Merge branch 'cooker' into feat/PortMaster
102
.github/workflows/build-godot.yml
vendored
Normal file
|
@ -0,0 +1,102 @@
|
|||
name: GoDot Configurator Build Debug
|
||||
run-name: Build Godot Configurator(DEBUG) for RetroDECK
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
job_target:
|
||||
description: 'Select the platform'
|
||||
required: true
|
||||
default: 'linux'
|
||||
type: choice
|
||||
options:
|
||||
- linux
|
||||
- windows
|
||||
- mac
|
||||
- all
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.3
|
||||
GODOT_PROJECT_LOCATION: tools/configurator/project.godot
|
||||
EXPORT_FOLDER_LINUX: bin/Linux
|
||||
EXPORT_FOLDER_WINDOWS: bin/Windows
|
||||
EXPORT_FOLDER_MAC: bin/macOS
|
||||
APPLICATION_NAME: godot_configurator
|
||||
|
||||
jobs:
|
||||
linux-build:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: archlinux:latest
|
||||
steps:
|
||||
- name: Set up variable
|
||||
run: |
|
||||
echo "DATE=$(date +'%Y-%m-%d')" >> $GITHUB_ENV
|
||||
echo "MAIN_FOLDER=$(pwd)" >> $GITHUB_ENV
|
||||
|
||||
- name: Installing dependencies
|
||||
run: pacman -Syu --noconfirm git bash yasm python python-pip scons gcc diffutils make wget unzip tar mingw-w64
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Prepare Godot
|
||||
run: |
|
||||
wget -q -O godot_linux.zip https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip
|
||||
unzip godot_linux.zip
|
||||
wget -q -O godot_export_templates.tpz https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_export_templates.tpz
|
||||
mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
|
||||
unzip godot_export_templates.tpz -d ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
|
||||
mv ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/
|
||||
sed -i 's/config\/version=\"[^"]\*"/config\/version=\"${{ env.DATE }}-debug\"/' ${{ env.GODOT_PROJECT_LOCATION }}
|
||||
|
||||
# DEBUG BUILDS
|
||||
# LINUX
|
||||
- name: Building debug Linux
|
||||
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
|
||||
run: |
|
||||
mkdir -p ${{ env.EXPORT_FOLDER_LINUX }}
|
||||
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "Linux/X11 64-bit" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME}}.x86_64
|
||||
chmod +x ${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME }}.sh
|
||||
chmod +x ${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME }}.x86_64
|
||||
|
||||
# TAR to keep permissions set above
|
||||
- name: Tar File
|
||||
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
|
||||
run: tar cvf ${{ env.APPLICATION_NAME}}_linux_debug_${{ env.DATE}}.tar ${{ env.EXPORT_FOLDER_LINUX}}
|
||||
|
||||
- name: Uploading GDExtension artifact debug
|
||||
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.APPLICATION_NAME }}_linux_debug_${{ env.DATE }}.tar
|
||||
path: ${{ env.APPLICATION_NAME }}_linux_debug_${{ env.DATE }}.tar
|
||||
|
||||
# WINDOWS
|
||||
- name: Building debug Windows
|
||||
if: ${{ github.event.inputs.job_target == 'windows' || github.event.inputs.job_target == 'all' }}
|
||||
run: |
|
||||
mkdir -p ${{ env.EXPORT_FOLDER_WINDOWS }}
|
||||
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "windows" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_WINDOWS }}/${{ env.APPLICATION_NAME}}.exe
|
||||
|
||||
- name: Uploading GDExtension artifact debug
|
||||
if: ${{ github.event.inputs.job_target == 'windows' || github.event.inputs.job_target == 'all' }}
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.APPLICATION_NAME }}_windows_debug_${{ env.DATE }}
|
||||
path: ${{ env.EXPORT_FOLDER_WINDOWS }}/
|
||||
|
||||
#MAC
|
||||
- name: Building debug macOS
|
||||
if: ${{ github.event.inputs.job_target == 'mac' || github.event.inputs.job_target == 'all' }}
|
||||
run: |
|
||||
mkdir -p ${{ env.EXPORT_FOLDER_MAC }}
|
||||
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "macOS" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_MAC}}/${{ env.APPLICATION_NAME}}.app
|
||||
|
||||
- name: Uploading GDExtension artifact debug
|
||||
if: ${{ github.event.inputs.job_target == 'mac' || github.event.inputs.job_target == 'all' }}
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ env.APPLICATION_NAME }}_mac_debug_${{ env.DATE }}
|
||||
path: ${{ env.EXPORT_FOLDER_MAC }}/
|
18
.github/workflows/cooker-selfhosted.yml
vendored
|
@ -41,6 +41,7 @@ jobs:
|
|||
continue-on-error: true
|
||||
|
||||
- name: Generate a token for Rekku
|
||||
if: ${{ github.repository == 'RetroDECK/RetroDECK' }}
|
||||
id: generate-rekku-token
|
||||
uses: actions/create-github-app-token@v1
|
||||
with:
|
||||
|
@ -84,6 +85,11 @@ jobs:
|
|||
# Use GITHUB_HEAD_REF to get the source branch
|
||||
source_branch="${GITHUB_HEAD_REF}"
|
||||
|
||||
# Replace '/' with '-' in the branch name
|
||||
source_branch=${source_branch//\//-}
|
||||
# Use GITHUB_HEAD_REF to get the source branch
|
||||
source_branch="${GITHUB_HEAD_REF}"
|
||||
|
||||
# Replace '/' with '-' in the branch name
|
||||
source_branch=${source_branch//\//-}
|
||||
echo "[DEBUG] source branch is: $source_branch"
|
||||
|
@ -92,6 +98,7 @@ jobs:
|
|||
echo "TAG=PR-$source_branch-${{ env.buildid }}" >> $GITHUB_ENV
|
||||
echo "MAKE_LATEST=false" >> $GITHUB_ENV # Not marked as the latest cooker version if it's a feature branch
|
||||
else
|
||||
# Generate the tag for non-pull request branches
|
||||
# Generate the tag for non-pull request branches
|
||||
TAG="$MANIFEST_VERSION-${{ env.buildid }}"
|
||||
echo "TAG=$TAG" >> $GITHUB_ENV
|
||||
|
@ -176,10 +183,11 @@ jobs:
|
|||
allowUpdates: true
|
||||
makeLatest: ${{env.MAKE_LATEST}} # if it's a feat branch is not considered the latest build
|
||||
token: ${{ steps.generate-rekku-token.outputs.token }}
|
||||
repo: Cooker
|
||||
repo: ${{ github.repository_owner == 'RetroDECK' && 'Cooker' || github.event.repository.name }} # "Cooker" if we are in RetroDECK Org, else "this repo"
|
||||
continue-on-error: true
|
||||
|
||||
- name: Rewrite Tag
|
||||
if: ${{ github.repository == 'RetroDECK/RetroDECK' }}
|
||||
run: |
|
||||
git submodule deinit -f --all
|
||||
git fetch --tags
|
||||
|
@ -202,14 +210,6 @@ jobs:
|
|||
path: RetroDECK-cooker.flatpak
|
||||
continue-on-error: true
|
||||
|
||||
- name: Create Artifact for flathub
|
||||
run: |
|
||||
tar -czf ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.tar.gz -C ${GITHUB_WORKSPACE}/retrodeck-flatpak-cooker .
