mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 05:55:38 +00:00
GZDOOM: updated controller config
This commit is contained in:
parent
76ae6870b2
commit
7fbdc0f576
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@ -466,8 +466,8 @@ vr_enable_quadbuffered=
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[Doom.Player]
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autoaim=35
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classicflight=false
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color=40 cf 00
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colorset=0
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color=a0 0f 80
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colorset=-1
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fov=90
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fviewbob=true
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gender=other
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@ -729,7 +729,7 @@ ui_screenborder_classic_scaling=true
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uiscale=0
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underwater_fade_scalar=1
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vid_allowtrueultrawide=1
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vid_cursor=None
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vid_cursor=doomcurs
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vid_nopalsubstitutions=false
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wi_cleantextscale=false
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wi_percents=true
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@ -804,22 +804,15 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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W=+forward
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E=+use
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A=+moveleft
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@ -830,22 +823,36 @@ I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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R=+reload
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+moveleft
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LeftArrow=+back
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RightArrow=+moveright
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DownArrow=+back
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Joy1=+use
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=crouch
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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[Doom.DoubleBindings]
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@ -1170,7 +1177,6 @@ sv_smartaim=0
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0=slot 0
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-=sizedown
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Equals=sizeup
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Backspace=use ArtiTomeOfPower
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Tab=togglemap
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W=+forward
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E=+use
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@ -1184,9 +1190,8 @@ D=+moveright
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`=toggleconsole
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Shift=+speed
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\=+showscores
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C=crouch
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Space=+jump
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CapsLock=toggle cl_run
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Space=+jump
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F1=menu_help
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F2=menu_save
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F3=menu_load
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@ -1197,8 +1202,9 @@ F7=menu_endgame
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F8=togglemessages
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F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=screenshot
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F12=spynext
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -1209,37 +1215,55 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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Q=+zoom
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R=+reload
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W=+forward
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E=+use
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A=+moveleft
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S=+back
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D=+moveright
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Q=di_taunttoggle
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I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+moveleft
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LeftArrow=+back
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RightArrow=+moveright
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DownArrow=+back
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Joy1=+use
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=crouch
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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[Heretic.DoubleBindings]
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@ -1556,12 +1580,12 @@ sv_smartaim=0
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2=slot 2
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3=slot 3
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4=slot 4
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5=use ArtiInvulnerability2
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6=use ArtiPork
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7=use ArtiTeleportOther
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8=use ArtiTeleport
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9=use ArtiBlastRadius
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0=useflechette
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5=slot 5
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6=slot 6
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7=slot 7
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8=slot 8
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9=slot 9
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0=slot 0
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-=sizedown
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Equals=sizeup
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Tab=togglemap
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@ -1576,7 +1600,8 @@ S=+back
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D=+moveright
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`=toggleconsole
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Shift=+speed
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\=use ArtiHealth
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\=+showscores
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CapsLock=toggle cl_run
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Space=+jump
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F1=menu_help
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F2=menu_save
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@ -1590,7 +1615,7 @@ F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=screenshot
