GZDOOM: updated controller config

This commit is contained in:
XargonWan 2024-03-06 08:36:57 +01:00
parent 76ae6870b2
commit 7fbdc0f576
2 changed files with 316 additions and 4393 deletions

View file

@ -466,8 +466,8 @@ vr_enable_quadbuffered=
[Doom.Player] [Doom.Player]
autoaim=35 autoaim=35
classicflight=false classicflight=false
color=40 cf 00 color=a0 0f 80
colorset=0 colorset=-1
fov=90 fov=90
fviewbob=true fviewbob=true
gender=other gender=other
@ -729,7 +729,7 @@ ui_screenborder_classic_scaling=true
uiscale=0 uiscale=0
underwater_fade_scalar=1 underwater_fade_scalar=1
vid_allowtrueultrawide=1 vid_allowtrueultrawide=1
vid_cursor=None vid_cursor=doomcurs
vid_nopalsubstitutions=false vid_nopalsubstitutions=false
wi_cleantextscale=false wi_cleantextscale=false
wi_percents=true wi_percents=true
@ -804,22 +804,15 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
W=+forward W=+forward
E=+use E=+use
A=+moveleft A=+moveleft
@ -830,22 +823,36 @@ I=di_toggleinfrared
P=di_showupgrades_bind P=di_showupgrades_bind
F=di_useitem_bind F=di_useitem_bind
M=di_modscreen M=di_modscreen
R=+reload
C=+crouch C=+crouch
,=di_prevSong ,=di_prevSong
.=di_skipSong .=di_skipSong
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Doom.DoubleBindings] [Doom.DoubleBindings]
@ -1170,7 +1177,6 @@ sv_smartaim=0
0=slot 0 0=slot 0
-=sizedown -=sizedown
Equals=sizeup Equals=sizeup
Backspace=use ArtiTomeOfPower
Tab=togglemap Tab=togglemap
W=+forward W=+forward
E=+use E=+use
@ -1184,9 +1190,8 @@ D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
C=crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -1197,8 +1202,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -1209,37 +1215,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
LShoulder=weapprev W=+forward
RShoulder=weapnext E=+use
LTrigger=+altattack A=+moveleft
RTrigger=+attack S=+back
Pad_A=+use D=+moveright
Pad_Y=+jump Q=di_taunttoggle
Q=+zoom I=di_toggleinfrared
R=+reload P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Heretic.DoubleBindings] [Heretic.DoubleBindings]
@ -1556,12 +1580,12 @@ sv_smartaim=0
2=slot 2 2=slot 2
3=slot 3 3=slot 3
4=slot 4 4=slot 4
5=use ArtiInvulnerability2 5=slot 5
6=use ArtiPork 6=slot 6
7=use ArtiTeleportOther 7=slot 7
8=use ArtiTeleport 8=slot 8
9=use ArtiBlastRadius 9=slot 9
0=useflechette 0=slot 0
-=sizedown -=sizedown
Equals=sizeup Equals=sizeup
Tab=togglemap Tab=togglemap
@ -1576,7 +1600,8 @@ S=+back
D=+moveright D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=use ArtiHealth \=+showscores
CapsLock=toggle cl_run
Space=+jump Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
@ -1590,7 +1615,7 @@ F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -1601,22 +1626,15 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
LShoulder=weapprev
RShoulder=weapnext
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
W=+forward W=+forward
E=+use E=+use
A=+moveleft A=+moveleft
@ -1627,22 +1645,36 @@ I=di_toggleinfrared
P=di_showupgrades_bind P=di_showupgrades_bind
F=di_useitem_bind F=di_useitem_bind
M=di_modscreen M=di_modscreen
R=+reload
C=+crouch C=+crouch
,=di_prevSong ,=di_prevSong
.=di_skipSong .=di_skipSong
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Hexen.DoubleBindings] [Hexen.DoubleBindings]
@ -1965,9 +1997,7 @@ sv_smartaim=0
0=slot 0 0=slot 0
-=sizedown -=sizedown
Equals=sizeup Equals=sizeup
Backspace=invdrop
Tab=togglemap Tab=togglemap
Q=+zoom
W=+forward W=+forward
E=+use E=+use
T=messagemode T=messagemode
@ -1977,15 +2007,11 @@ Enter=invuse
A=+moveleft A=+moveleft
S=+back S=+back
D=+moveright D=+moveright
K=showpop 2
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
Z=showpop 3
X=crouch
C=+crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -1996,8 +2022,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -2008,35 +2035,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
LShoulder=weapprev W=+forward
RShoulder=weapnext E=+use
LTrigger=+altattack A=+moveleft
