Merge branch 'cooker' into feat/shadps4

This commit is contained in:
XargonWan 2024-09-10 10:10:02 +09:00
commit 8884d2110a
932 changed files with 18405 additions and 2000 deletions

102
.github/workflows/build-godot.yml vendored Normal file
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@ -0,0 +1,102 @@
name: GoDot Configurator Build Debug
run-name: Build Godot Configurator(DEBUG) for RetroDECK
on:
workflow_dispatch:
inputs:
job_target:
description: 'Select the platform'
required: true
default: 'linux'
type: choice
options:
- linux
- windows
- mac
- all
env:
GODOT_VERSION: 4.3
GODOT_PROJECT_LOCATION: tools/configurator/project.godot
EXPORT_FOLDER_LINUX: bin/Linux
EXPORT_FOLDER_WINDOWS: bin/Windows
EXPORT_FOLDER_MAC: bin/macOS
APPLICATION_NAME: godot_configurator
jobs:
linux-build:
runs-on: ubuntu-latest
container:
image: archlinux:latest
steps:
- name: Set up variable
run: |
echo "DATE=$(date +'%Y-%m-%d')" >> $GITHUB_ENV
echo "MAIN_FOLDER=$(pwd)" >> $GITHUB_ENV
- name: Installing dependencies
run: pacman -Syu --noconfirm git bash yasm python python-pip scons gcc diffutils make wget unzip tar mingw-w64
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Prepare Godot
run: |
wget -q -O godot_linux.zip https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip
unzip godot_linux.zip
wget -q -O godot_export_templates.tpz https://github.com/godotengine/godot-builds/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_export_templates.tpz
mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
unzip godot_export_templates.tpz -d ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
mv ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/
sed -i 's/config\/version=\"[^"]\*"/config\/version=\"${{ env.DATE }}-debug\"/' ${{ env.GODOT_PROJECT_LOCATION }}
# DEBUG BUILDS
# LINUX
- name: Building debug Linux
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
run: |
mkdir -p ${{ env.EXPORT_FOLDER_LINUX }}
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "Linux/X11 64-bit" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME}}.x86_64
chmod +x ${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME }}.sh
chmod +x ${{ env.EXPORT_FOLDER_LINUX }}/${{ env.APPLICATION_NAME }}.x86_64
# TAR to keep permissions set above
- name: Tar File
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
run: tar cvf ${{ env.APPLICATION_NAME}}_linux_debug_${{ env.DATE}}.tar ${{ env.EXPORT_FOLDER_LINUX}}
- name: Uploading GDExtension artifact debug
if: ${{ github.event.inputs.job_target == 'linux' || github.event.inputs.job_target == 'all' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.APPLICATION_NAME }}_linux_debug_${{ env.DATE }}.tar
path: ${{ env.APPLICATION_NAME }}_linux_debug_${{ env.DATE }}.tar
# WINDOWS
- name: Building debug Windows
if: ${{ github.event.inputs.job_target == 'windows' || github.event.inputs.job_target == 'all' }}
run: |
mkdir -p ${{ env.EXPORT_FOLDER_WINDOWS }}
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "windows" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_WINDOWS }}/${{ env.APPLICATION_NAME}}.exe
- name: Uploading GDExtension artifact debug
if: ${{ github.event.inputs.job_target == 'windows' || github.event.inputs.job_target == 'all' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.APPLICATION_NAME }}_windows_debug_${{ env.DATE }}
path: ${{ env.EXPORT_FOLDER_WINDOWS }}/
#MAC
- name: Building debug macOS
if: ${{ github.event.inputs.job_target == 'mac' || github.event.inputs.job_target == 'all' }}
run: |
mkdir -p ${{ env.EXPORT_FOLDER_MAC }}
./Godot_v${GODOT_VERSION}-stable_linux.x86_64 --import ${{ env.GODOT_PROJECT_LOCATION }} --quiet --headless --export-debug "macOS" ${{ env.MAIN_FOLDER }}/${{ env.EXPORT_FOLDER_MAC}}/${{ env.APPLICATION_NAME}}.app
- name: Uploading GDExtension artifact debug
if: ${{ github.event.inputs.job_target == 'mac' || github.event.inputs.job_target == 'all' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.APPLICATION_NAME }}_mac_debug_${{ env.DATE }}
path: ${{ env.EXPORT_FOLDER_MAC }}/

