" # Extract the quoted file name
|
||||||
|
extension="${BASH_REMATCH[3]}" # Extract the extension (if any)
|
||||||
|
inject_file_full_path="$rom_dir/$inject_file$extension" # Form the full path
|
||||||
|
|
||||||
|
log d "Found inject part: %INJECT%='$inject_file'$extension"
|
||||||
|
|
||||||
|
# Check if the file exists
|
||||||
|
if [[ -f "$inject_file_full_path" ]]; then
|
||||||
|
# Read the content of the file and replace newlines with spaces
|
||||||
|
inject_content=$(cat "$inject_file_full_path" | tr '\n' ' ')
|
||||||
|
log i "File \"$inject_file_full_path\" found. Replacing %INJECT% with content."
|
||||||
|
|
||||||
|
# Escape special characters in the inject part for the replacement
|
||||||
|
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
||||||
|
|
||||||
|
# Replace the entire %INJECT%=...'something'.extension part with the file content
|
||||||
|
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part|$inject_content|g")
|
||||||
|
|
||||||
|
log d "Replaced cmd: $cmd"
|
||||||
|
else
|
||||||
|
log e "File \"$inject_file_full_path\" not found. Removing %INJECT% placeholder."
|
||||||
|
|
||||||
|
# Use sed to remove the entire %INJECT%=...'something'.extension
|
||||||
|
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
||||||
|
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part||g")
|
||||||
|
|
||||||
|
log d "sedded cmd: $cmd"
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
|
log d "Returning the command with injected content: $cmd"
|
||||||
|
echo "$cmd"
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to get the first available emulator in the list
|
||||||
|
get_first_emulator() {
|
||||||
|
local system_name=$system
|
||||||
|
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
|
||||||
|
|
||||||
|
if [ -z "$system_section" ]; then
|
||||||
|
log e "System not found: $system_name"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Extract the first command and use it as the selected emulator
|
||||||
|
first_command=$(echo "$system_section" | xmllint --xpath "string(//command[1])" - 2>/dev/null)
|
||||||
|
|
||||||
|
if [[ -n "$first_command" ]]; then
|
||||||
|
# Substitute placeholders in the command
|
||||||
|
first_command=$(substitute_placeholders "$first_command")
|
||||||
|
log d "Automatically selected the first emulator: $first_command"
|
||||||
|
echo "$first_command"
|
||||||
|
else
|
||||||
|
log e "No command found for the system: $system_name"
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
|
find_emulator() {
|
||||||
|
local emulator_name=$1
|
||||||
|
local found_path=""
|
||||||
|
|
||||||
|
# Search the es_find_rules.xml file for the emulator
|
||||||
|
emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
|
||||||
|
|
||||||
|
if [ -z "$emulator_section" ]; then
|
||||||
|
log e "Emulator not found: $emulator_name"
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Search systempath entries
|
||||||
|
while IFS= read -r line; do
|
||||||
|
command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
||||||
|
if [ -x "$(command -v $command_path)" ]; then
|
||||||
|
found_path=$command_path
|
||||||
|
break
|
||||||
|
fi
|
||||||
|
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
|
||||||
|
|
||||||
|
# If not found, search staticpath entries
|
||||||
|
if [ -z "$found_path" ]; then
|
||||||
|
while IFS= read -r line; do
|
||||||
|
command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
||||||
|
if [ -x "$command_path" ]; then
|
||||||
|
found_path=$command_path
|
||||||
|
break
|
||||||
|
fi
|
||||||
|
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ -z "$found_path" ]; then
|
||||||
|
log e "No valid path found for emulator: $emulator_name"
|
||||||
|
return 1
|
||||||
|
else
|
||||||
|
log d "Found emulator: \"$found_path\""
|
||||||
|
echo "$found_path"
|
||||||
|
return 0
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
|
# Function to find the emulator name from the label in es_systems.xml
|
||||||
|
find_emulator_name_from_label() {
|
||||||
|
local label="$1"
|
||||||
|
|
||||||
|
# Search for the emulator matching the label in the es_systems.xml file
|
||||||
|
extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1)
|
||||||
|
|
||||||
|
if [[ -n "$extracted_emulator_name" ]]; then
|
||||||
|
log d "Found emulator by label: $extracted_emulator_name"
|
||||||
|
echo "$extracted_emulator_name"
|
||||||
|
else
|
||||||
|
log e "Emulator name not found for label: $label"
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
}
|
Loading…
Reference in a new issue