|
||||
hash=($(sha256sum ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.tar.gz))
|
||||
echo $hash > ${GITHUB_WORKSPACE}/RetroDECK-Artifact-cooker.sha
|
||||
mv -f RetroDECK-Artifact-cooker.* ${{ secrets.ARTIFACT_REPO }}
|
||||
continue-on-error: true
|
||||
|
||||
# - name: Upload RetroDECK-cooker.flatpak to Gitea Release
|
||||
# run: |
|
||||
# # Set variables for Gitea host, organization, repository, access token, and release details
|
||||
|
|
|
@ -790,7 +790,9 @@
|
|||
"retroarch": {
|
||||
"description": "RetroArch (Multi-emulator Frontend)",
|
||||
"name": "RetroArch",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-guide/",
|
||||
"launch": "retroarch",
|
||||
"system": "retroarch",
|
||||
"properties": [
|
||||
{
|
||||
"cheevos": true,
|
||||
|
@ -850,7 +852,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"picodrive_libetro": {
|
||||
"picodrive_libretro": {
|
||||
"name": "PicoDrive",
|
||||
"description": "SEGA MS/MD/CD/32X Libretro Core",
|
||||
"system": [
|
||||
|
@ -867,7 +869,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"genesisplusgx_libetro": {
|
||||
"genesisplusgx_libretro": {
|
||||
"name": "Genesis Plus GX",
|
||||
"description": "SEGA MS/GG/MD/CD Libretro Core",
|
||||
"system": [
|
||||
|
@ -884,7 +886,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"genesisplusgxwide_libetro": {
|
||||
"genesisplusgxwide_libretro": {
|
||||
"name": "Genesis Plus GX Wide",
|
||||
"description": "SEGA MS/GG/MD/CD Libretro Core for Wide Screen",
|
||||
"system": [
|
||||
|
@ -900,7 +902,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"mupen64plus-next_libetro": {
|
||||
"mupen64plus-next_libretro": {
|
||||
"name": "Mupen64Plus-Next",
|
||||
"description": "Nintendo 64 Libretro Core",
|
||||
"system": "n64",
|
||||
|
@ -912,7 +914,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"snes9x-current_libetro": {
|
||||
"snes9x-current_libretro": {
|
||||
"name": "Snes9x - Current",
|
||||
"description": "Super Nintendo Libretro Core",
|
||||
"system": "snes",
|
||||
|
@ -925,7 +927,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"gambatte_libetro": {
|
||||
"gambatte_libretro": {
|
||||
"name": "Gambatte",
|
||||
"description": "Game Boy/Color Libretro Core",
|
||||
"system": [
|
||||
|
@ -940,7 +942,7 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
"mgba_libetro": {
|
||||
"mgba_libretro": {
|
||||
"name": "mGBA",
|
||||
"description": "Game Boy Advance Libretro Core",
|
||||
"system": "gba",
|
||||
|
@ -957,6 +959,7 @@
|
|||
"mame": {
|
||||
"description": "MAME: Multiple Arcade Machine Emulator",
|
||||
"name": "MAME",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/mame/mame-guide/",
|
||||
"system": [
|
||||
"arcade"
|
||||
],
|
||||
|
@ -965,6 +968,7 @@
|
|||
"citra": {
|
||||
"description": "Citra Nintendo 3DS Emulator (via Ponzu)",
|
||||
"name": "Citra (via Ponzu)",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
|
||||
"system": "n3ds",
|
||||
"ponzu": true,
|
||||
"launch": "citra-qt",
|
||||
|
@ -977,19 +981,22 @@
|
|||
},
|
||||
"ruffle": {
|
||||
"description": "Flash Games emulator",
|
||||
"name" : "Ruffle",
|
||||
"system" : "flash",
|
||||
"name": "Ruffle",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
|
||||
"system": "flash",
|
||||
"launch": "ruffle-rd-wrapper.sh"
|
||||
},
|
||||
"melonds": {
|
||||
"description": "MelonDS Nintendo DS Emulator",
|
||||
"name": "melonds",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/melonds/melonds-guide/",
|
||||
"system": "nds",
|
||||
"launch": "MelonDS"
|
||||
"launch": "melonDS"
|
||||
},
|
||||
"pcsx2": {
|
||||
"name": "pcsx2",
|
||||
"description": "PCSX2 Play Station 2 Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/pcsx2/pcsx2-guide/",
|
||||
"system": "ps2",
|
||||
"launch": "pcsx2-qt",
|
||||
"properties": [
|
||||
|
@ -1002,6 +1009,7 @@
|
|||
"duckstation": {
|
||||
"name": "Duckstation",
|
||||
"description": "PlayStation Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/duckstation/duckstation-guide/",
|
||||
"launch": "duckstation-qt",
|
||||
"system": "psx",
|
||||
"properties": [
|
||||
|
@ -1014,6 +1022,7 @@
|
|||
"ppsspp": {
|
||||
"name": "PPSSPP",
|
||||
"description": "PPSSPP: PlayStation Portable Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/ppsspp/ppsspp-guide/",
|
||||
"launch": "PPSSPPSDL",
|
||||
"system": "psp",
|
||||
"properties": [
|
||||
|
@ -1026,14 +1035,17 @@
|
|||
"vita3k": {
|
||||
"name": "Vita3k",
|
||||
"description": "Vita3K PSVita Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/vita3k/vita3k-guide/",
|
||||
"system": "psvita",
|
||||
"launch": "Vita3K"
|
||||
},
|
||||
"rpcs3": {
|
||||
"name": "RPCS3",
|
||||
"description": "RPCS3 PlayStation 3 Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/rpcs3/rpcs3-guide/",