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F12=spynext
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -1601,22 +1626,15 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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W=+forward
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E=+use
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A=+moveleft
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@ -1627,22 +1645,36 @@ I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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R=+reload
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+moveleft
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LeftArrow=+back
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RightArrow=+moveright
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DownArrow=+back
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Joy1=+use
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=crouch
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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[Hexen.DoubleBindings]
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@ -1965,9 +1997,7 @@ sv_smartaim=0
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0=slot 0
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-=sizedown
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Equals=sizeup
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Backspace=invdrop
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Tab=togglemap
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Q=+zoom
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W=+forward
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E=+use
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T=messagemode
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@ -1977,15 +2007,11 @@ Enter=invuse
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A=+moveleft
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S=+back
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D=+moveright
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K=showpop 2
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`=toggleconsole
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Shift=+speed
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\=+showscores
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Z=showpop 3
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X=crouch
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C=+crouch
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Space=+jump
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CapsLock=toggle cl_run
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Space=+jump
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F1=menu_help
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F2=menu_save
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F3=menu_load
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@ -1996,8 +2022,9 @@ F7=menu_endgame
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F8=togglemessages
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F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=screenshot
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F12=spynext
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -2008,35 +2035,55 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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R=+reload
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W=+forward
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E=+use
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A=+moveleft
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S=+back
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D=+moveright
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Q=di_taunttoggle
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I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+moveleft
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LeftArrow=+back
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RightArrow=+moveright
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DownArrow=+back
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Joy1=+use
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Joy3=+reload
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Joy4=+jump
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Joy5=weapprev
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Joy6=weapnext
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Joy8=menu_main
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=crouch
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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[Strife.DoubleBindings]
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@ -2372,9 +2419,8 @@ D=+moveright
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`=toggleconsole
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Shift=+speed
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\=+showscores
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X=crouch
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Space=+jump
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CapsLock=toggle cl_run
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Space=+jump
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F1=menu_help
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F2=menu_save
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F3=menu_load
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@ -2385,8 +2431,9 @@ F7=menu_endgame
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F8=togglemessages
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F9=quickload
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F10=menu_quit
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Scroll=+showscores
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F11=bumpgamma
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F12=screenshot
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F12=spynext
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SysRq=screenshot
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Pause=pause
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Home=land
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@ -2397,26 +2444,55 @@ Ins=+movedown
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Del=+lookdown
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Mouse1=+attack
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Mouse2=+altattack
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MWheelUp=weapprev
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MWheelDown=weapnext
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MWheelUp=weapnext
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MWheelDown=weapprev
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MWheelRight=invnext
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MWheelLeft=invprev
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DPadUp=togglemap
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DPadDown=invuse
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DPadLeft=invprev
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DPadRight=invnext
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Pad_Start=pause
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Pad_Back=menu_main
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LThumb=crouch
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LShoulder=weapprev
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RShoulder=weapnext
