diff --git a/install-retrodeck.sh b/install-retrodeck.sh index d1faddbb..5901265d 100755 --- a/install-retrodeck.sh +++ b/install-retrodeck.sh @@ -177,6 +177,7 @@ git clone --recursive https://github.com/351ELEC/351elec-emulationstation emulat # TODO: one day I will have to fork this emustation... # applying patches cp $INSTALL_DIR/patches/Splash.h $INSTALL_DIR/emulationstation/es-core/src/Splash.h +cp $INSTALL_DIR/patches/GuiMenu.cpp $INSTALL_DIR/emulationstation/es-app/src/guis/GuiMenu.cpp # pathes applied cd emulationstation sudo pacman -S base-devel cmake freeimage sdl2_mixer sdl2 rapidjson boost diff --git a/patches/GuiMenu.cpp b/patches/GuiMenu.cpp new file mode 100644 index 00000000..2d358a60 --- /dev/null +++ b/patches/GuiMenu.cpp @@ -0,0 +1,6104 @@ +#include "guis/GuiMenu.h" + +#include "components/OptionListComponent.h" +#include "components/SliderComponent.h" +#include "components/SwitchComponent.h" +#include "guis/GuiCollectionSystemsOptions.h" +#include "guis/GuiDetectDevice.h" +#include "guis/GuiGeneralScreensaverOptions.h" +#include "guis/GuiMsgBox.h" +#include "guis/GuiScraperStart.h" +#include "guis/GuiPackageInstaller.h" //351elec +#include "guis/GuiDecorationOptions.h" //351elec +#include "guis/GuiHashStart.h" +#include "guis/GuiThemeInstaller.h" //batocera +#include "guis/GuiBezelInstaller.h" //batocera +#include "guis/GuiBatoceraStore.h" //batocera +#include "guis/GuiSettings.h" +#include "guis/GuiRetroAchievements.h" //batocera +#include "guis/GuiGamelistOptions.h" +#include "guis/GuiImageViewer.h" +#include "views/UIModeController.h" +#include "views/ViewController.h" +#include "CollectionSystemManager.h" +#include "EmulationStation.h" +#include "Scripting.h" +#include "SystemData.h" +#include "VolumeControl.h" +#include +#include +#include "platform.h" + +#include "SystemConf.h" +#include "ApiSystem.h" +#include "InputManager.h" +#include "AudioManager.h" +#include +#include "guis/GuiUpdate.h" +#include "guis/GuiInstallStart.h" +#include "guis/GuiTextEditPopupKeyboard.h" +#include "guis/GuiBackupStart.h" +#include "guis/GuiTextEditPopup.h" +#include "guis/GuiWifi.h" +#include "guis/GuiBluetooth.h" +#include "scrapers/ThreadedScraper.h" +#include "FileSorts.h" +#include "ThreadedHasher.h" +#include "ThreadedBluetooth.h" +#include "views/gamelist/IGameListView.h" +#include "components/MultiLineMenuEntry.h" +#include "components/BatteryIndicatorComponent.h" +#include "GuiLoading.h" +#include "guis/GuiBios.h" +#include "guis/GuiKeyMappingEditor.h" +#include "Gamelist.h" +#include "TextToSpeech.h" + +#if WIN32 +#include "Win32ApiSystem.h" +#endif + +#define fake_gettext_fade _("fade") +#define fake_gettext_slide _("slide") +#define fake_gettext_instant _("instant") +#define fake_gettext_fadeslide _("fade & slide") + +// batocera-info +#define fake_gettext_system _("System") +#define fake_gettext_architecture _("Architecture") +#define fake_gettext_diskformat _("Disk format") +#define fake_gettext_temperature _("Temperature") +#define fake_gettext_avail_memory _("Available memory") +#define fake_gettext_battery _("Battery") +#define fake_gettext_model _("Model") +#define fake_gettext_cpu_model _("Cpu model") +#define fake_gettext_cpu_number _("Cpu number") +#define fake_gettext_cpu_frequency _("Cpu max frequency") +#define fake_gettext_cpu_feature _("Cpu feature") + +#define fake_gettext_scanlines _("SCANLINES") +#define fake_gettext_retro _("RETRO") +#define fake_gettext_enhanced _("ENHANCED") +#define fake_gettext_curvature _("CURVATURE") +#define fake_gettext_zfast _("ZFAST") +#define fake_gettext_flatten_glow _("FLATTEN-GLOW") +#define fake_gettext_rgascaling _("RGA SCALING") + +#define fake_gettext_glvendor _("VENDOR") +#define fake_gettext_glvrenderer _("RENDERER") +#define fake_gettext_glversion _("VERSION") +#define fake_gettext_glslversion _("SHADERS") + +#define gettext_controllers_settings _("CONTROLLER SETTINGS") +#define gettext_controllers_and_bluetooth_settings _("CONTROLLER & BLUETOOTH SETTINGS") + +// Windows build does not have bluetooth support, so affect the label for Windows +#if WIN32 +#define controllers_settings_label gettext_controllers_settings +#else +#define controllers_settings_label gettext_controllers_and_bluetooth_settings +#endif + +GuiMenu::GuiMenu(Window *window, bool animate) : GuiComponent(window), mMenu(window, _("MAIN MENU").c_str()), mVersion(window) +{ + // MAIN MENU + bool isFullUI = UIModeController::getInstance()->isUIModeFull(); +#ifdef _ENABLEEMUELEC + bool isKidUI = UIModeController::getInstance()->isUIModeKid(); +#endif + + // KODI > + // GAMES SETTINGS > + // CONTROLLER & BLUETOOTH > + // UI SETTINGS > + // SOUND SETTINGS > + // NETWORK > + // SCRAPER > + // SYSTEM SETTINGS > + // QUIT > + + // KODI +#ifdef _ENABLE_KODI_ + if (SystemConf::getInstance()->getBool("kodi.enabled", true) && ApiSystem::getInstance()->isScriptingSupported(ApiSystem::KODI)) + addEntry(_("KODI MEDIA CENTER").c_str(), false, [this] + { + Window *window = mWindow; + delete this; + if (!ApiSystem::getInstance()->launchKodi(window)) + LOG(LogWarning) << "Shutdown terminated with non-zero result!"; + + }, "iconKodi"); +#endif + + if (isFullUI) + { +#if !defined(WIN32) || defined(_DEBUG) + addEntry(_("GAME SETTINGS").c_str(), true, [this] { openGamesSettings_batocera(); }, "iconGames"); + addEntry(_("GAME COLLECTION SETTINGS").c_str(), true, [this] { openCollectionSystemSettings(); }, "iconAdvanced"); + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::RETROACHIVEMENTS) && + SystemConf::getInstance()->getBool("global.retroachievements") && + Settings::getInstance()->getBool("RetroachievementsMenuitem") && + SystemConf::getInstance()->get("global.retroachievements.username") != "") + addEntry(_("RETROACHIEVEMENTS").c_str(), true, [this] { GuiRetroAchievements::show(mWindow); }, "iconRetroachievements"); + +#ifdef _ENABLEEMUELEC + addEntry(_("SYSTEM SETTINGS").c_str(), true, [this] { openSystemSettings_batocera(); }, "iconSystem"); + //addEntry(_("EMULATIONSTATION SETTINGS").c_str(), true, [this] { openEmuELECSettings(); }, "iconEmuelec"); +#endif + addEntry(_("UI SETTINGS").c_str(), true, [this] { openUISettings(); }, "iconUI"); + //addEntry(_("CONTROLLERS SETTINGS").c_str(), true, [this] { openControllersSettings_batocera(); }, "iconControllers"); + addEntry(_("SOUND SETTINGS").c_str(), true, [this] { openSoundSettings(); }, "iconSound"); + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::WIFI)) + addEntry(_("NETWORK SETTINGS").c_str(), true, [this] { openNetworkSettings_batocera(); }, "iconNetwork"); +#else + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::GAMESETTINGS)) + addEntry(_("GAME SETTINGS").c_str(), true, [this] { openGamesSettings_batocera(); }, "iconGames"); + + addEntry(_("UI SETTINGS").c_str(), true, [this] { openUISettings(); }, "iconUI"); + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::GAMESETTINGS)) + addEntry(controllers_settings_label.c_str(), true, [this] { openControllersSettings_batocera(); }, "iconControllers"); + else + addEntry(_("CONFIGURE INPUT"), true, [this] { openConfigInput(); }, "iconControllers"); + + addEntry(_("SOUND SETTINGS").c_str(), true, [this] { openSoundSettings(); }, "iconSound"); + addEntry(_("GAME COLLECTION SETTINGS").c_str(), true, [this] { openCollectionSystemSettings(); }, "iconAdvanced"); + + if (!ApiSystem::getInstance()->isScriptingSupported(ApiSystem::GAMESETTINGS)) + { + for (auto system : SystemData::sSystemVector) + { + if (system->isCollection() || system->getEmulators().size() == 0 || (system->getEmulators().size() == 1 && system->getEmulators().begin()->cores.size() <= 1)) + continue; + + addEntry(_("EMULATOR SETTINGS"), true, [this] { openEmulatorSettings(); }, "iconGames"); + break; + } + } +#endif + + addEntry(_("SCRAPER").c_str(), true, [this] { openScraperSettings(); }, "iconScraper"); + addEntry(_("UPDATES & DOWNLOADS"), true, [this] { openUpdatesSettings(); }, "iconUpdates"); + } + else + { + + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::RETROACHIVEMENTS) && + SystemConf::getInstance()->getBool("global.retroachievements") && + Settings::getInstance()->getBool("RetroachievementsMenuitem") && + SystemConf::getInstance()->get("global.retroachievements.username") != "") + addEntry(_("RETROACHIEVEMENTS").c_str(), true, [this] { GuiRetroAchievements::show(mWindow); }, "iconRetroachievements"); + + addEntry(_("INFORMATION").c_str(), true, [this] { openSystemInformations_batocera(); }, "iconSystem"); + addEntry(_("UNLOCK UI MODE").c_str(), true, [this] { exitKidMode(); }, "iconAdvanced"); + } + +#ifdef WIN32 + addEntry(_("QUIT").c_str(), !Settings::getInstance()->getBool("ShowOnlyExit"), [this] {openQuitMenu_batocera(); }, "iconQuit"); +#else +#ifdef _ENABLEEMUELEC +if (!isKidUI) { + addEntry(_("QUIT").c_str(), true, [this] { openQuitMenu_batocera(); }, "iconQuit"); +} +#else + addEntry(_("QUIT").c_str(), true, [this] { openQuitMenu_batocera(); }, "iconQuit"); +#endif +#endif + + addChild(&mMenu); + addVersionInfo(); // batocera + setSize(mMenu.getSize()); + + if (animate) + { + if (Renderer::isSmallScreen()) + animateTo(Vector2f((Renderer::getScreenWidth() - getSize().x()) / 2, (Renderer::getScreenHeight() - getSize().y()) / 2)); + else + animateTo(Vector2f((Renderer::getScreenWidth() - mSize.x()) / 2, Renderer::getScreenHeight() * 0.15f)); + } + else + { + if (Renderer::isSmallScreen()) + setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()) / 2); + else + setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, Renderer::getScreenHeight() * 0.15f); + } +} +#ifdef _ENABLEEMUELEC +/* < emuelec */ +void GuiMenu::openEmuELECSettings() +{ + auto s = new GuiSettings(mWindow, "EmulationStation Settings"); + + Window* window = mWindow; + std::string a; +#if !defined(_ENABLEGAMEFORCE) && !defined(ODROIDGOA) + /* + auto emuelec_video_mode = std::make_shared< OptionListComponent >(mWindow, "VIDEO MODE", false); + std::vector videomode; + videomode.push_back("1080p60hz"); + videomode.push_back("1080i60hz"); + videomode.push_back("720p60hz"); + videomode.push_back("720p50hz"); + videomode.push_back("480p60hz"); + videomode.push_back("480cvbs"); + videomode.push_back("576p50hz"); + videomode.push_back("1080p50hz"); + videomode.push_back("1080i50hz"); + videomode.push_back("576cvbs"); + videomode.push_back("Custom"); + videomode.push_back("-- AUTO-DETECTED RESOLUTIONS --"); + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils resolutions)")); getline(ss, a, ','); ) { + videomode.push_back(a); + } + for (auto it = videomode.cbegin(); it != videomode.cend(); it++) { + emuelec_video_mode->add(*it, *it, SystemConf::getInstance()->get("ee_videomode") == *it); } + s->addWithLabel(_("VIDEO MODE"), emuelec_video_mode); + + s->addSaveFunc([this, emuelec_video_mode, window] { + + //bool v_need_reboot = false; + + if (emuelec_video_mode->changed()) { + std::string selectedVideoMode = emuelec_video_mode->getSelected(); + if (emuelec_video_mode->getSelected() != "-- AUTO-DETECTED RESOLUTIONS --") { + if (emuelec_video_mode->getSelected() != "Custom") { + std::string msg = _("You are about to set EmuELEC resolution to:") +"\n" + selectedVideoMode + "\n"; + msg += _("Do you want to proceed ?"); + + window->pushGui(new GuiMsgBox(window, msg, + _("YES"), [selectedVideoMode] { + runSystemCommand("echo "+selectedVideoMode+" > /sys/class/display/mode", "", nullptr); + SystemConf::getInstance()->set("ee_videomode", selectedVideoMode); + LOG(LogInfo) << "Setting video to " << selectedVideoMode; + runSystemCommand("/usr/bin/setres.sh", "", nullptr); + SystemConf::getInstance()->saveSystemConf(); + // v_need_reboot = true; + }, _("NO"),nullptr)); + + } else { + if(Utils::FileSystem::exists("/storage/.config/EE_VIDEO_MODE")) { + runSystemCommand("echo $(cat /storage/.config/EE_VIDEO_MODE) > /sys/class/display/mode", "", nullptr); + LOG(LogInfo) << "Setting custom video mode from /storage/.config/EE_VIDEO_MODE to " << runSystemCommand("cat /storage/.config/EE_VIDEO_MODE", "", nullptr); + SystemConf::getInstance()->set("ee_videomode", selectedVideoMode); + SystemConf::getInstance()->saveSystemConf(); + //v_need_reboot = true; + } else { + if(Utils::FileSystem::exists("/flash/EE_VIDEO_MODE")) { + runSystemCommand("echo $(cat /flash/EE_VIDEO_MODE) > /sys/class/display/mode", "", nullptr); + LOG(LogInfo) << "Setting custom video mode from /flash/EE_VIDEO_MODE to " << runSystemCommand("cat /flash/EE_VIDEO_MODE", "", nullptr); + SystemConf::getInstance()->set("ee_videomode", selectedVideoMode); + SystemConf::getInstance()->saveSystemConf(); + //v_need_reboot = true; + } else { + runSystemCommand("echo " + SystemConf::getInstance()->get("ee_videomode")+ " > /sys/class/display/mode", "", nullptr); + std::string msg = "/storage/.config/EE_VIDEO_MODE or /flash/EE_VIDEO_MODE not found"; + window->pushGui(new GuiMsgBox(window, msg, + "OK", [selectedVideoMode] { + LOG(LogInfo) << "EE_VIDEO_MODE was not found! Setting video mode to " + SystemConf::getInstance()->get("ee_videomode"); + })); + } + } + } + } + //if (v_need_reboot) + mWindow->displayNotificationMessage(_U("\uF011 ") + _("A REBOOT OF THE SYSTEM IS REQUIRED TO APPLY THE NEW CONFIGURATION")); + } + }); + */ +#endif +#ifdef _ENABLEGAMEFORCE + auto emuelec_blrgboptions_def = std::make_shared< OptionListComponent >(mWindow, "BUTTON LED COLOR", false); + std::vector blrgboptions; + blrgboptions.push_back("off"); + blrgboptions.push_back("red"); + blrgboptions.push_back("green"); + blrgboptions.push_back("blue"); + blrgboptions.push_back("white"); + blrgboptions.push_back("purple"); + blrgboptions.push_back("yellow"); + blrgboptions.push_back("cyan"); + + auto blrgboptionsS = SystemConf::getInstance()->get("bl_rgb"); + if (blrgboptionsS.empty()) + blrgboptionsS = "off"; + + for (auto it = blrgboptions.cbegin(); it != blrgboptions.cend(); it++) + emuelec_blrgboptions_def->add(*it, *it, blrgboptionsS == *it); + + s->addWithLabel(_("BUTTON LED COLOR"), emuelec_blrgboptions_def); + s->addSaveFunc([emuelec_blrgboptions_def] { + if (emuelec_blrgboptions_def->changed()) { + std::string selectedblrgb = emuelec_blrgboptions_def->getSelected(); + runSystemCommand("/usr/bin/odroidgoa_utils.sh bl " +selectedblrgb, "", nullptr); + SystemConf::getInstance()->set("bl_rgb", selectedblrgb); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto emuelec_powerled_def = std::make_shared< OptionListComponent >(mWindow, "STATUS LED", false); + std::vector powerledoptions; + powerledoptions.push_back("off"); + powerledoptions.push_back("heartbeat"); + powerledoptions.push_back("on"); + + auto powerledoptionsS = SystemConf::getInstance()->get("gf_statusled"); + if (powerledoptionsS.empty()) + powerledoptionsS = "heartbeat"; + + for (auto it = powerledoptions.cbegin(); it != powerledoptions.cend(); it++) + emuelec_powerled_def->add(*it, *it, powerledoptionsS == *it); + + s->addWithLabel(_("STATUS LED"), emuelec_powerled_def); + s->addSaveFunc([emuelec_powerled_def] { + if (emuelec_powerled_def->changed()) { + std::string selectedpowerled = emuelec_powerled_def->getSelected(); + runSystemCommand("/usr/bin/odroidgoa_utils.sh pl " +selectedpowerled, "", nullptr); + SystemConf::getInstance()->set("gf_statusled", selectedpowerled); + SystemConf::getInstance()->saveSystemConf(); + } + }); +#endif +#if !defined(_ENABLEGAMEFORCE) && !defined(ODROIDGOA) + auto emuelec_audiodev_def = std::make_shared< OptionListComponent >(mWindow, "AUDIO DEVICE", false); + std::vector Audiodevices; + Audiodevices.push_back("auto"); + Audiodevices.push_back("0,0"); + Audiodevices.push_back("0,1"); + Audiodevices.push_back("1,0"); + Audiodevices.push_back("1,1"); + + auto AudiodevicesS = SystemConf::getInstance()->get("ee_audio_device"); + if (AudiodevicesS.empty()) + AudiodevicesS = "auto"; + + for (auto it = Audiodevices.cbegin(); it != Audiodevices.cend(); it++) + emuelec_audiodev_def->add(*it, *it, AudiodevicesS == *it); + + s->addWithLabel(_("AUDIO DEVICE"), emuelec_audiodev_def); + s->addSaveFunc([emuelec_audiodev_def] { + if (emuelec_audiodev_def->changed()) { + std::string selectedaudiodev = emuelec_audiodev_def->getSelected(); + SystemConf::getInstance()->set("ee_audio_device", selectedaudiodev); + SystemConf::getInstance()->saveSystemConf(); + } + }); +#endif + auto bluetoothd_enabled = std::make_shared(mWindow); + bool btbaseEnabled = SystemConf::getInstance()->get("ee_bluetooth.enabled") == "1"; + bluetoothd_enabled->setState(btbaseEnabled); + s->addWithLabel(_("ENABLE BLUETOOTH"), bluetoothd_enabled); + s->addSaveFunc([bluetoothd_enabled] { + if (bluetoothd_enabled->changed()) { + if (bluetoothd_enabled->getState() == false) { + runSystemCommand("systemctl stop bluetooth", "", nullptr); + runSystemCommand("rm /storage/.cache/services/bluez.conf", "", nullptr); + } else { + runSystemCommand("mkdir -p /storage/.cache/services/", "", nullptr); + runSystemCommand("touch /storage/.cache/services/bluez.conf", "", nullptr); + runSystemCommand("systemctl start bluetooth", "", nullptr); + } + bool bluetoothenabled = bluetoothd_enabled->getState(); + SystemConf::getInstance()->set("ee_bluetooth.enabled", bluetoothenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto sshd_enabled = std::make_shared(mWindow); + bool baseEnabled = SystemConf::getInstance()->get("ee_ssh.enabled") == "1"; + sshd_enabled->setState(baseEnabled); + s->addWithLabel(_("ENABLE SSH"), sshd_enabled); + s->addSaveFunc([sshd_enabled] { + if (sshd_enabled->changed()) { + if (sshd_enabled->getState() == false) { + runSystemCommand("systemctl stop sshd", "", nullptr); + runSystemCommand("rm /storage/.cache/services/sshd.conf", "", nullptr); + } else { + runSystemCommand("mkdir -p /storage/.cache/services/", "", nullptr); + runSystemCommand("touch /storage/.cache/services/sshd.conf", "", nullptr); + runSystemCommand("systemctl start sshd", "", nullptr); + } + bool sshenabled = sshd_enabled->getState(); + SystemConf::getInstance()->set("ee_ssh.enabled", sshenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto emuelec_boot_def = std::make_shared< OptionListComponent >(mWindow, "START AT BOOT", false); + std::vector devices; + devices.push_back("Emulationstation"); + devices.push_back("Retroarch"); + for (auto it = devices.cbegin(); it != devices.cend(); it++) + emuelec_boot_def->add(*it, *it, SystemConf::getInstance()->get("ee_boot") == *it); + s->addWithLabel(_("START AT BOOT"), emuelec_boot_def); + s->addSaveFunc([emuelec_boot_def] { + if (emuelec_boot_def->changed()) { + std::string selectedBootMode = emuelec_boot_def->getSelected(); + SystemConf::getInstance()->set("ee_boot", selectedBootMode); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto fps_enabled = std::make_shared(mWindow); + bool fpsEnabled = SystemConf::getInstance()->get("global.showFPS") == "1"; + fps_enabled->setState(fpsEnabled); + s->addWithLabel(_("SHOW RETROARCH FPS"), fps_enabled); + s->addSaveFunc([fps_enabled] { + bool fpsenabled = fps_enabled->getState(); + SystemConf::getInstance()->set("global.showFPS", fpsenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); +/* + auto bezels_enabled = std::make_shared(mWindow); + bool bezelsEnabled = SystemConf::getInstance()->get("global.bezel") == "1"; + bezels_enabled->setState(bezelsEnabled); + s->addWithLabel(_("ENABLE RA BEZELS"), bezels_enabled); + s->addSaveFunc([bezels_enabled] { + bool bezelsenabled = bezels_enabled->getState(); + SystemConf::getInstance()->set("global.bezel", bezelsenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); +*/ + auto splash_enabled = std::make_shared(mWindow); + bool splashEnabled = SystemConf::getInstance()->get("ee_splash.enabled") == "1"; + splash_enabled->setState(splashEnabled); + s->addWithLabel(_("ENABLE RA SPLASH"), splash_enabled); + s->addSaveFunc([splash_enabled] { + bool splashenabled = splash_enabled->getState(); + SystemConf::getInstance()->set("ee_splash.enabled", splashenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + auto enable_bootvideo = std::make_shared(mWindow); + bool bootEnabled = SystemConf::getInstance()->get("ee_bootvideo.enabled") == "1"; + enable_bootvideo->setState(bootEnabled); + s->addWithLabel(_("ALWAYS SHOW BOOT VIDEO"), enable_bootvideo); + + s->addSaveFunc([enable_bootvideo, window] { + bool bootvideoenabled = enable_bootvideo->getState(); + SystemConf::getInstance()->set("ee_bootvideo.enabled", bootvideoenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + auto enable_randombootvideo = std::make_shared(mWindow); + bool randombootEnabled = SystemConf::getInstance()->get("ee_randombootvideo.enabled") == "1"; + enable_randombootvideo->setState(randombootEnabled); + s->addWithLabel(_("RANDOMIZE BOOT VIDEO"), enable_randombootvideo); + + s->addSaveFunc([enable_randombootvideo, window] { + bool randombootvideoenabled = enable_randombootvideo->getState(); + SystemConf::getInstance()->set("ee_randombootvideo.enabled", randombootvideoenabled ? "1" : "0"); + if (randombootvideoenabled) + SystemConf::getInstance()->set("ee_bootvideo.enabled", "1"); + SystemConf::getInstance()->saveSystemConf(); + }); + + s->addInputTextRow(_("DEFAULT YOUTUBE SEARCH WORD"), "youtube.searchword", false); + + auto enable_advmamegp = std::make_shared(mWindow); + bool advgpEnabled = SystemConf::getInstance()->get("advmame_auto_gamepad") == "1"; + enable_advmamegp->setState(advgpEnabled); + s->addWithLabel(_("AUTO CONFIG ADVANCEMAME GAMEPAD"), enable_advmamegp); + + s->addSaveFunc([enable_advmamegp, window] { + bool advmamegpenabled = enable_advmamegp->getState(); + SystemConf::getInstance()->set("advmame_auto_gamepad", advmamegpenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + auto emuelec_retroarch_menu_def = std::make_shared< OptionListComponent >(mWindow, "RETROARCH MENU", false); + std::vector ramenuoptions; + ramenuoptions.push_back("auto"); + ramenuoptions.push_back("ozone"); + ramenuoptions.push_back("xmb"); + ramenuoptions.push_back("rgui"); + + auto ramenuoptionsS = SystemConf::getInstance()->get("global.retroarch.menu_driver"); + if (ramenuoptionsS.empty()) + ramenuoptionsS = "auto"; + + for (auto it = ramenuoptions.cbegin(); it != ramenuoptions.cend(); it++) + emuelec_retroarch_menu_def->add(*it, *it, ramenuoptionsS == *it); + + s->addWithLabel(_("RETROARCH MENU"), emuelec_retroarch_menu_def); + s->addSaveFunc([emuelec_retroarch_menu_def] { + if (emuelec_retroarch_menu_def->changed()) { + std::string selectedretroarch_menu = emuelec_retroarch_menu_def->getSelected(); + SystemConf::getInstance()->set("global.retroarch.menu_driver", selectedretroarch_menu); + SystemConf::getInstance()->saveSystemConf(); + } + }); + +if (UIModeController::getInstance()->isUIModeFull()) + { + //Danger zone options + s->addEntry(_("DANGER ZONE"), true, [this] { openDangerZone(mWindow, "global"); }); + } + + mWindow->pushGui(s); +} + +void GuiMenu::openDangerZone(Window* mWindow, std::string configName) +{ + + GuiSettings* dangerZone = new GuiSettings(mWindow, _("DANGER ZONE").c_str()); + +#if defined(_ENABLEGAMEFORCE) || defined(ODROIDGOA) + // OG OC + auto emuelec_oga_overclock = std::make_shared>(mWindow, _("OVERCLOCK")); + emuelec_oga_overclock->addRange({ { _("Off"), "Off" }, { _("1.4ghz"), "1.4ghz" }, { "1.5ghz", "1.5ghz" } }, SystemConf::getInstance()->get("ee_oga_oc")); + dangerZone->addWithLabel(_("OVERCLOCK"), emuelec_oga_overclock); + dangerZone->addSaveFunc([configName, emuelec_oga_overclock, mWindow] { + + auto setOverclock = [emuelec_oga_overclock](const std::string& value) + { + LOG(LogInfo) << "Setting OGA_OC to " + value; + runSystemCommand("/usr/bin/odroidgoa_utils.sh oga_oc " + value, "", nullptr); + SystemConf::getInstance()->set("ee_oga_oc", value); + SystemConf::getInstance()->saveSystemConf(); + }; + + std::string selectedoc = emuelec_oga_overclock->getSelected(); + if (emuelec_oga_overclock && emuelec_oga_overclock->changed()) + { + if (selectedoc != "Off") + { + std::string msg = _("OGA OC is HIGHLY experimental, you may encounter random lockups or your device might not boot anymore. \n"); + msg += _("In case you cannot boot anymore, create an empty file called \"no_oc.oga\" on the boot (EMUELEC) partition.\n\n"); + msg += _("There is also the posibility of SD card file corruption!!! Only enable OC if you agree to the risks!\n\n"); + msg += _("Do you want to proceed ?"); + + mWindow->pushGui(new GuiMsgBox(mWindow, msg, _("YES"), [selectedoc, setOverclock]() { setOverclock(selectedoc); }, _("NO"), nullptr)); + } + else + setOverclock(selectedoc); + } + + + }); +#endif + + dangerZone->addEntry(_("BACKUP CONFIGURATIONS"), true, [mWindow] { + mWindow->pushGui(new GuiMsgBox(mWindow, _("WARNING THIS WILL RESTART EMULATIONSTATION!\n\nAFTER THE SCRIPT IS DONE REMEMBER TO COPY THE FILE /storage/roms/backup/351ELEC_BACKUP.zip TO SOME PLACE SAFE OR IT WILL BE DELETED ON NEXT REBOOT!\n\nBACKUP CURRENT CONFIG AND RESTART?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/emuelec-utils ee_backup backup", "", nullptr); + }, _("NO"), nullptr)); + }); + + dangerZone->addEntry(_("BACKUP IDENTITY"), true, [mWindow] { + mWindow->pushGui(new GuiMsgBox(mWindow, _("THIS SCRIPT WILL BACK UP THE DEVICE AND USER IDENTITY DATA (PASSWORDS, ETC) SO IT CAN BE RESTORED AFTER FLASHING OR RESTORED ON ANOTHER DEVICE. MOVE /storage/roms/backup/identity.tar.gz SOME PLACE SAFE.\n\nBACKUP DEVICE AND USER IDENTITY?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/emuelec-utils identity_backup", "", nullptr); + }, _("NO"), nullptr)); + }); + + dangerZone->addEntry(_("RESTORE FROM BACKUP"), true, [mWindow] { + mWindow->pushGui(new GuiMsgBox(mWindow, _("WARNING THIS WILL RESTART EMULATIONSTATION AND REBOOT!\n\nYOUR EXISTING CONFIGURATION WILL BE OVERWRITTEN!\n\nRESTORE FROM BACKUP AND RESTART?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/emuelec-utils ee_backup restore", "", nullptr); + }, _("NO"), nullptr)); + }); + + dangerZone->addEntry(_("RESET RETROARCH CONFIG TO DEFAULT"), true, [mWindow] { + mWindow->pushGui(new GuiMsgBox(mWindow, _("WARNING: RETROARCH CONFIG WILL RESET TO DEFAULT\n\nPER-CORE CONFIGURATIONS WILL NOT BE AFFECTED BUT NO BACKUP WILL BE CREATED!\n\nRESET RETROARCH CONFIG TO DEFAULT?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/emuelec-utils clearconfig retroarch", "", nullptr); + }, _("NO"), nullptr)); + }); + + dangerZone->addEntry(_("FACTORY RESET"), true, [mWindow] { + mWindow->pushGui(new GuiMsgBox(mWindow, _("WARNING: RESETTING WILL PRESERVE YOUR PASSWORDS AND NETWORK CONFIGURATION HOWEVER YOUR REMAINING DATA AND ALL OTHER CONFIGURATIONS WILL BE RESET TO DEFAULTS!\n\nIF YOU WANT TO KEEP YOUR SETTINGS MAKE A BACKUP AND SAVE IT ON AN EXTERNAL DRIVE BEFORE RUNING THIS OPTION!\n\nRESET SYSTEM AND RESTART?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/emuelec-utils clearconfig ALL", "", nullptr); + }, _("NO"), nullptr)); + }); + + /* + dangerZone->addEntry(_("FORCE UPDATE"), true, [mWindow] { + + if (ApiSystem::getInstance()->getIpAdress() == "NOT CONNECTED") + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("YOU ARE NOT CONNECTED TO A NETWORK"), _("OK"), nullptr)); + return; + } + + mWindow->pushGui(new GuiMsgBox(mWindow, _("WARNING: A FORCE UPDATE WILL DOWNLOAD WHATEVER VERSION IS AVAILABLE FOR UPDATE REGARDLESS OF VERSION BASED ON THE TYPE YOU HAVE SELECTED IN THE UPDATE & DOWNLOADS (beta or stable)\n\nSYSTEM WILL RESET SCRIPTS AND BINARIES !\nDOWNLOADS, THEMES, BLUETOOTH PAIRINGS AND ROMS FOLDER WILL NOT BE AFFECTED.