View file

@ -85,6 +85,11 @@ jobs:
# Use GITHUB_HEAD_REF to get the source branch # Use GITHUB_HEAD_REF to get the source branch
source_branch="${GITHUB_HEAD_REF}" source_branch="${GITHUB_HEAD_REF}"
# Replace '/' with '-' in the branch name
source_branch=${source_branch//\//-}
# Use GITHUB_HEAD_REF to get the source branch
source_branch="${GITHUB_HEAD_REF}"
# Replace '/' with '-' in the branch name # Replace '/' with '-' in the branch name
source_branch=${source_branch//\//-} source_branch=${source_branch//\//-}
echo "[DEBUG] source branch is: $source_branch" echo "[DEBUG] source branch is: $source_branch"
@ -93,6 +98,7 @@ jobs:
echo "TAG=PR-$source_branch-${{ env.buildid }}" >> $GITHUB_ENV echo "TAG=PR-$source_branch-${{ env.buildid }}" >> $GITHUB_ENV
echo "MAKE_LATEST=false" >> $GITHUB_ENV # Not marked as the latest cooker version if it's a feature branch echo "MAKE_LATEST=false" >> $GITHUB_ENV # Not marked as the latest cooker version if it's a feature branch
else else
# Generate the tag for non-pull request branches
# Generate the tag for non-pull request branches # Generate the tag for non-pull request branches
TAG="$MANIFEST_VERSION-${{ env.buildid }}" TAG="$MANIFEST_VERSION-${{ env.buildid }}"
echo "TAG=$TAG" >> $GITHUB_ENV echo "TAG=$TAG" >> $GITHUB_ENV