|
||||
"system": "ps3",
|
||||
"launch": "rpcs3",
|
||||
"launch-override": "cd $(dirname $game) && rpcs3 $game",
|
||||
"properties": [
|
||||
{
|
||||
"ask_to_exit": true
|
||||
|
@ -1043,12 +1055,14 @@
|
|||
"ryujinx": {
|
||||
"name": "Ryujinx",
|
||||
"description": "Ryujinx Nintendo Switch Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/ryujinx/ryujinx-guide/",
|
||||
"system": "switch",
|
||||
"launch": "Ryujinx.sh"
|
||||
},
|
||||
"yuzu": {
|
||||
"name": "Yuzu (via Ponzu)",
|
||||
"description": "Yuzu Nintendo Switch Emulator (via Ponzu)",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
|
||||
"launch": "Yuzu",
|
||||
"system": "switch",
|
||||
"ponzu": true,
|
||||
|
@ -1057,6 +1071,7 @@
|
|||
"dolphin": {
|
||||
"name": "Dolphin",
|
||||
"description": "Dolphin Wii and GameCube Emulator",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
|
||||
"launch": "dolphin-emu-wrapper",
|
||||
"system": [
|
||||
"gc",
|
||||
|
@ -1075,6 +1090,7 @@
|
|||
"primehack": {
|
||||
"name": "PrimeHack",
|
||||
"description": "A fork of Dolphiin to enhance Metroid Prime experience",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
|
||||
"launch": "primehack-wrapper",
|
||||
"system": [
|
||||
"wii"
|
||||
|
@ -1089,6 +1105,7 @@
|
|||
"cemu": {
|
||||
"description": "Wii U emulator",
|
||||
"name": "Cemu",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/cemu/cemu-guide/",
|
||||
"system": "wiiu",
|
||||
"launch": "Cemu-wrapper",
|
||||
"properties": [
|
||||
|
@ -1101,12 +1118,14 @@
|
|||
"xemu": {
|
||||
"description": "xemu Xbox Emulator",
|
||||
"name": "xemu",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/xemu/xemu-guide/",
|
||||
"system": "xbox",
|
||||
"launch": "xemu"
|
||||
},
|
||||
"es-de": {
|
||||
"description": "ES-DE Emulation Frontend",
|
||||
"name": "ES-DE",
|
||||
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_es_de/esde-guide/.",
|
||||
"launch": "es-de"
|
||||
},
|
||||
"portmaster": {
|
||||
|
|
25
developer_toolbox/hooks/pre-commit
Executable file
|
@ -0,0 +1,25 @@
|
|||
#!/bin/bash
|
||||
# A pre-commit hook to lint features.json if it is edited
|
||||
|
||||
# Check if any path contains 'features.json'
|
||||
if git diff --cached --name-only | grep -q 'config/retrodeck/reference_lists/features.json'; then
|
||||
# Run the linting script
|
||||
echo "Linting config/retrodeck/reference_lists/features.json..."
|
||||
if ! bash developer_toolbox/lint_features.json.sh; then
|
||||
echo "Linting failed. Please fix the issues and try again."
|
||||
exit 1 # Exit with a non-zero status to block the commit
|
||||
fi
|
||||
fi
|
||||
|
||||
# Lint Manifest
|
||||
# if git diff --cached --name-only | grep -q 'net.retrodeck.retrodeck.yml'; then
|
||||
# # Run the linting script
|
||||
# echo "Linting net.retrodeck.retrodeck.yml..."
|
||||
# if ! bash developer_toolbox/lint_manifest.sh; then
|
||||
# echo "Linting failed. Please fix the issues and try again."
|
||||
# exit 1 # Exit with a non-zero status to block the commit
|
||||
# fi
|
||||
# fi
|
||||
|
||||
# Continue with the commit if all checks passed
|
||||
exit 0
|
|
@ -5,12 +5,31 @@
|
|||
# This script is used to inject framework and config files inside a RetroDECK cooker installation
|
||||
# To apply the injected config you have to reset the targeted component from the Configurator
|
||||
# Please know what you're doing, if you need to undo this you need to completely uninstall and reinstall RetroDECK flatpak
|
||||
# Please not that this may create a dirty situation where older files are still in place as the action is add and overwrite
|
||||
# Please note that this may create a dirty situation where older files are still in place as the action is add and overwrite
|
||||
|
||||
flatpak_user_installation="$HOME/.local/share/flatpak/app/net.retrodeck.retrodeck/current/active/files"
|
||||
flatpak_system_installation="/var/lib/flatpak/app/net.retrodeck.retrodeck/current/active/files"
|
||||
force_user=false
|
||||
force_system=false
|
||||
|
||||
if [ -d "$flatpak_user_installation" ]; then
|
||||
# Parse arguments
|
||||
while [[ "$#" -gt 0 ]]; do
|
||||
case $1 in
|
||||
--force-user) force_user=true ;;
|
||||
--force-system) force_system=true ;;
|
||||
*) echo "Unknown parameter: $1"; exit 1 ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
# Determine installation path
|
||||
if [ "$force_user" = true ]; then
|
||||
echo "Forcing user mode installation."
|
||||
app="$flatpak_user_installation"
|
||||
elif [ "$force_system" = true ]; then
|
||||
echo "Forcing system mode installation."
|
||||
app="$flatpak_system_installation"
|
||||
elif [ -d "$flatpak_user_installation" ]; then
|
||||
echo "RetroDECK is installed in user mode, proceeding."