\n\nCONTINUE WITH FORCE UPDATE?"), _("YES"), + [] { + runSystemCommand("systemd-run /usr/bin/updatecheck.sh forceupdate", "", nullptr); + }, _("NO"), nullptr)); + }); + */ + +mWindow->pushGui(dangerZone); +} + + +/* emuelec >*/ +#endif + +void GuiMenu::openScraperSettings() +{ + // scrape now + ComponentListRow row; + auto openScrapeNow = [this] + { + if (!checkNetwork()) + return; + + if (ThreadedScraper::isRunning()) + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("SCRAPER IS RUNNING. DO YOU WANT TO STOP IT?"), _("YES"), [this] + { + ThreadedScraper::stop(); + }, _("NO"), nullptr)); + + return; + } + + mWindow->pushGui(new GuiScraperStart(mWindow)); + }; + + auto s = new GuiSettings(mWindow, + _("SCRAPER"), + _("NEXT"), [openScrapeNow](GuiSettings* settings) + { + settings->save(); + openScrapeNow(); + }); + + std::string scraper = Settings::getInstance()->getString("Scraper"); + + // scrape from + auto scraper_list = std::make_shared< OptionListComponent< std::string > >(mWindow, _("SCRAPING DATABASE"), false); + std::vector scrapers = Scraper::getScraperList(); + + // Select either the first entry of the one read from the settings, just in case the scraper from settings has vanished. + for(auto it = scrapers.cbegin(); it != scrapers.cend(); it++) + scraper_list->add(*it, *it, *it == scraper); + + s->addWithLabel(_("SCRAPING DATABASE"), scraper_list); // batocera + s->addSaveFunc([scraper_list] { Settings::getInstance()->setString("Scraper", scraper_list->getSelected()); }); + + if (!scraper_list->hasSelection()) + { + scraper_list->selectFirstItem(); + scraper = scraper_list->getSelected(); + } + + if (scraper == "ScreenScraper") + { + // Image source : tag + std::string imageSourceName = Settings::getInstance()->getString("ScrapperImageSrc"); + auto imageSource = std::make_shared< OptionListComponent >(mWindow, _("IMAGE SOURCE"), false); + imageSource->add(_("SCREENSHOT"), "ss", imageSourceName == "ss"); + imageSource->add(_("TITLE SCREENSHOT"), "sstitle", imageSourceName == "sstitle"); + imageSource->add(_("MIX V1"), "mixrbv1", imageSourceName == "mixrbv1"); + imageSource->add(_("MIX V2"), "mixrbv2", imageSourceName == "mixrbv2"); + imageSource->add(_("BOX 2D"), "box-2D", imageSourceName == "box-2D"); + imageSource->add(_("BOX 3D"), "box-3D", imageSourceName == "box-3D"); + imageSource->add(_("FAN ART"), "fanart", imageSourceName == "fanart"); + imageSource->add(_("NONE"), "", imageSourceName.empty()); + + if (!imageSource->hasSelection()) + imageSource->selectFirstItem(); + + s->addWithLabel(_("IMAGE SOURCE"), imageSource); + s->addSaveFunc([imageSource] { Settings::getInstance()->setString("ScrapperImageSrc", imageSource->getSelected()); }); + + // Box source : tag + std::string thumbSourceName = Settings::getInstance()->getString("ScrapperThumbSrc"); + auto thumbSource = std::make_shared< OptionListComponent >(mWindow, _("BOX SOURCE"), false); + thumbSource->add(_("NONE"), "", thumbSourceName.empty()); + thumbSource->add(_("BOX 2D"), "box-2D", thumbSourceName == "box-2D"); + thumbSource->add(_("BOX 3D"), "box-3D", thumbSourceName == "box-3D"); + + if (!thumbSource->hasSelection()) + thumbSource->selectFirstItem(); + + s->addWithLabel(_("BOX SOURCE"), thumbSource); + s->addSaveFunc([thumbSource] { Settings::getInstance()->setString("ScrapperThumbSrc", thumbSource->getSelected()); }); + + imageSource->setSelectedChangedCallback([this, thumbSource](std::string value) + { + if (value == "box-2D") + thumbSource->remove(_("BOX 2D")); + else + thumbSource->add(_("BOX 2D"), "box-2D", false); + + if (value == "box-3D") + thumbSource->remove(_("BOX 3D")); + else + thumbSource->add(_("BOX 3D"), "box-3D", false); + }); + + // Logo source : tag + std::string logoSourceName = Settings::getInstance()->getString("ScrapperLogoSrc"); + auto logoSource = std::make_shared< OptionListComponent >(mWindow, _("LOGO SOURCE"), false); + logoSource->add(_("NONE"), "", logoSourceName.empty()); + logoSource->add(_("WHEEL"), "wheel", logoSourceName == "wheel"); + logoSource->add(_("MARQUEE"), "marquee", logoSourceName == "marquee"); + + if (!logoSource->hasSelection()) + logoSource->selectFirstItem(); + + s->addWithLabel(_("LOGO SOURCE"), logoSource); + s->addSaveFunc([logoSource] { Settings::getInstance()->setString("ScrapperLogoSrc", logoSource->getSelected()); }); + + // scrape ratings + auto scrape_ratings = std::make_shared(mWindow); + scrape_ratings->setState(Settings::getInstance()->getBool("ScrapeRatings")); + s->addWithLabel(_("SCRAPE RATINGS"), scrape_ratings); // batocera + s->addSaveFunc([scrape_ratings] { Settings::getInstance()->setBool("ScrapeRatings", scrape_ratings->getState()); }); + + // scrape video + auto scrape_video = std::make_shared(mWindow); + scrape_video->setState(Settings::getInstance()->getBool("ScrapeVideos")); + s->addWithLabel(_("SCRAPE VIDEOS"), scrape_video); + s->addSaveFunc([scrape_video] { Settings::getInstance()->setBool("ScrapeVideos", scrape_video->getState()); }); + + // SCRAPE FANART + auto scrape_fanart = std::make_shared(mWindow); + scrape_fanart->setState(Settings::getInstance()->getBool("ScrapeFanart")); + s->addWithLabel(_("SCRAPE FANART"), scrape_fanart); + s->addSaveFunc([scrape_fanart] { Settings::getInstance()->setBool("ScrapeFanart", scrape_fanart->getState()); }); + + // SCRAPE BOX BACKSIDE + auto scrape_boxBack = std::make_shared(mWindow); + scrape_boxBack->setState(Settings::getInstance()->getBool("ScrapeBoxBack")); + s->addWithLabel(_("SCRAPE BOX BACKSIDE"), scrape_boxBack); + s->addSaveFunc([scrape_boxBack] { Settings::getInstance()->setBool("ScrapeBoxBack", scrape_boxBack->getState()); }); + + // SCRAPE MAP + auto scrape_map = std::make_shared(mWindow); + scrape_map->setState(Settings::getInstance()->getBool("ScrapeMap")); + s->addWithLabel(_("SCRAPE MAP"), scrape_map); + s->addSaveFunc([scrape_map] { Settings::getInstance()->setBool("ScrapeMap", scrape_map->getState()); }); + + // SCRAPE TITLESHOT + auto scrape_titleshot = std::make_shared(mWindow); + scrape_titleshot->setState(Settings::getInstance()->getBool("ScrapeTitleShot")); + s->addWithLabel(_("SCRAPE TITLESHOT"), scrape_titleshot); + s->addSaveFunc([scrape_titleshot] { Settings::getInstance()->setBool("ScrapeTitleShot", scrape_titleshot->getState()); }); + + // SCRAPE CARTRIDGE + auto scrape_cartridge = std::make_shared(mWindow); + scrape_cartridge->setState(Settings::getInstance()->getBool("ScrapeCartridge")); + s->addWithLabel(_("SCRAPE CARTRIDGE"), scrape_cartridge); + s->addSaveFunc([scrape_cartridge] { Settings::getInstance()->setBool("ScrapeCartridge", scrape_cartridge->getState()); }); + + // SCRAPE MANUAL + auto scrape_manual = std::make_shared(mWindow); + scrape_manual->setState(Settings::getInstance()->getBool("ScrapeManual")); + s->addWithLabel(_("SCRAPE MANUAL"), scrape_manual); + s->addSaveFunc([scrape_manual] { Settings::getInstance()->setBool("ScrapeManual", scrape_manual->getState()); }); + + // SCRAPE PAD TO KEYBOARD + //auto scrapePadToKey = std::make_shared(mWindow); + //scrapePadToKey->setState(Settings::getInstance()->getBool("ScrapePadToKey")); + //s->addWithLabel(_("SCRAPE PADTOKEY SETTINGS"), scrapePadToKey); + //s->addSaveFunc([scrapePadToKey] { Settings::getInstance()->setBool("ScrapePadToKey", scrapePadToKey->getState()); }); + + // Account + s->addInputTextRow(_("USERNAME"), "ScreenScraperUser", false, true); + s->addInputTextRow(_("PASSWORD"), "ScreenScraperPass", true, true); + } + else + { + std::string imageSourceName = Settings::getInstance()->getString("ScrapperImageSrc"); + auto imageSource = std::make_shared< OptionListComponent >(mWindow, _("IMAGE SOURCE"), false); + + // Image source : tag + + imageSource->add(_("SCREENSHOT"), "ss", imageSourceName == "ss"); + imageSource->add(_("TITLE SCREENSHOT"), "sstitle", imageSourceName == "sstitle"); + imageSource->add(_("BOX 2D"), "box-2D", imageSourceName == "box-2D"); + imageSource->add(_("FAN ART"), "fanart", imageSourceName == "fanart"); + + if (!imageSource->hasSelection()) + imageSource->selectFirstItem(); + + s->addWithLabel(_("IMAGE SOURCE"), imageSource); + s->addSaveFunc([imageSource] { Settings::getInstance()->setString("ScrapperImageSrc", imageSource->getSelected()); }); + + // Box source : tag + std::string thumbSourceName = Settings::getInstance()->getString("ScrapperThumbSrc"); + auto thumbSource = std::make_shared< OptionListComponent >(mWindow, _("BOX SOURCE"), false); + thumbSource->add(_("NONE"), "", thumbSourceName.empty()); + thumbSource->add(_("BOX 2D"), "box-2D", thumbSourceName == "box-2D"); + + if (scraper == "HfsDB") + thumbSource->add(_("BOX 3D"), "box-3D", thumbSourceName == "box-3D"); + + if (!thumbSource->hasSelection()) + thumbSource->selectFirstItem(); + + s->addWithLabel(_("BOX SOURCE"), thumbSource); + s->addSaveFunc([thumbSource] { Settings::getInstance()->setString("ScrapperThumbSrc", thumbSource->getSelected()); }); + + imageSource->setSelectedChangedCallback([this, thumbSource](std::string value) + { + if (value == "box-2D") + thumbSource->remove(_("BOX 2D")); + else + thumbSource->add(_("BOX 2D"), "box-2D", false); + }); + + // Logo source : tag + std::string logoSourceName = Settings::getInstance()->getString("ScrapperLogoSrc"); + auto logoSource = std::make_shared< OptionListComponent >(mWindow, _("LOGO SOURCE"), false); + logoSource->add(_("NONE"), "", logoSourceName.empty()); + logoSource->add(_("WHEEL"), "wheel", logoSourceName == "wheel"); + + if (scraper == "HfsDB") + logoSource->add(_("MARQUEE"), "marquee", logoSourceName == "marquee"); + + if (!logoSource->hasSelection()) + logoSource->selectFirstItem(); + + s->addWithLabel(_("LOGO SOURCE"), logoSource); + s->addSaveFunc([logoSource] { Settings::getInstance()->setString("ScrapperLogoSrc", logoSource->getSelected()); }); + + if (scraper == "TheGamesDB") + { + // SCRAPE FANART + auto scrape_fanart = std::make_shared(mWindow); + scrape_fanart->setState(Settings::getInstance()->getBool("ScrapeFanart")); + s->addWithLabel(_("SCRAPE FANART"), scrape_fanart); + s->addSaveFunc([scrape_fanart] { Settings::getInstance()->setBool("ScrapeFanart", scrape_fanart->getState()); }); + + // SCRAPE BOX BACKSIDE + auto scrape_boxBack = std::make_shared(mWindow); + scrape_boxBack->setState(Settings::getInstance()->getBool("ScrapeBoxBack")); + s->addWithLabel(_("SCRAPE BOX BACKSIDE"), scrape_boxBack); + s->addSaveFunc([scrape_boxBack] { Settings::getInstance()->setBool("ScrapeBoxBack", scrape_boxBack->getState()); }); + } + else if (scraper == "HfsDB") + { + // SCRAPE FANART + auto scrape_fanart = std::make_shared(mWindow); + scrape_fanart->setState(Settings::getInstance()->getBool("ScrapeFanart")); + s->addWithLabel(_("SCRAPE FANART"), scrape_fanart); + s->addSaveFunc([scrape_fanart] { Settings::getInstance()->setBool("ScrapeFanart", scrape_fanart->getState()); }); + + // scrape video + auto scrape_video = std::make_shared(mWindow); + scrape_video->setState(Settings::getInstance()->getBool("ScrapeVideos")); + s->addWithLabel(_("SCRAPE VIDEOS"), scrape_video); + s->addSaveFunc([scrape_video] { Settings::getInstance()->setBool("ScrapeVideos", scrape_video->getState()); }); + + // SCRAPE BOX BACKSIDE + auto scrape_boxBack = std::make_shared(mWindow); + scrape_boxBack->setState(Settings::getInstance()->getBool("ScrapeBoxBack")); + s->addWithLabel(_("SCRAPE BOX BACKSIDE"), scrape_boxBack); + s->addSaveFunc([scrape_boxBack] { Settings::getInstance()->setBool("ScrapeBoxBack", scrape_boxBack->getState()); }); + + // SCRAPE MANUAL + auto scrape_manual = std::make_shared(mWindow); + scrape_manual->setState(Settings::getInstance()->getBool("ScrapeManual")); + s->addWithLabel(_("SCRAPE MANUAL"), scrape_manual); + s->addSaveFunc([scrape_manual] { Settings::getInstance()->setBool("ScrapeManual", scrape_manual->getState()); }); + } + else + { // scrape video + auto scrape_video = std::make_shared(mWindow); + scrape_video->setState(Settings::getInstance()->getBool("ScrapeVideos")); + s->addWithLabel(_("SCRAPE VIDEOS"), scrape_video); + s->addSaveFunc([scrape_video] { Settings::getInstance()->setBool("ScrapeVideos", scrape_video->getState()); }); + } + } + + scraper_list->setSelectedChangedCallback([this, s, scraper, scraper_list](std::string value) + { + if (value != scraper) + { + Settings::getInstance()->setString("Scraper", value); + delete s; + openScraperSettings(); + } + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openConfigInput() +{ + Window* window = mWindow; + window->pushGui(new GuiMsgBox(window, _("ARE YOU SURE YOU WANT TO CONFIGURE THE INPUT?"), + _("YES"), [window] { window->pushGui(new GuiDetectDevice(window, false, nullptr)); }, + _("NO"), nullptr) + ); +} + +void GuiMenu::addVersionInfo() +{ + std::string buildDate = (Settings::getInstance()->getBool("Debug") ? std::string( " (" + Utils::String::toUpper(PROGRAM_BUILT_STRING) + ")") : ("")); + + auto theme = ThemeData::getMenuTheme(); + + mVersion.setFont(theme->Footer.font); + mVersion.setColor(theme->Footer.color); + + mVersion.setLineSpacing(0); + + if (!ApiSystem::getInstance()->getVersion().empty()) + { +#if WIN32 + std::string aboutInfo = ApiSystem::getInstance()->getApplicationName()+ " V"+ ApiSystem::getInstance()->getVersion(); + if (!aboutInfo.empty()) + mVersion.setText(aboutInfo + buildDate); + else +#endif + mVersion.setText(ApiSystem::getInstance()->getApplicationName()); + } + + mVersion.setHorizontalAlignment(ALIGN_CENTER); + mVersion.setVerticalAlignment(ALIGN_CENTER); + addChild(&mVersion); +} + +void GuiMenu::openScreensaverOptions() +{ + mWindow->pushGui(new GuiGeneralScreensaverOptions(mWindow)); +} +void GuiMenu::openCollectionSystemSettings() +{ + if (ThreadedScraper::isRunning() || ThreadedHasher::isRunning()) + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("THIS FUNCTION IS DISABLED WHILE THE SCRAPER IS RUNNING"))); + return; + } + + mWindow->pushGui(new GuiCollectionSystemsOptions(mWindow)); +} + +void GuiMenu::onSizeChanged() +{ + float h = mMenu.getButtonGridHeight(); + + mVersion.setSize(mSize.x(), h); + mVersion.setPosition(0, mSize.y() - h); // mVersion.getSize().y() +} + +void GuiMenu::addEntry(std::string name, bool add_arrow, const std::function& func, const std::string iconName) +{ + auto theme = ThemeData::getMenuTheme(); + std::shared_ptr font = theme->Text.font; + unsigned int color = theme->Text.color; + + // populate the list + ComponentListRow row; + + if (!iconName.empty()) + { + std::string iconPath = theme->getMenuIcon(iconName); + if (!iconPath.empty()) + { + // icon + auto icon = std::make_shared(mWindow, true); + icon->setImage(iconPath); + icon->setColorShift(theme->Text.color); + icon->setResize(0, theme->Text.font->getLetterHeight() * 1.25f); + row.addElement(icon, false); + + // spacer between icon and text + auto spacer = std::make_shared(mWindow); + spacer->setSize(10, 0); + row.addElement(spacer, false); + } + } + + auto text = std::make_shared(mWindow, name, font, color); + row.addElement(text, true); + + if (EsLocale::isRTL()) + text->setHorizontalAlignment(Alignment::ALIGN_RIGHT); + + if (add_arrow) + { + std::shared_ptr bracket = makeArrow(mWindow); + + if (EsLocale::isRTL()) + bracket->setFlipX(true); + + row.addElement(bracket, false); + } + + row.makeAcceptInputHandler(func); + mMenu.addRow(row); +} + +bool GuiMenu::input(InputConfig* config, Input input) +{ + if(GuiComponent::input(config, input)) + return true; + + if((config->isMappedTo(BUTTON_BACK, input) || config->isMappedTo("start", input)) && input.value != 0) + { + delete this; + return true; + } + + return false; +} + +std::vector GuiMenu::getHelpPrompts() +{ + std::vector prompts; + prompts.push_back(HelpPrompt("up/down", _("CHOOSE"))); // batocera + prompts.push_back(HelpPrompt(BUTTON_OK, _("SELECT"))); // batocera + prompts.push_back(HelpPrompt("start", _("CLOSE"))); // batocera + return prompts; +} + +class ExitKidModeMsgBox : public GuiSettings +{ + public: ExitKidModeMsgBox(Window* window, const std::string& title, const std::string& text) : GuiSettings(window, title) { addEntry(text); } + + bool input(InputConfig* config, Input input) override + { + if (UIModeController::getInstance()->listen(config, input)) + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("THE UI MODE IS NOW UNLOCKED"), + _("OK"), [this] + { + Window* window = mWindow; + while (window->peekGui() && window->peekGui() != ViewController::get()) + delete window->peekGui(); + })); + + + return true; + } + + return GuiComponent::input(config, input); + } +}; + +void GuiMenu::exitKidMode() +{ + mWindow->pushGui(new ExitKidModeMsgBox(mWindow, _("UNLOCK UI MODE"), _("ENTER THE CODE TO UNLOCK THE CURRENT UI MODE"))); +} + +void GuiMenu::openSystemInformations_batocera() +{ + auto theme = ThemeData::getMenuTheme(); + std::shared_ptr font = theme->Text.font; + unsigned int color = theme->Text.color; + + Window *window = mWindow; + bool isFullUI = UIModeController::getInstance()->isUIModeFull(); + GuiSettings *informationsGui = new GuiSettings(window, _("INFORMATION").c_str()); + + informationsGui->addGroup(_("INFORMATION")); + + auto version = std::make_shared(window, ApiSystem::getInstance()->getVersion(), font, color); + informationsGui->addWithLabel(_("VERSION"), version); + + bool warning = ApiSystem::getInstance()->isFreeSpaceLimit(); + auto userspace = std::make_shared(window, + ApiSystem::getInstance()->getFreeSpaceUserInfo(), + font, + warning ? 0xFF0000FF : color); + informationsGui->addWithLabel(_("USER DISK USAGE"), userspace); + + auto systemspace = std::make_shared(window, + ApiSystem::getInstance()->getFreeSpaceSystemInfo(), + font, + color); + informationsGui->addWithLabel(_("SYSTEM DISK USAGE"), systemspace); + + informationsGui->addGroup(_("SYSTEM")); + + // various informations + std::vector infos = ApiSystem::getInstance()->getSystemInformations(); + for (auto it = infos.begin(); it != infos.end(); it++) { + std::vector tokens = Utils::String::split(*it, ':'); + + if (tokens.size() >= 2) { + // concatenat the ending words + std::string vname = ""; + for (unsigned int i = 1; i < tokens.size(); i++) { + if (i > 1) vname += " "; + vname += tokens.at(i); + } + + auto space = std::make_shared(window, + vname, + font, + color); + informationsGui->addWithLabel(_(tokens.at(0).c_str()), space); + } + } + + informationsGui->addGroup(_("VIDEO DRIVER")); + for (auto info : Renderer::getDriverInformation()) + { + auto glversion = std::make_shared(window, info.second, font, color); + informationsGui->addWithLabel(_(info.first.c_str()), glversion); + } + + window->pushGui(informationsGui); +} +void GuiMenu::openDecorationConfiguration(Window *mWindow, std::string configName, std::vector sets) +{ + //Using a shared pointer to ensure the memory doesn't cause issues in the other class + std::map decorationSetNameToPath; + for (auto set : sets) + { + decorationSetNameToPath.insert(std::make_pair(set.name, set.path)); + } + + auto decorationOptions = new GuiDecorationOptions(mWindow, configName, decorationSetNameToPath); + mWindow->pushGui(decorationOptions); +} +void GuiMenu::openDeveloperSettings() +{ + Window *window = mWindow; + + auto s = new GuiSettings(mWindow, _("DEVELOPER").c_str()); + + s->addGroup(_("VIDEO OPTIONS")); + + // maximum vram + auto max_vram = std::make_shared(mWindow, 40.f, 1000.f, 10.f, "Mb"); + max_vram->setValue((float)(Settings::getInstance()->getInt("MaxVRAM"))); + s->addWithLabel(_("VRAM LIMIT"), max_vram); + s->addSaveFunc([max_vram] { Settings::getInstance()->setInt("MaxVRAM", (int)round(max_vram->getValue())); }); + + // framerate + auto framerate = std::make_shared(mWindow); + framerate->setState(Settings::getInstance()->getBool("DrawFramerate")); + s->addWithLabel(_("SHOW FRAMERATE"), framerate); + s->addSaveFunc([framerate] { Settings::getInstance()->setBool("DrawFramerate", framerate->getState()); }); + + // vsync + auto vsync = std::make_shared(mWindow); + vsync->setState(Settings::getInstance()->getBool("VSync")); + s->addWithLabel(_("VSYNC"), vsync); + s->addSaveFunc([vsync] { if (Settings::getInstance()->setBool("VSync", vsync->getState())) Renderer::setSwapInterval(); }); + +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + // overscan + auto overscan_enabled = std::make_shared(mWindow); + overscan_enabled->setState(Settings::getInstance()->getBool("Overscan")); + s->addWithLabel(_("OVERSCAN"), overscan_enabled); + s->addSaveFunc([overscan_enabled] { + if (Settings::getInstance()->getBool("Overscan") != overscan_enabled->getState()) { + Settings::getInstance()->setBool("Overscan", overscan_enabled->getState()); + ApiSystem::getInstance()->setOverscan(overscan_enabled->getState()); + } + }); +#endif + +#ifdef _RPI_ + // Video Player - VideoOmxPlayer + auto omx_player = std::make_shared(mWindow); + omx_player->setState(Settings::getInstance()->getBool("VideoOmxPlayer")); + s->addWithLabel(_("USE OMX PLAYER (HARDWARE ACCELERATED)"), omx_player); + s->addSaveFunc([omx_player, window] + { + // need to reload all views to re-create the right video components + bool needReload = false; + if (Settings::getInstance()->getBool("VideoOmxPlayer") != omx_player->getState()) + needReload = true; + + Settings::getInstance()->setBool("VideoOmxPlayer", omx_player->getState()); + + if (needReload) + { + ViewController::get()->reloadAll(window); + window->closeSplashScreen(); + } + }); +#endif + + s->addGroup(_("TOOLS")); + + // GAME AT STARTUP + /*if (!SystemConf::getInstance()->get("global.bootgame.path").empty()) + { + std::string gamelabel = SystemConf::getInstance()->get("global.bootgame.path"); + gamelabel = Utils::FileSystem::getStem(gamelabel) + " [" + Utils::FileSystem::getStem(Utils::FileSystem::getParent(gamelabel)) + "]"; + + s->addWithDescription(_("STOP LAUNCHING THIS GAME AT STARTUP"), gamelabel, nullptr, [s] + { + SystemConf::getInstance()->set("global.bootgame.path", ""); + SystemConf::getInstance()->set("global.bootgame.cmd", ""); + + s->close(); + }); + }*/ +#ifndef _ENABLEEMUELEC + // WEB ACCESS + auto hostName = Utils::String::toLower(ApiSystem::getInstance()->getHostsName()); + + auto webAccess = std::make_shared(mWindow); + webAccess->setState(Settings::getInstance()->getBool("PublicWebAccess")); + s->addWithDescription(_("ENABLE PUBLIC WEB ACCESS"), Utils::String::format(_("Allow public web access API using %s").c_str(), std::string("http://" + hostName + ":1234").c_str()), webAccess); + s->addSaveFunc([webAccess, window] + { + if (Settings::getInstance()->setBool("PublicWebAccess", webAccess->getState())) { + window->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + if (Settings::getInstance()->getBool("ExitOnRebootRequired")) { + quitES(QuitMode::QUIT); + } + } + }); +#endif + + // log level + auto logLevel = std::make_shared< OptionListComponent >(mWindow, _("LOG LEVEL"), false); + std::vector modes; + modes.push_back("default"); +#ifdef _ENABLEEMUELEC + modes.push_back("minimal"); +#else + modes.push_back("disabled"); +#endif + modes.push_back("warning"); + modes.push_back("error"); + modes.push_back("debug"); + + auto level = Settings::getInstance()->getString("LogLevel"); + if (level.empty()) + level = "default"; + + for (auto it = modes.cbegin(); it != modes.cend(); it++) + logLevel->add(_(it->c_str()), *it, level == *it); + + s->addWithLabel(_("LOG LEVEL"), logLevel); + s->addSaveFunc([this, logLevel] + { + if (Settings::getInstance()->setString("LogLevel", logLevel->getSelected() == "default" ? "" : logLevel->getSelected())) + { + Log::setupReportingLevel(); + Log::init(); + } + }); + +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + // support + s->addEntry(_("CREATE A SUPPORT FILE"), true, [window] { + window->pushGui(new GuiMsgBox(window, _("CREATE A SUPPORT FILE?"), _("YES"), + [window] { + if (ApiSystem::getInstance()->generateSupportFile()) { + window->pushGui(new GuiMsgBox(window, _("SUPPORT FILE CREATED IN SAVES FOLDER"), _("OK"))); + } + else { + window->pushGui(new GuiMsgBox(window, _("SUPPORT FILE CREATION FAILED"), _("OK"))); + } + }, _("NO"), nullptr)); + }); +#endif + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::DISKFORMAT)) + s->addEntry(_("FORMAT A DISK"), true, [this] { openFormatDriveSettings(); }); + + s->addEntry(_("CLEAN GAMELISTS & REMOVE UNUSED MEDIA"), true, [this, s] + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("ARE YOU SURE?"), _("YES"), [&] + { + int idx = 0; + for (auto system : SystemData::sSystemVector) + { + mWindow->renderSplashScreen(_("Cleaning") + ": " + system->getFullName(), (float)idx / (float)SystemData::sSystemVector.size()); + cleanupGamelist(system); + idx++; + } + + mWindow->closeSplashScreen(); + }, _("NO"), nullptr)); + }); + + s->addEntry(_("CLEAR CACHES"), true, [this, s] + { + ImageIO::clearImageCache(); + + auto rootPath = Utils::FileSystem::getGenericPath(Utils::FileSystem::getEsConfigPath()); + + Utils::FileSystem::deleteDirectoryFiles(rootPath + "/tmp/"); + Utils::FileSystem::deleteDirectoryFiles(Utils::FileSystem::getTempPath()); + Utils::FileSystem::deleteDirectoryFiles(Utils::FileSystem::getPdfTempPath()); + + ViewController::reloadAllGames(mWindow, false); + }); + + s->addEntry(_("BUILD IMAGE CACHE"), true, [this, s] + { + unsigned int x; + unsigned int y; + + int idx = 0; + for (auto sys : SystemData::sSystemVector) + { + if (sys->isCollection()) + { + idx++; + continue; + } + + mWindow->renderSplashScreen(_("Building image cache") + ": " + sys->getFullName(), (float)idx / (float)SystemData::sSystemVector.size()); + + for (auto file : sys->getRootFolder()->getFilesRecursive(GAME)) + { + for (auto mdd : MetaDataList::getMDD()) + { + if (mdd.id != MetaDataId::Image && mdd.id != MetaDataId::Thumbnail) + continue; + + auto value = file->getMetadata(mdd.id); + if (value.empty()) + continue; + + auto ext = Utils::String::toLower(Utils::FileSystem::getExtension(value)); + if (ext == ".jpg" || ext == ".png") + ImageIO::loadImageSize(value.c_str(), &x, &y); + } + } + + idx++; + } + + mWindow->closeSplashScreen(); + }); + + s->addEntry(_("RESET FILE EXTENSIONS"), false, [this, s] + { + for (auto system : SystemData::sSystemVector) + Settings::getInstance()->setString(system->getName() + ".HiddenExt", ""); + + Settings::getInstance()->saveFile(); + ViewController::reloadAllGames(mWindow, false); + }); + + s->addEntry(_("REDETECT ALL GAMES' LANG/REGION"), false, [this] + { + Window* window = mWindow; + window->pushGui(new GuiLoading(window, _("PLEASE WAIT"), [] + { + for (auto system : SystemData::sSystemVector) + { + if (system->isCollection() || !system->isGameSystem()) + continue; + + for (auto game : system->getRootFolder()->getFilesRecursive(GAME)) + game->detectLanguageAndRegion(true); + } + + return 0; + })); + }); + + s->addEntry(_("FIND ALL GAMES WITH NETPLAY/ACHIEVEMENTS"), false, [this] { ThreadedHasher::start(mWindow, ThreadedHasher::HASH_ALL , true); }); + + s->addGroup(_("DATA MANAGEMENT")); + + // ExcludeMultiDiskContent + auto excludeMultiDiskContent = std::make_shared(mWindow); + excludeMultiDiskContent->setState(Settings::getInstance()->getBool("RemoveMultiDiskContent")); + s->addWithLabel(_("IGNORE MULTI-FILE DISK CONTENT (CUE/GDI/CCD/M3U)"), excludeMultiDiskContent); + s->addSaveFunc([excludeMultiDiskContent] { Settings::getInstance()->setBool("RemoveMultiDiskContent", excludeMultiDiskContent->getState()); }); + + // enable filters (ForceDisableFilters) + auto enable_filter = std::make_shared(mWindow); + enable_filter->setState(!Settings::getInstance()->getBool("ForceDisableFilters")); + s->addWithLabel(_("ENABLE FILTERS"), enable_filter); + s->addSaveFunc([this, enable_filter] + { + Settings::getInstance()->setBool("ForceDisableFilters", !enable_filter->getState()); + }); + + // gamelist saving + auto save_gamelists = std::make_shared(mWindow); + save_gamelists->setState(Settings::getInstance()->getBool("SaveGamelistsOnExit")); + s->addWithLabel(_("SAVE METADATA ON EXIT"), save_gamelists); + s->addSaveFunc([save_gamelists] { Settings::getInstance()->setBool("SaveGamelistsOnExit", save_gamelists->getState()); }); + + // gamelist + auto parse_gamelists = std::make_shared(mWindow); + parse_gamelists->setState(Settings::getInstance()->getBool("ParseGamelistOnly")); + s->addWithLabel(_("PARSE GAMESLISTS ONLY"), parse_gamelists); + s->addSaveFunc([parse_gamelists] { Settings::getInstance()->setBool("ParseGamelistOnly", parse_gamelists->getState()); }); + + // Local Art + auto local_art = std::make_shared(mWindow); + local_art->setState(Settings::getInstance()->getBool("LocalArt")); + s->addWithLabel(_("SEARCH FOR LOCAL ART"), local_art); + s->addSaveFunc([local_art] { Settings::getInstance()->setBool("LocalArt", local_art->getState()); }); + + s->addGroup(_("UI")); + + // carousel transition option + auto move_carousel = std::make_shared(mWindow); + move_carousel->setState(Settings::getInstance()->getBool("MoveCarousel")); + s->addWithLabel(_("CAROUSEL TRANSITIONS"), move_carousel); + s->addSaveFunc([move_carousel] { Settings::getInstance()->setBool("MoveCarousel", move_carousel->getState()); }); + + // quick system select (left/right in game list view) + auto quick_sys_select = std::make_shared(mWindow); + quick_sys_select->setState(Settings::getInstance()->getBool("QuickSystemSelect")); + s->addWithLabel(_("QUICK SYSTEM SELECT"), quick_sys_select); + s->addSaveFunc([quick_sys_select] { Settings::getInstance()->setBool("QuickSystemSelect", quick_sys_select->getState()); }); + + // Enable OSK (On-Screen-Keyboard) + auto osk_enable = std::make_shared(mWindow); + osk_enable->setState(Settings::getInstance()->getBool("UseOSK")); + s->addWithLabel(_("ON-SCREEN