View file

@ -787,7 +787,9 @@
"retroarch": { "retroarch": {
"description": "RetroArch (Multi-emulator Frontend)", "description": "RetroArch (Multi-emulator Frontend)",
"name": "RetroArch", "name": "RetroArch",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-guide/",
"launch": "retroarch", "launch": "retroarch",
"system": "retroarch",
"properties": [ "properties": [
{ {
"cheevos": true, "cheevos": true,
@ -847,7 +849,7 @@
} }
] ]
}, },
"picodrive_libetro": { "picodrive_libretro": {
"name": "PicoDrive", "name": "PicoDrive",
"description": "SEGA MS/MD/CD/32X Libretro Core", "description": "SEGA MS/MD/CD/32X Libretro Core",
"system": [ "system": [
@ -864,7 +866,7 @@
} }
] ]
}, },
"genesisplusgx_libetro": { "genesisplusgx_libretro": {
"name": "Genesis Plus GX", "name": "Genesis Plus GX",
"description": "SEGA MS/GG/MD/CD Libretro Core", "description": "SEGA MS/GG/MD/CD Libretro Core",
"system": [ "system": [
@ -881,7 +883,7 @@
} }
] ]
}, },
"genesisplusgxwide_libetro": { "genesisplusgxwide_libretro": {
"name": "Genesis Plus GX Wide", "name": "Genesis Plus GX Wide",
"description": "SEGA MS/GG/MD/CD Libretro Core for Wide Screen", "description": "SEGA MS/GG/MD/CD Libretro Core for Wide Screen",
"system": [ "system": [
@ -897,7 +899,7 @@
} }
] ]
}, },
"mupen64plus-next_libetro": { "mupen64plus-next_libretro": {
"name": "Mupen64Plus-Next", "name": "Mupen64Plus-Next",
"description": "Nintendo 64 Libretro Core", "description": "Nintendo 64 Libretro Core",
"system": "n64", "system": "n64",
@ -909,7 +911,7 @@
} }
] ]
}, },
"snes9x-current_libetro": { "snes9x-current_libretro": {
"name": "Snes9x - Current", "name": "Snes9x - Current",
"description": "Super Nintendo Libretro Core", "description": "Super Nintendo Libretro Core",
"system": "snes", "system": "snes",
@ -922,7 +924,7 @@
} }
] ]
}, },
"gambatte_libetro": { "gambatte_libretro": {
"name": "Gambatte", "name": "Gambatte",
"description": "Game Boy/Color Libretro Core", "description": "Game Boy/Color Libretro Core",
"system": [ "system": [
@ -937,7 +939,7 @@
} }
] ]
}, },
"mgba_libetro": { "mgba_libretro": {
"name": "mGBA", "name": "mGBA",
"description": "Game Boy Advance Libretro Core", "description": "Game Boy Advance Libretro Core",
"system": "gba", "system": "gba",
@ -954,14 +956,17 @@
"mame": { "mame": {
"description": "MAME: Multiple Arcade Machine Emulator", "description": "MAME: Multiple Arcade Machine Emulator",
"name": "MAME", "name": "MAME",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/mame/mame-guide/",
"system": [ "system": [
"arcade" "arcade"
], ],
"launch": "mame" "launch": "mame",
"launch-args": "-inipath /var/config/mame/ini -rompath $(dirname \"$game\") $game"
}, },
"citra": { "citra": {
"description": "Citra Nintendo 3DS Emulator (via Ponzu)", "description": "Citra Nintendo 3DS Emulator (via Ponzu)",
"name": "Citra (via Ponzu)", "name": "Citra (via Ponzu)",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
"system": "n3ds", "system": "n3ds",
"ponzu": true, "ponzu": true,
"launch": "citra-qt", "launch": "citra-qt",
@ -975,20 +980,24 @@
"ruffle": { "ruffle": {
"description": "Flash Games emulator", "description": "Flash Games emulator",
"name" : "Ruffle", "name" : "Ruffle",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
"system" : "flash", "system" : "flash",
"launch": "ruffle-rd-wrapper.sh" "launch": "ruffle-rd-wrapper.sh"
}, },
"melonds": { "melonds": {
"description": "MelonDS Nintendo DS Emulator", "description": "MelonDS Nintendo DS Emulator",
"name": "melonds", "name": "melonds",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/melonds/melonds-guide/",
"system": "nds", "system": "nds",
"launch": "MelonDS" "launch": "melonDS"
}, },
"pcsx2": { "pcsx2": {
"name": "pcsx2", "name": "pcsx2",
"description": "PCSX2 Play Station 2 Emulator", "description": "PCSX2 Play Station 2 Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/pcsx2/pcsx2-guide/",
"system": "ps2", "system": "ps2",
"launch": "pcsx2-qt", "launch": "pcsx2-qt",
"launch-args": "-batch $game",
"properties": [ "properties": [
{ {
"ask_to_exit": true, "ask_to_exit": true,
@ -999,7 +1008,9 @@
"duckstation": { "duckstation": {
"name": "Duckstation", "name": "Duckstation",