|
||||
app="$flatpak_user_installation"
|
||||
elif [ -d "$flatpak_system_installation" ]; then
|
||||
|
@ -21,6 +40,7 @@ else
|
|||
exit 1
|
||||
fi
|
||||
|
||||
# Copying files to the installation
|
||||
sudo cp -vfr "res/binding_icons" "$app/retrodeck/binding_icons"
|
||||
sudo cp -vfr "config/"** "$app/retrodeck/config/"
|
||||
sudo cp -vfr "tools" "$app"
|
||||
|
|
4
developer_toolbox/install_hooks.sh
Executable file
|
@ -0,0 +1,4 @@
|
|||
#!/bin/bash
|
||||
|
||||
mkdir -p .git/hooks
|
||||
cp -f developer_toolbox/hooks/* .git/hooks
|
5
developer_toolbox/lint_features.json.sh
Executable file
|
@ -0,0 +1,5 @@
|
|||
#!/bin/bash
|
||||
|
||||
features=config/retrodeck/reference_lists/features.json
|
||||
|
||||
jq . $features > $features.tmp && mv -f $features.tmp $features
|
3
developer_toolbox/lint_manifest.sh
Executable file
|
@ -0,0 +1,3 @@
|
|||
#!/bin/bash
|
||||
|
||||
yamllint net.retrodeck.retrodeck.yml
|
|
@ -132,8 +132,9 @@ elif [[ "$new_version_major_rev" -eq "$current_version_major_rev" ]]; then
|
|||
fi
|
||||
fi
|
||||
|
||||
# Perform post_update commands for current version if it is a cooker
|
||||
if grep -qF "cooker" <<< $hard_version; then # If newly-installed version is a "cooker" build, always perform post_update commands for current version
|
||||
# Perform post_update commands for current version if it is a cooker or PR
|
||||
if grep -qF "cooker" <<< "$hard_version" || grep -qF "PR" <<< "$hard_version"; then
|
||||
# If newly-installed version is a "cooker" or "PR" build, always perform post_update commands for current version
|
||||
if [[ "$(echo $hard_version | cut -d'-' -f2)" == "$new_version" ]]; then
|
||||
is_newer_version="true"
|
||||
fi
|
||||
|
|
|
@ -18,40 +18,43 @@ source /app/libexec/post_update.sh
|
|||
source /app/libexec/prepare_component.sh
|
||||
source /app/libexec/presets.sh
|
||||
source /app/libexec/configurator_functions.sh
|
||||
source /app/libexec/run_game.sh
|
||||
|
||||
# Static variables
|
||||
rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
|
||||
rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
|
||||
rd_logs_folder="/var/config/retrodeck/logs" # Static location to write all RetroDECK-related logs
|
||||
config="/app/retrodeck/config" # folder with all the default emulator configs
|
||||
rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
|
||||
rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update
|
||||
rd_logs_folder="/var/config/retrodeck/logs" # Static location to write all RetroDECK-related logs
|
||||
config="/app/retrodeck/config" # folder with all the default emulator configs
|
||||
rd_defaults="$config/retrodeck/retrodeck.cfg" # A default RetroDECK config file
|
||||
rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
|
||||
rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates
|
||||
bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg" # A config file listing BIOS file information that can be verified
|
||||
input_validation="$config/retrodeck/reference_lists/input_validation.cfg" # A config file listing valid CLI inputs
|
||||
finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg" # A config file listing available optional installs during finit
|
||||
splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens
|
||||
current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot
|
||||
default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
|
||||
splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens
|
||||
current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot
|
||||
default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen
|
||||
# TODO: instead of this maybe we can iterate the features.json
|
||||
multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg" # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode
|
||||
rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored
|
||||
lockfile="/var/config/retrodeck/.lock" # Where the lockfile is located
|
||||
default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path # A static location for RetroDECK logs to be written
|
||||
hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
|
||||
rd_repo="https://github.com/RetroDECK/RetroDECK" # The URL of the main RetroDECK GitHub repo
|
||||
es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json" # The URL of the ES-DE 2.0 themes list
|
||||
remote_network_target_1="https://flathub.org" # The URL of a common internet target for testing network access
|
||||
remote_network_target_2="$rd_repo" # The URL of a common internet target for testing network access
|
||||
remote_network_target_3="https://one.one.one.one" # The URL of a common internet target for testing network access
|
||||
rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored
|
||||
lockfile="/var/config/retrodeck/.lock" # Where the lockfile is located
|
||||
default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path
|
||||
hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
|
||||
rd_repo="https://github.com/RetroDECK/RetroDECK" # The URL of the main RetroDECK GitHub repo
|
||||
es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json" # The URL of the ES-DE 2.0 themes list
|
||||
remote_network_target_1="https://flathub.org" # The URL of a common internet target for testing network access
|
||||
remote_network_target_2="$rd_repo" # The URL of a common internet target for testing network access
|
||||
remote_network_target_3="https://one.one.one.one" # The URL of a common internet target for testing network access
|
||||
helper_files_folder="$config/retrodeck/helper_files" # The parent folder of RetroDECK documentation files for deployment
|
||||
rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml" # The shipped appdata XML file for this version
|
||||
rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP"
|
||||
RA_API_URL="https://retroachievements.org/dorequest.php" # API URL for RetroAchievements.org
|
||||
rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml" # The shipped appdata XML file for this version
|
||||
rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP" # RPCS3 Firmware download location
|
||||
RA_API_URL="https://retroachievements.org/dorequest.php" # API URL for RetroAchievements.org
|
||||
presets_dir="$config/retrodeck/presets" # Repository for all system preset config files
|
||||
git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub
|
||||
cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization
|
||||
main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization
|
||||
features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
|
||||
git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub
|
||||
cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization
|
||||
main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization
|
||||
features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
|
||||
es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml" # ES-DE supported system list
|
||||
es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml" # ES-DE emulator find rules
|
||||
|
||||
|
||||
# Godot data transfer temp files
|
||||
|
@ -81,6 +84,7 @@ es_source_logs="/var/config/ES-DE/logs"
|
|||
raconf="/var/config/retroarch/retroarch.cfg"
|
||||
ra_core_conf="/var/config/retroarch/retroarch-core-options.cfg"
|
||||
ra_scummvm_conf="/var/config/retroarch/system/scummvm.ini"
|
||||
ra_cores_path="/var/config/retroarch/cores"
|
||||
|
||||
# CEMU config files
|
||||
|
||||
|
|
|
@ -437,6 +437,7 @@ post_update() {
|
|||
prepare_component "reset" "es-de"
|
||||
prepare_component "reset" "portmaster"
|
||||
prepare_component "reset" "ruffle"
|
||||
update_rd_conf
|
||||
|
||||
# TODO: check this
|
||||
# rm /var/config/emulationstation/.emulationstation # remving the old symlink to .emulationstation as it might be not needed anymore
|
||||
|
|
351
functions/run_game.sh
Executable file
|
@ -0,0 +1,351 @@
|
|||
#!/bin/bash
|
||||
|
||||
run_game() {
|
||||
# Initialize variables
|
||||
emulator=""
|
||||
system=""
|
||||
manual_mode=false
|
||||
|
||||
# Parse options for system, emulator, and manual mode
|
||||
while getopts ":e:s:m" opt; do
|
||||
case ${opt} in
|
||||
e)
|
||||
emulator=$OPTARG # Emulator provided via -e
|
||||
;;
|
||||
s)
|
||||
system=$OPTARG # System provided via -s
|
||||
;;
|
||||
m)
|
||||
manual_mode=true # Manual mode enabled via -m
|
||||
log i "Run game: manual mode enabled"
|
||||
;;
|
||||
\?)