KEYBOARD"), osk_enable); + s->addSaveFunc([osk_enable] { Settings::getInstance()->setBool("UseOSK", osk_enable->getState()); }); + +#if defined(_WIN32) || defined(X86) || defined(X86_64) + // Hide EmulationStation Window when running a game ( windows only ) + auto hideWindowScreen = std::make_shared(mWindow); + hideWindowScreen->setState(Settings::getInstance()->getBool("HideWindow")); + s->addWithLabel(_("HIDE EMULATIONSTATION WHEN RUNNING A GAME"), hideWindowScreen); + s->addSaveFunc([hideWindowScreen] { Settings::getInstance()->setBool("HideWindow", hideWindowScreen->getState()); }); +#endif + +#if defined(WIN32) && !defined(_DEBUG) + // full exit + auto fullExitMenu = std::make_shared(mWindow); + fullExitMenu->setState(!Settings::getInstance()->getBool("ShowOnlyExit")); + s->addWithLabel(_("COMPLETE QUIT MENU"), fullExitMenu); + s->addSaveFunc([fullExitMenu] { Settings::getInstance()->setBool("ShowOnlyExit", !fullExitMenu->getState()); }); +#endif + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::GAMESETTINGS)) + { + /* + auto retroarchRgui = std::make_shared< OptionListComponent >(mWindow, _("RETROARCH MENU DRIVER"), false); + retroarchRgui->addRange({ { _("AUTO"), "" },{ "rgui", "rgui" },{ "xmb", "xmb" },{ "ozone", "ozone" },{ "glui", "glui" } }, SystemConf::getInstance()->get("global.retroarch.menu_driver")); + s->addWithLabel(_("RETROARCH MENU DRIVER"), retroarchRgui); + s->addSaveFunc([retroarchRgui] { SystemConf::getInstance()->set("global.retroarch.menu_driver", retroarchRgui->getSelected()); }); + */ + + /* + auto retroarchRgui = std::make_shared(mWindow); + retroarchRgui->setState(SystemConf::getInstance()->get("global.retroarch.menu_driver") == "rgui"); + s->addWithLabel(_("USE RETROARCH RGUI MENU"), retroarchRgui); + s->addSaveFunc([retroarchRgui] + { + SystemConf::getInstance()->set("global.retroarch.menu_driver", retroarchRgui->getState() ? "rgui" : ""); + }); + */ + +#if defined(WIN32) + auto autoControllers = std::make_shared(mWindow); + autoControllers->setState(SystemConf::getInstance()->get("global.disableautocontrollers") != "1"); + s->addWithLabel(_("AUTOCONFIGURE EMULATORS CONTROLLERS"), autoControllers); + s->addSaveFunc([autoControllers] { SystemConf::getInstance()->set("global.disableautocontrollers", autoControllers->getState() ? "" : "1"); }); +#endif + } + + auto invertJoy = std::make_shared(mWindow); + invertJoy->setState(Settings::getInstance()->getBool("InvertButtons")); + s->addWithLabel(_("SWITCH A & B BUTTONS IN EMULATIONSTATION"), invertJoy); + s->addSaveFunc([this, s, invertJoy] + { + if (Settings::getInstance()->setBool("InvertButtons", invertJoy->getState())) + { + InputConfig::AssignActionButtons(); + s->setVariable("reloadAll", true); + } + }); + + auto invertLongPress = std::make_shared(mWindow); + invertLongPress->setState(Settings::getInstance()->getBool("GameOptionsAtNorth")); + s->addWithDescription(_("ACCESS GAME OPTIONS WITH NORTH BUTTON"), _("Switches to short-press North for Savestates & long-press South button for Game Options"), invertLongPress); + s->addSaveFunc([this, s, invertLongPress] + { + if (Settings::getInstance()->setBool("GameOptionsAtNorth", invertLongPress->getState())) + s->setVariable("reloadAll", true); + }); + + auto firstJoystickOnly = std::make_shared(mWindow); + firstJoystickOnly->setState(Settings::getInstance()->getBool("FirstJoystickOnly")); + s->addWithLabel(_("CONTROL EMULATIONSTATION WITH FIRST JOYSTICK ONLY"), firstJoystickOnly); + s->addSaveFunc([this, firstJoystickOnly] { Settings::getInstance()->setBool("FirstJoystickOnly", firstJoystickOnly->getState()); }); + +#if defined(WIN32) + // Network Indicator + auto networkIndicator = std::make_shared(mWindow); + networkIndicator->setState(Settings::getInstance()->getBool("ShowNetworkIndicator")); + s->addWithLabel(_("SHOW NETWORK INDICATOR"), networkIndicator); + s->addSaveFunc([networkIndicator] { Settings::getInstance()->setBool("ShowNetworkIndicator", networkIndicator->getState()); }); +#endif + + s->addGroup(_("OPTIMIZATIONS")); + + // preload UI + auto preloadUI = std::make_shared(mWindow); + preloadUI->setState(Settings::getInstance()->getBool("PreloadUI")); + s->addWithDescription(_("PRELOAD UI ELEMENTS"), _("Reduce overall menu lag at the cost of storage space"), preloadUI); + s->addSaveFunc([preloadUI] { Settings::getInstance()->setBool("PreloadUI", preloadUI->getState()); }); + + // preload Medias + auto preloadMedias = std::make_shared(mWindow); + preloadMedias->setState(Settings::getInstance()->getBool("PreloadMedias")); + s->addWithDescription(_("PRELOAD METADATA MEDIA"), _("Reduce gamelist lag at the cost of storage space"), preloadMedias); + s->addSaveFunc([preloadMedias] { Settings::setPreloadMedias(preloadMedias->getState()); }); + + // threaded loading + auto threadedLoading = std::make_shared(mWindow); + threadedLoading->setState(Settings::getInstance()->getBool("ThreadedLoading")); + s->addWithLabel(_("THREADED LOADING"), threadedLoading); + s->addSaveFunc([threadedLoading] { Settings::getInstance()->setBool("ThreadedLoading", threadedLoading->getState()); }); + + // async images + auto asyncImages = std::make_shared(mWindow); + asyncImages->setState(Settings::getInstance()->getBool("AsyncImages")); + s->addWithLabel(_("ASYNC IMAGE LOADING"), asyncImages); + s->addSaveFunc([asyncImages] { Settings::getInstance()->setBool("AsyncImages", asyncImages->getState()); }); + + // optimizeVram + auto optimizeVram = std::make_shared(mWindow); + optimizeVram->setState(Settings::getInstance()->getBool("OptimizeVRAM")); + s->addWithLabel(_("OPTIMIZE IMAGES VRAM USE"), optimizeVram); + s->addSaveFunc([optimizeVram] { Settings::getInstance()->setBool("OptimizeVRAM", optimizeVram->getState()); }); + + // optimizeVideo + auto optimizeVideo = std::make_shared(mWindow); + optimizeVideo->setState(Settings::getInstance()->getBool("OptimizeVideo")); + s->addWithLabel(_("OPTIMIZE VIDEO VRAM USAGE"), optimizeVideo); + s->addSaveFunc([optimizeVideo] { Settings::getInstance()->setBool("OptimizeVideo", optimizeVideo->getState()); }); + + s->addGroup(_("UPDATES")); + + // Allow customizing the github org and repo used to update from + // This allows using a different fork/repository to download releases for testing + s->addInputTextRow(_("GITHUB ORG"), "updates.github.org", false); + s->addInputTextRow(_("GITHUB REPO"), "updates.github.repo", false); + + //Force updates will tell the check script and the update script to always + //use an update regardless of the current version on the device. + auto forceUpdates = std::make_shared(mWindow); + forceUpdates->setState(SystemConf::getInstance()->getBool("updates.force")); + s->addWithLabel(_("FORCE UPDATES"), forceUpdates); + s->addSaveFunc([forceUpdates] + { + SystemConf::getInstance()->setBool("updates.force", forceUpdates->getState()); + }); + + s->onFinalize([s, window] + { + if (s->getVariable("reloadAll")) + { + ViewController::get()->reloadAll(window); + window->closeSplashScreen(); + } + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openUpdatesSettings() +{ + GuiSettings *updateGui = new GuiSettings(mWindow, _("UPDATES & DOWNLOADS").c_str()); + + updateGui->addGroup(_("DOWNLOADS")); + + // Batocera integration with Batocera Store + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::BATOCERASTORE)) + { + updateGui->addEntry(_("CONTENT DOWNLOADER"), true, [this] + { + if (!checkNetwork()) + return; + + mWindow->pushGui(new GuiBatoceraStore(mWindow)); + }); + } + + // Batocera themes installer/browser + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::THEMESDOWNLOADER)) + { + updateGui->addEntry(_("THEMES"), true, [this] + { + if (!checkNetwork()) + return; + + mWindow->pushGui(new GuiThemeInstaller(mWindow)); + }); + } + + // Community package installer/browser + updateGui->addEntry(_("PACKAGES"), true, [this] + { + if (!checkNetwork()) + return; + + mWindow->pushGui(new GuiPackageInstallStart(mWindow)); + }); + + // Batocera integration with theBezelProject + //if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::DECORATIONS) && ApiSystem::getInstance()->isScriptingSupported(ApiSystem::THEBEZELPROJECT)) + //{ + // updateGui->addEntry(_("THE BEZEL PROJECT"), true, [this] + // { + // if (!checkNetwork()) + // return; + + // mWindow->pushGui(new GuiBezelInstallStart(mWindow)); + // }); + //} + + updateGui->addGroup(_("SOFTWARE UPDATES")); + + // Enable updates + auto updates_enabled = std::make_shared(mWindow); + updates_enabled->setState(SystemConf::getInstance()->getBool("updates.enabled")); + + updateGui->addWithLabel(_("CHECK FOR UPDATES"), updates_enabled); + updateGui->addSaveFunc([updates_enabled] + { + SystemConf::getInstance()->setBool("updates.enabled", updates_enabled->getState()); + }); + + // Update Bands + auto updatesTypeList = std::make_shared >(mWindow, _("UPDATE CHANNEL"), false); + + std::string updatesType = SystemConf::getInstance()->get("updates.type"); + + //old default was 'daily' - so update to release if they have 'daily' set. + if (updatesType.empty() || updatesType == "daily") + { + updatesType = "release"; + } + // 'prerelease' is the new 'beta' + else if (updatesType == "beta") + { + updatesType = "prerelease"; + } + + //immediately save if we are setting value + SystemConf::getInstance()->saveSystemConf(); + + updatesTypeList->add("release", "release", updatesType == "release"); + updatesTypeList->add("prerelease", "prerelease", updatesType == "prerelease"); + + updateGui->addWithLabel(_("UPDATE CHANNEL"), updatesTypeList); + updatesTypeList->setSelectedChangedCallback([](std::string name) + { + if (SystemConf::getInstance()->set("updates.type", name)) + SystemConf::getInstance()->saveSystemConf(); + }); + + // Start update + updateGui->addEntry(GuiUpdate::state == GuiUpdateState::State::UPDATE_READY ? _("APPLY UPDATE") : _("START UPDATE"), true, [this] + { + if (GuiUpdate::state == GuiUpdateState::State::UPDATE_READY) + quitES(QuitMode::RESTART); + else if (GuiUpdate::state == GuiUpdateState::State::UPDATER_RUNNING) + mWindow->pushGui(new GuiMsgBox(mWindow, _("UPDATER IS ALREADY RUNNING"))); + else + { + if (!checkNetwork()) + return; + + mWindow->pushGui(new GuiUpdate(mWindow)); + } + }); + + mWindow->pushGui(updateGui); +} + +bool GuiMenu::checkNetwork() +{ + if (ApiSystem::getInstance()->getIpAdress() == "NOT CONNECTED") + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("YOU ARE NOT CONNECTED TO A NETWORK"), _("OK"), nullptr)); + return false; + } + + return true; +} + +void GuiMenu::openSystemSettings_batocera() +{ + Window *window = mWindow; + + auto s = new GuiSettings(mWindow, _("SYSTEM SETTINGS").c_str()); + bool isFullUI = UIModeController::getInstance()->isUIModeFull(); + + s->addGroup(_("SYSTEM")); + + // System informations + s->addEntry(_("INFORMATION"), true, [this] { openSystemInformations_batocera(); }); + + auto emuelec_timezones = std::make_shared >(mWindow, _("TIMEZONE"), false); + std::string currentTimezone = SystemConf::getInstance()->get("system.timezone"); + if (currentTimezone.empty()) + currentTimezone = std::string(getShOutput(R"(/usr/bin/emuelec-utils current_timezone)")); + std::string a; + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils timezones)")); getline(ss, a, ','); ) { + emuelec_timezones->add(a, a, currentTimezone == a); // emuelec + } + s->addWithLabel(_("TIMEZONE"), emuelec_timezones); + s->addSaveFunc([emuelec_timezones] { + if (emuelec_timezones->changed()) { + std::string selectedTimezone = emuelec_timezones->getSelected(); + runSystemCommand("ln -sf /usr/share/zoneinfo/" + selectedTimezone + " $(readlink /etc/localtime)", "", nullptr); + } + SystemConf::getInstance()->set("system.timezone", emuelec_timezones->getSelected()); + }); + + // language choice + /* + auto language_choice = std::make_shared >(window, _("LANGUAGE"), false); + + std::string language = SystemConf::getInstance()->get("system.language"); + if (language.empty()) + language = "en_US"; + + language_choice->add("ARABIC", "ar_YE", language == "ar_YE"); + language_choice->add("CATALÀ", "ca_ES", language == "ca_ES"); + language_choice->add("CYMRAEG", "cy_GB", language == "cy_GB"); + language_choice->add("DEUTSCH", "de_DE", language == "de_DE"); + language_choice->add("GREEK", "el_GR", language == "el_GR"); + language_choice->add("ENGLISH", "en_US", language == "en_US" || language == "en"); + language_choice->add("ESPAÑOL", "es_ES", language == "es_ES" || language == "es"); + language_choice->add("ESPAÑOL MEXICANO", "es_MX", language == "es_MX"); + language_choice->add("BASQUE", "eu_ES", language == "eu_ES"); + language_choice->add("FRANÇAIS", "fr_FR", language == "fr_FR" || language == "fr"); + language_choice->add("עברית", "he_IL", language == "he_IL"); + language_choice->add("HUNGARIAN", "hu_HU", language == "hu_HU"); + language_choice->add("ITALIANO", "it_IT", language == "it_IT"); + language_choice->add("JAPANESE", "ja_JP", language == "ja_JP"); + language_choice->add("KOREAN", "ko_KR", language == "ko_KR" || language == "ko"); + language_choice->add("NORWEGIAN BOKMAL", "nb_NO", language == "nb_NO"); + language_choice->add("DUTCH", "nl_NL", language == "nl_NL"); + language_choice->add("NORWEGIAN", "nn_NO", language == "nn_NO"); + language_choice->add("OCCITAN", "oc_FR", language == "oc_FR"); + language_choice->add("POLISH", "pl_PL", language == "pl_PL"); + language_choice->add("PORTUGUES BRASILEIRO", "pt_BR", language == "pt_BR"); + language_choice->add("PORTUGUES PORTUGAL", "pt_PT", language == "pt_PT"); + language_choice->add("РУССКИЙ", "ru_RU", language == "ru_RU"); + language_choice->add("SVENSKA", "sv_SE", language == "sv_SE"); + language_choice->add("TÜRKÇE", "tr_TR", language == "tr_TR"); + language_choice->add("Українська", "uk_UA", language == "uk_UA"); + language_choice->add("简体中文", "zh_CN", language == "zh_CN"); + language_choice->add("正體中文", "zh_TW", language == "zh_TW"); + s->addWithLabel(_("LANGUAGE"), language_choice); + */ + +#if !defined(_ENABLEEMUELEC) + // Timezone +#if !defined(WIN32) || defined(_DEBUG) + auto availableTimezones = ApiSystem::getInstance()->getTimezones(); + if (availableTimezones.size() > 0) + { + std::string currentTZ = ApiSystem::getInstance()->getCurrentTimezone(); + + bool valid_tz = false; + for (auto list_tz : availableTimezones){ + if (currentTZ == list_tz) { + valid_tz = true; + } + } + if (!valid_tz) + currentTZ = "Europe/Paris"; + + auto tzChoices= std::make_shared >(mWindow, _("SELECT YOUR TIME ZONE"), false); + + for (auto tz : availableTimezones) + tzChoices->add(_(Utils::String::toUpper(tz).c_str()), tz, currentTZ == tz); + + s->addWithLabel(_("TIME ZONE"), tzChoices); + s->addSaveFunc([tzChoices] { + SystemConf::getInstance()->set("system.timezone", tzChoices->getSelected()); + ApiSystem::getInstance()->setTimezone(tzChoices->getSelected()); + }); + } +#endif +#endif + // Clock time format (14:42 or 2:42 pm) + auto tmFormat = std::make_shared(mWindow); + tmFormat->setState(Settings::getInstance()->getBool("ClockMode12")); + s->addWithLabel(_("SHOW CLOCK IN 12-HOUR FORMAT"), tmFormat); + s->addSaveFunc([tmFormat] { Settings::getInstance()->setBool("ClockMode12", tmFormat->getState()); }); + + // power saver + /* + auto power_saver = std::make_shared< OptionListComponent >(mWindow, _("POWER SAVER MODES"), false); + power_saver->addRange({ { _("DISABLED"), "disabled" }, { _("DEFAULT"), "default" }, { _("ENHANCED"), "enhanced" }, { _("INSTANT"), "instant" }, }, Settings::PowerSaverMode()); + s->addWithLabel(_("POWER SAVER MODES"), power_saver); + s->addSaveFunc([this, power_saver] + { + if (Settings::PowerSaverMode() != "instant" && power_saver->getSelected() == "instant") + Settings::getInstance()->setBool("EnableSounds", false); + + Settings::setPowerSaverMode(power_saver->getSelected()); + PowerSaver::init(); + }); + */ + +#if defined(_ENABLE_TTS_) || defined(WIN32) + if (TextToSpeech::getInstance()->isAvailable()) + { + // tts + auto tts = std::make_shared(mWindow); + tts->setState(Settings::getInstance()->getBool("TTS")); + s->addWithLabel(_("SCREEN READER (TEXT TO SPEECH)"), tts); + s->addSaveFunc([tts] { + if(TextToSpeech::getInstance()->isEnabled() != tts->getState()) { + TextToSpeech::getInstance()->enable(tts->getState()); + Settings::getInstance()->setBool("TTS", tts->getState()); + }}); + } +#endif + + // UI RESTRICTIONS + /* + auto UImodeSelection = std::make_shared< OptionListComponent >(mWindow, _("UI MODE"), false); + std::vector UImodes = UIModeController::getInstance()->getUIModes(); + for (auto it = UImodes.cbegin(); it != UImodes.cend(); it++) + UImodeSelection->add(_(it->c_str()), *it, Settings::getInstance()->getString("UIMode") == *it); + + s->addWithLabel(_("UI MODE"), UImodeSelection); + s->addSaveFunc([UImodeSelection, window] + { + std::string selectedMode = UImodeSelection->getSelected(); + if (selectedMode != "Full") + { + std::string msg = _("You are changing the UI to a restricted mode:\nThis will hide most menu options to prevent changes to the system.\nTo unlock and return to the full UI, enter this code:") + "\n"; + msg += "\"" + UIModeController::getInstance()->getFormattedPassKeyStr() + "\"\n\n"; + msg += _("Do you want to proceed?"); + window->pushGui(new GuiMsgBox(window, msg, + _("YES"), [selectedMode] { + LOG(LogDebug) << "Setting UI mode to " << selectedMode; + Settings::getInstance()->setString("UIMode", selectedMode); + Settings::getInstance()->saveFile(); + }, _("NO"), nullptr)); + } + }); + */ + + // KODI SETTINGS +#ifdef _ENABLE_KODI_ + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::KODI)) + { + s->addEntry(_("KODI SETTINGS"), true, [this] + { + GuiSettings* kodiGui = new GuiSettings(mWindow, _("KODI SETTINGS").c_str()); + + auto kodiEnabled = std::make_shared(mWindow); + kodiEnabled->setState(SystemConf::getInstance()->getBool("kodi.enabled", true)); + kodiGui->addWithLabel(_("ENABLE KODI"), kodiEnabled); + + auto kodiAtStart = std::make_shared(mWindow); + kodiAtStart->setState(SystemConf::getInstance()->getBool("kodi.atstartup")); + kodiGui->addWithLabel(_("LAUNCH KODI AT BOOT"), kodiAtStart); + + kodiGui->addSaveFunc([kodiEnabled, kodiAtStart] + { + SystemConf::getInstance()->setBool("kodi.enabled", kodiEnabled->getState()); + SystemConf::getInstance()->setBool("kodi.atstartup", kodiAtStart->getState()); + }); + + mWindow->pushGui(kodiGui); + }); + } +#endif + +#if !defined(WIN32) || defined(_DEBUG) + s->addGroup(_("HARDWARE")); + + // brightness + int brightness; + if (ApiSystem::getInstance()->getBrightness(brightness)) + { + auto brightnessComponent = std::make_shared(mWindow, 1.f, 100.f, 1.f, "%"); + brightnessComponent->setValue(brightness); + brightnessComponent->setOnValueChanged([](const float &newVal) + { + ApiSystem::getInstance()->setBrightness((int)Math::round(newVal)); + }); + + s->addSaveFunc([this, brightnessComponent] { + SystemConf::getInstance()->set("brightness.level", std::to_string((int)Math::round(brightnessComponent->getValue()))); + }); + + s->addWithLabel(_("BRIGHTNESS"), brightnessComponent); + } +#endif + +#if !defined(WIN32) && !defined(_ENABLEEMUELEC) + // video device + /* + auto optionsVideo = std::make_shared >(mWindow, _("VIDEO OUTPUT"), false); + std::string currentDevice = SystemConf::getInstance()->get("global.videooutput"); + if (currentDevice.empty()) currentDevice = "auto"; + + std::vector availableVideo = ApiSystem::getInstance()->getAvailableVideoOutputDevices(); + + bool vfound = false; + for (auto it = availableVideo.begin(); it != availableVideo.end(); it++) + { + optionsVideo->add((*it), (*it), currentDevice == (*it)); + if (currentDevice == (*it)) + vfound = true; + } + + if (!vfound) + optionsVideo->add(currentDevice, currentDevice, true); + + s->addWithLabel(_("VIDEO OUTPUT"), optionsVideo); + s->addSaveFunc([this, optionsVideo, currentDevice] { + if (optionsVideo->changed()) { + SystemConf::getInstance()->set("global.videooutput", optionsVideo->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + mWindow->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + if (Settings::getInstance()->getBool("ExitOnRebootRequired")) { + quitES(QuitMode::QUIT); + } + } + }); + */ + + // audio device + /* + auto optionsAudio = std::make_shared >(mWindow, _("AUDIO OUTPUT"), false); + + std::vector availableAudio = ApiSystem::getInstance()->getAvailableAudioOutputDevices(); + std::string selectedAudio = ApiSystem::getInstance()->getCurrentAudioOutputDevice(); + if (selectedAudio.empty()) + selectedAudio = "auto"; + + if (SystemConf::getInstance()->get("system.es.menu") != "bartop") + { + bool vfound = false; + for (auto it = availableAudio.begin(); it != availableAudio.end(); it++) + { + std::vector tokens = Utils::String::split(*it, ' '); + + if (selectedAudio == tokens.at(0)) + vfound = true; + + if (tokens.size() >= 2) + { + // concatenat the ending words + std::string vname = ""; + for (unsigned int i = 1; i < tokens.size(); i++) + { + if (i > 2) vname += " "; + vname += tokens.at(i); + } + optionsAudio->add(vname, tokens.at(0), selectedAudio == tokens.at(0)); + } + else + optionsAudio->add((*it), (*it), selectedAudio == tokens.at(0)); + } + + if (vfound == false) + optionsAudio->add(selectedAudio, selectedAudio, true); + + s->addWithLabel(_("AUDIO OUTPUT"), optionsAudio); + } + + s->addSaveFunc([this, optionsAudio, selectedAudio] + { + if (optionsAudio->changed()) { + SystemConf::getInstance()->set("audio.device", optionsAudio->getSelected()); + ApiSystem::getInstance()->setAudioOutputDevice(optionsAudio->getSelected()); + } + SystemConf::getInstance()->saveSystemConf(); + }); + */ +#endif +#ifndef _ENABLEEMUELEC + // audio profile + auto optionsAudioProfile = std::make_shared >(mWindow, _("AUDIO PROFILE"), false); + + std::vector availableAudioProfiles = ApiSystem::getInstance()->getAvailableAudioOutputProfiles(); + std::string selectedAudioProfile = ApiSystem::getInstance()->getCurrentAudioOutputProfile(); + if (selectedAudioProfile.empty()) + selectedAudioProfile = "auto"; + + if (SystemConf::getInstance()->get("system.es.menu") != "bartop") + { + bool vfound = false; + for (auto it = availableAudioProfiles.begin(); it != availableAudioProfiles.end(); it++) + { + std::vector tokens = Utils::String::split(*it, ' '); + + if (selectedAudioProfile == tokens.at(0)) + vfound = true; + + if (tokens.size() >= 2) + { + // concatenat the ending words + std::string vname = ""; + for (unsigned int i = 1; i < tokens.size(); i++) + { + if (i > 2) vname += " "; + vname += tokens.at(i); + } + optionsAudioProfile->add(vname, tokens.at(0), selectedAudioProfile == tokens.at(0)); + } + else + optionsAudioProfile->add((*it), (*it), selectedAudioProfile == tokens.at(0)); + } + + if (vfound == false) + optionsAudioProfile->add(selectedAudioProfile, selectedAudioProfile, true); + + s->addWithLabel(_("AUDIO PROFILE"), optionsAudioProfile); + } + + s->addSaveFunc([this, optionsAudioProfile, selectedAudioProfile] + { + if (optionsAudioProfile->changed()) { + SystemConf::getInstance()->set("audio.profile", optionsAudioProfile->getSelected()); + ApiSystem::getInstance()->setAudioOutputProfile(optionsAudioProfile->getSelected()); + } + SystemConf::getInstance()->saveSystemConf(); + }); + + // video rotation + auto optionsRotation = std::make_shared >(mWindow, _("SCREEN ROTATION"), false); + + std::string selectedRotation = SystemConf::getInstance()->get("display.rotate"); + if (selectedRotation.empty()) + selectedRotation = "auto"; + + optionsRotation->add(_("0 DEGREES (AUTO)"), "auto", selectedRotation == "auto"); + optionsRotation->add(_("90 DEGREES"), "1", selectedRotation == "1"); + optionsRotation->add(_("180 DEGREES"), "2", selectedRotation == "2"); + optionsRotation->add(_("270 DEGREES"), "3", selectedRotation == "3"); + + s->addWithLabel(_("SCREEN ROTATION"), optionsRotation); + + s->addSaveFunc([this, optionsRotation, selectedRotation] + { + if (optionsRotation->changed()) { + SystemConf::getInstance()->set("display.rotate", optionsRotation->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + + mWindow->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + if (Settings::getInstance()->getBool("ExitOnRebootRequired")) { + quitES(QuitMode::QUIT); + } + } + }); + + // splash + auto optionsSplash = std::make_shared >(mWindow, _("BOOT SPLASH"), false); + + std::string enabledSplash = SystemConf::getInstance()->get("splash.screen.enabled"); + std::string soundSplash = SystemConf::getInstance()->get("splash.screen.sound"); + + std::string selectedSplash = "auto"; + if(enabledSplash == "0") selectedSplash = "nosplash"; + else if(soundSplash == "0") selectedSplash = "silentsplash"; + + optionsSplash->add(_("DEFAULT VIDEO/USER SET SPLASH"), "auto", selectedSplash == "auto"); + optionsSplash->add(_("SILENT VIDEO/USER SET SPLASH"), "silentsplash", selectedSplash == "silentsplash"); + optionsSplash->add(_("BATOCERA SPLASH IMAGE"), "nosplash", selectedSplash == "nosplash"); + + s->addWithLabel(_("SPLASH SETTING"), optionsSplash); + + s->addSaveFunc([this, optionsSplash, selectedSplash] + { + if (optionsSplash->changed()) { + if(optionsSplash->getSelected() == "nosplash") { + SystemConf::getInstance()->set("splash.screen.enabled", "0"); + } else { + SystemConf::getInstance()->set("splash.screen.enabled", "1"); + if(optionsSplash->getSelected() == "silentsplash") { + SystemConf::getInstance()->set("splash.screen.sound", "0"); + } else { + SystemConf::getInstance()->set("splash.screen.sound", "1"); + } + } + SystemConf::getInstance()->saveSystemConf(); + } + }); +#endif + +#ifndef RG552 + auto oc_enabled = std::make_shared(mWindow); + + bool baseEnabled = SystemConf::getInstance()->get("overclock") == "1"; + oc_enabled->setState(baseEnabled); + s->addWithLabel(_("ENABLE OVERCLOCK"), oc_enabled); + s->addSaveFunc([this, oc_enabled] { + bool oc_need_reboot = false; + if (oc_enabled->changed()) { + if (oc_enabled->getState() == false) { + runSystemCommand("351elec-overclock off", "", nullptr); + } else { + runSystemCommand("351elec-overclock on", "", nullptr); + } + oc_need_reboot = true; + } + bool ocenabled = oc_enabled->getState(); + SystemConf::getInstance()->set("overclock", ocenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + if (oc_need_reboot) { + mWindow->displayNotificationMessage(_U("\uF011 ") + _("A REBOOT OF THE SYSTEM IS REQUIRED TO APPLY THE NEW CONFIGURATION")); + } + }); +#endif + +#ifdef RG552 + auto optionsFanProfile = std::make_shared >(mWindow, _("FAN PROFILE"), false); + + std::string selectedFanProfile = SystemConf::getInstance()->get("fan.profile"); + if (selectedFanProfile.empty()) + selectedFanProfile = "default"; + + optionsFanProfile->add(_("DEFAULT"), "default", selectedFanProfile == "default"); + optionsFanProfile->add(_("PERFORMANCE"),"performance", selectedFanProfile == "performance"); + optionsFanProfile->add(_("QUIET"), "quiet", selectedFanProfile == "quiet"); + + s->addWithLabel(_("FAN PROFILE"), optionsFanProfile); + + s->addSaveFunc([this, optionsFanProfile, selectedFanProfile] + { + if (optionsFanProfile->changed()) { + SystemConf::getInstance()->set("fan.profile", optionsFanProfile->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + +#endif + + if (!ApiSystem::getInstance()->isScriptingSupported(ApiSystem::GAMESETTINGS)) + { + // Retroachievements + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::RETROACHIVEMENTS)) + s->addEntry(_("RETROACHIEVEMENT SETTINGS"), true, [this] { openRetroachievementsSettings(); }); + + if (SystemData::isNetplayActivated() && ApiSystem::getInstance()->isScriptingSupported(ApiSystem::NETPLAY)) + s->addEntry(_("NETPLAY SETTINGS"), true, [this] { openNetplaySettings(); }, "iconNetplay"); + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::BIOSINFORMATION)) + { + s->addEntry(_("MISSING BIOS CHECK"), true, [this, s] { openMissingBiosSettings(); }); +#ifndef _ENABLEEMUELEC + auto checkBiosesAtLaunch = std::make_shared(mWindow); + checkBiosesAtLaunch->setState(Settings::getInstance()->getBool("CheckBiosesAtLaunch")); + s->addWithLabel(_("CHECK BIOS FILES BEFORE RUNNING A GAME"), checkBiosesAtLaunch); + s->addSaveFunc([checkBiosesAtLaunch] { Settings::getInstance()->setBool("CheckBiosesAtLaunch", checkBiosesAtLaunch->getState()); }); +#endif + } + + } + + std::shared_ptr> overclock_choice; + +#if defined(ODROIDGOA) && !defined(_ENABLEEMUELEC) + // multimedia keys + auto multimediakeys_enabled = std::make_shared>(mWindow, _("MULTIMEDIA