"description": "PlayStation Emulator", "description": "PlayStation Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/duckstation/duckstation-guide/",
"launch": "duckstation-qt", "launch": "duckstation-qt",
"launch-args": "-batch $game",
"system": "psx", "system": "psx",
"properties": [ "properties": [
{ {
@ -1011,6 +1022,7 @@
"ppsspp": { "ppsspp": {
"name": "PPSSPP", "name": "PPSSPP",
"description": "PPSSPP: PlayStation Portable Emulator", "description": "PPSSPP: PlayStation Portable Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/ppsspp/ppsspp-guide/",
"launch": "PPSSPPSDL", "launch": "PPSSPPSDL",
"system": "psp", "system": "psp",
"properties": [ "properties": [
@ -1023,14 +1035,18 @@
"vita3k": { "vita3k": {
"name": "Vita3k", "name": "Vita3k",
"description": "Vita3K PSVita Emulator", "description": "Vita3K PSVita Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/vita3k/vita3k-guide/",
"system": "psvita", "system": "psvita",
"launch": "Vita3K" "launch": "Vita3K",
"launch-args": "-r $game.psvita"
}, },
"rpcs3": { "rpcs3": {
"name": "RPCS3", "name": "RPCS3",
"description": "RPCS3 PlayStation 3 Emulator", "description": "RPCS3 PlayStation 3 Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/rpcs3/rpcs3-guide/",
"system": "ps3", "system": "ps3",
"launch": "rpcs3", "launch": "rpcs3",
"launch-override": "cd $(dirname $game) && rpcs3 $game",
"properties": [ "properties": [
{ {
"ask_to_exit": true "ask_to_exit": true
@ -1040,21 +1056,26 @@
"ryujinx": { "ryujinx": {
"name": "Ryujinx", "name": "Ryujinx",
"description": "Ryujinx Nintendo Switch Emulator", "description": "Ryujinx Nintendo Switch Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/ryujinx/ryujinx-guide/",
"system": "switch", "system": "switch",
"launch": "Ryujinx.sh" "launch": "Ryujinx.sh"
}, },
"yuzu": { "yuzu": {
"name": "Yuzu (via Ponzu)", "name": "Yuzu (via Ponzu)",
"description": "Yuzu Nintendo Switch Emulator (via Ponzu)", "description": "Yuzu Nintendo Switch Emulator (via Ponzu)",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
"launch": "Yuzu", "launch": "Yuzu",
"system": "switch", "system": "switch",
"launch-args": "-f -g $game",
"ponzu": true, "ponzu": true,
"abxy_button": true "abxy_button": true
}, },
"dolphin": { "dolphin": {
"name": "Dolphin", "name": "Dolphin",
"description": "Dolphin Wii and GameCube Emulator", "description": "Dolphin Wii and GameCube Emulator",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
"launch": "dolphin-emu-wrapper", "launch": "dolphin-emu-wrapper",
"launch-args": "-e $game",
"system": [ "system": [
"gc", "gc",
"wii" "wii"
@ -1920,7 +1941,9 @@
"primehack": { "primehack": {
"name": "PrimeHack", "name": "PrimeHack",
"description": "A fork of Dolphiin to enhance Metroid Prime experience", "description": "A fork of Dolphiin to enhance Metroid Prime experience",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
"launch": "primehack-wrapper", "launch": "primehack-wrapper",
"launch-args": "-e $game",
"system": [ "system": [
"wii" "wii"
], ],
@ -1934,8 +1957,10 @@
"cemu": { "cemu": {
"description": "Wii U emulator", "description": "Wii U emulator",
"name": "Cemu", "name": "Cemu",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/cemu/cemu-guide/",
"system": "wiiu", "system": "wiiu",
"launch": "Cemu-wrapper", "launch": "Cemu-wrapper",
"launch-args": "-g $game",
"properties": [ "properties": [
{ {
"abxy_button": true, "abxy_button": true,
@ -1946,8 +1971,10 @@
"xemu": { "xemu": {
"description": "xemu Xbox Emulator", "description": "xemu Xbox Emulator",
"name": "xemu", "name": "xemu",
"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/xemu/xemu-guide/",
"system": "xbox", "system": "xbox",
"launch": "xemu" "launch": "xemu",
"launch-args": "-dvd_path $game"
}, },
"shadps4": { "shadps4": {
"description": "PS4 Emulator for Linux", "description": "PS4 Emulator for Linux",
@ -1958,7 +1985,8 @@
"es-de": { "es-de": {
"description": "ES-DE Emulation Frontend", "description": "ES-DE Emulation Frontend",
"name": "ES-DE", "name": "ES-DE",
"launch": "es-de" "url": "https://retrodeck.readthedocs.io/en/latest/wiki_es_de/esde-guide/."
, "launch": "es-de"
} }
}, },
"primehack": { "primehack": {
@ -2000,3 +2028,4 @@
} }
} }
} }

View file

@ -5,12 +5,31 @@
# This script is used to inject framework and config files inside a RetroDECK cooker installation # This script is used to inject framework and config files inside a RetroDECK cooker installation
# To apply the injected config you have to reset the targeted component from the Configurator # To apply the injected config you have to reset the targeted component from the Configurator
# Please know what you're doing, if you need to undo this you need to completely uninstall and reinstall RetroDECK flatpak # Please know what you're doing, if you need to undo this you need to completely uninstall and reinstall RetroDECK flatpak
# Please not that this may create a dirty situation where older files are still in place as the action is add and overwrite # Please note that this may create a dirty situation where older files are still in place as the action is add and overwrite
flatpak_user_installation="$HOME/.local/share/flatpak/app/net.retrodeck.retrodeck/current/active/files" flatpak_user_installation="$HOME/.local/share/flatpak/app/net.retrodeck.retrodeck/current/active/files"
flatpak_system_installation="/var/lib/flatpak/app/net.retrodeck.retrodeck/current/active/files" flatpak_system_installation="/var/lib/flatpak/app/net.retrodeck.retrodeck/current/active/files"
force_user=false
force_system=false
if [ -d "$flatpak_user_installation" ]; then # Parse arguments
while [[ "$#" -gt 0 ]]; do
case $1 in
--force-user) force_user=true ;;
--force-system) force_system=true ;;
*) echo "Unknown parameter: $1"; exit 1 ;;
esac
shift
done
# Determine installation path
if [ "$force_user" = true ]; then
echo "Forcing user mode installation."
app="$flatpak_user_installation"
elif [ "$force_system" = true ]; then
echo "Forcing system mode installation."
app="$flatpak_system_installation"
elif [ -d "$flatpak_user_installation" ]; then
echo "RetroDECK is installed in user mode, proceeding." echo "RetroDECK is installed in user mode, proceeding."
app="$flatpak_user_installation" app="$flatpak_user_installation"
elif [ -d "$flatpak_system_installation" ]; then elif [ -d "$flatpak_system_installation" ]; then
@ -21,6 +40,7 @@ else
exit 1 exit 1
fi fi
# Copying files to the installation
sudo cp -vfr "res/binding_icons" "$app/retrodeck/binding_icons" sudo cp -vfr "res/binding_icons" "$app/retrodeck/binding_icons"
sudo cp -vfr "config/"** "$app/retrodeck/config/" sudo cp -vfr "config/"** "$app/retrodeck/config/"
sudo cp -vfr "tools" "$app" sudo cp -vfr "tools" "$app"

View file

@ -132,8 +132,9 @@ elif [[ "$new_version_major_rev" -eq "$current_version_major_rev" ]]; then
fi fi
fi fi
# Perform post_update commands for current version if it is a cooker # Perform post_update commands for current version if it is a cooker or PR
if grep -qF "cooker" <<< $hard_version; then # If newly-installed version is a "cooker" build, always perform post_update commands for current version if grep -qF "cooker" <<< "$hard_version" || grep -qF "PR" <<< "$hard_version"; then
# If newly-installed version is a "cooker" or "PR" build, always perform post_update commands for current version
if [[ "$(echo $hard_version | cut -d'-' -f2)" == "$new_version" ]]; then if [[ "$(echo $hard_version | cut -d'-' -f2)" == "$new_version" ]]; then
is_newer_version="true" is_newer_version="true"
fi fi

View file

@ -891,3 +891,125 @@ start_retrodeck() {
log i "Starting RetroDECK v$version" log i "Starting RetroDECK v$version"
es-de es-de
} }
run_game() {
# Initialize variables
emulator=""
system=""
# Parse options
while getopts ":e:s:" opt; do
case ${opt} in
e )
emulator=$OPTARG
;;
s )
system=$OPTARG
;;
\? )
echo "Usage: $0 --run [-e emulator] [-s system] game"
exit 1
;;
esac
done
shift $((OPTIND -1))
# Check for game argument
if [[ -z "$1" ]]; then
echo "Error: Game file is required."
echo "Usage: $0 --run [-e emulator] [-s system] game"
exit 1
fi
game=$1
# If no system is provided, extract it from the game path
if [[ -z "$system" ]]; then
system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
fi
log d "Emulator: $emulator"
log d "System: $system"
log d "Game: $game"
# Query the features JSON for emulators that support the system
local emulators=$(jq -r --arg system "$system" '
.emulator | to_entries[] |
select(
(.value.system == $system) or
(.value.system[]? == $system)
) | .key' "$features")
# Check if the system is handled by RetroArch cores
local retroarch_cores=$(jq -r --arg system "$system" '
.emulator.retroarch.cores | to_entries[] |
select(
.value.system == $system or
(.value.system[]? == $system)
) | .key' "$features")
# if the emulator is given and it's a retroarch core just execute it
if [[ "$emulator" == *"_libretro" ]]; then
local core_path="/var/config/retroarch/cores/$emulator.so"
log d "Running RetroArch core: $core_path"
log d "Command: retroarch -L $core_path \"$game\""
eval "retroarch -L $core_path \"$game\""
return 1
fi
# If the system is handled by RetroArch cores, add them to the list of emulators
if [[ -n "$retroarch_cores" ]]; then
emulators=$(echo -e "$emulators\n$retroarch_cores")
fi
local pretty_system=$(jq -r --arg system "$system" '.system[$system].name' "$features")
# Check if multiple emulators are found and prompt the user to select one with zenity
if [[ $(echo "$emulators" | wc -l) -gt 1 ]]; then
emulator=$(echo "$emulators" | zenity --list --title="Select Emulator" --text="Multiple emulators found for $pretty_system. Select one to run." --column="Emulator")
else
emulator="$emulators"
fi
# If no emulator was selected, exit
if [[ -z "$emulator" ]]; then
log e "No emulator selected. Exiting."
return 1
fi
log d "Run game: selected emulator $emulator"
# Handle RetroArch core separately
if [[ "$emulator" == *"_libretro" ]]; then
local core_path="/var/config/retroarch/cores/$emulator.so"
log d "Running RetroArch core: $core_path"
log d "Command: retroarch -L $core_path \"$game\""
eval "retroarch -L $core_path \"$game\""
else
# Check if launch-override exists
local launch_override=$(jq -r ".emulator.$emulator.\"launch-override\"" "$features")
if [[ "$launch_override" != "null" ]]; then
# Use launch-override
launch_override=${launch_override//\$game/\"$game\"}
log d "Using launch-override: $launch_override"
eval "$launch_override"
else
# Use standard launch and launch-args
local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
log d "launch args: $launch_args"
# Only add launch_args if they are not null
if [[ "$launch_args" != "null" ]]; then
# Replace $game in launch_args with the actual game path, quoting it to handle spaces
launch_args=${launch_args//\$game/\"$game\"}
log d "Command: \"$launch_command $launch_args\""
eval "$launch_command $launch_args"
else
log d "Command: \"$launch_command\""
eval "$launch_command \"$game\""
fi
fi
fi
}

View file

@ -435,6 +435,7 @@ post_update() {
set_setting_value "$raconf" "libretro_info_path" "/var/config/retroarch/cores" "retroarch" set_setting_value "$raconf" "libretro_info_path" "/var/config/retroarch/cores" "retroarch"
prepare_component "reset" "shadps4" prepare_component "reset" "shadps4"
prepare_component "reset" "ruffle" prepare_component "reset" "ruffle"
update_rd_conf
# TODO: check this # TODO: check this
# rm /var/config/emulationstation/.emulationstation # remving the old symlink to .emulationstation as it might be not needed anymore # rm /var/config/emulationstation/.emulationstation # remving the old symlink to .emulationstation as it might be not needed anymore

View file

@ -18,19 +18,21 @@ for i in "$@"; do
case $i in case $i in
-h*|--help*) -h*|--help*)
echo "RetroDECK v""$version" echo "RetroDECK v""$version"
echo " echo -e "
Usage: Usage:
flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS] flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS]
Arguments: Arguments:
-h, --help Print this help -h, --help \t Print this help
-v, --version Print RetroDECK version -v, --version \t Print RetroDECK version
--info-msg Print paths and config informations --info-msg \t Print paths and config informations
--configurator Starts the RetroDECK Configurator --configurator \t Starts the RetroDECK Configurator
--compress-one <file> Compresses target file to a compatible format --compress-one <file> \t Compresses target file to a compatible format
--compress-all <format> Compresses all supported games into a compatible format. Available formats are \"chd\", \"zip\", \"rvz\" and \"all\". --compress-all <format> \t Compresses all supported games into a compatible format.\n\t\t\t\t\t\t Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
--reset-component <component> Reset one or more component or emulator configs to the default values --reset-component <component> \t Reset one or more component or emulator configs to the default values
--reset-retrodeck Starts the initial RetroDECK installer (backup your data first!) --reset-retrodeck \t Starts the initial RetroDECK installer (backup your data first!)
--run [-s <path>] [-e <path>] <path>\t Run a game from cli, if no system is defined it will deducted from the path.\n\t\t\t\t\t\t For example --run ~/retrodeck/roms/system/game.ext will be run with the system "system".\n\t\t\t\t\t\t Optionally -e (emulator) and -s (system) can be passed as arguments.
For flatpak run specific options please run: flatpak run -h For flatpak run specific options please run: flatpak run -h
@ -42,6 +44,11 @@ https://retrodeck.net
echo "RetroDECK v$version" echo "RetroDECK v$version"
exit exit
;; ;;
--run*)
shift # Remove --run
run_game "$@"
exit
;;
--info-msg*) --info-msg*)
echo "RetroDECK v$version" echo "RetroDECK v$version"
echo "RetroDECK config file is in: $rd_conf" echo "RetroDECK config file is in: $rd_conf"
@ -199,3 +206,4 @@ fi
# Normal Startup # Normal Startup
start_retrodeck start_retrodeck
quit_retrodeck

View file

@ -1,12 +1,15 @@
extends Control extends Control
var rekku_state = false
func _input(event): func _input(event):
if event.is_action_pressed("rekku_hide"): if event.is_action_released("rekku_hide"):
self.visible = !self.visible #self.visible = !self.visible
if rekku_state == false:
self.visible = true
rekku_state = true
%SplitContainer.split_offset=-300 %SplitContainer.split_offset=-300
elif event.is_action_released("rekku_hide") and rekku_state == true:
if Input.is_action_pressed("back_button"): rekku_state = false
self.visible = false
%SplitContainer.split_offset=0 %SplitContainer.split_offset=0
$".".visible=false

View file

@ -1,6 +1,10 @@
extends TabContainer extends TabContainer
var icon_width: int = 32 var icon_width: int = 32
@onready var tcount: int = get_tab_count()-1
var l1_button_texture: Texture2D = load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0797.png")
var r1_button_texture: Texture2D = load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png")
func _ready(): func _ready():
focusFirstFocusableChild() #grab focus on first element to enable controller focusing focusFirstFocusableChild() #grab focus on first element to enable controller focusing
@ -8,30 +12,49 @@ func _ready():
%TabContainer.add_theme_icon_override("decrement_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0763.png")) %TabContainer.add_theme_icon_override("decrement_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0763.png"))
%TabContainer.add_theme_icon_override("increment",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png")) %TabContainer.add_theme_icon_override("increment",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png"))
%TabContainer.add_theme_icon_override("increment_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0764.png")) %TabContainer.add_theme_icon_override("increment_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0764.png"))
set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/applications-graphics.png")) set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/map-globe.png"))
set_tab_icon_max_width(0,icon_width) set_tab_icon_max_width(0,icon_width)
set_tab_icon(1, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-windows.png")) set_tab_icon(1, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-windows.png"))
set_tab_icon_max_width(1,icon_width) set_tab_icon_max_width(1,icon_width)
set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-tweak-tool.png")) set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png"))
set_tab_icon_max_width(2,icon_width) set_tab_icon_max_width(2,icon_width)
set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/network-workgroup.png")) set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
set_tab_icon_max_width(3,icon_width) set_tab_icon_max_width(3,icon_width)
set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png")) set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
set_tab_icon_max_width(4,icon_width) set_tab_icon_max_width(4,icon_width)
set_tab_icon(5, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
set_tab_icon_max_width(5,icon_width)
set_tab_icon(6, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
set_tab_icon_max_width(6,icon_width)
#%TK_GRAPHICS.name="BOB" #%TK_GRAPHICS.name="BOB"
# connect_focus_signals(self)
func connect_focus_signals(node):
for child in node.get_children():
if child is Button:
child.focus_entered.connect(_on_Button_focus_entered.bind(child))
elif child is Control:
connect_focus_signals(child)
func _on_Button_focus_entered(button: Button):
if button:
%AudioStreamPlayer2D.play()
func _input(event): func _input(event):
if (event.is_action_pressed("next_tab")): if (event.is_action_pressed("next_tab")):
%r1_button.texture_normal = %r1_button.texture_pressed
if current_tab == tcount:
current_tab = 0
else:
self.select_next_available() self.select_next_available()
focusFirstFocusableChild() focusFirstFocusableChild()
else:
%r1_button.texture_normal = r1_button_texture
if (event.is_action_pressed("previous_tab")): if (event.is_action_pressed("previous_tab")):
%l1_button.texture_normal = %l1_button.texture_pressed
if current_tab == 0:
current_tab = tcount
else:
self.select_previous_available() self.select_previous_available()
focusFirstFocusableChild() focusFirstFocusableChild()
else:
%l1_button.texture_normal = l1_button_texture
func focusFirstFocusableChild(): func focusFirstFocusableChild():
var children = findElements(get_current_tab_control(), "Control") var children = findElements(get_current_tab_control(), "Control")

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