GZDOOM: updated controller config

This commit is contained in:
XargonWan 2024-03-06 08:36:57 +01:00
parent 76ae6870b2
commit 7fbdc0f576
2 changed files with 316 additions and 4393 deletions

View file

@ -466,8 +466,8 @@ vr_enable_quadbuffered=
[Doom.Player]
autoaim=35
classicflight=false
color=40 cf 00
colorset=0
color=a0 0f 80
colorset=-1
fov=90
fviewbob=true
gender=other
@ -729,7 +729,7 @@ ui_screenborder_classic_scaling=true
uiscale=0
underwater_fade_scalar=1
vid_allowtrueultrawide=1
vid_cursor=None
vid_cursor=doomcurs
vid_nopalsubstitutions=false
wi_cleantextscale=false
wi_percents=true
@ -804,22 +804,15 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
W=+forward
E=+use
A=+moveleft
@ -830,22 +823,36 @@ I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
R=+reload
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Doom.DoubleBindings]
@ -1170,7 +1177,6 @@ sv_smartaim=0
0=slot 0
-=sizedown
Equals=sizeup
Backspace=use ArtiTomeOfPower
Tab=togglemap
W=+forward
E=+use
@ -1184,9 +1190,8 @@ D=+moveright
`=toggleconsole
Shift=+speed
\=+showscores
C=crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -1197,8 +1202,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -1209,37 +1215,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Heretic.DoubleBindings]
@ -1556,12 +1580,12 @@ sv_smartaim=0
2=slot 2
3=slot 3
4=slot 4
5=use ArtiInvulnerability2
6=use ArtiPork
7=use ArtiTeleportOther
8=use ArtiTeleport
9=use ArtiBlastRadius
0=useflechette
5=slot 5
6=slot 6
7=slot 7
8=slot 8
9=slot 9
0=slot 0
-=sizedown
Equals=sizeup
Tab=togglemap
@ -1576,7 +1600,8 @@ S=+back
D=+moveright
`=toggleconsole
Shift=+speed
\=use ArtiHealth
\=+showscores
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
@ -1590,7 +1615,7 @@ F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -1601,22 +1626,15 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
W=+forward
E=+use
A=+moveleft
@ -1627,22 +1645,36 @@ I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
R=+reload
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Hexen.DoubleBindings]
@ -1965,9 +1997,7 @@ sv_smartaim=0
0=slot 0
-=sizedown
Equals=sizeup
Backspace=invdrop
Tab=togglemap
Q=+zoom
W=+forward
E=+use
T=messagemode
@ -1977,15 +2007,11 @@ Enter=invuse
A=+moveleft
S=+back
D=+moveright
K=showpop 2
`=toggleconsole
Shift=+speed
\=+showscores
Z=showpop 3
X=crouch
C=+crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -1996,8 +2022,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -2008,35 +2035,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
R=+reload
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Strife.DoubleBindings]
@ -2372,9 +2419,8 @@ D=+moveright
`=toggleconsole
Shift=+speed
\=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -2385,8 +2431,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -2397,26 +2444,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
LThumb=crouch
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+back
RightArrow=+moveright
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Chex.DoubleBindings]
@ -2755,9 +2831,8 @@ D=+moveright
`=toggleconsole
Shift=+speed
\=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -2768,8 +2843,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -2780,38 +2856,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Harmony.DoubleBindings]
@ -3150,9 +3243,8 @@ D=+moveright
`=toggleconsole
Shift=+speed
\=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -3163,8 +3255,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -3175,38 +3268,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[WoolBall.DoubleBindings]
@ -3554,9 +3664,8 @@ D=+moveright
`=toggleconsole
Shift=+speed
\=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run
Space=+jump
F1=menu_help
F2=menu_save
F3=menu_load
@ -3567,8 +3676,9 @@ F7=menu_endgame
F8=togglemessages
F9=quickload
F10=menu_quit
Scroll=+showscores
F11=bumpgamma
F12=screenshot
F12=spynext
SysRq=screenshot
Pause=pause
Home=land
@ -3579,38 +3689,55 @@ Ins=+movedown
Del=+lookdown
Mouse1=+attack
Mouse2=+altattack
MWheelUp=weapprev
MWheelDown=weapnext
MWheelUp=weapnext
MWheelDown=weapprev
MWheelRight=invnext
MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse
DPadLeft=invprev
DPadRight=invnext
Pad_Start=pause
Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+moveleft
LeftArrow=+back
RightArrow=+moveright
DownArrow=+back
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=crouch
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Square.DoubleBindings]
@ -4074,4 +4201,5 @@ Axis2map=-1
Axis3deadzone=0.450001
Axis4deadzone=0.25
Axis4map=1
Axis5deadzone=0.100001
Axis5deadzone=0.100001

File diff suppressed because it is too large Load diff