KEYS")); + multimediakeys_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get("system.multimediakeys.enabled") != "0" && SystemConf::getInstance()->get("system.multimediakeys.enabled") != "1"); + multimediakeys_enabled->add(_("ON"), "1", SystemConf::getInstance()->get("system.multimediakeys.enabled") == "1"); + multimediakeys_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get("system.multimediakeys.enabled") == "0"); + s->addWithLabel(_("MULTIMEDIA KEYS"), multimediakeys_enabled); + s->addSaveFunc([this, multimediakeys_enabled] + { + if (multimediakeys_enabled->changed()) { + SystemConf::getInstance()->set("system.multimediakeys.enabled", multimediakeys_enabled->getSelected()); + this->mWindow->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + } + }); +#endif + +#ifdef GAMEFORCE + auto buttonColor_GameForce = std::make_shared< OptionListComponent >(mWindow, _("BUTTON LED COLOR")); + buttonColor_GameForce->add(_("off"), "off", SystemConf::getInstance()->get("color_rgb") == "off" || SystemConf::getInstance()->get("color_rgb") == ""); + buttonColor_GameForce->add(_("red"), "red", SystemConf::getInstance()->get("color_rgb") == "red"); + buttonColor_GameForce->add(_("green"), "green", SystemConf::getInstance()->get("color_rgb") == "green"); + buttonColor_GameForce->add(_("blue"), "blue", SystemConf::getInstance()->get("color_rgb") == "blue"); + buttonColor_GameForce->add(_("white"), "white", SystemConf::getInstance()->get("color_rgb") == "white"); + buttonColor_GameForce->add(_("purple"), "purple", SystemConf::getInstance()->get("color_rgb") == "purple"); + buttonColor_GameForce->add(_("yellow"), "yellow", SystemConf::getInstance()->get("color_rgb") == "yellow"); + buttonColor_GameForce->add(_("cyan"), "cyan", SystemConf::getInstance()->get("color_rgb") == "cyan"); + s->addWithLabel(_("BUTTON LED COLOR"), buttonColor_GameForce); + s->addSaveFunc([buttonColor_GameForce] + { + if (buttonColor_GameForce->changed()) { + ApiSystem::getInstance()->setButtonColorGameForce(buttonColor_GameForce->getSelected()); + SystemConf::getInstance()->set("color_rgb", buttonColor_GameForce->getSelected()); + } + }); + + auto powerled_GameForce = std::make_shared< OptionListComponent >(mWindow, _("POWER LED COLOR")); + powerled_GameForce->add(_("heartbeat"), "heartbeat", SystemConf::getInstance()->get("option_powerled") == "heartbeat" || SystemConf::getInstance()->get("option_powerled") == ""); + powerled_GameForce->add(_("off"), "off", SystemConf::getInstance()->get("option_powerled") == "off"); + powerled_GameForce->add(_("on"), "on", SystemConf::getInstance()->get("option_powerled") == "on"); + s->addWithLabel(_("POWER LED COLOR"), powerled_GameForce); + s->addSaveFunc([powerled_GameForce] + { + if (powerled_GameForce->changed()) { + ApiSystem::getInstance()->setPowerLedGameForce(powerled_GameForce->getSelected()); + SystemConf::getInstance()->set("option_powerled", powerled_GameForce->getSelected()); + } + }); +#endif + + // Overclock choice + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::OVERCLOCK)) + { + overclock_choice = std::make_shared >(window, _("OVERCLOCK"), false); + + std::string currentOverclock = Settings::getInstance()->getString("Overclock"); + if (currentOverclock == "") + currentOverclock = "none"; + + std::vector availableOverclocking = ApiSystem::getInstance()->getAvailableOverclocking(); + + // Overclocking device + bool isOneSet = false; + for (auto it = availableOverclocking.begin(); it != availableOverclocking.end(); it++) + { + std::vector tokens = Utils::String::split(*it, ' '); + if (tokens.size() >= 2) + { + // concatenat the ending words + std::string vname; + for (unsigned int i = 1; i < tokens.size(); i++) + { + if (i > 1) vname += " "; + vname += tokens.at(i); + } + bool isSet = currentOverclock == std::string(tokens.at(0)); + if (isSet) + isOneSet = true; + + if (vname == "NONE" || vname == "none") + vname = _("NONE"); + + overclock_choice->add(vname, tokens.at(0), isSet); + } + } + + if (isOneSet == false) + { + if (currentOverclock == "none") + overclock_choice->add(_("NONE"), currentOverclock, true); + else + overclock_choice->add(currentOverclock, currentOverclock, true); + } + + // overclocking + s->addWithLabel(_("OVERCLOCK"), overclock_choice); + } + +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + s->addGroup(_("STORAGE")); +#endif + + // Storage device + std::vector availableStorage = ApiSystem::getInstance()->getAvailableStorageDevices(); + std::string selectedStorage = ApiSystem::getInstance()->getCurrentStorage(); + + auto optionsStorage = std::make_shared >(window, _("STORAGE DEVICE"), false); + for (auto it = availableStorage.begin(); it != availableStorage.end(); it++) + { + if ((*it) != "RAM") + { + if (Utils::String::startsWith(*it, "DEV")) + { + std::vector tokens = Utils::String::split(*it, ' '); + + if (tokens.size() >= 3) { + // concatenat the ending words + std::string vname = ""; + for (unsigned int i = 2; i < tokens.size(); i++) { + if (i > 2) vname += " "; + vname += tokens.at(i); + } + optionsStorage->add(vname, (*it), selectedStorage == std::string("DEV " + tokens.at(1))); + } + } + else { + optionsStorage->add((*it), (*it), selectedStorage == (*it)); + } + } + } +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + s->addWithLabel(_("STORAGE DEVICE"), optionsStorage); +#endif + +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + // backup + s->addEntry(_("BACKUP USER DATA"), true, [this] { mWindow->pushGui(new GuiBackupStart(mWindow)); }); +#endif + +#if !defined(WIN32) && !defined _ENABLEEMUELEC || defined(_DEBUG) + // Install + s->addEntry(_("INSTALL BATOCERA ON A NEW DISK"), true, [this] { mWindow->pushGui(new GuiInstallStart(mWindow)); }); + + s->addGroup(_("ADVANCED")); + + // Security + s->addEntry(_("SECURITY"), true, [this] { + GuiSettings *securityGui = new GuiSettings(mWindow, _("SECURITY").c_str()); + auto securityEnabled = std::make_shared(mWindow); + securityEnabled->setState(SystemConf::getInstance()->get("system.security.enabled") == "1"); + securityGui->addWithLabel(_("ENFORCE SECURITY"), securityEnabled); + + auto rootpassword = std::make_shared(mWindow, + ApiSystem::getInstance()->getRootPassword(), + ThemeData::getMenuTheme()->Text.font, ThemeData::getMenuTheme()->Text.color); + securityGui->addWithLabel(_("ROOT PASSWORD"), rootpassword); + + securityGui->addSaveFunc([this, securityEnabled] { + Window* window = this->mWindow; + bool reboot = false; + + if (securityEnabled->changed()) { + SystemConf::getInstance()->set("system.security.enabled", + securityEnabled->getState() ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + reboot = true; + } + + if (reboot) { + window->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + } + }); + mWindow->pushGui(securityGui); + }); +#else + if (isFullUI) + s->addGroup(_("ADVANCED")); +#endif + + s->addSaveFunc([overclock_choice, window, optionsStorage, selectedStorage, s] + { + bool reboot = false; + if (optionsStorage->changed()) + { + ApiSystem::getInstance()->setStorage(optionsStorage->getSelected()); + reboot = true; + } + + if (overclock_choice && overclock_choice->changed() && Settings::getInstance()->setString("Overclock", overclock_choice->getSelected())) + { + ApiSystem::getInstance()->setOverclock(overclock_choice->getSelected()); + reboot = true; + } + + /* + if (language_choice->changed()) + { +#ifdef _ENABLEEMUELEC + std::string selectedLanguage = language_choice->getSelected(); + std::string msg = _("You are about to set EmuELEC Language to:") +"\n" + selectedLanguage + "\n"; + msg += _("Emulationstation will restart")+"\n"; + msg += _("Do you want to proceed ?"); + window->pushGui(new GuiMsgBox(window, msg, _("YES"), [selectedLanguage] { + SystemConf::getInstance()->set("system.language", selectedLanguage); + SystemConf::getInstance()->saveSystemConf(); + runSystemCommand("systemctl restart emustation", "", nullptr); + }, "NO",nullptr)); +#else + if (SystemConf::getInstance()->set("system.language", language_choice->getSelected())) + { + FileSorts::reset(); + MetaDataList::initMetadata(); + + s->setVariable("reloadGuiMenu", true); +#ifdef HAVE_INTL + reboot = true; + rebootForLanguage = true; +#endif + } +#endif + } + + if (reboot) { + window->displayNotificationMessage(_U("\uF011 ") + _("REBOOT REQUIRED TO APPLY THE NEW CONFIGURATION")); + + /* + if(rebootForLanguage) { + if (Settings::getInstance()->getBool("ExitOnRebootRequired")) { + quitES(QuitMode::QUIT); + } + } + */ + + }); + + if (isFullUI){ + // Developer options + s->addEntry(_("DEVELOPER"), true, [this] { openDeveloperSettings(); }); + + //Danger zone options + s->addEntry(_("DANGER ZONE"), true, [this] { openDangerZone(mWindow, "global"); }); + } + + auto pthis = this; + s->onFinalize([s, pthis, window] + { + if (s->getVariable("reloadGuiMenu")) + { + delete pthis; + window->pushGui(new GuiMenu(window, false)); + } + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openLatencyReductionConfiguration(Window* mWindow, std::string configName) +{ + GuiSettings* guiLatency = new GuiSettings(mWindow, _("LATENCY REDUCTION").c_str()); + + // run-ahead + auto runahead_enabled = std::make_shared>(mWindow, _("RUN-AHEAD FRAMES")); + runahead_enabled->addRange({ { _("AUTO"), "" }, { _("NONE"), "0" }, { "1", "1" }, { "2", "2" }, { "3", "3" }, { "4", "4" }, { "5", "5" }, { "6", "6" } }, SystemConf::getInstance()->get(configName + ".runahead")); + guiLatency->addWithLabel(_("USE RUN-AHEAD FRAMES"), runahead_enabled); + guiLatency->addSaveFunc([configName, runahead_enabled] { SystemConf::getInstance()->set(configName + ".runahead", runahead_enabled->getSelected()); }); + + // second instance + auto secondinstance = std::make_shared>(mWindow, _("RUN-AHEAD USE SECOND INSTANCE")); + secondinstance->addRange({ { _("AUTO"), "" }, { _("ON"), "1" }, { _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".secondinstance")); + guiLatency->addWithLabel(_("RUN-AHEAD USE SECOND INSTANCE"), secondinstance); + guiLatency->addSaveFunc([configName, secondinstance] { SystemConf::getInstance()->set(configName + ".secondinstance", secondinstance->getSelected()); }); + + mWindow->pushGui(guiLatency); +} + +void GuiMenu::openRetroachievementsSettings() +{ + Window* window = mWindow; + GuiSettings* retroachievements = new GuiSettings(mWindow, _("RETROACHIEVEMENT SETTINGS").c_str()); + + retroachievements->addGroup(_("SETTINGS")); + + bool retroachievementsEnabled = SystemConf::getInstance()->getBool("global.retroachievements"); + std::string username = SystemConf::getInstance()->get("global.retroachievements.username"); + std::string password = SystemConf::getInstance()->get("global.retroachievements.password"); + + // retroachievements_enable + auto retroachievements_enabled = std::make_shared(mWindow); + retroachievements_enabled->setState(retroachievementsEnabled); + retroachievements->addWithLabel(_("RETROACHIEVEMENTS"), retroachievements_enabled); + + // retroachievements_hardcore_mode + auto retroachievements_hardcore_enabled = std::make_shared(mWindow); + retroachievements_hardcore_enabled->setState(SystemConf::getInstance()->getBool("global.retroachievements.hardcore")); + retroachievements->addWithLabel(_("HARDCORE MODE"), retroachievements_hardcore_enabled); + retroachievements->addSaveFunc([retroachievements_hardcore_enabled] { SystemConf::getInstance()->setBool("global.retroachievements.hardcore", retroachievements_hardcore_enabled->getState()); }); + + //// retroachievements_leaderboards + //auto retroachievements_leaderboards_enabled = std::make_shared(mWindow); + //retroachievements_leaderboards_enabled->setState(SystemConf::getInstance()->getBool("global.retroachievements.leaderboards")); + //retroachievements->addWithLabel(_("LEADERBOARDS"), retroachievements_leaderboards_enabled); + //retroachievements->addSaveFunc([retroachievements_leaderboards_enabled] { SystemConf::getInstance()->setBool("global.retroachievements.///leaderboards", retroachievements_leaderboards_enabled->getState()); }); + + // retroachievements_leaderboards list + auto retroachievements_leaderboards_list = std::make_shared< OptionListComponent >(mWindow, _("LEADERBOARDS"), false); + std::vector leader; + leader.push_back("disabled"); + leader.push_back("enabled"); + leader.push_back("trackers only"); + leader.push_back("notifications only"); + + auto currentLeader = SystemConf::getInstance()->get("global.retroachievements.leaderboards"); + if (currentLeader.empty()) + currentLeader = "disabled"; + + for (auto it = leader.cbegin(); it != leader.cend(); it++) + retroachievements_leaderboards_list->add(_(it->c_str()), *it, currentLeader == *it); + + retroachievements->addWithLabel(_("LEADERBOARDS"), retroachievements_leaderboards_list); + retroachievements->addSaveFunc([retroachievements_leaderboards_list] + { + SystemConf::getInstance()->set("global.retroachievements.leaderboards", retroachievements_leaderboards_list->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + }); + + // retroachievements_challenge_indicators + auto retroachievements_challenge_indicators = std::make_shared(mWindow); + retroachievements_challenge_indicators->setState(SystemConf::getInstance()->getBool("global.retroachievements.challengeindicators")); + retroachievements->addWithLabel(_("CHALLENGE INDICATORS"), retroachievements_challenge_indicators); + retroachievements->addSaveFunc([retroachievements_challenge_indicators] { SystemConf::getInstance()->setBool("global.retroachievements.challengeindicators", retroachievements_challenge_indicators->getState()); }); + + // retroachievements_richpresence_enable + auto retroachievements_richpresence_enable = std::make_shared(mWindow); + retroachievements_richpresence_enable->setState(SystemConf::getInstance()->getBool("global.retroachievements.richpresence")); + retroachievements->addWithLabel(_("RICH PRESENCE"), retroachievements_richpresence_enable); + retroachievements->addSaveFunc([retroachievements_richpresence_enable] { SystemConf::getInstance()->setBool("global.retroachievements.richpresence", retroachievements_richpresence_enable->getState()); }); + + // retroachievements_badges_enable + auto retroachievements_badges_enable = std::make_shared(mWindow); + retroachievements_badges_enable->setState(SystemConf::getInstance()->getBool("global.retroachievements.badges")); + retroachievements->addWithLabel(_("BADGES"), retroachievements_badges_enable); + retroachievements->addSaveFunc([retroachievements_badges_enable] { SystemConf::getInstance()->setBool("global.retroachievements.badges", retroachievements_badges_enable->getState()); }); + + // retroachievements_test_unofficial + auto retroachievements_test_unofficial = std::make_shared(mWindow); + retroachievements_test_unofficial->setState(SystemConf::getInstance()->getBool("global.retroachievements.testunofficial")); + retroachievements->addWithLabel(_("TEST UNOFFICIAL ACHIEVEMENTS"), retroachievements_test_unofficial); + retroachievements->addSaveFunc([retroachievements_test_unofficial] { SystemConf::getInstance()->setBool("global.retroachievements.testunofficial", retroachievements_test_unofficial->getState()); }); + + // retroachievements_unlock_sound_enable + auto retroachievements_unlock_sound_enable = std::make_shared(mWindow); + retroachievements_unlock_sound_enable->setState(SystemConf::getInstance()->getBool("global.retroachievements.soundenable")); + retroachievements->addWithLabel(_("UNLOCK SOUND"), retroachievements_unlock_sound_enable); + retroachievements->addSaveFunc([retroachievements_unlock_sound_enable] { SystemConf::getInstance()->setBool("global.retroachievements.soundenable", retroachievements_unlock_sound_enable->getState()); }); + + // retroachievements_verbose_mode + auto retroachievements_verbose_enabled = std::make_shared(mWindow); + retroachievements_verbose_enabled->setState(SystemConf::getInstance()->getBool("global.retroachievements.verbose")); + retroachievements->addWithLabel(_("VERBOSE MODE"), retroachievements_verbose_enabled); + retroachievements->addSaveFunc([retroachievements_verbose_enabled] { SystemConf::getInstance()->setBool("global.retroachievements.verbose", retroachievements_verbose_enabled->getState()); }); + + // retroachievements_automatic_screenshot + auto retroachievements_screenshot_enabled = std::make_shared(mWindow); + retroachievements_screenshot_enabled->setState(SystemConf::getInstance()->getBool("global.retroachievements.screenshot")); + retroachievements->addWithLabel(_("AUTOMATIC SCREENSHOT"), retroachievements_screenshot_enabled); + retroachievements->addSaveFunc([retroachievements_screenshot_enabled] { SystemConf::getInstance()->setBool("global.retroachievements.screenshot", retroachievements_screenshot_enabled->getState()); }); + + // retroachievements_start_active + auto retroachievements_start_active = std::make_shared(mWindow); + retroachievements_start_active->setState(SystemConf::getInstance()->getBool("global.retroachievements.active")); + retroachievements->addWithLabel(_("ENCORE MODE (LOCAL RESET OF ACHIEVEMENTS)"), retroachievements_start_active); + retroachievements->addSaveFunc([retroachievements_start_active] { SystemConf::getInstance()->setBool("global.retroachievements.active", retroachievements_start_active->getState()); }); + + // Unlock sound + auto installedRSounds = ApiSystem::getInstance()->getRetroachievementsSoundsList(); + if (installedRSounds.size() > 0) + { + std::string currentSound = SystemConf::getInstance()->get("global.retroachievements.sound"); + + auto rsounds_choices = std::make_shared >(mWindow, _("RETROACHIEVEMENT UNLOCK SOUND"), false); + rsounds_choices->add(_("none"), "none", currentSound.empty() || currentSound == "none"); + + for (auto snd : installedRSounds) + rsounds_choices->add(_(Utils::String::toUpper(snd).c_str()), snd, currentSound == snd); + + if (!rsounds_choices->hasSelection()) + rsounds_choices->selectFirstItem(); + + retroachievements->addWithLabel(_("UNLOCK SOUND"), rsounds_choices); + retroachievements->addSaveFunc([rsounds_choices] { SystemConf::getInstance()->set("global.retroachievements.sound", rsounds_choices->getSelected()); }); + } + + // retroachievements, username, password + retroachievements->addInputTextRow(_("USERNAME"), "global.retroachievements.username", false); + retroachievements->addInputTextRow(_("PASSWORD"), "global.retroachievements.password", true); + + // retroachievements_hardcore_mode + auto retroachievements_menuitem = std::make_shared(mWindow); + retroachievements_menuitem->setState(Settings::getInstance()->getBool("RetroachievementsMenuitem")); + retroachievements->addWithLabel(_("SHOW RETROACHIEVEMENTS ENTRY IN MAIN MENU"), retroachievements_menuitem); + retroachievements->addSaveFunc([retroachievements_menuitem] { Settings::getInstance()->setBool("RetroachievementsMenuitem", retroachievements_menuitem->getState()); }); + + retroachievements->addGroup(_("GAME INDEXES")); + + // CheckOnStart + auto checkOnStart = std::make_shared(mWindow); + checkOnStart->setState(Settings::getInstance()->getBool("CheevosCheckIndexesAtStart")); + retroachievements->addWithLabel(_("INDEX NEW GAMES AT STARTUP"), checkOnStart); + retroachievements->addSaveFunc([checkOnStart] { Settings::getInstance()->setBool("CheevosCheckIndexesAtStart", checkOnStart->getState()); }); + + // Index games + retroachievements->addEntry(_("INDEX GAMES"), true, [this] + { + if (ThreadedHasher::checkCloseIfRunning(mWindow)) + mWindow->pushGui(new GuiHashStart(mWindow, ThreadedHasher::HASH_CHEEVOS_MD5)); + }); + + + //retroachievements->addEntry(_("FIND ALL GAMES"), false, [this] { ThreadedHasher::start(mWindow, ThreadedHasher::HASH_CHEEVOS_MD5, true); }); + //retroachievements->addEntry(_("FIND NEW GAMES"), false, [this] { ThreadedHasher::start(mWindow, ThreadedHasher::HASH_CHEEVOS_MD5); }); + + retroachievements->addSaveFunc([retroachievementsEnabled, retroachievements_enabled, username, password, window] + { + bool newState = retroachievements_enabled->getState(); + std::string newUsername = SystemConf::getInstance()->get("global.retroachievements.username"); + std::string newPassword = SystemConf::getInstance()->get("global.retroachievements.password"); + + if (newState && (!retroachievementsEnabled || username != newUsername || password != newPassword)) + { + std::string error; + if (!RetroAchievements::testAccount(newUsername, newPassword, error)) + { + window->pushGui(new GuiMsgBox(window, _("UNABLE TO ACTIVATE RETROACHIEVEMENTS:") + "\n" + error, _("OK"), nullptr, GuiMsgBoxIcon::ICON_ERROR)); + retroachievements_enabled->setState(false); + newState = false; + } + } + + if (SystemConf::getInstance()->setBool("global.retroachievements", newState)) + if (!ThreadedHasher::isRunning() && newState) + ThreadedHasher::start(window, ThreadedHasher::HASH_CHEEVOS_MD5, false, true); + }); + + mWindow->pushGui(retroachievements); +} + +template +static auto groupBy(const std::vector& instances, const FieldSelectorUnaryFn& fieldChooser) // -> std::map(fieldChooser)), std::vector> +{ + StructType _; + using FieldType = decltype(fieldChooser(_)); + std::map> instancesByField; + for (auto& instance : instances) + { + instancesByField[fieldChooser(instance)].push_back(instance); + } + return instancesByField; +} + +void GuiMenu::openNetplaySettings() +{ + GuiSettings* settings = new GuiSettings(mWindow, _("NETPLAY SETTINGS").c_str()); + + settings->addGroup(_("SETTINGS")); + + // Enable + auto enableNetplay = std::make_shared(mWindow); + enableNetplay->setState(SystemConf::getInstance()->getBool("global.netplay")); + settings->addWithLabel(_("ENABLE NETPLAY"), enableNetplay); + + std::string port = SystemConf::getInstance()->get("global.netplay.port"); + if (port.empty()) + SystemConf::getInstance()->set("global.netplay.port", "55435"); + + settings->addInputTextRow(_("NICKNAME"), "global.netplay.nickname", false); + settings->addInputTextRow(_("PORT"), "global.netplay.port", false); + + // RELAY SERVER + std::string mitm = SystemConf::getInstance()->get("global.netplay.relay"); + + auto mitms = std::make_shared >(mWindow, _("USE RELAY SERVER"), false); + mitms->add(_("NONE"), "", mitm.empty() || mitm == "none"); + mitms->add("NEW YORK", "nyc", mitm == "nyc"); + mitms->add("MADRID", "madrid", mitm == "madrid"); + mitms->add("MONTREAL", "montreal", mitm == "montreal"); + mitms->add("SAO PAULO", "saopaulo", mitm == "saopaulo"); + + if (!mitms->hasSelection()) + mitms->selectFirstItem(); + + settings->addWithLabel(_("USE RELAY SERVER"), mitms); + + settings->addGroup(_("GAME INDEXES")); + + // CheckOnStart + auto checkOnStart = std::make_shared(mWindow); + checkOnStart->setState(Settings::getInstance()->getBool("NetPlayCheckIndexesAtStart")); + settings->addWithLabel(_("INDEX NEW GAMES AT STARTUP"), checkOnStart); + + Window* window = mWindow; + settings->addSaveFunc([enableNetplay, checkOnStart, mitms, window] + { + Settings::getInstance()->setBool("NetPlayCheckIndexesAtStart", checkOnStart->getState()); + SystemConf::getInstance()->set("global.netplay.relay", mitms->getSelected()); + + if (SystemConf::getInstance()->setBool("global.netplay", enableNetplay->getState())) + { + if (!ThreadedHasher::isRunning() && enableNetplay->getState()) + { + ThreadedHasher::start(window, ThreadedHasher::HASH_NETPLAY_CRC, false, true); + } + } + }); + + settings->addEntry(_("INDEX GAMES"), true, [this] + { + if (ThreadedHasher::checkCloseIfRunning(mWindow)) + mWindow->pushGui(new GuiHashStart(mWindow, ThreadedHasher::HASH_NETPLAY_CRC)); + }); + + //settings->addEntry(_("FIND ALL GAMES"), false, [this] { ThreadedHasher::start(mWindow, ThreadedHasher::HASH_NETPLAY_CRC, true); }); + //settings->addEntry(_("FIND NEW GAMES"), false, [this] { ThreadedHasher::start(mWindow, ThreadedHasher::HASH_NETPLAY_CRC); }); + + mWindow->pushGui(settings); +} + +void GuiMenu::addDecorationSetOptionListComponent(Window* window, GuiSettings* parentWindow, const std::vector& sets, const std::string& configName) +{ + auto decorations = std::make_shared >(window, _("DECORATION SET"), false); + decorations->setRowTemplate([window, sets](std::string data, ComponentListRow& row) { createDecorationItemTemplate(window, sets, data, row); }); + + std::vector items = { _("AUTO"), _("NONE") }; + for (auto set : sets) + items.push_back(set.name); + + std::string bezel = SystemConf::getInstance()->get(configName + ".bezel"); + + for (auto item : items) + decorations->add(item, item, (bezel == item) || (bezel == "none" && item == _("NONE")) || (bezel == "" && item == _("AUTO"))); + + if (!decorations->hasSelection()) + decorations->selectFirstItem(); + + parentWindow->addWithLabel(_("DECORATION SET"), decorations); + parentWindow->addSaveFunc([decorations, configName] + { + SystemConf::getInstance()->set(configName + ".bezel", decorations->getSelected() == _("NONE") ? "none" : decorations->getSelected() == _("AUTO") ? "" : decorations->getSelected()); + }); +}; + +void GuiMenu::openGamesSettings_batocera() +{ + Window* window = mWindow; + + auto s = new GuiSettings(mWindow, _("GAME SETTINGS").c_str()); + + if (SystemConf::getInstance()->get("system.es.menu") != "bartop") + { + s->addGroup(_("TOOLS")); + + // Game List Update + s->addEntry(_("UPDATE GAMELISTS"), false, [this, window] { updateGameLists(window); }); + + if (SystemConf::getInstance()->getBool("global.retroachievements") && + !Settings::getInstance()->getBool("RetroachievementsMenuitem") && + SystemConf::getInstance()->get("global.retroachievements.username") != "") + { + s->addEntry(_("RETROACHIEVEMENTS").c_str(), true, [this] + { + if (!checkNetwork()) + return; + + GuiRetroAchievements::show(mWindow); + }/*, "iconRetroachievements"*/); + } + } + + s->addGroup(_("DEFAULT GLOBAL SETTINGS")); + + // Screen ratio choice + if (SystemConf::getInstance()->get("system.es.menu") != "bartop") + { + auto ratio_choice = createRatioOptionList(mWindow, "global"); + s->addWithLabel(_("GAME ASPECT RATIO"), ratio_choice); + s->addSaveFunc([ratio_choice] { SystemConf::getInstance()->set("global.ratio", ratio_choice->getSelected()); }); + } +#ifndef _ENABLEEMUELEC + // video resolution mode + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::RESOLUTION)) + { + auto videoModeOptionList = createVideoResolutionModeOptionList(mWindow, "global"); + s->addWithLabel(_("VIDEO MODE"), videoModeOptionList); + s->addSaveFunc([this, videoModeOptionList] { SystemConf::getInstance()->set("global.videomode", videoModeOptionList->getSelected()); }); + } +#endif + + // bilinear filtering + auto smoothing_enabled = std::make_shared>(mWindow, _("BILINEAR FILTERING")); + smoothing_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF") , "0" } }, SystemConf::getInstance()->get("global.smooth")); + s->addWithLabel(_("BILINEAR FILTERING"), smoothing_enabled); + s->addSaveFunc([smoothing_enabled] { SystemConf::getInstance()->set("global.smooth", smoothing_enabled->getSelected()); }); + +#ifdef _ENABLEEMUELEC + // bezel + /* + auto bezel_enabled = std::make_shared>(mWindow, _("ENABLE RA BEZELS")); + bezel_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get("global.bezel") != "0" && SystemConf::getInstance()->get("global.bezel") != "1"); + bezel_enabled->add(_("ON"), "1", SystemConf::getInstance()->get("global.bezel") == "1"); + bezel_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get("global.bezel") == "0"); + s->addWithLabel(_("ENABLE RA BEZELS"), bezel_enabled); + s->addSaveFunc([bezel_enabled] { SystemConf::getInstance()->set("global.bezel", bezel_enabled->getSelected()); }); + */ + + //maxperf + auto maxperf_enabled = std::make_shared>(mWindow, _("ENABLE MAX PERFORMANCE")); + maxperf_enabled->add(_("ON"), "1", SystemConf::getInstance()->get("global.maxperf") == "1" || SystemConf::getInstance()->get("global.maxperf") != "0"); + maxperf_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get("global.maxperf") == "0"); + s->addWithLabel(_("ENABLE MAX PERFORMANCE"), maxperf_enabled); + s->addSaveFunc([maxperf_enabled] { SystemConf::getInstance()->set("global.maxperf", maxperf_enabled->getSelected()); }); +#endif + + // rewind + auto rewind_enabled = std::make_shared>(mWindow, _("REWIND")); + rewind_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF") , "0" } }, SystemConf::getInstance()->get("global.rewind")); + s->addWithLabel(_("REWIND"), rewind_enabled); + s->addSaveFunc([rewind_enabled] { SystemConf::getInstance()->set("global.rewind", rewind_enabled->getSelected()); }); + + // Integer scale + auto integerscale_enabled = std::make_shared>(mWindow, _("INTEGER