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LTrigger=+altattack
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RTrigger=+attack
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Pad_A=+use
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Pad_Y=+jump
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Q=+zoom
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R=+reload
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W=+forward
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E=+use
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A=+moveleft
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S=+back
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D=+moveright
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Q=di_taunttoggle
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I=di_toggleinfrared
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P=di_showupgrades_bind
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F=di_useitem_bind
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M=di_modscreen
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C=+crouch
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,=di_prevSong
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.=di_skipSong
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UpArrow=+forward
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LeftArrow=+back
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RightArrow=+moveright
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DownArrow=+moveleft
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Joy10=toggle cl_run
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Joy11=turn180
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Joy2=+jump
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Joy7=togglemap
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POV1Up=+moveup
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POV1Right=weapnext
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POV1Down=+movedown
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POV1Left=weapprev
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Axis1Plus=+moveright
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Axis1Minus=+moveleft
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Axis2Plus=+back
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Axis2Minus=+forward
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Axis4Plus=+right
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Axis4Minus=+left
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Axis5Plus=+lookdown
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Axis5Minus=+lookup
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Axis3Plus=+reload
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Axis6Plus=+altattack
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Joy3=+crouch
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Joy8=menu_options
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Joy1=+use
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Joy5=+zoom
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Joy6=+attack
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[Chex.DoubleBindings]
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@ -2755,9 +2831,8 @@ D=+moveright
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`=toggleconsole
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Shift=+speed
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\=+showscores
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X=crouch
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Space=+jump
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CapsLock=toggle cl_run
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Space=+jump
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F1=menu_help
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F2=menu_save
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F3=menu_load
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@ -2768,8 +2843,9 @@ F7=menu_endgame
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F8=togglemessages
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F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=screenshot
|
||||
F12=spynext
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -2780,38 +2856,55 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
UpArrow=+forward
|
||||
LeftArrow=+moveleft
|
||||
LeftArrow=+back
|
||||
RightArrow=+moveright
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
|
||||
[Harmony.DoubleBindings]
|
||||
|
||||
|
@ -3150,9 +3243,8 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
Space=+jump
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -3163,8 +3255,9 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=screenshot
|
||||
F12=spynext
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -3175,38 +3268,55 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
UpArrow=+forward
|
||||
LeftArrow=+moveleft
|
||||
LeftArrow=+back
|
||||
RightArrow=+moveright
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
|
||||
[WoolBall.DoubleBindings]
|
||||
|
||||
|
@ -3554,9 +3664,8 @@ D=+moveright
|
|||
`=toggleconsole
|
||||
Shift=+speed
|
||||
\=+showscores
|
||||
X=crouch
|
||||
Space=+jump
|
||||
CapsLock=toggle cl_run
|
||||
Space=+jump
|
||||
F1=menu_help
|
||||
F2=menu_save
|
||||
F3=menu_load
|
||||
|
@ -3567,8 +3676,9 @@ F7=menu_endgame
|
|||
F8=togglemessages
|
||||
F9=quickload
|
||||
F10=menu_quit
|
||||
Scroll=+showscores
|
||||
F11=bumpgamma
|
||||
F12=screenshot
|
||||
F12=spynext
|
||||
SysRq=screenshot
|
||||
Pause=pause
|
||||
Home=land
|
||||
|
@ -3579,38 +3689,55 @@ Ins=+movedown
|
|||
Del=+lookdown
|
||||
Mouse1=+attack
|
||||
Mouse2=+altattack
|
||||
MWheelUp=weapprev
|
||||
MWheelDown=weapnext
|
||||
MWheelUp=weapnext
|
||||
MWheelDown=weapprev
|
||||
MWheelRight=invnext
|
||||
MWheelLeft=invprev
|
||||
DPadUp=togglemap
|
||||
DPadDown=invuse
|
||||
DPadLeft=invprev
|
||||
DPadRight=invnext
|
||||
Pad_Start=pause
|
||||
Pad_Back=menu_main
|
||||
W=+forward
|
||||
E=+use
|
||||
A=+moveleft
|
||||
S=+back
|
||||
D=+moveright
|
||||
Q=di_taunttoggle
|
||||
I=di_toggleinfrared
|
||||
P=di_showupgrades_bind
|
||||
F=di_useitem_bind
|
||||
M=di_modscreen
|
||||
C=+crouch
|
||||
LShoulder=weapprev
|
||||
RShoulder=weapnext
|
||||
LTrigger=+altattack
|
||||
RTrigger=+attack
|
||||
Pad_A=+use
|
||||
Pad_Y=+jump
|
||||
Q=+zoom
|
||||
R=+reload
|
||||
C=+crouch
|
||||
,=di_prevSong
|
||||
.=di_skipSong
|
||||
UpArrow=+forward
|
||||
LeftArrow=+moveleft
|
||||
LeftArrow=+back
|
||||
RightArrow=+moveright
|
||||
DownArrow=+back
|
||||
Joy1=+use
|
||||
Joy3=+reload
|
||||
Joy4=+jump
|
||||
Joy5=weapprev
|
||||
Joy6=weapnext
|
||||
Joy8=menu_main
|
||||
DownArrow=+moveleft
|
||||
Joy10=toggle cl_run
|
||||
Joy11=crouch
|
||||
Joy11=turn180
|
||||
Joy2=+jump
|
||||
Joy7=togglemap
|
||||
POV1Up=+moveup
|
||||
POV1Right=weapnext
|
||||
POV1Down=+movedown
|
||||
POV1Left=weapprev
|
||||
Axis1Plus=+moveright
|
||||
Axis1Minus=+moveleft
|
||||
Axis2Plus=+back
|
||||
Axis2Minus=+forward
|
||||
Axis4Plus=+right
|
||||
Axis4Minus=+left
|
||||
Axis5Plus=+lookdown
|
||||
Axis5Minus=+lookup
|
||||
Axis3Plus=+reload
|
||||
Axis6Plus=+altattack
|
||||
Joy3=+crouch
|
||||
Joy8=menu_options
|
||||
Joy1=+use
|
||||
Joy5=+zoom
|
||||
Joy6=+attack
|
||||
|
||||
[Square.DoubleBindings]
|
||||
|
||||
|
@ -4074,4 +4201,5 @@ Axis2map=-1
|
|||
Axis3deadzone=0.450001
|
||||
Axis4deadzone=0.25
|
||||
Axis4map=1
|
||||
Axis5deadzone=0.100001
|
||||
Axis5deadzone=0.100001
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue