Extract preset change selection from Zenity for use in Godot

This commit is contained in:
icenine451 2024-05-30 11:30:46 -04:00
parent 2374d6e7fe
commit 8411e064d1
2 changed files with 43 additions and 22 deletions

View file

@ -53,6 +53,7 @@ pretty_system_names_reference_list="$emuconfigs/defaults/retrodeck/reference_lis
# Godot data transfer temp files # Godot data transfer temp files
godot_bios_files_checked="/var/config/retrodeck/godot/godot_bios_files_checked.tmp" godot_bios_files_checked="/var/config/retrodeck/godot/godot_bios_files_checked.tmp"
godot_current_preset_settings="/var/config/retrodeck/godot/godot_current_preset_settings.tmp"
# Config files for emulators with single config files # Config files for emulators with single config files

View file

@ -4,6 +4,43 @@ change_preset_dialog() {
# This function will build a list of all systems compatible with a given preset, their current enable/disabled state and allow the user to change one or more # This function will build a list of all systems compatible with a given preset, their current enable/disabled state and allow the user to change one or more
# USAGE: change_preset_dialog "$preset" # USAGE: change_preset_dialog "$preset"
build_preset_list_options "$1"
choice=$(zenity \
--list --width=1200 --height=720 \
--checklist \
--separator="," \
--hide-column=3 --print-column=3 \
--text="Enable $pretty_preset_name:" \
--column "Enabled" \
--column "Emulator" \
--column "internal_system_name" \
"${current_preset_settings[@]}")
local rc=$?
if [[ ! -z $choice || "$rc" == 0 ]]; then
(
make_preset_changes
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Presets Configuration" \
--text="Setting up your presets, please wait..."
else
echo "No choices made"
fi
}
build_preset_list_options() {
# This function will build a list of all the systems available for a given preset
# The list will be generated into a Godot temp file and the variable $current_preset_settings
if [[ -f "$godot_current_preset_settings" ]]; then
rm -f "$godot_current_preset_settings" # Godot data transfer temp files
fi
touch "$godot_current_preset_settings"
local preset="$1" local preset="$1"
pretty_preset_name=${preset//_/ } # Preset name prettification pretty_preset_name=${preset//_/ } # Preset name prettification
pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification
@ -25,24 +62,15 @@ change_preset_dialog() {
current_disabled_systems=("${current_disabled_systems[@]}" "$system_name") current_disabled_systems=("${current_disabled_systems[@]}" "$system_name")
fi fi
current_preset_settings=("${current_preset_settings[@]}" "$system_value" "$(make_name_pretty $system_name)" "$system_name") current_preset_settings=("${current_preset_settings[@]}" "$system_value" "$(make_name_pretty $system_name)" "$system_name")
echo "$system_value"^"$(make_name_pretty $system_name)"^"$system_name" >> "$godot_current_preset_settings"
done < <(printf '%s\n' "$section_results") done < <(printf '%s\n' "$section_results")
}
choice=$(zenity \
--list --width=1200 --height=720 \
--checklist \
--separator="," \
--hide-column=3 --print-column=3 \
--text="Enable $pretty_preset_name:" \
--column "Enabled" \
--column "Emulator" \
--column "internal_system_name" \
"${current_preset_settings[@]}")
local rc=$? make_preset_changes() {
# This function will take an array $choices, which contains the names of systems that have been enabled for this preset and enable them in the backend
if [[ ! -z $choice || "$rc" == 0 ]]; then IFS="," read -ra choices <<< "$choice"
(
IFS="," read -ra choices <<< "$choice"
for emulator in "${all_systems[@]}"; do for emulator in "${all_systems[@]}"; do
if [[ " ${choices[*]} " =~ " ${emulator} " && ! " ${current_enabled_systems[*]} " =~ " ${emulator} " ]]; then if [[ " ${choices[*]} " =~ " ${emulator} " && ! " ${current_enabled_systems[*]} " =~ " ${emulator} " ]]; then
changed_systems=("${changed_systems[@]}" "$emulator") changed_systems=("${changed_systems[@]}" "$emulator")
@ -71,14 +99,6 @@ change_preset_dialog() {
for emulator in "${changed_systems[@]}"; do for emulator in "${changed_systems[@]}"; do
build_preset_config $emulator ${changed_presets[*]} build_preset_config $emulator ${changed_presets[*]}
done done
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Presets Configuration" \
--text="Setting up your presets, please wait..."
else
echo "No choices made"
fi
} }
build_preset_config() { build_preset_config() {