SCALING (PIXEL PERFECT)")); + integerscale_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF") , "0" } }, SystemConf::getInstance()->get("global.integerscale")); + s->addWithLabel(_("INTEGER SCALING (PIXEL PERFECT)"), integerscale_enabled); + s->addSaveFunc([integerscale_enabled] { SystemConf::getInstance()->set("global.integerscale", integerscale_enabled->getSelected()); }); + + // Integer scale overscale + auto integerscaleoverscale_enabled = std::make_shared>(mWindow, _("INTEGER SCALE OVERSCALE")); + integerscaleoverscale_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF") , "0" } }, SystemConf::getInstance()->get("global.integerscaleoverscale")); + s->addWithLabel(_("INTEGER SCALE OVERSCALE"), integerscaleoverscale_enabled); + s->addSaveFunc([integerscaleoverscale_enabled] { SystemConf::getInstance()->set("global.integerscaleoverscale", integerscaleoverscale_enabled->getSelected()); }); + + // RGA scale + auto rgascale_enabled = std::make_shared>(mWindow, _("RGA SCALE")); + rgascale_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF") , "0" } }, SystemConf::getInstance()->get("global.rgascale")); + s->addWithLabel(_("RGA SCALE"), rgascale_enabled); + s->addSaveFunc([rgascale_enabled] { SystemConf::getInstance()->set("global.rgascale", rgascale_enabled->getSelected()); }); + + // autosave/load + auto autosave_enabled = std::make_shared>(mWindow, _("AUTO SAVE/LOAD ON GAME LAUNCH")); + autosave_enabled->addRange({ { _("OFF"), "auto" },{ _("ON") , "1" },{ _("SHOW SAVE STATES") , "2" },{ _("SHOW SAVE STATES IF NOT EMPTY") , "3" } }, SystemConf::getInstance()->get("global.autosave")); + s->addWithLabel(_("AUTO SAVE/LOAD ON GAME LAUNCH"), autosave_enabled); + s->addSaveFunc([autosave_enabled] { SystemConf::getInstance()->set("global.autosave", autosave_enabled->getSelected()); }); + + // Incremental savestates + auto incrementalSaveStates = std::make_shared(mWindow); + incrementalSaveStates->setState(SystemConf::getInstance()->get("global.incrementalsavestates") == "1"); + s->addWithLabel(_("INCREMENTAL SAVESTATES"), incrementalSaveStates); + s->addSaveFunc([incrementalSaveStates] { SystemConf::getInstance()->set("global.incrementalsavestates", incrementalSaveStates->getState() ? "1" : "0"); }); + + // Shaders preset +#ifndef _ENABLEEMUELEC + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::SHADERS)) + { + auto installedShaders = ApiSystem::getInstance()->getShaderList(); + if (installedShaders.size() > 0) + { +#endif + std::string currentShader = SystemConf::getInstance()->get("global.shaderset"); + + auto shaders_choices = std::make_shared >(mWindow, _("SHADER SET"), false); + shaders_choices->add(_("AUTO"), "auto", currentShader.empty() || currentShader == "auto"); + shaders_choices->add(_("NONE"), "none", currentShader == "none"); + +#ifdef _ENABLEEMUELEC + std::string a; + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils getshaders)")); getline(ss, a, ','); ) + shaders_choices->add(a, a, currentShader == a); // emuelec +#else + for (auto shader : installedShaders) + shaders_choices->add(_(Utils::String::toUpper(shader).c_str()), shader, currentShader == shader); + + if (!shaders_choices->hasSelection()) + shaders_choices->selectFirstItem(); + +#endif + s->addWithLabel(_("SHADER SET"), shaders_choices); + s->addSaveFunc([shaders_choices] { SystemConf::getInstance()->set("global.shaderset", shaders_choices->getSelected()); }); +#ifndef _ENABLEEMUELEC + } + } +#endif + + // Filters preset + std::string currentFilter = SystemConf::getInstance()->get("global.filterset"); + auto filters_choices = std::make_shared >(mWindow, _("FILTER SET"), false); + filters_choices->add(_("AUTO"), "auto", currentFilter.empty() || currentFilter == "auto"); + filters_choices->add(_("NONE"), "none", currentFilter == "none"); + std::string filterList; + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils getfilters)")); getline(ss, filterList, ','); ) + filters_choices->add(filterList, filterList, currentFilter == filterList); // emuelec + s->addWithLabel(_("FILTER SET"), filters_choices); + s->addSaveFunc([filters_choices] { SystemConf::getInstance()->set("global.filterset", filters_choices->getSelected()); }); + + // decorations + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::DECORATIONS)) + { + auto sets = GuiMenu::getDecorationsSets(ViewController::get()->getState().getSystem()); + if (sets.size() > 0) + { + auto decorations = std::make_shared >(mWindow, _("DECORATION SET"), false); + decorations->setRowTemplate([window, sets](std::string data, ComponentListRow& row) + { + createDecorationItemTemplate(window, sets, data, row); + }); + + std::vector decorations_item; + decorations_item.push_back(_("AUTO")); + decorations_item.push_back(_("NONE")); + for (auto set : sets) + decorations_item.push_back(set.name); + + for (auto it = decorations_item.begin(); it != decorations_item.end(); it++) + decorations->add(*it, *it, + (SystemConf::getInstance()->get("global.bezel") == *it) || + (SystemConf::getInstance()->get("global.bezel") == "none" && *it == _("NONE")) || + (SystemConf::getInstance()->get("global.bezel") == "" && *it == _("AUTO"))); + + s->addWithLabel(_("DECORATION SET"), decorations); + + decorations->setSelectedChangedCallback([decorations](std::string value) + { + if (Utils::String::toLower(value) == "auto") { + value = ""; + } + LOG(LogDebug) << "Setting bezel on change to: " << value; + + SystemConf::getInstance()->set("global.bezel", value); + }); + + if (decorations->getSelectedName() == "") + { + decorations->selectFirstItem(); + } + +#ifndef _ENABLEEMUELEC + // stretch bezels + auto bezel_stretch_enabled = std::make_shared>(mWindow, _("STRETCH BEZELS (4K & ULTRAWIDE)")); + bezel_stretch_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get("global.bezel_stretch") != "0" && SystemConf::getInstance()->get("global.bezel_stretch") != "1"); + bezel_stretch_enabled->add(_("ON"), "1", SystemConf::getInstance()->get("global.bezel_stretch") == "1"); + bezel_stretch_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get("global.bezel_stretch") == "0"); + decorations_window->addWithLabel(_("STRETCH BEZELS (4K & ULTRAWIDE)"), bezel_stretch_enabled); + decorations_window->addSaveFunc([bezel_stretch_enabled] { + if (bezel_stretch_enabled->changed()) { + SystemConf::getInstance()->set("global.bezel_stretch", bezel_stretch_enabled->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + // tattoo and controller overlays + auto bezel_tattoo = std::make_shared>(mWindow, _("SHOW CONTROLLER OVERLAYS")); + bezel_tattoo->add(_("AUTO"), "auto", SystemConf::getInstance()->get("global.bezel.tattoo") != "0" + && SystemConf::getInstance()->get("global.bezel.tattoo") != "system" + && SystemConf::getInstance()->get("global.bezel.tattoo") != "custom"); + bezel_tattoo->add(_("NO"), "0", SystemConf::getInstance()->get("global.bezel.tattoo") == "0"); + bezel_tattoo->add(_("SYSTEM CONTROLLERS"), "system", SystemConf::getInstance()->get("global.bezel.tattoo") == "system"); + bezel_tattoo->add(_("CUSTOM .PNG IMAGE"), "custom", SystemConf::getInstance()->get("global.bezel.tattoo") == "custom"); + decorations_window->addWithLabel(_("SHOW CONTROLLER OVERLAYS"), bezel_tattoo); + decorations_window->addSaveFunc([bezel_tattoo] { + if (bezel_tattoo->changed()) { + SystemConf::getInstance()->set("global.bezel.tattoo", bezel_tattoo->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto bezel_tattoo_corner = std::make_shared>(mWindow, _("OVERLAY CORNER")); + bezel_tattoo_corner->add(_("AUTO"), "auto", SystemConf::getInstance()->get("global.bezel.tattoo_corner") != "NW" + && SystemConf::getInstance()->get("global.bezel.tattoo_corner") != "NE" + && SystemConf::getInstance()->get("global.bezel.tattoo_corner") != "SE" + && SystemConf::getInstance()->get("global.bezel.tattoo_corner") != "SW"); + bezel_tattoo_corner->add(_("NORTH WEST"), "NW", SystemConf::getInstance()->get("global.bezel.tattoo_corner") == "NW"); + bezel_tattoo_corner->add(_("NORTH EAST"), "NE", SystemConf::getInstance()->get("global.bezel.tattoo_corner") == "NE"); + bezel_tattoo_corner->add(_("SOUTH EAST"), "SE", SystemConf::getInstance()->get("global.bezel.tattoo_corner") == "SE"); + bezel_tattoo_corner->add(_("SOUTH WEST"), "SW", SystemConf::getInstance()->get("global.bezel.tattoo_corner") == "SW"); + decorations_window->addWithLabel(_("OVERLAY CORNER"), bezel_tattoo_corner); + decorations_window->addSaveFunc([bezel_tattoo_corner] { + if (bezel_tattoo_corner->changed()) { + SystemConf::getInstance()->set("global.bezel.tattoo_corner", bezel_tattoo_corner->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + decorations_window->addInputTextRow(_("CUSTOM .PNG IMAGE PATH"), "global.bezel.tattoo_file", false); + + mWindow->pushGui(decorations_window); + }); +#endif + } + } + + // latency reduction + s->addEntry(_("LATENCY REDUCTION"), true, [this] { openLatencyReductionConfiguration(mWindow, "global"); }); + + //AI-enabled translations + s->addEntry(_("AI GAME TRANSLATION"), true, [this] + { + GuiSettings *ai_service = new GuiSettings(mWindow, _("AI GAME TRANSLATION").c_str()); + + // AI service enabled? + auto ai_service_enabled = std::make_shared(mWindow); + ai_service_enabled->setState( + SystemConf::getInstance()->get("global.ai_service_enabled") == "1"); + ai_service->addWithLabel(_("ENABLE AI TRANSLATION SERVICE"), ai_service_enabled); + + // Target language - order is: popular languages in the Batocera community first + // then alphabetical order of the 2-char lang code (because the strings are localized) + auto lang_choices = std::make_shared >(mWindow, + _("TARGET LANGUAGE"), false); + std::string currentLang = SystemConf::getInstance()->get("global.ai_target_lang"); + if (currentLang.empty()) + currentLang = std::string("En"); + lang_choices->add("ENGLISH", "En", currentLang == "En"); + lang_choices->add("FRANÇAIS", "Fr", currentLang == "Fr"); + lang_choices->add("PORTUGUES", "Pt", currentLang == "Pt"); + lang_choices->add("DEUTSCH", "De", currentLang == "De"); + lang_choices->add("GREEK", "El", currentLang == "El"); + lang_choices->add("ESPAÑOL", "Es", currentLang == "Es"); + lang_choices->add("CZECH", "Cs", currentLang == "Cs"); + lang_choices->add("DANISH", "Da", currentLang == "Da"); + lang_choices->add("CROATIAN", "Hr", currentLang == "Hr"); + lang_choices->add("HUNGARIAN", "Hu", currentLang == "Hu"); + lang_choices->add("ITALIANO", "It", currentLang == "It"); + lang_choices->add("JAPANESE", "Ja", currentLang == "Ja"); + lang_choices->add("KOREAN", "Ko", currentLang == "Ko"); + lang_choices->add("DUTCH", "Nl", currentLang == "Nl"); + lang_choices->add("NORWEGIAN", "Nn", currentLang == "Nn"); + lang_choices->add("POLISH", "Po", currentLang == "Po"); + lang_choices->add("ROMANIAN", "Ro", currentLang == "Ro"); + lang_choices->add("РУССКИЙ", "Ru", currentLang == "Ru"); + lang_choices->add("SVENSKA", "Sv", currentLang == "Sv"); + lang_choices->add("TÜRKÇE", "Tr", currentLang == "Tr"); + lang_choices->add("简体中文", "Zh", currentLang == "Zh"); + ai_service->addWithLabel(_("TARGET LANGUAGE"), lang_choices); + + // Service URL + ai_service->addInputTextRow(_("AI TRANSLATION SERVICE URL"), "global.ai_service_url", false); + + // Pause game for translation? + auto ai_service_pause = std::make_shared(mWindow); + ai_service_pause->setState( + SystemConf::getInstance()->get("global.ai_service_pause") == "1"); + ai_service->addWithLabel(_("PAUSE ON TRANSLATED SCREEN"), ai_service_pause); + + ai_service->addSaveFunc([ai_service_enabled, lang_choices, ai_service_pause] { + if (ai_service_enabled->changed()) + SystemConf::getInstance()->set("global.ai_service_enabled", + ai_service_enabled->getState() ? "1" : "0"); + if (lang_choices->changed()) + SystemConf::getInstance()->set("global.ai_target_lang", + lang_choices->getSelected()); + if (ai_service_pause->changed()) + SystemConf::getInstance()->set("global.ai_service_pause", + ai_service_pause->getState() ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + mWindow->pushGui(ai_service); + }); + + auto groups = groupBy(SystemData::mGlobalFeatures, [](const CustomFeature& item) { return item.submenu; }); + for (auto group : groups) + { + if (!group.first.empty()) + { + s->addEntry(group.first, true, [this, group] + { + GuiSettings* groupSettings = new GuiSettings(mWindow, _(group.first.c_str())); + + for (auto feat : group.second) + { + std::string storageName = "global." + feat.value; + std::string storedValue = SystemConf::getInstance()->get(storageName); + + auto cf = std::make_shared>(mWindow, _(feat.name.c_str())); + cf->add(_("AUTO"), "", storedValue.empty() || storedValue == "auto"); + + for (auto fval : feat.choices) + cf->add(_(fval.name.c_str()), fval.value, storedValue == fval.value); + + if (!cf->hasSelection()) + cf->selectFirstItem(); + + if (!feat.description.empty()) + groupSettings->addWithDescription(_(feat.name.c_str()), _(feat.description.c_str()), cf); + else + groupSettings->addWithLabel(_(feat.name.c_str()), cf); + + groupSettings->addSaveFunc([cf, storageName] { SystemConf::getInstance()->set(storageName, cf->getSelected()); }); + } + + mWindow->pushGui(groupSettings); + }); + } + else + { + // Load global custom features + for (auto feat : group.second) + { + std::string storageName = "global." + feat.value; + std::string storedValue = SystemConf::getInstance()->get(storageName); + + auto cf = std::make_shared>(mWindow, _(feat.name.c_str())); + cf->add(_("AUTO"), "", storedValue.empty() || storedValue == "auto"); + + for (auto fval : feat.choices) + cf->add(_(fval.name.c_str()), fval.value, storedValue == fval.value); + + if (!cf->hasSelection()) + cf->selectFirstItem(); + + if (!feat.description.empty()) + s->addWithDescription(_(feat.name.c_str()), _(feat.description.c_str()), cf); + else + s->addWithLabel(_(feat.name.c_str()), cf); + + s->addSaveFunc([cf, storageName] { SystemConf::getInstance()->set(storageName, cf->getSelected()); }); + } + } + } + + // Custom config for systems + s->addGroup(_("SETTINGS")); + + s->addEntry(_("PER SYSTEM ADVANCED CONFIGURATION"), true, [this, s, window] + { + s->save(); + GuiSettings* configuration = new GuiSettings(window, _("PER SYSTEM ADVANCED CONFIGURATION").c_str()); + + // For each activated system + std::vector systems = SystemData::sSystemVector; + for (auto system : systems) + { + if (system->isCollection() || !system->isGameSystem()) + continue; + + if (system->hasPlatformId(PlatformIds::PLATFORM_IGNORE)) + continue; + + if (!system->hasFeatures() && !system->hasEmulatorSelection()) + continue; + + configuration->addEntry(system->getFullName(), true, [this, system, window] { + popSystemConfigurationGui(window, system); + }); + } + + window->pushGui(configuration); + }); + + if (SystemConf::getInstance()->get("system.es.menu") != "bartop") + { + s->addGroup(_("SYSTEM SETTINGS")); + + // Retroachievements + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::RETROACHIVEMENTS)) + { + /* + if (SystemConf::getInstance()->getBool("global.retroachievements") && + !Settings::getInstance()->getBool("RetroachievementsMenuitem") && + SystemConf::getInstance()->get("global.retroachievements.username") != "") + s->addEntry(_("RETROACHIEVEMENTS").c_str(), true, [this] { GuiRetroAchievements::show(mWindow); }, "iconRetroachievements"); + */ + s->addEntry(_("RETROACHIEVEMENT SETTINGS"), true, [this] { openRetroachievementsSettings(); }); + } + + // Netplay + if (SystemData::isNetplayActivated() && ApiSystem::getInstance()->isScriptingSupported(ApiSystem::NETPLAY)) + s->addEntry(_("NETPLAY SETTINGS"), true, [this] { openNetplaySettings(); }, "iconNetplay"); + + // Missing Bios + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::BIOSINFORMATION)) + { + s->addEntry(_("MISSING BIOS CHECK"), true, [this, s] { openMissingBiosSettings(); }); +#ifndef _ENABLEEMUELEC + auto checkBiosesAtLaunch = std::make_shared(mWindow); + checkBiosesAtLaunch->setState(Settings::getInstance()->getBool("CheckBiosesAtLaunch")); + s->addWithLabel(_("CHECK BIOS FILES BEFORE RUNNING A GAME"), checkBiosesAtLaunch); + s->addSaveFunc([checkBiosesAtLaunch] { Settings::getInstance()->setBool("CheckBiosesAtLaunch", checkBiosesAtLaunch->getState()); }); +#endif + } + + // Game List Update + // s->addEntry(_("UPDATE GAME LISTS"), false, [this, window] { updateGameLists(window); }); + } + + mWindow->pushGui(s); +} + +void GuiMenu::openMissingBiosSettings() +{ + GuiBios::show(mWindow); +} + +void GuiMenu::updateGameLists(Window* window, bool confirm) +{ + if (ThreadedScraper::isRunning()) + { + window->pushGui(new GuiMsgBox(window, _("SCRAPER IS RUNNING. DO YOU WANT TO STOP IT?"), + _("YES"), [] { ThreadedScraper::stop(); }, + _("NO"), nullptr)); + + return; + } + + if (ThreadedHasher::isRunning()) + { + window->pushGui(new GuiMsgBox(window, _("GAME HASHING IS RUNNING. DO YOU WANT TO STOP IT?"), + _("YES"), [] { ThreadedHasher::stop(); }, + _("NO"), nullptr)); + + return; + } + + if (!confirm) + { + ViewController::reloadAllGames(window, true, true); + return; + } + + window->pushGui(new GuiMsgBox(window, _("REALLY UPDATE GAMELISTS?"), _("YES"), [window] + { + ViewController::reloadAllGames(window, true, true); + }, + _("NO"), nullptr)); +} + +void GuiMenu::openSystemEmulatorSettings(SystemData* system) +{ + auto theme = ThemeData::getMenuTheme(); + + GuiSettings* s = new GuiSettings(mWindow, system->getFullName().c_str()); + + auto emul_choice = std::make_shared>(mWindow, _("Emulator"), false); + auto core_choice = std::make_shared>(mWindow, _("Core"), false); + + std::string currentEmul = system->getEmulator(false); + std::string defaultEmul = system->getDefaultEmulator(); + + emul_choice->add(_("AUTO"), "", false); + + bool found = false; + for (auto emul : system->getEmulators()) + { + if (emul.name == currentEmul) + found = true; + + emul_choice->add(emul.name, emul.name, emul.name == currentEmul); + } + + if (!found) + emul_choice->selectFirstItem(); + + ComponentListRow row; + row.addElement(std::make_shared(mWindow, Utils::String::toUpper(_("Emulator")), theme->Text.font, theme->Text.color), true); + row.addElement(emul_choice, false); + + s->addRow(row); + + emul_choice->setSelectedChangedCallback([this, system, core_choice](std::string emulatorName) + { + std::string currentCore = system->getCore(false); + std::string defaultCore = system->getDefaultCore(emulatorName); + + core_choice->clear(); + core_choice->add(_("AUTO"), "", false); + + bool found = false; + + for (auto& emulator : system->getEmulators()) + { + if (emulatorName != emulator.name) + continue; + + for (auto core : emulator.cores) + { + core_choice->add(core.name, core.name, currentCore == core.name); + if (currentCore == core.name) + found = true; + } + } + + if (!found) + core_choice->selectFirstItem(); + else + core_choice->invalidate(); + }); + + row.elements.clear(); + row.addElement(std::make_shared(mWindow, Utils::String::toUpper(_("Core")), theme->Text.font, theme->Text.color), true); + row.addElement(core_choice, false); + s->addRow(row); + + // force change event to load core list + emul_choice->invalidate(); + + + s->addSaveFunc([system, emul_choice, core_choice] + { + Settings::getInstance()->setString(system->getName() + ".emulator", emul_choice->getSelected()); + Settings::getInstance()->setString(system->getName() + ".core", core_choice->getSelected()); + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openEmulatorSettings() +{ + GuiSettings* configuration = new GuiSettings(mWindow, _("EMULATOR SETTINGS").c_str()); + + Window* window = mWindow; + + // For each activated system + for (auto system : SystemData::sSystemVector) + { + if (system->isCollection()) + continue; + + if (system->getEmulators().size() == 0) + continue; + + if (system->getEmulators().size() == 1 && system->getEmulators().cbegin()->cores.size() <= 1) + continue; + + configuration->addEntry(system->getFullName(), true, [this, system] { openSystemEmulatorSettings(system); }); + } + + window->pushGui(configuration); +} + +void GuiMenu::openControllersSettings_batocera(int autoSel) +{ + GuiSettings* s = new GuiSettings(mWindow, controllers_settings_label.c_str()); + + Window *window = mWindow; + + // CONTROLLER CONFIGURATION + s->addEntry(_("CONTROLLER MAPPING"), false, [window, this, s] + { + window->pushGui(new GuiMsgBox(window, + _("YOU ARE GOING TO MAP A CONTROLLER. MAP BASED ON THE BUTTON'S POSITION " + "RELATIVE TO ITS EQUIVALENT ON A SNES CONTROLLER, NOT ITS PHYSICAL LABEL. " + "IF YOU DO NOT HAVE A SPECIAL KEY FOR HOTKEY, USE THE SELECT BUTTON. SKIP " + "ALL BUTTONS/STICKS YOU DO NOT HAVE BY HOLDING ANY KEY. PRESS THE " + "SOUTH BUTTON TO CONFIRM WHEN DONE."), _("OK"), + [window, this, s] { + window->pushGui(new GuiDetectDevice(window, false, [this, s] { + s->setSave(false); + delete s; + this->openControllersSettings_batocera(); + })); + })); + }); + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::BLUETOOTH)) + { + // PAIR A BLUETOOTH CONTROLLER OR BT AUDIO DEVICE + s->addEntry(_("PAIR A BLUETOOTH DEVICE"), false, [window] { ThreadedBluetooth::start(window); }); + + // FORGET BLUETOOTH CONTROLLERS OR BT AUDIO DEVICES + s->addEntry(_("FORGET A BLUETOOTH DEVICE"), false, [window, this, s] + { + window->pushGui(new GuiBluetooth(window)); + }); + } + + ComponentListRow row; + + // Here we go; for each player + std::list alreadyTaken = std::list(); + + // clear the current loaded inputs + clearLoadedInput(); + + std::vector>> options; + //char strbuf[256]; + + auto configList = InputManager::getInstance()->getInputConfigs(); + + for (int player = 0; player < MAX_PLAYERS; player++) + { + std::string label = Utils::String::format(_("P%i'S CONTROLLER").c_str(), player + 1); + std::string confName = Utils::String::format("INPUT P%iNAME", player + 1); + std::string confGuid = Utils::String::format("INPUT P%iGUID", player + 1); + + LOG(LogInfo) << player + 1 << " " << confName << " " << confGuid; + auto inputOptionList = std::make_shared >(mWindow, label, false); + inputOptionList->add(_("default"), nullptr, false); + options.push_back(inputOptionList); + + // Checking if a setting has been saved, else setting to default + std::string configuratedName = Settings::getInstance()->getString(confName); + std::string configuratedGuid = Settings::getInstance()->getString(confGuid); + bool found = false; + + // For each available and configured input + for (auto config : configList) + { + // create name + std::stringstream dispNameSS; + dispNameSS << "#" << config->getDeviceIndex() << " "; + + std::string deviceName = config->getDeviceName(); + if (deviceName.size() > 25) + dispNameSS << deviceName.substr(0, 16) << "..." << deviceName.substr(deviceName.size() - 5, deviceName.size() - 1); + else + dispNameSS << deviceName; + + std::string displayName = dispNameSS.str(); + + bool foundFromConfig = configuratedName == config->getDeviceName() && configuratedGuid == config->getDeviceGUIDString(); + int deviceID = config->getDeviceId(); + // Si la manette est configurée, qu'elle correspond a la configuration, et qu'elle n'est pas + // deja selectionnée on l'ajoute en séléctionnée + StrInputConfig* newInputConfig = new StrInputConfig(config->getDeviceName(), config->getDeviceGUIDString()); + mLoadedInput.push_back(newInputConfig); + + if (foundFromConfig && std::find(alreadyTaken.begin(), alreadyTaken.end(), deviceID) == alreadyTaken.end() && !found) + { + found = true; + alreadyTaken.push_back(deviceID); + + LOG(LogWarning) << "adding entry for player" << player << " (selected): " << config->getDeviceName() << " " << config->getDeviceGUIDString(); + inputOptionList->add(displayName, newInputConfig, true); + } + else + { + LOG(LogInfo) << "adding entry for player" << player << " (not selected): " << config->getDeviceName() << " " << config->getDeviceGUIDString(); + inputOptionList->add(displayName, newInputConfig, false); + } + } + + if (!inputOptionList->hasSelection()) + inputOptionList->selectFirstItem(); + + // Populate controllers list + s->addWithLabel(label, inputOptionList); + } + + s->addSaveFunc([this, options, window] + { + bool changed = false; + + for (int player = 0; player < MAX_PLAYERS; player++) + { + std::stringstream sstm; + sstm << "INPUT P" << player + 1; + std::string confName = sstm.str() + "NAME"; + std::string confGuid = sstm.str() + "GUID"; + + auto input = options.at(player); + + StrInputConfig* selected = input->getSelected(); + if (selected == nullptr) + { + changed |= Settings::getInstance()->setString(confName, "DEFAULT"); + changed |= Settings::getInstance()->setString(confGuid, ""); + } + else if (input->changed()) + { + LOG(LogWarning) << "Found the selected controller ! : name in list = " << input->getSelectedName(); + LOG(LogWarning) << "Found the selected controller ! : guid = " << selected->deviceGUIDString; + + changed |= Settings::getInstance()->setString(confName, selected->deviceName); + changed |= Settings::getInstance()->setString(confGuid, selected->deviceGUIDString); + } + } + + if (changed) + Settings::getInstance()->saveFile(); + + // this is dependant of this configuration, thus update it + InputManager::getInstance()->computeLastKnownPlayersDeviceIndexes(); + }); + + // CONTROLLER ACTIVITY + auto activity = std::make_shared(mWindow); + activity->setState(Settings::getInstance()->getBool("ShowControllerActivity")); + s->addWithLabel(_("SHOW CONTROLLER ACTIVITY"), activity, autoSel == 1); + activity->setOnChangedCallback([this, s, activity] + { + if (Settings::getInstance()->setBool("ShowControllerActivity", activity->getState())) + { + delete s; + openControllersSettings_batocera(1); + } + }); + + if (Settings::getInstance()->getBool("ShowControllerActivity")) + { + // CONTROLLER BATTERY + auto battery = std::make_shared(mWindow); + battery->setState(Settings::getInstance()->getBool("ShowControllerBattery")); + s->addWithLabel(_("SHOW CONTROLLER BATTERY LEVEL"), battery); + s->addSaveFunc([battery] { Settings::getInstance()->setBool("ShowControllerBattery", battery->getState()); }); + } + + window->pushGui(s); +} + +struct ThemeConfigOption +{ + std::string defaultSettingName; + std::string subset; + std::shared_ptr> component; +}; + +void GuiMenu::openThemeConfiguration(Window* mWindow, GuiComponent* s, std::shared_ptr> theme_set, const std::string systemTheme) +{ + if (theme_set != nullptr && Settings::getInstance()->getString("ThemeSet") != theme_set->getSelected()) + { + mWindow->pushGui(new GuiMsgBox(mWindow, _("YOU MUST APPLY THE THEME BEFORE EDITING ITS CONFIGURATION"), _("OK"))); + return; + } + + Window* window = mWindow; + + auto system = ViewController::get()->getState().getSystem(); + auto theme = system->getTheme(); + + auto themeconfig = new GuiSettings(mWindow, (systemTheme.empty() ? _("THEME CONFIGURATION") : _("VIEW CUSTOMIZATION")).c_str()); + + auto themeSubSets = theme->getSubSets(); + + std::string viewName; + bool showGridFeatures = true; + if (!systemTheme.empty()) + { + auto glv = ViewController::get()->getGameListView(system); + viewName = glv->getName(); + std::string baseType = theme->getCustomViewBaseType(viewName); + + showGridFeatures = (viewName == "grid" || baseType == "grid"); + } + + // gamelist_style + std::shared_ptr> gamelist_style = nullptr; + + if (systemTheme.empty() || showGridFeatures && system != NULL && theme->hasView("grid")) + themeconfig->addGroup(_("GAMELIST STYLE")); + + if (systemTheme.empty()) + { + gamelist_style = std::make_shared< OptionListComponent >(mWindow, _("GAMELIST VIEW STYLE"), false); + + std::vector> styles; + styles.push_back(std::pair("automatic", _("automatic"))); + + bool showViewStyle = true; + + if (system != NULL) + { + auto mViews = theme->getViewsOfTheme(); + + showViewStyle = mViews.size() > 1; + + for (auto it = mViews.cbegin(); it != mViews.cend(); ++it) + { + if (it->first == "basic" || it->first == "detailed" || it->first == "grid" || it->first == "video" || it->first == "gamecarousel") + styles.push_back(std::pair(it->first, _(it->first.c_str()))); + else + styles.push_back(*it); + } + } + else + { + styles.push_back(std::pair("basic", _("basic"))); + styles.push_back(std::pair("detailed", _("detailed"))); + } + + auto viewPreference = systemTheme.empty() ? Settings::getInstance()->getString("GamelistViewStyle") : system->getSystemViewMode(); + if (!theme->hasView(viewPreference)) + viewPreference = "automatic"; + + for (auto it = styles.cbegin(); it != styles.cend(); it++) + gamelist_style->add(it->second, it->first, viewPreference == it->first); + + if (!gamelist_style->hasSelection()) + gamelist_style->selectFirstItem(); + + if (showViewStyle) + themeconfig->addWithLabel(_("GAMELIST VIEW STYLE"), gamelist_style); + } + + // Default grid size + std::shared_ptr> mGridSize = nullptr; + if (showGridFeatures && system != NULL && theme->hasView("grid")) + { + Vector2f gridOverride = + systemTheme.empty() ? Vector2f::parseString(Settings::getInstance()->getString("DefaultGridSize")) : + system->getGridSizeOverride(); + + auto ovv = std::to_string((int)gridOverride.x()) + "x" + std::to_string((int)gridOverride.y()); + + mGridSize = std::make_shared>(mWindow, _("DEFAULT GRID SIZE"), false); + + bool found = false; + for (auto it = GuiGamelistOptions::gridSizes.cbegin(); it != GuiGamelistOptions::gridSizes.cend(); it++) + { + bool sel = (gridOverride == Vector2f(0, 0) && *it == "automatic") || ovv == *it; + if (sel) + found = true; + + mGridSize->add(_(it->c_str()), *it, sel); + } + + if (!found) + mGridSize->selectFirstItem(); + + themeconfig->addWithLabel(_("DEFAULT GRID SIZE"), mGridSize); + } + + + + std::map options; + + Utils::String::stringVector subsetNames = theme->getSubSetNames(viewName); + + // push appliesTo at end of list + std::sort(subsetNames.begin(), subsetNames.end(), [themeSubSets](const std::string& a, const std::string& b) -> bool + { + auto sa = ThemeData::getSubSet(themeSubSets, a); + auto sb = ThemeData::getSubSet(themeSubSets, b); + + bool aHasApplies = sa.size() > 0 && !sa.cbegin()->appliesTo.empty(); + bool bHasApplies = sb.size() > 0 && !sb.cbegin()->appliesTo.empty(); + + return aHasApplies < bHasApplies; + }); + + bool hasThemeOptionGroup = false; + bool hasApplyToGroup = false; + for (std::string subset : subsetNames) // theme->getSubSetNames(viewName) + { + std::string settingName = "subset." + subset; + std::string perSystemSettingName = systemTheme.empty() ? "" : "subset." + systemTheme + "." + subset; + + if (subset == "colorset") settingName = "ThemeColorSet"; + else if (subset == "iconset") settingName = "ThemeIconSet"; + else if (subset == "menu") settingName = "ThemeMenu"; + else if (subset == "systemview") settingName = "ThemeSystemView"; + else if (subset == "gamelistview") settingName = "ThemeGamelistView"; + else if (subset == "region") settingName = "ThemeRegionName"; + + auto themeColorSets = ThemeData::getSubSet(themeSubSets, subset); + + if (themeColorSets.size() > 0) + { + auto selectedColorSet = themeColorSets.end(); + auto selectedName = !perSystemSettingName.empty() ? Settings::getInstance()->getString(perSystemSettingName) : Settings::getInstance()->getString(settingName); + + if (!perSystemSettingName.empty() && selectedName.empty()) + selectedName = Settings::getInstance()->getString(settingName); + + for (auto it = themeColorSets.begin(); it != themeColorSets.end() && selectedColorSet == themeColorSets.end(); it++) + if (it->name == selectedName) + selectedColorSet = it; + + std::shared_ptr> item = std::make_shared >(mWindow, _(("THEME " + Utils::String::toUpper(subset)).c_str()), false); + item->setTag(!perSystemSettingName.empty() ? perSystemSettingName : settingName); + + std::string defaultName; + for (auto it = themeColorSets.begin(); it != themeColorSets.end(); it++) + { + std::string displayName = it->displayName; + + if (!systemTheme.empty()) + { + std::string defaultValue = Settings::getInstance()->getString(settingName); + if (defaultValue.empty()) + defaultValue = system->getTheme()->getDefaultSubSetValue(subset); + + if (it->name == defaultValue) + { + defaultName = Utils::String::toUpper(displayName); + // displayName = displayName + " (" + _("DEFAULT") + ")"; + } + } + + item->add(displayName, it->name, it == selectedColorSet); + } + + if (selectedColorSet == themeColorSets.end()) + item->selectFirstItem(); + + if (!themeColorSets.empty()) + { + std::string displayName = themeColorSets.cbegin()->subSetDisplayName; + if (!displayName.empty()) + { + bool hasApplyToSubset = themeColorSets.cbegin()->appliesTo.size() > 0; + + std::string prefix; + + if (systemTheme.empty()) + { + for (auto subsetName : themeColorSets.cbegin()->appliesTo) + { + std::string pfx = theme->getViewDisplayName(subsetName); + if (!pfx.empty()) + { + if (prefix.empty()) + prefix = pfx; + else + prefix = prefix + ", " + pfx; + } + } + + prefix = Utils::String::toUpper(prefix); + } + + if (hasApplyToSubset && !hasApplyToGroup) + { + hasApplyToGroup = true; + themeconfig->addGroup(_("GAMELIST THEME OPTIONS")); + } + else if (!hasApplyToSubset && !hasThemeOptionGroup) + { + hasThemeOptionGroup = true; + themeconfig->addGroup(_("THEME OPTIONS")); + } + + if (!prefix.empty()) + themeconfig->addWithDescription(displayName, prefix, item); + else if (!defaultName.empty()) + themeconfig->addWithDescription(displayName, _("DEFAULT VALUE") + " : " + defaultName, item); + else + themeconfig->addWithLabel(displayName + prefix, item); + } + else + { + if (!hasThemeOptionGroup) + { + hasThemeOptionGroup = true; + themeconfig->addGroup(_("THEME OPTIONS")); + } + + themeconfig->addWithLabel(_(("THEME " + Utils::String::toUpper(subset)).c_str()), item); + } + } + + ThemeConfigOption opt; + opt.component = item; + opt.subset = subset; + opt.defaultSettingName = settingName; + options[!perSystemSettingName.empty() ? perSystemSettingName : settingName] = opt; + } + else + { + ThemeConfigOption opt; + opt.component = nullptr; + options[!perSystemSettingName.empty() ? perSystemSettingName : settingName] = opt; + } + } + + + if (!systemTheme.empty()) + { + themeconfig->addGroup(_("GAMELIST OPTIONS")); + + // Show favorites first in gamelists + auto fav = Settings::getInstance()->getString(system->getName() + ".FavoritesFirst"); + auto favoritesFirst = std::make_shared>(mWindow, _("SHOW FAVORITES ON TOP"), false); + std::string defFav = Settings::getInstance()->getBool("FavoritesFirst") ? _("YES") : _("NO"); + favoritesFirst->add(_("AUTO"), "", fav == "" || fav == "auto"); + favoritesFirst->add(_("YES"), "1", fav == "1"); + favoritesFirst->add(_("NO"), "0", fav == "0"); + themeconfig->addWithDescription(_("SHOW FAVORITES ON TOP"), _("DEFAULT VALUE") + " : " + defFav, favoritesFirst); + themeconfig->addSaveFunc([themeconfig, favoritesFirst, system] + { + if (Settings::getInstance()->setString(system->getName() + ".FavoritesFirst", favoritesFirst->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show favorites first in gamelists + auto defHid = Settings::ShowHiddenFiles() ? _("YES") : _("NO"); + auto curhid = Settings::getInstance()->getString(system->getName() + ".ShowHiddenFiles"); + auto hiddenFiles = std::make_shared>(mWindow, _("SHOW HIDDEN FILES"), false); + hiddenFiles->add(_("AUTO"), "", curhid == "" || curhid == "auto"); + hiddenFiles->add(_("YES"), "1", curhid == "1"); + hiddenFiles->add(_("NO"), "0", curhid == "0"); + themeconfig->addWithDescription(_("SHOW HIDDEN FILES"), _("DEFAULT VALUE") + " : " + defHid, hiddenFiles); + themeconfig->addSaveFunc([themeconfig, hiddenFiles, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowHiddenFiles", hiddenFiles->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Folder View Mode + auto folderView = Settings::getInstance()->getString("FolderViewMode"); + auto defFol = folderView.empty() ? "" : Utils::String::toUpper(_(folderView.c_str())); + auto curFol = Settings::getInstance()->getString(system->getName() + ".FolderViewMode"); + + auto foldersBehavior = std::make_shared>(mWindow, _("SHOW FOLDERS"), false); + foldersBehavior->add(_("AUTO"), "", curFol == "" || curFol == "auto"); // + " (" + defFol + ")" + foldersBehavior->add(_("always"), "always", curFol == "always"); + foldersBehavior->add(_("never"), "never", curFol == "never"); + foldersBehavior->add(_("having multiple games"), "having multiple games", curFol == "having multiple games"); + + themeconfig->addWithDescription(_("SHOW FOLDERS"), _("DEFAULT VALUE") + " : " + defFol, foldersBehavior); + themeconfig->addSaveFunc([themeconfig, foldersBehavior, system] + { + if (Settings::getInstance()->setString(system->getName() + ".FolderViewMode", foldersBehavior->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show parent folder in gamelists + auto defPf = Settings::getInstance()->getBool("ShowParentFolder") ? _("YES") : _("NO"); + auto curPf = Settings::getInstance()->getString(system->getName() + ".ShowParentFolder"); + auto parentFolder = std::make_shared>(mWindow, _("SHOW '..' PARENT FOLDER"), false); + parentFolder->add(_("AUTO"), "", curPf == "" || curPf == "auto"); + parentFolder->add(_("YES"), "1", curPf == "1"); + parentFolder->add(_("NO"), "0", curPf == "0"); + themeconfig->addWithDescription(_("SHOW '..' PARENT FOLDER"), _("DEFAULT VALUE") + " : " + defPf, parentFolder); + themeconfig->addSaveFunc([themeconfig, parentFolder, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowParentFolder", parentFolder->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show flags + + auto defSF = Settings::getInstance()->getString("ShowFlags"); + if (defSF == "1") + defSF = _("BEFORE NAME"); + else if (defSF == "2") + defSF = _("AFTER NAME"); + else + defSF = _("NO"); + + auto curSF = Settings::getInstance()->getString(system->getName() + ".ShowFlags"); + auto showRegionFlags = std::make_shared>(mWindow, _("SHOW REGION FLAG"), false); + + showRegionFlags->addRange({ + { _("AUTO"), "auto" }, + { _("NO"), "0" }, + { _("BEFORE NAME") , "1" }, + { _("AFTER NAME"), "2" } }, + curSF); + + themeconfig->addWithDescription(_("SHOW REGION FLAG"), _("DEFAULT VALUE") + " : " + defSF, showRegionFlags); + themeconfig->addSaveFunc([themeconfig, showRegionFlags, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowFlags", showRegionFlags->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show SaveStates + auto defSS = Settings::getInstance()->getBool("ShowSaveStates") ? _("YES") : _("NO"); + auto curSS = Settings::getInstance()->getString(system->getName() + ".ShowSaveStates"); + auto showSaveStates = std::make_shared>(mWindow, _("SHOW SAVESTATE ICON"), false); + showSaveStates->add(_("AUTO"), "", curSS == "" || curSS == "auto"); + showSaveStates->add(_("YES"), "1", curSS == "1"); + showSaveStates->add(_("NO"), "0", curSS == "0"); + themeconfig->addWithDescription(_("SHOW SAVESTATE ICON"), _("DEFAULT VALUE") + " : " + defSS, showSaveStates); + themeconfig->addSaveFunc([themeconfig, showSaveStates, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowSaveStates", showSaveStates->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show Manual + auto defMM = Settings::getInstance()->getBool("ShowManualIcon") ? _("YES") : _("NO"); + auto curMM = Settings::getInstance()->getString(system->getName() + ".ShowManualIcon"); + auto showManual = std::make_shared>(mWindow, _("SHOW MANUAL ICON"), false); + showManual->add(_("AUTO"), "", curMM == "" || curMM == "auto"); + showManual->add(_("YES"), "1", curMM == "1"); + showManual->add(_("NO"), "0", curMM == "0"); + themeconfig->addWithDescription(_("SHOW MANUAL ICON"), _("DEFAULT VALUE") + " : " + defMM, showManual); + themeconfig->addSaveFunc([themeconfig, showManual, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowManualIcon", showManual->getSelected())) + themeconfig->setVariable("reloadAll", true); + }); + + // Show filenames + auto defFn = Settings::getInstance()->getBool("ShowFilenames") ? _("YES") : _("NO"); + auto curFn = Settings::getInstance()->getString(system->getName() + ".ShowFilenames"); + + auto showFilenames = std::make_shared>(mWindow, _("SHOW FILENAMES INSTEAD"), false); + showFilenames->add(_("AUTO"), "", curFn == ""); + showFilenames->add(_("YES"), "1", curFn == "1"); + showFilenames->add(_("NO"), "0", curFn == "0"); + themeconfig->addWithDescription(_("SHOW FILENAMES INSTEAD"), _("DEFAULT VALUE") + " : " + defFn, showFilenames); + themeconfig->addSaveFunc([themeconfig, showFilenames, system] + { + if (Settings::getInstance()->setString(system->getName() + ".ShowFilenames", showFilenames->getSelected())) + { + SystemData::resetSettings(); + FileData::resetSettings(); + + // themeconfig->setVariable("reloadCollections", true); + themeconfig->setVariable("reloadAll", true); + } + }); + + + // File extensions + if (!system->isCollection() && system->isGameSystem()) + { + auto hiddenExts = Utils::String::split(Settings::getInstance()->getString(system->getName() + ".HiddenExt"), ';'); + + auto hiddenCtrl = std::make_shared>(mWindow, _("FILE EXTENSIONS"), true); + + for (auto ext : system->getExtensions()) + { + std::string extid = Utils::String::toLower(Utils::String::replace(ext, ".", "")); + hiddenCtrl->add(ext, extid, std::find(hiddenExts.cbegin(), hiddenExts.cend(), extid) == hiddenExts.cend()); + } + + themeconfig->addWithLabel(_("FILE EXTENSIONS"), hiddenCtrl); + themeconfig->addSaveFunc([themeconfig, system, hiddenCtrl] + { + std::string hiddenSystems; + + std::vector sel = hiddenCtrl->getSelectedObjects(); + + for (auto ext : system->getExtensions()) + { + std::string extid = Utils::String::toLower(Utils::String::replace(ext, ".", "")); + if (std::find(sel.cbegin(), sel.cend(), extid) == sel.cend()) + { + if (hiddenSystems.empty()) + hiddenSystems = extid; + else + hiddenSystems = hiddenSystems + ";" + extid; + } + } + + if (Settings::getInstance()->setString(system->getName() + ".HiddenExt", hiddenSystems)) + { + Settings::getInstance()->saveFile(); + + themeconfig->setVariable("reloadAll", true); + themeconfig->setVariable("forceReloadGames", true); + } + }); + } + } + + if (systemTheme.empty()) + { + themeconfig->addGroup(_("TOOLS")); + + themeconfig->addEntry(_("RESET CUSTOMIZATIONS"), false, [s, themeconfig, window] + { + themeconfig->setVariable("resetTheme", true); + themeconfig->setVariable("reloadAll", true); + themeconfig->close(); + }); + } + + // theme_colorset, theme_iconset, theme_menu, theme_systemview, theme_gamelistview, theme_region, + themeconfig->addSaveFunc([systemTheme, system, themeconfig, options, gamelist_style, mGridSize, window] + { + bool reloadAll = false; + + for (auto option : options) + { + ThemeConfigOption& opt = option.second; + + std::string value; + + if (opt.component != nullptr) + { + value = opt.component->getSelected(); + + if (!systemTheme.empty() && !value.empty()) + { + std::string defaultValue = Settings::getInstance()->getString(opt.defaultSettingName); + if (defaultValue.empty()) + defaultValue = system->getTheme()->getDefaultSubSetValue(opt.subset); + + if (value == defaultValue) + value = ""; + } + else if (systemTheme.empty() && value == system->getTheme()->getDefaultSubSetValue(opt.subset)) + value = ""; + } + + if (value != Settings::getInstance()->getString(option.first)) + reloadAll |= Settings::getInstance()->setString(option.first, value); + } + + Vector2f gridSizeOverride(0, 0); + + if (mGridSize != nullptr) + { + std::string str = mGridSize->getSelected(); + std::string value = ""; + + size_t divider = str.find('x'); + if (divider != std::string::npos) + { + std::string first = str.substr(0, divider); + std::string second = str.substr(divider + 1, std::string::npos); + + gridSizeOverride = Vector2f((float)atof(first.c_str()), (float)atof(second.c_str())); + value = Utils::String::replace(Utils::String::replace(gridSizeOverride.toString(), ".000000", ""), "0 0", ""); + } + + if (systemTheme.empty()) + reloadAll |= Settings::getInstance()->setString("DefaultGridSize", value); + } + else if (systemTheme.empty()) + reloadAll |= Settings::getInstance()->setString("DefaultGridSize", ""); + + if (systemTheme.empty()) + reloadAll |= Settings::getInstance()->setString("GamelistViewStyle", gamelist_style == nullptr ? "" : gamelist_style->getSelected()); + else + { + std::string viewMode = gamelist_style == nullptr ? system->getSystemViewMode() : gamelist_style->getSelected(); + reloadAll |= system->setSystemViewMode(viewMode, gridSizeOverride); + } + + if (themeconfig->getVariable("resetTheme")) + { + Settings::getInstance()->setString("GamelistViewStyle", ""); + Settings::getInstance()->setString("DefaultGridSize", ""); + Settings::getInstance()->setString("ThemeRegionName", ""); + Settings::getInstance()->setString("ThemeColorSet", ""); + Settings::getInstance()->setString("ThemeIconSet", ""); + Settings::getInstance()->setString("ThemeMenu", ""); + Settings::getInstance()->setString("ThemeSystemView", ""); + Settings::getInstance()->setString("ThemeGamelistView", ""); + Settings::getInstance()->setString("GamelistViewStyle", ""); + Settings::getInstance()->setString("DefaultGridSize", ""); + + for (auto sm : Settings::getInstance()->getStringMap()) + if (Utils::String::startsWith(sm.first, "subset.")) + Settings::getInstance()->setString(sm.first, ""); + + for (auto system : SystemData::sSystemVector) + { + system->setSystemViewMode("automatic", Vector2f(0, 0)); + + Settings::getInstance()->setString(system->getName() + ".FavoritesFirst", ""); + Settings::getInstance()->setString(system->getName() + ".ShowHiddenFiles", ""); + Settings::getInstance()->setString(system->getName() + ".FolderViewMode", ""); + Settings::getInstance()->setString(system->getName() + ".ShowFilenames", ""); + Settings::getInstance()->setString(system->getName() + ".ShowParentFolder", ""); + } + + Settings::getInstance()->saveFile(); + std::string path = Utils::FileSystem::getEsConfigPath() + "/themesettings/" + Settings::getInstance()->getString("ThemeSet") + ".cfg"; + if (Utils::FileSystem::exists(path)) + Utils::FileSystem::removeFile(path); + } + + if (reloadAll || themeconfig->getVariable("reloadAll")) + { + if (themeconfig->getVariable("forceReloadGames")) + { + ViewController::reloadAllGames(window, false); + } + else if (systemTheme.empty()) + { + CollectionSystemManager::get()->updateSystemsList(); + ViewController::get()->reloadAll(window); + window->closeSplashScreen(); + } + else + { + system->loadTheme(); + system->resetFilters(); + + ViewController::get()->reloadSystemListViewTheme(system); + ViewController::get()->reloadGameListView(system); + } + } + }); + + mWindow->pushGui(themeconfig); +} + +void GuiMenu::openUISettings() +{ + auto pthis = this; + Window* window = mWindow; + + auto s = new GuiSettings(mWindow, _("UI SETTINGS").c_str()); + + // theme set + auto theme = ThemeData::getMenuTheme(); + auto themeSets = ThemeData::getThemeSets(); + auto system = ViewController::get()->getState().getSystem(); + + s->addGroup(_("APPEARANCE")); + + if (system != nullptr && !themeSets.empty()) + { + auto selectedSet = themeSets.find(Settings::getInstance()->getString("ThemeSet")); + if (selectedSet == themeSets.end()) + selectedSet = themeSets.begin(); + + auto theme_set = std::make_shared >(mWindow, _("THEME SET"), false); + + std::vector themeList; + for (auto it = themeSets.begin(); it != themeSets.end(); it++) + themeList.push_back(it->first); + + std::sort(themeList.begin(), themeList.end(), [](const std::string& a, const std::string& b) -> bool { return Utils::String::toLower(a).compare(Utils::String::toLower(b)) < 0; }); + + for (auto themeName : themeList) + theme_set->add(themeName, themeName, themeName == selectedSet->first); + + //for (auto it = themeSets.begin(); it != themeSets.end(); it++) + // theme_set->add(it->first, it->first, it == selectedSet); + + s->addWithLabel(_("THEME SET"), theme_set); + s->addSaveFunc([s, theme_set, pthis, window, system] + { + std::string oldTheme = Settings::getInstance()->getString("ThemeSet"); + if (oldTheme != theme_set->getSelected()) + { + saveSubsetSettings(); + + Settings::getInstance()->setString("ThemeSet", theme_set->getSelected()); + + // theme changed without setting options, forcing options to avoid crash/blank theme + Settings::getInstance()->setString("ThemeRegionName", ""); + Settings::getInstance()->setString("ThemeColorSet", ""); + Settings::getInstance()->setString("ThemeIconSet", ""); + Settings::getInstance()->setString("ThemeMenu", ""); + Settings::getInstance()->setString("ThemeSystemView", ""); + Settings::getInstance()->setString("ThemeGamelistView", ""); + Settings::getInstance()->setString("GamelistViewStyle", ""); + Settings::getInstance()->setString("DefaultGridSize", ""); + + for(auto sm : Settings::getInstance()->getStringMap()) + if (Utils::String::startsWith(sm.first, "subset.")) + Settings::getInstance()->setString(sm.first, ""); + + for (auto sysIt = SystemData::sSystemVector.cbegin(); sysIt != SystemData::sSystemVector.cend(); sysIt++) + (*sysIt)->setSystemViewMode("automatic", Vector2f(0,0)); + + loadSubsetSettings(theme_set->getSelected()); + + s->setVariable("reloadCollections", true); + s->setVariable("reloadAll", true); + s->setVariable("reloadGuiMenu", true); + + Scripting::fireEvent("theme-changed", theme_set->getSelected(), oldTheme); + } + }); + + bool showThemeConfiguration = system->getTheme()->hasSubsets() || system->getTheme()->hasView("grid"); + if (showThemeConfiguration) + { + s->addSubMenu(_("THEME CONFIGURATION"), [this, s, theme_set]() { openThemeConfiguration(mWindow, s, theme_set); }); + } + else // GameList view style only, acts like Retropie for simple themes + { + auto gamelist_style = std::make_shared< OptionListComponent >(mWindow, _("GAMELIST VIEW STYLE"), false); + std::vector> styles; + styles.push_back(std::pair("automatic", _("automatic"))); + + auto system = ViewController::get()->getState().getSystem(); + if (system != NULL) + { + auto mViews = system->getTheme()->getViewsOfTheme(); + for (auto it = mViews.cbegin(); it != mViews.cend(); ++it) + styles.push_back(*it); + } + else + { + styles.push_back(std::pair("basic", _("basic"))); + styles.push_back(std::pair("detailed", _("detailed"))); + styles.push_back(std::pair("video", _("video"))); + styles.push_back(std::pair("grid", _("grid"))); + } + + auto viewPreference = Settings::getInstance()->getString("GamelistViewStyle"); + if (!system->getTheme()->hasView(viewPreference)) + viewPreference = "automatic"; + + for (auto it = styles.cbegin(); it != styles.cend(); it++) + gamelist_style->add(it->second, it->first, viewPreference == it->first); + + s->addWithLabel(_("GAMELIST VIEW STYLE"), gamelist_style); + s->addSaveFunc([s, gamelist_style, window] { + if (Settings::getInstance()->setString("GamelistViewStyle", gamelist_style->getSelected())) + { + s->setVariable("reloadAll", true); + s->setVariable("reloadGuiMenu", true); + } + }); + } + } + + // language choice + auto language_choice = std::make_shared >(window, _("LANGUAGE"), false); + + std::string language = SystemConf::getInstance()->get("system.language"); + if (language.empty()) + language = "en_US"; + + language_choice->add("ARABIC", "ar_YE", language == "ar_YE"); + language_choice->add("CATALÀ", "ca_ES", language == "ca_ES"); + language_choice->add("CYMRAEG", "cy_GB", language == "cy_GB"); + language_choice->add("DEUTSCH", "de_DE", language == "de_DE"); + language_choice->add("GREEK", "el_GR", language == "el_GR"); + language_choice->add("ENGLISH", "en_US", language == "en_US" || language == "en"); + language_choice->add("ESPAÑOL", "es_ES", language == "es_ES" || language == "es"); + language_choice->add("ESPAÑOL MEXICANO", "es_MX", language == "es_MX"); + language_choice->add("BASQUE", "eu_ES", language == "eu_ES"); + language_choice->add("FRANÇAIS", "fr_FR", language == "fr_FR" || language == "fr"); + language_choice->add("עברית", "he_IL", language == "he_IL"); + language_choice->add("HUNGARIAN", "hu_HU", language == "hu_HU"); + language_choice->add("ITALIANO", "it_IT", language == "it_IT"); + language_choice->add("JAPANESE", "ja_JP", language == "ja_JP"); + language_choice->add("KOREAN", "ko_KR", language == "ko_KR" || language == "ko"); + language_choice->add("NORWEGIAN BOKMAL", "nb_NO", language == "nb_NO"); + language_choice->add("DUTCH", "nl_NL", language == "nl_NL"); + language_choice->add("NORWEGIAN", "nn_NO", language == "nn_NO"); + language_choice->add("OCCITAN", "oc_FR", language == "oc_FR"); + language_choice->add("POLISH", "pl_PL", language == "pl_PL"); + language_choice->add("PORTUGUES BRASILEIRO", "pt_BR", language == "pt_BR"); + language_choice->add("PORTUGUES PORTUGAL", "pt_PT", language == "pt_PT"); + language_choice->add("РУССКИЙ", "ru_RU", language == "ru_RU"); + language_choice->add("SVENSKA", "sv_SE", language == "sv_SE"); + language_choice->add("TÜRKÇE", "tr_TR", language == "tr_TR"); + language_choice->add("Українська", "uk_UA", language == "uk_UA"); + language_choice->add("简体中文", "zh_CN", language == "zh_CN"); + language_choice->add("正體中文", "zh_TW", language == "zh_TW"); + s->addWithLabel(_("LANGUAGE"), language_choice); + + s->addSaveFunc([window, language_choice, language, s] + { + bool reboot = false; + + if (language_choice->changed()) + { +#ifdef _ENABLEEMUELEC + std::string selectedLanguage = language_choice->getSelected(); + std::string msg = _("You are about to set 351ELEC Language to:") +"\n" + selectedLanguage + "\n"; + msg += _("Emulationstation will restart")+"\n"; + msg += _("Do you want to proceed ?"); + window->pushGui(new GuiMsgBox(window, msg, _("YES"), [selectedLanguage] { + SystemConf::getInstance()->set("system.language", selectedLanguage); + SystemConf::getInstance()->saveSystemConf(); + runSystemCommand("systemctl restart emustation", "", nullptr); + }, "NO",nullptr)); +#else + if (SystemConf::getInstance()->set("system.language", language_choice->getSelected())) + { + FileSorts::reset(); + MetaDataList::initMetadata(); + + s->setVariable("reloadGuiMenu", true); +#ifdef HAVE_INTL + reboot = true; +#endif + } +#endif + } + + if (reboot) + window->displayNotificationMessage(_U("\uF011 ") + _("A REBOOT OF THE SYSTEM IS REQUIRED TO APPLY THE NEW CONFIGURATION")); + + }); + + // UI RESTRICTIONS + auto UImodeSelection = std::make_shared< OptionListComponent >(mWindow, _("UI MODE"), false); + std::vector UImodes = UIModeController::getInstance()->getUIModes(); + for (auto it = UImodes.cbegin(); it != UImodes.cend(); it++) + UImodeSelection->add(_(it->c_str()), *it, Settings::getInstance()->getString("UIMode") == *it); + + s->addWithLabel(_("UI MODE"), UImodeSelection); + s->addSaveFunc([UImodeSelection, window] + { + std::string selectedMode = UImodeSelection->getSelected(); + if (selectedMode != "Full") + { + std::string msg = _("You are changing the UI to a restricted mode:\nThis will hide most menu-options to prevent changes to the system.