RTrigger=+attack S=+back
Pad_A=+use D=+moveright
Pad_Y=+jump Q=di_taunttoggle
R=+reload I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Strife.DoubleBindings] [Strife.DoubleBindings]
@ -2372,9 +2419,8 @@ D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -2385,8 +2431,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -2397,26 +2444,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
LThumb=crouch W=+forward
LShoulder=weapprev E=+use
RShoulder=weapnext A=+moveleft
LTrigger=+altattack S=+back
RTrigger=+attack D=+moveright
Pad_A=+use Q=di_taunttoggle
Pad_Y=+jump I=di_toggleinfrared
Q=+zoom P=di_showupgrades_bind
R=+reload F=di_useitem_bind
M=di_modscreen
C=+crouch C=+crouch
,=di_prevSong
.=di_skipSong
UpArrow=+forward
LeftArrow=+back
RightArrow=+moveright
DownArrow=+moveleft
Joy10=toggle cl_run
Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Chex.DoubleBindings] [Chex.DoubleBindings]
@ -2755,9 +2831,8 @@ D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -2768,8 +2843,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -2780,38 +2856,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch C=+crouch
LShoulder=weapprev ,=di_prevSong
RShoulder=weapnext .=di_skipSong
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Harmony.DoubleBindings] [Harmony.DoubleBindings]
@ -3150,9 +3243,8 @@ D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -3163,8 +3255,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -3175,38 +3268,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch C=+crouch
LShoulder=weapprev ,=di_prevSong
RShoulder=weapnext .=di_skipSong
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[WoolBall.DoubleBindings] [WoolBall.DoubleBindings]
@ -3554,9 +3664,8 @@ D=+moveright
`=toggleconsole `=toggleconsole
Shift=+speed Shift=+speed
\=+showscores \=+showscores
X=crouch
Space=+jump
CapsLock=toggle cl_run CapsLock=toggle cl_run
Space=+jump
F1=menu_help F1=menu_help
F2=menu_save F2=menu_save
F3=menu_load F3=menu_load
@ -3567,8 +3676,9 @@ F7=menu_endgame
F8=togglemessages F8=togglemessages
F9=quickload F9=quickload
F10=menu_quit F10=menu_quit
Scroll=+showscores
F11=bumpgamma F11=bumpgamma
F12=screenshot F12=spynext
SysRq=screenshot SysRq=screenshot
Pause=pause Pause=pause
Home=land Home=land
@ -3579,38 +3689,55 @@ Ins=+movedown
Del=+lookdown Del=+lookdown
Mouse1=+attack Mouse1=+attack
Mouse2=+altattack Mouse2=+altattack
MWheelUp=weapprev MWheelUp=weapnext
MWheelDown=weapnext MWheelDown=weapprev
MWheelRight=invnext MWheelRight=invnext
MWheelLeft=invprev MWheelLeft=invprev
DPadUp=togglemap
DPadDown=invuse DPadDown=invuse
DPadLeft=invprev DPadLeft=invprev
DPadRight=invnext DPadRight=invnext
Pad_Start=pause Pad_Start=pause
Pad_Back=menu_main Pad_Back=menu_main
W=+forward
E=+use
A=+moveleft
S=+back
D=+moveright
Q=di_taunttoggle
I=di_toggleinfrared
P=di_showupgrades_bind
F=di_useitem_bind
M=di_modscreen
C=+crouch C=+crouch
LShoulder=weapprev ,=di_prevSong
RShoulder=weapnext .=di_skipSong
LTrigger=+altattack
RTrigger=+attack
Pad_A=+use
Pad_Y=+jump
Q=+zoom
R=+reload
C=+crouch
UpArrow=+forward UpArrow=+forward
LeftArrow=+moveleft LeftArrow=+back
RightArrow=+moveright RightArrow=+moveright
DownArrow=+back DownArrow=+moveleft
Joy1=+use
Joy3=+reload
Joy4=+jump
Joy5=weapprev
Joy6=weapnext
Joy8=menu_main
Joy10=toggle cl_run Joy10=toggle cl_run
Joy11=crouch Joy11=turn180
Joy2=+jump
Joy7=togglemap
POV1Up=+moveup
POV1Right=weapnext
POV1Down=+movedown
POV1Left=weapprev
Axis1Plus=+moveright
Axis1Minus=+moveleft
Axis2Plus=+back
Axis2Minus=+forward
Axis4Plus=+right
Axis4Minus=+left
Axis5Plus=+lookdown
Axis5Minus=+lookup
Axis3Plus=+reload
Axis6Plus=+altattack
Joy3=+crouch
Joy8=menu_options
Joy1=+use
Joy5=+zoom
Joy6=+attack
[Square.DoubleBindings] [Square.DoubleBindings]
@ -4075,3 +4202,4 @@ Axis3deadzone=0.450001
Axis4deadzone=0.25 Axis4deadzone=0.25
Axis4map=1 Axis4map=1
Axis5deadzone=0.100001 Axis5deadzone=0.100001

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