|
||||
echo "Usage: $0 start [-e emulator] [-s system] [-m] game"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
shift $((OPTIND - 1))
|
||||
|
||||
# Check for game argument
|
||||
if [[ -z "$1" ]]; then
|
||||
log e "Game path is required."
|
||||
log i "Usage: $0 start [-e emulator] [-s system] [-m] game"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
game=$1
|
||||
|
||||
if [[ -d "$game" ]]; then
|
||||
log d "$(basename "$game") is a directory, parsing it like a \"directory as a file\""
|
||||
game="$game/$(basename "$game")"
|
||||
log d "Actual file is in \"$game\""
|
||||
fi
|
||||
|
||||
game_basename="./$(basename "$game")"
|
||||
|
||||
# Step 1: System Recognition
|
||||
if [[ -z "$system" ]]; then
|
||||
# Automatically detect system from game path
|
||||
system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
|
||||
if [[ -z "$system" ]]; then
|
||||
log e "Failed to detect system from game path."
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Step 2: Emulator Definition
|
||||
if [[ -n "$emulator" ]]; then
|
||||
log d "Emulator provided via command-line: $emulator"
|
||||
elif [[ "$manual_mode" = true ]]; then
|
||||
log d "Manual mode: showing Zenity emulator selection"
|
||||
emulator=$(show_zenity_emulator_list "$system")
|
||||
if [[ -z "$emulator" ]]; then
|
||||
log e "No emulator selected in manual mode."
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
log d "Automatically searching for an emulator for system: $system"
|
||||
|
||||
# Check for <altemulator> in the game block in gamelist.xml
|
||||
altemulator=$(xmllint --recover --xpath "string(//game[path='$game_basename']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
|
||||
|
||||
if [[ -n "$altemulator" ]]; then
|
||||
|
||||
log d "Found <altemulator> for game: $altemulator"
|
||||
emulator=$(xmllint --recover --xpath "string(//command[@label=\"$altemulator\"])" "$es_systems" 2>/dev/null)
|
||||
|
||||
else # if no altemulator is found we search if a global one is set
|
||||
|
||||
log d "No altemulator found in the game entry, searching for alternativeEmulator to check if a global emulator is set for the system $system"
|
||||
alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
|
||||
log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
|
||||
emulator=$(xmllint --recover --xpath "string(//system[platform='$system']/command[@label=\"$alternative_emulator\"])" "$es_systems" 2>/dev/null)
|
||||
|
||||
fi
|
||||
|
||||
# Fallback to first available emulator in es_systems.xml if no <altemulator> found
|
||||
if [[ -z "$emulator" ]]; then
|
||||
log d "No alternate emulator found, using first available emulator in es_systems.xml"
|
||||
emulator=$(xmllint --recover --xpath "string(//system[name='$system']/command[1])" "$es_systems")
|
||||
fi
|
||||
|
||||
if [[ -z "$emulator" ]]; then
|
||||
log e "No valid emulator found for system: $system"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Step 3: Construct and Run the Command
|
||||
log i "-------------------------------------------"
|
||||
log i " RetroDECK is now booting the game"
|
||||
log i " Game path: \"$game\""
|
||||
log i " Recognized system: $system"
|
||||
log i " Given emulator: $emulator"
|
||||
log i "-------------------------------------------"
|
||||
|
||||
# Now pass the final constructed command to substitute_placeholders function
|
||||
final_command=$(substitute_placeholders "$emulator")
|
||||
|
||||
# Log and execute the command
|
||||
log i "Launching game with command: $final_command"
|
||||
eval "$final_command"
|
||||
}
|
||||
|
||||
|
||||
# Assume this function handles showing the Zenity list of emulators for manual mode
|
||||
show_zenity_emulator_list() {
|
||||
local system="$1"
|
||||
# Example logic to retrieve and show Zenity list of emulators for the system
|
||||
# This would extract available emulators for the system from es_systems.xml and show a Zenity dialog
|
||||
emulators=$(xmllint --xpath "//system[name='$system']/command/@label" "$es_systems" | sed 's/ label=/\n/g' | sed 's/\"//g' | grep -o '[^ ]*')
|
||||
zenity --list --title="Select Emulator" --column="Emulators" $emulators
|
||||
}
|
||||
|
||||
# Function to extract commands from es_systems.xml and present them in Zenity
|
||||
find_system_commands() {
|
||||
local system_name=$system
|
||||
# Use xmllint to extract the system commands from the XML
|
||||
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
|
||||
|
||||
if [ -z "$system_section" ]; then
|
||||
log e "System not found: $system_name"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract commands and labels
|
||||
commands=$(echo "$system_section" | xmllint --xpath "//command" - 2>/dev/null)
|
||||
|
||||
# Prepare Zenity command list
|
||||
command_list=()
|
||||
while IFS= read -r line; do
|
||||
label=$(echo "$line" | sed -n 's/.*label="\([^"]*\)".*/\1/p')
|
||||
command=$(echo "$line" | sed -n 's/.*<command[^>]*>\(.*\)<\/command>.*/\1/p')
|
||||
|
||||
# Substitute placeholders in the command
|
||||
command=$(substitute_placeholders "$command")
|
||||
|
||||
# Add label and command to Zenity list (label first, command second)
|
||||
command_list+=("$label" "$command")
|
||||
done <<< "$commands"
|
||||
|
||||
# Check if there's only one command
|
||||
if [ ${#command_list[@]} -eq 2 ]; then
|
||||
log d "Only one command found for $system_name, running it directly: ${command_list[1]}"
|
||||
selected_command="${command_list[1]}"
|
||||
else
|
||||
# Show the list with Zenity and return the **command** (second column) selected
|
||||
selected_command=$(zenity --list \
|
||||
--title="Select an emulator for $system_name" \
|
||||
--column="Emulator" --column="Hidden Command" "${command_list[@]}" \
|
||||
--width=800 --height=400 --print-column=2 --hide-column=2)
|
||||
fi
|
||||
|
||||
echo "$selected_command"
|
||||
}
|
||||
|
||||
# Function to substitute placeholders in the command
|
||||
substitute_placeholders() {
|
||||
local cmd="$1"
|
||||
log d "Substitute placeholder: working on $cmd"
|
||||
local rom_path="$game"
|
||||
local rom_dir=$(dirname "$rom_path")
|
||||
|
||||
# Strip all file extensions from the base name
|
||||
local base_name=$(basename "$rom_path")
|
||||
base_name="${base_name%%.*}"
|
||||
|
||||
local file_name=$(basename "$rom_path")
|
||||
local rom_raw="$rom_path"
|
||||
local rom_dir_raw="$rom_dir"
|
||||
local es_path=""
|
||||
local emulator_path=""
|
||||
|
||||
# Manually replace %EMULATOR_*% placeholders
|
||||
while [[ "$cmd" =~ (%EMULATOR_[A-Z0-9_]+%) ]]; do
|
||||
placeholder="${BASH_REMATCH[1]}"
|
||||
emulator_path=$(replace_emulator_placeholder "$placeholder")
|
||||
cmd="${cmd//$placeholder/$emulator_path}"
|
||||
done
|
||||
|
||||
# Substitute %BASENAME% and other placeholders
|
||||
cmd="${cmd//"%BASENAME%"/"'$base_name'"}"
|
||||
cmd="${cmd//"%FILENAME%"/"'$file_name'"}"
|
||||
cmd="${cmd//"%ROMRAW%"/"'$rom_raw'"}"
|
||||
cmd="${cmd//"%ROMPATH%"/"'$rom_dir'"}"
|
||||
|
||||
# Ensure paths are quoted correctly
|
||||
cmd="${cmd//"%ROM%"/"'$rom_path'"}"
|
||||
cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}"
|
||||
cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}"
|
||||
cmd="${cmd//"%CORE_RETROARCH%"/"$ra_cores_path"}"
|
||||
|
||||
log d "Command after placeholders substitutions: $cmd"
|
||||
|
||||
# Now handle %INJECT% after %BASENAME% has been substituted
|
||||
cmd=$(handle_inject_placeholder "$cmd")
|
||||
|
||||
echo "$cmd"
|
||||
}
|
||||
|
||||
# Function to replace %EMULATOR_SOMETHING% with the actual path of the emulator
|
||||
replace_emulator_placeholder() {
|
||||
local placeholder=$1
|
||||
# Extract emulator name from placeholder without changing case
|
||||
local emulator_name="${placeholder//"%EMULATOR_"/}" # Extract emulator name after %EMULATOR_
|
||||
emulator_name="${emulator_name//"%"/}" # Remove the trailing %
|
||||
|
||||
# Use the find_emulator function to get the emulator path using the correct casing
|
||||
local emulator_exec=$(find_emulator "$emulator_name")
|
||||
|
||||
if [[ -z "$emulator_exec" ]]; then
|
||||
log e "Emulator '$emulator_name' not found."
|
||||
exit 1
|
||||
fi
|
||||
echo "$emulator_exec"
|
||||
}
|
||||
|
||||
# Function to handle the %INJECT% placeholder
|
||||
handle_inject_placeholder() {
|
||||
local cmd="$1"
|
||||
local rom_dir=$(dirname "$game") # Get the ROM directory based on the game path
|
||||
|
||||
# Find and process all occurrences of %INJECT%='something'.extension
|
||||
while [[ "$cmd" =~ (%INJECT%=\'([^\']+)\')(.[^ ]+)? ]]; do
|
||||
inject_file="${BASH_REMATCH[2]}" # Extract the quoted file name
|
||||
extension="${BASH_REMATCH[3]}" # Extract the extension (if any)
|
||||
inject_file_full_path="$rom_dir/$inject_file$extension" # Form the full path
|
||||
|
||||
log d "Found inject part: %INJECT%='$inject_file'$extension"
|
||||
|
||||
# Check if the file exists
|
||||
if [[ -f "$inject_file_full_path" ]]; then
|
||||
# Read the content of the file and replace newlines with spaces
|
||||
inject_content=$(cat "$inject_file_full_path" | tr '\n' ' ')
|
||||
log i "File \"$inject_file_full_path\" found. Replacing %INJECT% with content."
|
||||
|
||||
# Escape special characters in the inject part for the replacement
|
||||
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
||||
|
||||
# Replace the entire %INJECT%=...'something'.extension part with the file content
|
||||
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part|$inject_content|g")
|
||||
|
||||
log d "Replaced cmd: $cmd"
|
||||
else
|
||||
log e "File \"$inject_file_full_path\" not found. Removing %INJECT% placeholder."
|
||||
|
||||
# Use sed to remove the entire %INJECT%=...'something'.extension
|
||||
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
|
||||
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part||g")
|
||||
|
||||
log d "sedded cmd: $cmd"
|
||||
fi
|
||||
done
|
||||
|
||||
log d "Returning the command with injected content: $cmd"
|
||||
echo "$cmd"
|
||||
}
|
||||
|
||||
# Function to get the first available emulator in the list
|
||||
get_first_emulator() {
|
||||
local system_name=$system
|
||||
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
|
||||
|
||||
if [ -z "$system_section" ]; then
|
||||
log e "System not found: $system_name"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract the first command and use it as the selected emulator
|
||||
first_command=$(echo "$system_section" | xmllint --xpath "string(//command[1])" - 2>/dev/null)
|
||||
|
||||
if [[ -n "$first_command" ]]; then
|
||||
# Substitute placeholders in the command
|
||||
first_command=$(substitute_placeholders "$first_command")
|
||||
log d "Automatically selected the first emulator: $first_command"
|
||||
echo "$first_command"
|
||||
else
|
||||
log e "No command found for the system: $system_name"
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
find_emulator() {
|
||||
local emulator_name="$1"
|
||||
found_path=""
|
||||
|
||||
# Search the es_find_rules.xml file for the emulator
|
||||
emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
|
||||
|
||||
if [ -z "$emulator_section" ]; then
|
||||
log e "Find emulator: emulator not found: $emulator_name"
|
||||
return 1
|
||||
fi
|
||||
|
||||
# Search systempath entries
|
||||
while IFS= read -r line; do
|
||||
command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
||||
if [ -x "$(command -v $command_path)" ]; then
|
||||
found_path=$command_path
|
||||
break
|
||||
fi
|
||||
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
|
||||
|
||||
# If not found, search staticpath entries
|
||||
if [ -z "$found_path" ]; then
|
||||
while IFS= read -r line; do
|
||||
command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
|
||||
if [ -x "$command_path" ]; then
|
||||
found_path=$command_path
|
||||
break
|
||||
fi
|
||||
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
|
||||
fi
|
||||
|
||||
if [ -z "$found_path" ]; then
|
||||
log e "Find emulator: no valid path found for emulator: $emulator_name"
|
||||
return 1
|
||||
else
|
||||
log d "Find emulator: found emulator \"$found_path\""
|
||||
echo "$found_path"
|
||||
return 0
|
||||
fi
|
||||
}
|
||||
|
||||
# Function to find the emulator name from the label in es_systems.xml
|
||||
find_emulator_name_from_label() {
|
||||
local label="$1"
|
||||
|
||||
# Search for the emulator matching the label in the es_systems.xml file
|
||||
extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1)
|
||||
log d "Found emulator from label: $extracted_emulator_name"
|
||||
|
||||
emulator_command=$(find_emulator "$extracted_emulator_name")
|
||||
|
||||
if [[ -n "$emulator_command" ]]; then
|
||||
echo "$emulator_command"
|
||||
else
|
||||
log e "Found emulator from label: emulator name not found for label: $label"
|
||||
return 1
|
||||
fi
|
||||
}
|
|
@ -197,6 +197,24 @@ modules:
|
|||
sha256: RASHAPLACEHOLDER
|
||||
|
||||
# Not part of the offical RetroArch AppImage
|
||||
|
||||
# TODO: outsource me
|
||||
- name: libbz2
|
||||
no-autogen: true
|
||||
make-args:
|
||||
- --f=Makefile-libbz2_so
|
||||
- PREFIX=${FLATPAK_DEST}
|
||||
no-make-install: true
|
||||
post-install:
|
||||
- mv libbz2.so.1.0.8 ${FLATPAK_DEST}/lib/
|
||||
- ln -s ${FLATPAK_DEST}/lib/libbz2.so.1.0.8 ${FLATPAK_DEST}/lib/libbz2.so.1.0
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://sourceware.org/pub/bzip2/bzip2-1.0.8.tar.gz
|
||||
sha256: ab5a03176ee106d3f0fa90e381da478ddae405918153cca248e682cd0c4a2269
|
||||
|
||||
# TODO: If more are mising are here: https://github.com/flathub/org.libretro.RetroArch/tree/8c388bb84df63b3a2efb40dc3d8f78df7717059e/modules
|
||||
|
||||
# retroarch-cores-nightly must be earlier than retroarch-cores as it will overwrite this cores with the stable ones
|
||||
- name: retroarch-cores-nightly
|
||||
buildsystem: simple
|
||||
|
|
12569
other_licenses.txt
30
retrodeck.sh
|
@ -18,19 +18,25 @@ for i in "$@"; do
|
|||
case $i in
|
||||
-h*|--help*)
|
||||
echo "RetroDECK v""$version"
|
||||
echo "
|
||||
echo -e "
|
||||
Usage:
|
||||
flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS]
|
||||
|
||||
Arguments:
|
||||
-h, --help Print this help
|
||||
-v, --version Print RetroDECK version
|
||||
--info-msg Print paths and config informations
|
||||
--configurator Starts the RetroDECK Configurator
|
||||
--compress-one <file> Compresses target file to a compatible format
|
||||
--compress-all <format> Compresses all supported games into a compatible format. Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
|
||||
--reset-component <component> Reset one or more component or emulator configs to the default values
|
||||
--reset-retrodeck Starts the initial RetroDECK installer (backup your data first!)
|
||||
-h, --help \t Print this help
|
||||
-v, --version \t Print RetroDECK version
|
||||
--info-msg \t Print paths and config informations
|
||||
--configurator \t Starts the RetroDECK Configurator
|
||||
--compress-one <file> \t Compresses target file to a compatible format
|
||||
--compress-all <format> \t Compresses all supported games into a compatible format.\n\t\t\t\t\t\t Available formats are \"chd\", \"zip\", \"rvz\" and \"all\"
|
||||
--reset-component <component> \t Reset one or more component or emulator configs to the default values
|
||||
--reset-retrodeck \t Starts the initial RetroDECK installer (backup your data first!)
|
||||
|
||||
start [-e emulator] [-s system] [-m] <game_path>\t Start a game from cli using the default emulator or\n\t\t\t\t\t\t\t the one defined in ES-DE for game or system
|
||||
\t start arguments:
|
||||
\t \t-e (emulator)\t Run the game with the defined emulator (optional)
|
||||
\t \t-s (system)\t Force the game running with the defined system, for example running a gb game on gba (optional)
|
||||
\t \t-m (manual)\t Manual mode: show the list of available emulator to chose from (optional)
|
||||
|
||||
For flatpak run specific options please run: flatpak run -h
|
||||
|
||||
|
@ -42,6 +48,11 @@ https://retrodeck.net
|
|||
echo "RetroDECK v$version"
|
||||
exit
|
||||
;;
|
||||
start*)
|
||||
shift # Remove "start"
|
||||
run_game "$@"
|
||||
exit
|
||||
;;
|
||||
--info-msg*)
|
||||
echo "RetroDECK v$version"
|
||||
echo "RetroDECK config file is in: $rd_conf"
|
||||
|
@ -199,3 +210,4 @@ fi
|
|||
|
||||
# Normal Startup
|
||||
start_retrodeck
|
||||
quit_retrodeck
|
||||
|
|
|
@ -1,12 +1,15 @@
|
|||
extends Control
|
||||
|
||||
var rekku_state = false
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("rekku_hide"):
|
||||
self.visible = !self.visible
|
||||
%SplitContainer.split_offset=-300
|
||||
|
||||
if Input.is_action_pressed("back_button"):
|
||||
%SplitContainer.split_offset=0
|
||||
$".".visible=false
|
||||
|
||||
|
||||
if event.is_action_released("rekku_hide"):
|
||||
#self.visible = !self.visible
|
||||
if rekku_state == false:
|
||||
self.visible = true
|
||||
rekku_state = true
|
||||
%SplitContainer.split_offset=-300
|
||||
elif event.is_action_released("rekku_hide") and rekku_state == true:
|
||||
rekku_state = false
|
||||
self.visible = false
|
||||
%SplitContainer.split_offset=0
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
extends TabContainer
|
||||
|
||||
var icon_width: int = 32
|
||||
@onready var tcount: int = get_tab_count()-1
|
||||
var l1_button_texture: Texture2D = load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0797.png")
|
||||
var r1_button_texture: Texture2D = load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png")
|
||||
|
||||
|
||||
func _ready():
|
||||
focusFirstFocusableChild() #grab focus on first element to enable controller focusing
|
||||
|
@ -8,30 +12,49 @@ func _ready():
|
|||
%TabContainer.add_theme_icon_override("decrement_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0763.png"))
|
||||
%TabContainer.add_theme_icon_override("increment",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png"))
|
||||
%TabContainer.add_theme_icon_override("increment_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0764.png"))
|
||||
set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/applications-graphics.png"))
|
||||
set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/map-globe.png"))
|
||||
set_tab_icon_max_width(0,icon_width)
|
||||
set_tab_icon(1, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-windows.png"))
|
||||
set_tab_icon_max_width(1,icon_width)
|
||||
set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-tweak-tool.png"))
|
||||
set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png"))
|
||||
set_tab_icon_max_width(2,icon_width)
|
||||
set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/network-workgroup.png"))
|
||||
set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
|
||||
set_tab_icon_max_width(3,icon_width)
|
||||
set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png"))
|
||||
set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
|
||||
set_tab_icon_max_width(4,icon_width)
|
||||
set_tab_icon(5, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
|
||||
set_tab_icon_max_width(5,icon_width)
|
||||
set_tab_icon(6, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
|
||||
set_tab_icon_max_width(6,icon_width)
|
||||
#%TK_GRAPHICS.name="BOB"
|
||||
#
|
||||
connect_focus_signals(self)
|
||||
|
||||
func connect_focus_signals(node):
|
||||
for child in node.get_children():
|
||||
if child is Button:
|
||||
child.focus_entered.connect(_on_Button_focus_entered.bind(child))
|
||||
elif child is Control:
|
||||
connect_focus_signals(child)
|
||||
|
||||
func _on_Button_focus_entered(button: Button):
|
||||
if button:
|
||||
%AudioStreamPlayer2D.play()
|
||||
|
||||
func _input(event):
|
||||
if (event.is_action_pressed("next_tab")):
|
||||
self.select_next_available()
|
||||
focusFirstFocusableChild()
|
||||
|
||||
%r1_button.texture_normal = %r1_button.texture_pressed
|
||||
if current_tab == tcount:
|
||||
current_tab = 0
|
||||
else:
|
||||
self.select_next_available()
|
||||
focusFirstFocusableChild()
|
||||
else:
|
||||
%r1_button.texture_normal = r1_button_texture
|
||||
if (event.is_action_pressed("previous_tab")):
|
||||
self.select_previous_available()
|
||||
focusFirstFocusableChild()
|
||||
%l1_button.texture_normal = %l1_button.texture_pressed
|
||||
if current_tab == 0:
|
||||
current_tab = tcount
|
||||
else:
|
||||
self.select_previous_available()
|
||||
focusFirstFocusableChild()
|
||||
else:
|
||||
%l1_button.texture_normal = l1_button_texture
|
||||
|
||||
func focusFirstFocusableChild():
|
||||
var children = findElements(get_current_tab_control(), "Control")
|
||||
|
|
BIN
tools/configurator/assets/graphics/rekku2/rekku_base.png
Normal file
After Width: | Height: | Size: 382 KiB |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://l3bredurb11m"
|
||||
path="res://.godot/imported/rekku_base.png-ba655e0b7ca5167750e3c33bad52b118.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/rekku2/rekku_base.png"
|
||||
dest_files=["res://.godot/imported/rekku_base.png-ba655e0b7ca5167750e3c33bad52b118.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
tools/configurator/assets/graphics/rekku2/rekku_eye_1.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cvlncuql8igrm"
|
||||
path="res://.godot/imported/rekku_eye_1.png-bdb05770012bbf8805a308be308f2f11.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/rekku2/rekku_eye_1.png"
|
||||
dest_files=["res://.godot/imported/rekku_eye_1.png-bdb05770012bbf8805a308be308f2f11.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
tools/configurator/assets/graphics/rekku2/rekku_eye_2.png
Normal file
After Width: | Height: | Size: 7 KiB |
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bdrdu4nddkqjn"
|
||||
path="res://.godot/imported/rekku_eye_2.png-470f058d31522c2d3d622d57668ea739.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/rekku2/rekku_eye_2.png"
|
||||
dest_files=["res://.godot/imported/rekku_eye_2.png-470f058d31522c2d3d622d57668ea739.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
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||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|