\nTo unlock and return to the full UI, enter this code:") + "\n"; + msg += "\"" + UIModeController::getInstance()->getFormattedPassKeyStr() + "\"\n\n"; + msg += _("Do you want to proceed ?"); + window->pushGui(new GuiMsgBox(window, msg, + _("YES"), [selectedMode] { + LOG(LogDebug) << "Setting UI mode to " << selectedMode; + Settings::getInstance()->setString("UIMode", selectedMode); + Settings::getInstance()->saveFile(); + }, _("NO"), nullptr)); + } + }); + + // retroarch.menu_driver choose from 'auto' (default), 'xmb', 'rgui', 'ozone', 'glui' + auto retroarchRgui = std::make_shared< OptionListComponent >(mWindow, _("RETROARCH MENU DRIVER"), false); + std::vector driver; + driver.push_back("auto"); + driver.push_back("xmb"); + driver.push_back("rgui"); + driver.push_back("ozone"); + driver.push_back("glui"); + + auto currentDriver = SystemConf::getInstance()->get("global.retroarch.menu_driver"); + if (currentDriver.empty()) + currentDriver = "auto"; + + for (auto it = driver.cbegin(); it != driver.cend(); it++) + retroarchRgui->add(_(it->c_str()), *it, currentDriver == *it); + + s->addWithLabel(_("RETROARCH MENU DRIVER"), retroarchRgui); + s->addSaveFunc([retroarchRgui] + { + SystemConf::getInstance()->set("global.retroarch.menu_driver", retroarchRgui->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + }); + + auto fps_enabled = std::make_shared(mWindow); + bool fpsEnabled = SystemConf::getInstance()->get("global.showFPS") == "1"; + fps_enabled->setState(fpsEnabled); + s->addWithLabel(_("SHOW RETROARCH FPS"), fps_enabled); + s->addSaveFunc([fps_enabled] { + bool fpsenabled = fps_enabled->getState(); + SystemConf::getInstance()->set("global.showFPS", fpsenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + /* + auto splash_enabled = std::make_shared(mWindow); + bool splashEnabled = SystemConf::getInstance()->get("ee_splash.enabled") == "1"; + splash_enabled->setState(splashEnabled); + s->addWithLabel(_("ENABLE GAME SPLASH"), splash_enabled); + s->addSaveFunc([splash_enabled] { + bool splashenabled = splash_enabled->getState(); + SystemConf::getInstance()->set("ee_splash.enabled", splashenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + */ + + s->addGroup(_("DISPLAY OPTIONS")); + + s->addEntry(_("SCREENSAVER SETTINGS"), true, std::bind(&GuiMenu::openScreensaverOptions, this)); + + // transition style + auto transition_style = std::make_shared >(mWindow, _("LIST TRANSITION STYLE"), false); + transition_style->addRange({ "auto", "fade", "slide", "fade & slide", "instant" }, Settings::TransitionStyle()); + s->addWithLabel(_("LIST TRANSITION STYLE"), transition_style); + s->addSaveFunc([transition_style] { Settings::setTransitionStyle(transition_style->getSelected()); }); + + // game transition style + auto transitionOfGames_style = std::make_shared< OptionListComponent >(mWindow, _("GAME LAUNCH TRANSITION"), false); + transitionOfGames_style->addRange({ "auto", "fade", "slide", "instant" }, Settings::GameTransitionStyle()); + s->addWithLabel(_("GAME LAUNCH TRANSITION"), transitionOfGames_style); + s->addSaveFunc([transitionOfGames_style] { Settings::setGameTransitionStyle(transitionOfGames_style->getSelected()); }); + + // clock + auto clock = std::make_shared(mWindow); + clock->setState(Settings::getInstance()->getBool("DrawClock")); + s->addWithLabel(_("SHOW CLOCK"), clock); + s->addSaveFunc( + [clock] { Settings::getInstance()->setBool("DrawClock", clock->getState()); }); + + // show help + auto show_help = std::make_shared(mWindow); + show_help->setState(Settings::getInstance()->getBool("ShowHelpPrompts")); + s->addWithLabel(_("ON-SCREEN HELP"), show_help); + s->addSaveFunc([s, show_help] + { + if (Settings::getInstance()->setBool("ShowHelpPrompts", show_help->getState())) + s->setVariable("reloadAll", true); + }); + + // Battery indicator + if (queryBatteryInformation().hasBattery) + { + auto batteryStatus = std::make_shared >(mWindow, _("SHOW BATTERY STATUS"), false); + batteryStatus->addRange({ { _("NO"), "" },{ _("ICON"), "icon" },{ _("ICON AND TEXT"), "text" } }, Settings::getInstance()->getString("ShowBattery")); + s->addWithLabel(_("SHOW BATTERY STATUS"), batteryStatus); + s->addSaveFunc([batteryStatus] { Settings::getInstance()->setString("ShowBattery", batteryStatus->getSelected()); }); + } + + s->addGroup(_("GAMELIST OPTIONS")); + + // Show favorites first in gamelists + auto favoritesFirstSwitch = std::make_shared(mWindow); + favoritesFirstSwitch->setState(Settings::getInstance()->getBool("FavoritesFirst")); + s->addWithLabel(_("SHOW FAVORITES ON TOP"), favoritesFirstSwitch); + s->addSaveFunc([s, favoritesFirstSwitch] + { + if (Settings::getInstance()->setBool("FavoritesFirst", favoritesFirstSwitch->getState())) + s->setVariable("reloadAll", true); + }); + + // hidden files + auto hidden_files = std::make_shared(mWindow); + hidden_files->setState(Settings::ShowHiddenFiles()); + s->addWithLabel(_("SHOW HIDDEN FILES"), hidden_files); + s->addSaveFunc([s, hidden_files] + { + if (Settings::setShowHiddenFiles(hidden_files->getState())) + s->setVariable("reloadAll", true); + }); + + // Folder View Mode + auto foldersBehavior = std::make_shared< OptionListComponent >(mWindow, _("SHOW FOLDERS"), false); + + foldersBehavior->add(_("always"), "always", Settings::getInstance()->getString("FolderViewMode") == "always"); + foldersBehavior->add(_("never"), "never", Settings::getInstance()->getString("FolderViewMode") == "never"); + foldersBehavior->add(_("having multiple games"), "having multiple games", Settings::getInstance()->getString("FolderViewMode") == "having multiple games"); + + s->addWithLabel(_("SHOW FOLDERS"), foldersBehavior); + s->addSaveFunc([s, foldersBehavior] + { + if (Settings::getInstance()->setString("FolderViewMode", foldersBehavior->getSelected())) + s->setVariable("reloadAll", true); + }); + + // Show parent folder + auto parentFolder = std::make_shared(mWindow); + parentFolder->setState(Settings::getInstance()->getBool("ShowParentFolder")); + s->addWithLabel(_("SHOW '..' PARENT FOLDER"), parentFolder); + s->addSaveFunc([s, parentFolder] + { + if (Settings::getInstance()->setBool("ShowParentFolder", parentFolder->getState())) + s->setVariable("reloadAll", true); + }); + + // Show flags + auto showRegionFlags = std::make_shared>(mWindow, _("SHOW REGION FLAG"), false); + showRegionFlags->addRange({ { _("NO"), "auto" },{ _("BEFORE NAME") , "1" },{ _("AFTER NAME"), "2" } }, Settings::getInstance()->getString("ShowFlags")); + s->addWithLabel(_("SHOW REGION FLAG"), showRegionFlags); + s->addSaveFunc([s, showRegionFlags] + { + if (Settings::getInstance()->setString("ShowFlags", showRegionFlags->getSelected())) + s->setVariable("reloadAll", true); + }); + + // Show SaveStates + auto showSaveStates = std::make_shared(mWindow); + showSaveStates->setState(Settings::getInstance()->getBool("ShowSaveStates")); + s->addWithLabel(_("SHOW SAVESTATE ICON"), showSaveStates); + s->addSaveFunc([s, showSaveStates] + { + if (Settings::getInstance()->setBool("ShowSaveStates", showSaveStates->getState())) + s->setVariable("reloadAll", true); + }); + + // Show Manual + auto showManual = std::make_shared(mWindow); + showManual->setState(Settings::getInstance()->getBool("ShowManualIcon")); + s->addWithLabel(_("SHOW MANUAL ICON"), showManual); + s->addSaveFunc([s, showManual] + { + if (Settings::getInstance()->setBool("ShowManualIcon", showManual->getState())) + s->setVariable("reloadAll", true); + }); + + // filenames + auto showFilesnames = std::make_shared(mWindow); + showFilesnames->setState(Settings::getInstance()->getBool("ShowFilenames")); + s->addWithLabel(_("SHOW FILENAMES INSTEAD"), showFilesnames); + s->addSaveFunc([showFilesnames, s] + { + if (Settings::getInstance()->setBool("ShowFilenames", showFilesnames->getState())) + { + SystemData::resetSettings(); + FileData::resetSettings(); + + s->setVariable("reloadCollections", true); + s->setVariable("reloadAll", true); + } + }); + + auto ignoreArticles = std::make_shared(mWindow); + ignoreArticles->setState(Settings::getInstance()->getBool("IgnoreLeadingArticles")); + s->addWithLabel(_("IGNORE LEADING ARTICLES WHEN SORTING"), ignoreArticles); + s->addSaveFunc([s, ignoreArticles] + { + if (Settings::getInstance()->setBool("IgnoreLeadingArticles", ignoreArticles->getState())) + { + s->setVariable("reloadAll", true); + } + }); + + s->onFinalize([s, pthis, window] + { + if (s->getVariable("reloadCollections")) + CollectionSystemManager::get()->updateSystemsList(); + + if (s->getVariable("reloadAll")) + { + ViewController::get()->reloadAll(window); + window->closeSplashScreen(); + } + + if (s->getVariable("reloadGuiMenu")) + { + delete pthis; + window->pushGui(new GuiMenu(window)); + } + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openSoundSettings() +{ + auto s = new GuiSettings(mWindow, _("SOUND SETTINGS").c_str()); + + if (VolumeControl::getInstance()->isAvailable()) + { + s->addGroup(_("VOLUME")); + + // volume + auto volume = std::make_shared(mWindow, 0.f, 100.f, 1.f, "%"); + volume->setValue((float)VolumeControl::getInstance()->getVolume()); + volume->setOnValueChanged([](const float &newVal) { VolumeControl::getInstance()->setVolume((int)Math::round(newVal)); }); + s->addWithLabel(_("SYSTEM VOLUME"), volume); + s->addSaveFunc([this, volume] + { + VolumeControl::getInstance()->setVolume((int)Math::round(volume->getValue())); +#if !WIN32 + SystemConf::getInstance()->set("audio.volume", std::to_string((int)round(volume->getValue()))); +#endif + }); + + + // Music Volume + auto musicVolume = std::make_shared(mWindow, 0.f, 100.f, 1.f, "%"); + musicVolume->setValue(Settings::getInstance()->getInt("MusicVolume")); + musicVolume->setOnValueChanged([](const float &newVal) { Settings::getInstance()->setInt("MusicVolume", (int)round(newVal)); }); + s->addWithLabel(_("MUSIC VOLUME"), musicVolume); + //s->addSaveFunc([this, musicVolume] { Settings::getInstance()->setInt("MusicVolume", (int)round(musicVolume->getValue())); }); + + auto volumePopup = std::make_shared(mWindow); + volumePopup->setState(Settings::getInstance()->getBool("VolumePopup")); + s->addWithLabel(_("SHOW OVERLAY WHEN VOLUME CHANGES"), volumePopup); + s->addSaveFunc([volumePopup] { Settings::getInstance()->setBool("VolumePopup", volumePopup->getState()); }); + } + + s->addGroup(_("MUSIC")); + + // disable sounds + auto music_enabled = std::make_shared(mWindow); + music_enabled->setState(Settings::getInstance()->getBool("audio.bgmusic")); + s->addWithLabel(_("FRONTEND MUSIC"), music_enabled); + s->addSaveFunc([music_enabled] + { + if (Settings::getInstance()->setBool("audio.bgmusic", music_enabled->getState())) + { + if (music_enabled->getState()) + AudioManager::getInstance()->playRandomMusic(); + else + AudioManager::getInstance()->stopMusic(); + } + }); + + // batocera - display music titles + auto display_titles = std::make_shared(mWindow); + display_titles->setState(Settings::getInstance()->getBool("audio.display_titles")); + s->addWithLabel(_("DISPLAY SONG TITLES"), display_titles); + s->addSaveFunc([display_titles] { + Settings::getInstance()->setBool("audio.display_titles", display_titles->getState()); + }); + + // batocera - how long to display the song titles? + auto titles_time = std::make_shared(mWindow, 2.f, 120.f, 2.f, "s"); + titles_time->setValue(Settings::getInstance()->getInt("audio.display_titles_time")); + s->addWithLabel(_("SONG TITLE DISPLAY DURATION"), titles_time); + s->addSaveFunc([titles_time] { + Settings::getInstance()->setInt("audio.display_titles_time", (int)Math::round(titles_time->getValue())); + }); + + // batocera - music per system + auto music_per_system = std::make_shared(mWindow); + music_per_system->setState(Settings::getInstance()->getBool("audio.persystem")); + s->addWithLabel(_("ONLY PLAY SYSTEM-SPECIFIC MUSIC FOLDER"), music_per_system); + s->addSaveFunc([music_per_system] { + if (Settings::getInstance()->setBool("audio.persystem", music_per_system->getState())) + AudioManager::getInstance()->changePlaylist(ViewController::get()->getState().getSystem()->getTheme(), true); + }); + + // batocera - music per system + auto enableThemeMusics = std::make_shared(mWindow); + enableThemeMusics->setState(Settings::getInstance()->getBool("audio.thememusics")); + s->addWithLabel(_("PLAY SYSTEM-SPECIFIC MUSIC"), enableThemeMusics); + s->addSaveFunc([enableThemeMusics] { + if (Settings::getInstance()->setBool("audio.thememusics", enableThemeMusics->getState())) + AudioManager::getInstance()->changePlaylist(ViewController::get()->getState().getSystem()->getTheme(), true); + }); + + auto videolowermusic = std::make_shared(mWindow); + videolowermusic->setState(Settings::getInstance()->getBool("VideoLowersMusic")); + s->addWithLabel(_("LOWER MUSIC WHEN PLAYING VIDEO"), videolowermusic); + s->addSaveFunc([videolowermusic] { Settings::getInstance()->setBool("VideoLowersMusic", videolowermusic->getState()); }); + + s->addGroup(_("SOUNDS")); + + // disable sounds + auto sounds_enabled = std::make_shared(mWindow); + sounds_enabled->setState(Settings::getInstance()->getBool("EnableSounds")); + s->addWithLabel(_("ENABLE NAVIGATION SOUNDS"), sounds_enabled); + s->addSaveFunc([sounds_enabled] + { + if (sounds_enabled->getState() && !Settings::getInstance()->getBool("EnableSounds") && PowerSaver::getMode() == PowerSaver::INSTANT) + { + Settings::getInstance()->setPowerSaverMode("default"); + PowerSaver::init(); + } + Settings::getInstance()->setBool("EnableSounds", sounds_enabled->getState()); + }); + + auto video_audio = std::make_shared(mWindow); + video_audio->setState(Settings::getInstance()->getBool("VideoAudio")); + s->addWithLabel(_("ENABLE VIDEO PREVIEW AUDIO"), video_audio); + s->addSaveFunc([video_audio] { Settings::getInstance()->setBool("VideoAudio", video_audio->getState()); }); + + + + mWindow->pushGui(s); +} + +void GuiMenu::openWifiSettings(Window* win, std::string title, std::string data, const std::function& onsave) +{ + win->pushGui(new GuiWifi(win, title, data, onsave)); +} + +void GuiMenu::openNetworkSettings_batocera(bool selectWifiEnable) +{ + bool baseWifiEnabled = SystemConf::getInstance()->getBool("wifi.enabled"); + + auto theme = ThemeData::getMenuTheme(); + std::shared_ptr font = theme->Text.font; + unsigned int color = theme->Text.color; + + Window *window = mWindow; + + auto s = new GuiSettings(mWindow, _("NETWORK SETTINGS").c_str()); + s->addGroup(_("INFORMATION")); + + auto ip = std::make_shared(mWindow, ApiSystem::getInstance()->getIpAdress(), font, color); + s->addWithLabel(_("IP ADDRESS"), ip); + + auto status = std::make_shared(mWindow, ApiSystem::getInstance()->ping() ? _("CONNECTED") : _("NOT CONNECTED"), font, color); + s->addWithLabel(_("INTERNET STATUS"), status); + + // Network Indicator + auto networkIndicator = std::make_shared(mWindow); + networkIndicator->setState(Settings::getInstance()->getBool("ShowNetworkIndicator")); + s->addWithLabel(_("SHOW NETWORK INDICATOR"), networkIndicator); + s->addSaveFunc([networkIndicator] { Settings::getInstance()->setBool("ShowNetworkIndicator", networkIndicator->getState()); }); + + s->addGroup(_("SETTINGS")); + +#if !WIN32 + // Hostname + s->addInputTextRow(_("HOSTNAME"), "system.hostname", false); +#endif + + auto sshd_enabled = std::make_shared(mWindow); + bool sshbaseEnabled = SystemConf::getInstance()->get("ee_ssh.enabled") == "1"; + sshd_enabled->setState(sshbaseEnabled); + s->addWithLabel(_("ENABLE SSH"), sshd_enabled); + s->addSaveFunc([sshd_enabled] { + if (sshd_enabled->getState() == false) { + runSystemCommand("systemctl stop sshd", "", nullptr); + runSystemCommand("systemctl disable sshd", "", nullptr); + runSystemCommand("rm /storage/.cache/services/sshd.conf", "", nullptr); + } else { + runSystemCommand("mkdir -p /storage/.cache/services/", "", nullptr); + runSystemCommand("touch /storage/.cache/services/sshd.conf", "", nullptr); + runSystemCommand("systemctl enable sshd", "", nullptr); + runSystemCommand("systemctl start sshd", "", nullptr); + } + bool sshenabled = sshd_enabled->getState(); + SystemConf::getInstance()->set("ee_ssh.enabled", sshenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + + auto samba_enabled = std::make_shared(mWindow); + bool smbbaseEnabled = SystemConf::getInstance()->get("ee_samba.enabled") == "1"; + samba_enabled->setState(smbbaseEnabled); + s->addWithLabel(_("ENABLE SAMBA"), samba_enabled); + s->addSaveFunc([samba_enabled] { + if (samba_enabled->getState() == false) { + runSystemCommand("systemctl stop nmbd", "", nullptr); + runSystemCommand("systemctl disable nmbd", "", nullptr); + runSystemCommand("systemctl stop smbd", "", nullptr); + runSystemCommand("systemctl disable smbd", "", nullptr); + runSystemCommand("rm /storage/.cache/services/smb.conf", "", nullptr); + } else { + runSystemCommand("mkdir -p /storage/.cache/services/", "", nullptr); + runSystemCommand("touch /storage/.cache/services/smb.conf", "", nullptr); + runSystemCommand("systemctl enable nmbd", "", nullptr); + runSystemCommand("systemctl start nmbd", "", nullptr); + runSystemCommand("systemctl enable smbd", "", nullptr); + runSystemCommand("systemctl start smbd", "", nullptr); + } + bool sambaenabled = samba_enabled->getState(); + SystemConf::getInstance()->set("ee_samba.enabled", sambaenabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); + +//Right now limit webui to RG552 +#ifdef RG552 + auto webui_enabled = std::make_shared(mWindow); + bool webuibaseEnabled = SystemConf::getInstance()->get("ee_webui.enabled") == "1"; + webui_enabled->setState(webuibaseEnabled); + auto web_ui_location = "http://"+ApiSystem::getInstance()->getIpAdress()+" or http://"+ApiSystem::getInstance()->getHostsName(); + s->addWithDescription(_("ENABLE WEB UI"),_(web_ui_location.c_str()), webui_enabled); + s->addSaveFunc([webui_enabled] { + if (webui_enabled->getState() == false) { + runSystemCommand("systemctl stop webui", "", nullptr); + runSystemCommand("systemctl disable webui", "", nullptr); + runSystemCommand("systemctl stop webui", "", nullptr); + runSystemCommand("systemctl disable webui", "", nullptr); + runSystemCommand("rm /storage/.cache/services/webui.conf", "", nullptr); + } else { + runSystemCommand("mkdir -p /storage/.cache/services/", "", nullptr); + runSystemCommand("touch /storage/.cache/services/webui.conf", "", nullptr); + runSystemCommand("systemctl enable webui", "", nullptr); + runSystemCommand("systemctl start webui", "", nullptr); + runSystemCommand("systemctl enable webui", "", nullptr); + runSystemCommand("systemctl start webui", "", nullptr); + } + bool webuienabled = webui_enabled->getState(); + SystemConf::getInstance()->set("ee_webui.enabled", webuienabled ? "1" : "0"); + SystemConf::getInstance()->saveSystemConf(); + }); +#endif + + // Wifi enable + auto enable_wifi = std::make_shared(mWindow); + enable_wifi->setState(baseWifiEnabled); + s->addWithLabel(_("ENABLE WIFI"), enable_wifi, selectWifiEnable); + + // window, title, settingstring, + const std::string baseSSID = SystemConf::getInstance()->get("wifi.ssid"); + const std::string baseKEY = SystemConf::getInstance()->get("wifi.key"); + + if (baseWifiEnabled) + { + s->addInputTextRow(_("WIFI SSID"), "wifi.ssid", false, false, &openWifiSettings); + s->addInputTextRow(_("WIFI KEY"), "wifi.key", true); + } + + s->addSaveFunc([baseWifiEnabled, baseSSID, baseKEY, enable_wifi, window] + { + bool wifienabled = enable_wifi->getState(); + + SystemConf::getInstance()->setBool("wifi.enabled", wifienabled); + + if (wifienabled) + { + std::string newSSID = SystemConf::getInstance()->get("wifi.ssid"); + std::string newKey = SystemConf::getInstance()->get("wifi.key"); + + if (baseSSID != newSSID || baseKEY != newKey || !baseWifiEnabled) + { + if (ApiSystem::getInstance()->enableWifi(newSSID, newKey)) + window->pushGui(new GuiMsgBox(window, _("WIFI ENABLED"))); + else + window->pushGui(new GuiMsgBox(window, _("WIFI CONFIGURATION ERROR"))); + } + } + else if (baseWifiEnabled) + ApiSystem::getInstance()->disableWifi(); + }); + + + enable_wifi->setOnChangedCallback([this, s, baseWifiEnabled, enable_wifi]() + { + bool wifienabled = enable_wifi->getState(); + if (baseWifiEnabled != wifienabled) + { + SystemConf::getInstance()->setBool("wifi.enabled", wifienabled); + + if (wifienabled) + ApiSystem::getInstance()->enableWifi(SystemConf::getInstance()->get("wifi.ssid"), SystemConf::getInstance()->get("wifi.key")); + else + ApiSystem::getInstance()->disableWifi(); + + delete s; + openNetworkSettings_batocera(true); + } + }); + + mWindow->pushGui(s); +} + +void GuiMenu::openQuitMenu_batocera() +{ + GuiMenu::openQuitMenu_batocera_static(mWindow); +} + +void GuiMenu::openQuitMenu_batocera_static(Window *window, bool quickAccessMenu, bool animate) +{ +#ifdef WIN32 + if (!quickAccessMenu && Settings::getInstance()->getBool("ShowOnlyExit")) + { + quitES(QuitMode::QUIT); + return; + } +#endif + + auto s = new GuiSettings(window, (quickAccessMenu ? _("QUICK ACCESS") : _("QUIT")).c_str()); + s->setCloseButton("select"); + + if (quickAccessMenu) + { + s->addGroup(_("QUICK ACCESS")); + + // Don't like one of the songs? Press next + if (AudioManager::getInstance()->isSongPlaying()) + { + auto sname = AudioManager::getInstance()->getSongName(); + if (!sname.empty()) + { + s->addWithDescription(_("SKIP TO NEXT SONG"), _("LISTENING NOW") + " : " + sname, nullptr, [s, window] + { + Window* w = window; + AudioManager::getInstance()->playRandomMusic(false); + delete s; + openQuitMenu_batocera_static(w, true, false); + }, "iconSound"); + } + } + + s->addEntry(_("LAUNCH SCREENSAVER"), false, [s, window] + { + Window* w = window; + window->postToUiThread([w]() + { + w->startScreenSaver(); + w->renderScreenSaver(); + }); + delete s; + + }, "iconScraper", true); + +#if WIN32 +#define BATOCERA_MANUAL_FILE Utils::FileSystem::getEsConfigPath() + "/notice.pdf" +#else +#define BATOCERA_MANUAL_FILE "/usr/share/batocera/doc/notice.pdf" +#endif + + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::ScriptId::PDFEXTRACTION) && Utils::FileSystem::exists(BATOCERA_MANUAL_FILE)) + { +#if defined(WIN32) + s->addEntry(_("VIEW USER'S MANUAL"), false, [s, window] +#else + s->addEntry(_("VIEW BATOCERA MANUAL"), false, [s, window] +#endif + { + GuiImageViewer::showPdf(window, BATOCERA_MANUAL_FILE); + delete s; + }, "iconManual"); + } + } + + if (quickAccessMenu) + s->addGroup(_("QUIT")); + +#ifdef _ENABLEEMUELEC + s->addEntry(_("RESTART EMULATIONSTATION"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY RESTART EMULATIONSTATION?"), _("YES"), + [] { + /*runSystemCommand("systemctl restart emustation.service", "", nullptr);*/ + Scripting::fireEvent("quit", "restart"); + quitES(QuitMode::QUIT); + }, _("NO"), nullptr)); + }, "iconRestart"); + + /* + s->addEntry(_("START RETROARCH"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY START RETROARCH?"), _("YES"), + [] { + remove("/var/lock/start.games"); + runSystemCommand("touch /var/lock/start.retro", "", nullptr); + runSystemCommand("systemctl start retroarch.service", "", nullptr); + Scripting::fireEvent("quit", "retroarch"); + quitES(QuitMode::QUIT); + }, _("NO"), nullptr)); + }, "iconControllers"); + + s->addEntry(_("REBOOT FROM NAND"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY REBOOT FROM NAND?"), _("YES"), + [] { + Scripting::fireEvent("quit", "nand"); + runSystemCommand("rebootfromnand", "", nullptr); + runSystemCommand("sync", "", nullptr); + runSystemCommand("systemctl reboot", "", nullptr); + quitES(QuitMode::QUIT); + }, _("NO"), nullptr)); + }, "iconAdvanced"); + */ + +#endif + + s->addEntry(_("RESTART SYSTEM"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY RESTART?"), + _("YES"), [] { quitES(QuitMode::REBOOT); }, + _("NO"), nullptr)); + }, "iconRestart"); + + + s->addEntry(_("SHUTDOWN SYSTEM"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY SHUTDOWN?"), + _("YES"), [] { quitES(QuitMode::SHUTDOWN); }, + _("NO"), nullptr)); + }, "iconShutdown"); + +#ifndef _ENABLEEMUELEC + s->addEntry(_("FAST SHUTDOWN SYSTEM"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY SHUTDOWN WITHOUT SAVING METADATA?"), + _("YES"), [] { quitES(QuitMode::FAST_SHUTDOWN); }, + _("NO"), nullptr)); + }, "iconFastShutdown"); +#endif + +//#ifdef WIN32 + if (Settings::getInstance()->getBool("ShowExit")) + { + s->addEntry(_("QUIT EMULATIONSTATION"), false, [window] { + window->pushGui(new GuiMsgBox(window, _("REALLY QUIT?"), + _("YES"), [] { quitES(QuitMode::QUIT); }, + _("NO"), nullptr)); + }, "iconQuit"); + } +//#endif + + if (quickAccessMenu && animate) + s->getMenu().animateTo(Vector2f((Renderer::getScreenWidth() - s->getMenu().getSize().x()) / 2, (Renderer::getScreenHeight() - s->getMenu().getSize().y()) / 2)); + else if (quickAccessMenu) + s->getMenu().setPosition((Renderer::getScreenWidth() - s->getMenu().getSize().x()) / 2, (Renderer::getScreenHeight() - s->getMenu().getSize().y()) / 2); + + window->pushGui(s); +} + +void GuiMenu::createDecorationItemTemplate(Window* window, std::vector sets, std::string data, ComponentListRow& row) +{ + Vector2f maxSize(Renderer::getScreenWidth() * 0.14, Renderer::getScreenHeight() * 0.14); + + int IMGPADDING = Renderer::getScreenHeight()*0.01f; + + auto theme = ThemeData::getMenuTheme(); + std::shared_ptr font = theme->Text.font; + unsigned int color = theme->Text.color; + + // spacer between icon and text + auto spacer = std::make_shared(window); + spacer->setSize(IMGPADDING, 0); + row.addElement(spacer, false); + row.addElement(std::make_shared(window, Utils::String::toUpper(Utils::String::replace(data, "_", " ")), font, color, ALIGN_LEFT), true, true); + + std::string imageUrl; + + for (auto set : sets) + if (set.name == data) + imageUrl = set.imageUrl; + + // image + if (!imageUrl.empty()) + { + auto icon = std::make_shared(window); + icon->setImage(imageUrl, false, maxSize); + icon->setMaxSize(maxSize); + icon->setColorShift(theme->Text.color); + icon->setPadding(IMGPADDING); + row.addElement(icon, false); + } +} + +void GuiMenu::popSystemConfigurationGui(Window* mWindow, SystemData* systemData) +{ + popSpecificConfigurationGui(mWindow, + systemData->getFullName(), + systemData->getName(), + systemData, + nullptr); +} + +void GuiMenu::popGameConfigurationGui(Window* mWindow, FileData* fileData) +{ + popSpecificConfigurationGui(mWindow, + fileData->getName(), + fileData->getConfigurationName(), + fileData->getSourceFileData()->getSystem(), + fileData); +} + +void GuiMenu::popSpecificConfigurationGui(Window* mWindow, std::string title, std::string configName, SystemData *systemData, FileData* fileData, bool selectCoreLine) +{ + // The system configuration + GuiSettings* systemConfiguration = new GuiSettings(mWindow, title.c_str()); + + if (fileData != nullptr) + systemConfiguration->setSubTitle(systemData->getFullName()); + + std::string currentEmulator = fileData != nullptr ? fileData->getEmulator(false) : systemData->getEmulator(false); + std::string currentCore = fileData != nullptr ? fileData->getCore(false) : systemData->getCore(false); + + if (systemData->hasEmulatorSelection()) + { + auto emulChoice = std::make_shared>(mWindow, _("Emulator"), false); + emulChoice->add(_("AUTO"), "", false); + for (auto& emul : systemData->getEmulators()) + { + if (emul.cores.size() == 0) + emulChoice->add(emul.name, emul.name, emul.name == currentEmulator); + else + { + for (auto& core : emul.cores) + { + bool selected = (emul.name == currentEmulator && core.name == currentCore); + + if (emul.name == core.name) + emulChoice->add(emul.name, emul.name + "/" + core.name, selected); + else + emulChoice->add(emul.name + ": " + Utils::String::replace(core.name, "_", " "), emul.name + "/" + core.name, selected); + } + } + } + + if (!emulChoice->hasSelection()) + emulChoice->selectFirstItem(); + + emulChoice->setSelectedChangedCallback([mWindow, title, systemConfiguration, systemData, fileData, configName, emulChoice](std::string s) + { + std::string newEmul; + std::string newCore; + + auto values = Utils::String::split(emulChoice->getSelected(), '/'); + if (values.size() > 0) + newEmul = values[0]; + + if (values.size() > 1) + newCore = values[1]; + + if (fileData != nullptr) + { + fileData->setEmulator(newEmul); + fileData->setCore(newCore); + } + else + { + SystemConf::getInstance()->set(configName + ".emulator", newEmul); + SystemConf::getInstance()->set(configName + ".core", newCore); + } + + popSpecificConfigurationGui(mWindow, title, configName, systemData, fileData); + delete systemConfiguration; + + }); + + systemConfiguration->addWithLabel(_("Emulator"), emulChoice); + } + +#ifdef _ENABLEEMUELEC + /* + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::nativevideo)) + { + auto videoNativeResolutionMode_choice = createNativeVideoResolutionModeOptionList(mWindow, configName); + systemConfiguration->addWithLabel(_("NATIVE VIDEO"), videoNativeResolutionMode_choice); + systemConfiguration->addSaveFunc([configName, videoNativeResolutionMode_choice] { + SystemConf::getInstance()->set(configName + ".nativevideo", videoNativeResolutionMode_choice->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + }); + } + */ +#endif + // Screen ratio choice + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::ratio)) + { + auto ratio_choice = createRatioOptionList(mWindow, configName); + systemConfiguration->addWithLabel(_("GAME ASPECT RATIO"), ratio_choice); + systemConfiguration->addSaveFunc([configName, ratio_choice] { SystemConf::getInstance()->set(configName + ".ratio", ratio_choice->getSelected()); }); + } + + // video resolution mode + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::videomode)) + { + auto videoResolutionMode_choice = createVideoResolutionModeOptionList(mWindow, configName); + systemConfiguration->addWithLabel(_("VIDEO MODE"), videoResolutionMode_choice); + systemConfiguration->addSaveFunc([configName, videoResolutionMode_choice] { SystemConf::getInstance()->set(configName + ".videomode", videoResolutionMode_choice->getSelected()); }); + } + + // smoothing + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::smooth)) + { + auto smoothing_enabled = std::make_shared>(mWindow, _("BILINEAR FILTERING")); + smoothing_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".smooth")); + systemConfiguration->addWithLabel(_("BILINEAR FILTERING"), smoothing_enabled); + systemConfiguration->addSaveFunc([configName, smoothing_enabled] { SystemConf::getInstance()->set(configName + ".smooth", smoothing_enabled->getSelected()); }); + } + + // rewind + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::rewind)) + { + auto rewind_enabled = std::make_shared>(mWindow, _("REWIND")); + rewind_enabled->addRange({ { _("AUTO"), "auto" }, { _("ON") , "1" }, { _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".rewind")); + systemConfiguration->addWithLabel(_("REWIND"), rewind_enabled); + systemConfiguration->addSaveFunc([configName, rewind_enabled] { SystemConf::getInstance()->set(configName + ".rewind", rewind_enabled->getSelected()); }); + } + + // autosave + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::autosave)) + { + auto autosave_enabled = std::make_shared>(mWindow, _("AUTO SAVE/LOAD ON GAME LAUNCH")); + autosave_enabled->addRange({ { _("AUTO"), "auto" }, { _("ON") , "1" }, { _("OFF"), "0" }, { _("SHOW SAVE STATES") , "2" }, { _("SHOW SAVE STATES IF NOT EMPTY") , "3" } }, SystemConf::getInstance()->get(configName + ".autosave")); + systemConfiguration->addWithLabel(_("AUTO SAVE/LOAD ON GAME LAUNCH"), autosave_enabled); + systemConfiguration->addSaveFunc([configName, autosave_enabled] { SystemConf::getInstance()->set(configName + ".autosave", autosave_enabled->getSelected()); }); + } +#ifdef _ENABLEEMUELEC + // Shaders preset + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::SHADERS) && + systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::shaders)) + { + std::string a; + auto shaders_choices = std::make_shared >(mWindow, _("SHADER SET"),false); + std::string currentShader = SystemConf::getInstance()->get(configName + ".shaderset"); + if (currentShader.empty()) { + currentShader = std::string("auto"); + } + + shaders_choices->add(_("AUTO"), "auto", currentShader == "auto"); + shaders_choices->add(_("NONE"), "none", currentShader == "none"); + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils getshaders)")); getline(ss, a, ','); ) + shaders_choices->add(a, a, currentShader == a); // emuelec + systemConfiguration->addWithLabel(_("SHADER SET"), shaders_choices); + systemConfiguration->addSaveFunc([shaders_choices, configName] { SystemConf::getInstance()->set(configName + ".shaderset", shaders_choices->getSelected()); }); + } + + // Filters preset + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::SHADERS) && + systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::shaders)) + { + std::string a; + auto filters_choices = std::make_shared >(mWindow, _("FILTER SET"),false); + std::string currentFilter = SystemConf::getInstance()->get(configName + ".filterset"); + if (currentFilter.empty()) { + currentFilter = std::string("auto"); + } + + filters_choices->add(_("AUTO"), "auto", currentFilter == "auto"); + filters_choices->add(_("NONE"), "none", currentFilter == "none"); + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils getfilters)")); getline(ss, a, ','); ) + filters_choices->add(a, a, currentFilter == a); // emuelec + systemConfiguration->addWithLabel(_("FILTER SET"), filters_choices); + systemConfiguration->addSaveFunc([filters_choices, configName] { SystemConf::getInstance()->set(configName + ".filterset", filters_choices->getSelected()); }); + } + +#if defined(ODROIDGOA) || defined(_ENABLEGAMEFORCE) + // RGA SCALING + auto rgascale_enabled = std::make_shared>(mWindow, _("RGA SCALING")); + rgascale_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".rgascale") != "0" && SystemConf::getInstance()->get(configName + ".rgascale") != "1"); + rgascale_enabled->add(_("ON"), "1", SystemConf::getInstance()->get(configName + ".rgascale") == "1"); + rgascale_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get(configName + ".rgascale") == "0"); + systemConfiguration->addWithLabel(_("RGA SCALING"), rgascale_enabled); + systemConfiguration->addSaveFunc([configName, rgascale_enabled] { SystemConf::getInstance()->set(configName + ".rgascale", rgascale_enabled->getSelected()); }); +#endif + + // Vertical Game + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::vertical)) + { + auto vertical_enabled = std::make_shared>(mWindow, _("ENABLE VERTICAL")); + vertical_enabled->add(_("OFF"), "auto", SystemConf::getInstance()->get(configName + ".vertical") != "1"); + vertical_enabled->add(_("ON"), "1", SystemConf::getInstance()->get(configName + ".vertical") == "1"); + systemConfiguration->addWithLabel(_("ENABLE VERTICAL"), vertical_enabled); + systemConfiguration->addSaveFunc([configName, vertical_enabled] { SystemConf::getInstance()->set(configName + ".vertical", vertical_enabled->getSelected()); }); + + auto vert_aspect_enabled = std::make_shared>(mWindow, _("VERTICAL ASPECT RATIO")); + vert_aspect_enabled->addRange({ { _("16:9") , "1" }, { _("3:2") , "7" }, { _("21:9"), "4" }, { _("4:3") , "0" } }, SystemConf::getInstance()->get(configName + ".vert_aspect")); + systemConfiguration->addWithLabel(_("VERTICAL ASPECT RATIO"), vert_aspect_enabled); + systemConfiguration->addSaveFunc([configName, vert_aspect_enabled] { SystemConf::getInstance()->set(configName + ".vert_aspect", vert_aspect_enabled->getSelected()); }); + } +#else + // Shaders preset + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::SHADERS) && + systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::shaders)) + { + auto installedShaders = ApiSystem::getInstance()->getShaderList(systemData->getName()); + if (installedShaders.size() > 0) + { + std::string currentShader = SystemConf::getInstance()->get(configName + ".shaderset"); + + auto shaders_choices = std::make_shared >(mWindow, _("SHADER SET"), false); + shaders_choices->add(_("AUTO"), "auto", currentShader.empty() || currentShader == "auto"); + shaders_choices->add(_("NONE"), "none", currentShader == "none"); + + for (auto shader : installedShaders) + shaders_choices->add(_(Utils::String::toUpper(shader).c_str()), shader, currentShader == shader); + + if (!shaders_choices->hasSelection()) + shaders_choices->selectFirstItem(); + + systemConfiguration->addWithLabel(_("SHADER SET"), shaders_choices); + systemConfiguration->addSaveFunc([configName, shaders_choices] { SystemConf::getInstance()->set(configName + ".shaderset", shaders_choices->getSelected()); }); + } + } +#endif + // Integer scale & Integer scale overscale + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::pixel_perfect)) + { + auto integerscale_enabled = std::make_shared>(mWindow, _("INTEGER SCALING (PIXEL PERFECT)")); + integerscale_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".integerscale")); + systemConfiguration->addWithLabel(_("INTEGER SCALING (PIXEL PERFECT)"), integerscale_enabled); + systemConfiguration->addSaveFunc([integerscale_enabled, configName] { SystemConf::getInstance()->set(configName + ".integerscale", integerscale_enabled->getSelected()); }); + + auto integerscaleoverscale_enabled = std::make_shared>(mWindow, _("INTEGER SCALE OVERSCALE")); + integerscaleoverscale_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".integerscaleoverscale")); + systemConfiguration->addWithLabel(_("INTEGER SCALE OVERSCALE)"), integerscaleoverscale_enabled); + systemConfiguration->addSaveFunc([integerscaleoverscale_enabled, configName] { SystemConf::getInstance()->set(configName + ".integerscaleoverscale", integerscaleoverscale_enabled->getSelected()); }); + } +#ifdef _ENABLEEMUELEC + // bezel + /* + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::decoration)) + { + auto bezel_enabled = std::make_shared>(mWindow, _("BEZEL")); + bezel_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".bezel") != "0" && SystemConf::getInstance()->get(configName + ".bezel") != "1"); + bezel_enabled->add(_("YES"), "1", SystemConf::getInstance()->get(configName + ".bezel") == "1"); + bezel_enabled->add(_("NO"), "0", SystemConf::getInstance()->get(configName + ".bezel") == "0"); + systemConfiguration->addWithLabel(_("BEZEL"), bezel_enabled); + systemConfiguration->addSaveFunc([bezel_enabled, configName] { SystemConf::getInstance()->set(configName + ".bezel", bezel_enabled->getSelected()); }); + } + */ + + // RGA scale + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::pixel_perfect)) + { + auto rgascale_enabled = std::make_shared>(mWindow, _("RGA SCALE")); + rgascale_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".rgascale") != "0" && SystemConf::getInstance()->get(configName + ".rgascale") != "1"); + rgascale_enabled->add(_("ON"), "1", SystemConf::getInstance()->get(configName + ".rgascale") == "1"); + rgascale_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get(configName + ".rgascale") == "0"); + systemConfiguration->addWithLabel(_("RGA SCALE"), rgascale_enabled); + systemConfiguration->addSaveFunc([rgascale_enabled, configName] { SystemConf::getInstance()->set(configName + ".rgascale", rgascale_enabled->getSelected()); }); + } + + // maxperf + auto maxperf_enabled = std::make_shared>(mWindow, _("ENABLE MAX PERFORMANCE")); + maxperf_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".maxperf") != "0" && SystemConf::getInstance()->get(configName + ".maxperf") != "1"); + maxperf_enabled->add(_("YES"), "1", SystemConf::getInstance()->get(configName + ".maxperf") == "1"); + maxperf_enabled->add(_("NO"), "0", SystemConf::getInstance()->get(configName + ".maxperf") == "0"); + systemConfiguration->addWithLabel(_("ENABLE MAX PERFORMANCE"), maxperf_enabled); + systemConfiguration->addSaveFunc([maxperf_enabled, configName] { SystemConf::getInstance()->set(configName + ".maxperf", maxperf_enabled->getSelected()); }); + + // Enable Decorations for 351ELEC + // decorations + if (ApiSystem::getInstance()->isScriptingSupported(ApiSystem::DECORATIONS) && systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::decoration)) + { + Window* window = mWindow; + auto sets = GuiMenu::getDecorationsSets(systemData); + if (sets.size() > 0) + { + auto decorations = std::make_shared >(mWindow, _("DECORATION SET"), false); + decorations->setRowTemplate([window, sets](std::string data, ComponentListRow& row) + { + createDecorationItemTemplate(window, sets, data, row); + }); + + std::vector decorations_item; + decorations_item.push_back(_("AUTO")); + decorations_item.push_back(_("NONE")); + + for (auto set : sets) + decorations_item.push_back(set.name); + + for (auto it = decorations_item.begin(); it != decorations_item.end(); it++) { + decorations->add(*it, *it, + (SystemConf::getInstance()->get(configName + ".bezel") == *it) + || + (SystemConf::getInstance()->get(configName + ".bezel") == "none" && *it == _("NONE")) + || + (SystemConf::getInstance()->get(configName + ".bezel") == "" && *it == _("AUTO")) + ); + } + systemConfiguration->addWithLabel(_("DECORATION SET"), decorations); + + //351elec - set decoration on change so it's update for decoration options without exiting screen + decorations->setSelectedChangedCallback([decorations, configName](std::string value) + { + LOG(LogDebug) << "Setting bezel on change: " << configName << " to: " << value; + if (Utils::String::toLower(value) == "auto") { + value = ""; + } + SystemConf::getInstance()->set(configName + ".bezel", value); + }); + + if (decorations->getSelectedName() == "") + { + decorations->selectFirstItem(); + } + + systemConfiguration->addEntry(_("DECORATION OPTIONS"), true, [mWindow, configName, sets] + { openDecorationConfiguration(mWindow, configName, sets); }); +#if !defined(WIN32) || defined(_DEBUG) + // stretch bezels + /* + auto bezel_stretch_enabled = std::make_shared>(mWindow, _("STRETCH BEZELS (4K & ULTRAWIDE)")); + bezel_stretch_enabled->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".bezel_stretch") != "0" && SystemConf::getInstance()->get(configName + ".bezel_stretch") != "1"); + bezel_stretch_enabled->add(_("ON"), "1", SystemConf::getInstance()->get(configName + ".bezel_stretch") == "1"); + bezel_stretch_enabled->add(_("OFF"), "0", SystemConf::getInstance()->get(configName + ".bezel_stretch") == "0"); + decorations_window->addWithLabel(_("STRETCH BEZELS (4K & ULTRAWIDE)"), bezel_stretch_enabled); + decorations_window->addSaveFunc([bezel_stretch_enabled, configName] { + if (bezel_stretch_enabled->changed()) { + SystemConf::getInstance()->set(configName + ".bezel_stretch", bezel_stretch_enabled->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + // tattoo and controller overlays + auto bezel_tattoo = std::make_shared>(mWindow, _("SHOW CONTROLLER OVERLAYS")); + bezel_tattoo->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".bezel.tattoo") != "0" + && SystemConf::getInstance()->get(configName + ".bezel.tattoo") != "system" + && SystemConf::getInstance()->get(configName + ".bezel.tattoo") != "custom"); + bezel_tattoo->add(_("NO"), "0", SystemConf::getInstance()->get(configName + ".bezel.tattoo") == "0"); + bezel_tattoo->add(_("SYSTEM CONTROLLERS"), "system", SystemConf::getInstance()->get(configName + ".bezel.tattoo") == "system"); + bezel_tattoo->add(_("CUSTOM .PNG IMAGE"), "custom", SystemConf::getInstance()->get(configName + ".bezel.tattoo") == "custom"); + decorations_window->addWithLabel(_("SHOW CONTROLLER OVERLAYS"), bezel_tattoo); + decorations_window->addSaveFunc([bezel_tattoo, configName] { + if (bezel_tattoo->changed()) { + SystemConf::getInstance()->set(configName + ".bezel.tattoo", bezel_tattoo->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + auto bezel_tattoo_corner = std::make_shared>(mWindow, _("OVERLAY CORNER")); + bezel_tattoo_corner->add(_("AUTO"), "auto", SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") != "NW" + && SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") != "NE" + && SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") != "SE" + && SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") != "SW"); + bezel_tattoo_corner->add(_("NORTH WEST"), "NW", SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") == "NW"); + bezel_tattoo_corner->add(_("NORTH EAST"), "NE", SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") == "NE"); + bezel_tattoo_corner->add(_("SOUTH EAST"), "SE", SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") == "SE"); + bezel_tattoo_corner->add(_("SOUTH WEST"), "SW", SystemConf::getInstance()->get(configName + ".bezel.tattoo_corner") == "SW"); + decorations_window->addWithLabel(_("OVERLAY CORNER"), bezel_tattoo_corner); + decorations_window->addSaveFunc([bezel_tattoo_corner, configName] { + if (bezel_tattoo_corner->changed()) { + SystemConf::getInstance()->set(configName + ".bezel.tattoo_corner", bezel_tattoo_corner->getSelected()); + SystemConf::getInstance()->saveSystemConf(); + } + }); + + std::string tatpath = configName + ".bezel.tattoo_file"; + const char *bezelpath = const_cast(tatpath.data()); + decorations_window->addInputTextRow(_("CUSTOM .PNG IMAGE PATH"), bezelpath, false); + + mWindow->pushGui(decorations_window); + });*/ +#endif + } + } +#endif + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::latency_reduction)) + systemConfiguration->addEntry(_("LATENCY REDUCTION"), true, [mWindow, configName] { openLatencyReductionConfiguration(mWindow, configName); }); + + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::colorization)) + { + // gameboy colorize + auto colorizations_choices = std::make_shared >(mWindow, _("COLORIZATION"), false); + std::string currentColorization = SystemConf::getInstance()->get(configName + ".renderer.colorization"); + if (currentColorization.empty()) + currentColorization = std::string("auto"); + + colorizations_choices->add(_("AUTO"), "auto", currentColorization == "auto"); + colorizations_choices->add(_("NONE"), "none", currentColorization == "none"); +#ifdef _ENABLEEMUELEC + colorizations_choices->add(_("GBC"), "GBC", currentColorization == "GBC"); + colorizations_choices->add(_("SGB"), "SGB", currentColorization == "SGB"); +#endif + colorizations_choices->add(_("Best Guess"), "Best Guess", currentColorization == "Best Guess"); + + const char* all_gambate_gc_colors_modes[] = { "GB - DMG", + "GB - Light", + "GB - Pocket", + "GBC - Blue", + "GBC - Brown", + "GBC - Dark Blue", + "GBC - Dark Brown", + "GBC - Dark Green", + "GBC - Grayscale", + "GBC - Green", + "GBC - Inverted", + "GBC - Orange", + "GBC - Pastel Mix", + "GBC - Red", + "GBC - Yellow", + "SGB - 1A", + "SGB - 1B", + "SGB - 1C", + "SGB - 1D", + "SGB - 1E", + "SGB - 1F", + "SGB - 1G", + "SGB - 1H", + "SGB - 2A", + "SGB - 2B", + "SGB - 2C", + "SGB - 2D", + "SGB - 2E", + "SGB - 2F", + "SGB - 2G", + "SGB - 2H", + "SGB - 3A", + "SGB - 3B", + "SGB - 3C", + "SGB - 3D", + "SGB - 3E", + "SGB - 3F", + "SGB - 3G", + "SGB - 3H", + "SGB - 4A", + "SGB - 4B", + "SGB - 4C", + "SGB - 4D", + "SGB - 4E", + "SGB - 4F", + "SGB - 4G", + "SGB - 4H", + "Special 1", + "Special 2", + "Special 3", + "TWB01 - 756 Production", + "TWB02 - AKB48 Pink", + "TWB03 - Angry Volcano", + "TWB04 - Anime Expo", + "TWB05 - Aqours Blue", + "TWB06 - Aquatic Iro", + "TWB07 - Bandai Namco", + "TWB08 - Blossom Pink", + "TWB09 - Bubbles Blue", + "TWB10 - Builder Yellow", + "TWB11 - Buttercup Green", + "TWB12 - Camouflage", + "TWB13 - Cardcaptor Pink", + "TWB14 - Christmas", + "TWB15 - Crunchyroll Orange", + "TWB16 - Digivice", + "TWB17 - Do The Dew", + "TWB18 - Eevee Brown", + "TWB19 - Fruity Orange", + "TWB20 - Game.com", + "TWB21 - Game Grump Orange", + "TWB22 - GameKing", + "TWB23 - Game Master", + "TWB24 - Ghostly Aoi", + "TWB25 - Golden Wild", + "TWB26 - Green Banana", + "TWB27 - Greenscale", + "TWB28 - Halloween", + "TWB29 - Hero Yellow", + "TWB30 - Hokage Orange", + "TWB31 - Labo Fawn", + "TWB32 - Legendary Super Saiyan", + "TWB33 - Lemon Lime Green", + "TWB34 - Lime Midori", + "TWB35 - Mania Plus Green", + "TWB36 - Microvision", + "TWB37 - Million Live Gold", + "TWB38 - Miraitowa Blue", + "TWB39 - NASCAR", + "TWB40 - Neo Geo Pocket", + "TWB41 - Neon Blue", + "TWB42 - Neon Green", + "TWB43 - Neon Pink", + "TWB44 - Neon Red", + "TWB45 - Neon Yellow", + "TWB46 - Nick Orange", + "TWB47 - Nijigasaki Orange", + "TWB48 - Odyssey Gold", + "TWB49 - Patrick Star Pink", + "TWB50 - Pikachu Yellow", + "TWB51 - Pocket Tales", + "TWB52 - Pokemon mini", + "TWB53 - Pretty Guardian Gold", + "TWB54 - S.E.E.S. Blue", + "TWB55 - Saint Snow Red", + "TWB56 - Scooby-Doo Mystery", + "TWB57 - Shiny Sky Blue", + "TWB58 - Sidem Green", + "TWB59 - Slime Blue", + "TWB60 - Spongebob Yellow", + "TWB61 - Stone Orange", + "TWB62 - Straw Hat Red", + "TWB63 - Superball Ivory", + "TWB64 - Super Saiyan Blue", + "TWB65 - Super Saiyan Rose", + "TWB66 - Supervision", + "TWB67 - Survey Corps Brown", + "TWB68 - Tea Midori", + "TWB69 - TI-83", + "TWB70 - Tokyo Midtown", + "TWB71 - Travel Wood", + "TWB72 - Virtual Boy", + "TWB73 - VMU", + "TWB74 - Wisteria Murasaki", + "TWB75 - WonderSwan", + "TWB76 - Yellow Banana" }; + + int n_all_gambate_gc_colors_modes = 126; + for (int i = 0; i < n_all_gambate_gc_colors_modes; i++) + colorizations_choices->add(all_gambate_gc_colors_modes[i], all_gambate_gc_colors_modes[i], currentColorization == std::string(all_gambate_gc_colors_modes[i])); +#ifdef _ENABLEEMUELEC + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && (systemData->getName() == "gb" || systemData->getName() == "gbc" || systemData->getName() == "gb2players" || systemData->getName() == "gbc2players" || systemData->getName() == "gbh" || systemData->getName() == "gbch"))) // only for gb, gbc and gb2players gbh gbch +#else + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && (systemData->getName() == "gb" || systemData->getName() == "gbc" || systemData->getName() == "gb2players" || systemData->getName() == "gbc2players"))) // only for gb, gbc and gb2players +#endif + { + systemConfiguration->addWithLabel(_("COLORIZATION"), colorizations_choices); + systemConfiguration->addSaveFunc([colorizations_choices, configName] { SystemConf::getInstance()->set(configName + ".renderer.colorization", colorizations_choices->getSelected()); }); + } + } +#ifndef _ENABLEEMUELEC + // ps2 full boot + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::fullboot)) + { + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && systemData->getName() == "ps2")) // only for ps2 + { + auto fullboot_enabled = std::make_shared>(mWindow, _("FULL BOOT")); + fullboot_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".fullboot")); + systemConfiguration->addWithLabel(_("FULL BOOT"), fullboot_enabled); + systemConfiguration->addSaveFunc([fullboot_enabled, configName] { SystemConf::getInstance()->set(configName + ".fullboot", fullboot_enabled->getSelected()); }); + } + } + + // wii emulated wiimotes + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::emulated_wiimotes)) + { + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && systemData->getName() == "wii")) // only for wii + { + auto emulatedwiimotes_enabled = std::make_shared>(mWindow, _("EMULATED WIIMOTES")); + emulatedwiimotes_enabled->addRange({ { _("AUTO"), "auto" },{ _("ON") , "1" },{ _("OFF"), "0" } }, SystemConf::getInstance()->get(configName + ".emulatedwiimotes")); + systemConfiguration->addWithLabel(_("EMULATED WIIMOTES"), emulatedwiimotes_enabled); + systemConfiguration->addSaveFunc([emulatedwiimotes_enabled, configName] { SystemConf::getInstance()->set(configName + ".emulatedwiimotes", emulatedwiimotes_enabled->getSelected()); }); + } + } + + // citra change screen layout + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::screen_layout)) + { + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && systemData->getName() == "3ds")) // only for 3ds + { + auto changescreen_layout = std::make_shared>(mWindow, _("CHANGE SCREEN LAYOUT")); + changescreen_layout->addRange({ { _("AUTO"), "auto" },{ _("LARGE SCREEN") , "2" },{ _("SIDE BY SIDE"), "3" } }, SystemConf::getInstance()->get(configName + ".layout_option")); + systemConfiguration->addWithLabel(_("CHANGE SCREEN LAYOUT"), changescreen_layout); + systemConfiguration->addSaveFunc([changescreen_layout, configName] { SystemConf::getInstance()->set(configName + ".layout_option", changescreen_layout->getSelected()); }); + } + } + + // psp internal resolution + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::internal_resolution)) + { + std::string curResol = SystemConf::getInstance()->get(configName + ".internalresolution"); + + auto internalresolution = std::make_shared>(mWindow, _("INTERNAL RESOLUTION")); + internalresolution->add(_("AUTO"), "auto", curResol.empty() || curResol == "auto"); + internalresolution->add("1:1", "0", curResol == "0"); + internalresolution->add("x1", "1", curResol == "1"); + internalresolution->add("x2", "2", curResol == "2"); + internalresolution->add("x3", "3", curResol == "3"); + internalresolution->add("x4", "4", curResol == "4"); + internalresolution->add("x5", "5", curResol == "5"); + internalresolution->add("x8", "8", curResol == "8"); + internalresolution->add("x10", "10", curResol == "10"); + + if (!internalresolution->hasSelection()) + internalresolution->selectFirstItem(); + + if (SystemData::es_features_loaded || (!SystemData::es_features_loaded && (systemData->getName() == "psp" || systemData->getName() == "wii" || systemData->getName() == "gamecube"))) // only for psp, wii, gamecube + { + systemConfiguration->addWithLabel(_("INTERNAL RESOLUTION"), internalresolution); + systemConfiguration->addSaveFunc([internalresolution, configName] { SystemConf::getInstance()->set(configName + ".internalresolution", internalresolution->getSelected()); }); + } + } +#endif + // Load per-game / per-emulator / per-system custom features + std::vector customFeatures = systemData->getCustomFeatures(currentEmulator, currentCore); + + auto groups = groupBy(customFeatures, [](const CustomFeature& item) { return item.submenu; }); + for (auto group : groups) + { + if (!group.first.empty()) + { + systemConfiguration->addEntry(group.first, true, [configName, mWindow, group] + { + GuiSettings* groupSettings = new GuiSettings(mWindow, _(group.first.c_str())); + + for (auto feat : group.second) + { + std::string storageName = configName + "." + feat.value; + std::string storedValue = SystemConf::getInstance()->get(storageName); + + auto cf = std::make_shared>(mWindow, _(feat.name.c_str())); + cf->add(_("AUTO"), "", storedValue.empty() || storedValue == "auto"); + + for (auto fval : feat.choices) + cf->add(_(fval.name.c_str()), fval.value, storedValue == fval.value); + + if (!cf->hasSelection()) + cf->selectFirstItem(); + + if (!feat.description.empty()) + groupSettings->addWithDescription(_(feat.name.c_str()), _(feat.description.c_str()), cf); + else + groupSettings->addWithLabel(_(feat.name.c_str()), cf); + + groupSettings->addSaveFunc([cf, storageName] + { + SystemConf::getInstance()->set(storageName, cf->getSelected()); + }); + } + + mWindow->pushGui(groupSettings); + }); + } + else + { + for (auto feat : group.second) + { + std::string storageName = configName + "." + feat.value; + std::string storedValue = SystemConf::getInstance()->get(storageName); + + auto cf = std::make_shared>(mWindow, _(feat.name.c_str())); + cf->add(_("AUTO"), "", storedValue.empty() || storedValue == "auto"); + + for (auto fval : feat.choices) + cf->add(_(fval.name.c_str()), fval.value, storedValue == fval.value); + + if (!cf->hasSelection()) + cf->selectFirstItem(); + + if (!feat.description.empty()) + systemConfiguration->addWithDescription(_(feat.name.c_str()), _(feat.description.c_str()), cf); + else + systemConfiguration->addWithLabel(_(feat.name.c_str()), cf); + + systemConfiguration->addSaveFunc([cf, storageName] + { + SystemConf::getInstance()->set(storageName, cf->getSelected()); + }); + } + } + } + + // automatic controller configuration + if (systemData->isFeatureSupported(currentEmulator, currentCore, EmulatorFeatures::autocontrollers)) + { + auto autoControllers = std::make_shared>(mWindow, _("AUTOCONFIGURE CONTROLLERS")); + autoControllers->addRange({ { _("AUTO"), "" },{ _("ON"), "0" },{ _("OFF"), "1" } }, SystemConf::getInstance()->get(configName + ".disableautocontrollers")); + systemConfiguration->addWithLabel(_("AUTOCONFIGURE CONTROLLERS"), autoControllers); + systemConfiguration->addSaveFunc([configName, autoControllers] { SystemConf::getInstance()->set(configName + ".disableautocontrollers", autoControllers->getSelected()); }); + } + + if (fileData == nullptr && ApiSystem::getInstance()->isScriptingSupported(ApiSystem::ScriptId::EVMAPY) && systemData->isCurrentFeatureSupported(EmulatorFeatures::Features::padTokeyboard)) + { + if (systemData->hasKeyboardMapping()) + systemConfiguration->addEntry(_("EDIT PADTOKEY PROFILE"), true, [mWindow, systemData] { editKeyboardMappings(mWindow, systemData, true); }); + else + systemConfiguration->addEntry(_("CREATE PADTOKEY PROFILE"), true, [mWindow, systemData] { editKeyboardMappings(mWindow, systemData, true); }); + } + + // Set as boot game + /* + if (fileData != nullptr) + { + std::string gamePath = fileData->getFullPath(); + + auto bootgame = std::make_shared(mWindow); + bootgame->setState(SystemConf::getInstance()->get("global.bootgame.path") == gamePath); + systemConfiguration->addWithLabel(_("LAUNCH THIS GAME AT STARTUP"), bootgame); + systemConfiguration->addSaveFunc([bootgame, fileData, gamePath] + { + if (bootgame->changed()) + { + SystemConf::getInstance()->set("global.bootgame.path", bootgame->getState() ? gamePath : ""); + SystemConf::getInstance()->set("global.bootgame.cmd", bootgame->getState() ? fileData->getlaunchCommand(false) : ""); + } + }); + } + */ + + mWindow->pushGui(systemConfiguration); +} + +std::shared_ptr> GuiMenu::createRatioOptionList(Window *window, std::string configname) +{ + auto ratio_choice = std::make_shared >(window, _("GAME ASPECT RATIO"), false); + std::string currentRatio = SystemConf::getInstance()->get(configname + ".ratio"); + if (currentRatio.empty()) + currentRatio = std::string("auto"); + + std::map *ratioMap = LibretroRatio::getInstance()->getRatio(); + for (auto ratio = ratioMap->begin(); ratio != ratioMap->end(); ratio++) + ratio_choice->add(_(ratio->first.c_str()), ratio->second, currentRatio == ratio->second); + + if (!ratio_choice->hasSelection()) + ratio_choice->selectFirstItem(); + + return ratio_choice; +} + +/* +#ifdef _ENABLEEMUELEC + +int getResWidth (std::string res) +{ + std::string tmp = ""; + std::size_t pos = res.find("x"); + + if (pos != std::string::npos) { + tmp = res.substr(0, pos); + return atoi( tmp.c_str() ); + } + pos = res.find("p"); + if (pos != std::string::npos) { + tmp = res.substr(0, pos); + int resv = atoi(tmp.c_str()); + return std::ceil(( (float)16 / 9 * resv)); + } + pos = res.find("i"); + if (pos != std::string::npos) { + tmp = res.substr(0, pos); + int resv = atoi(tmp.c_str()); + return std::ceil(( (float)16 / 9 * resv)); + } + return 0; +} + +int getHzFromRes(std::string res) +{ + int tmp = atoi(res.substr(res.length()-4, 2).c_str()); + if (tmp > 0) return tmp; + return 60; +} + +bool sortResolutions (std::string a, std::string b) { + int ia = getResWidth(a); + int ib = getResWidth(b); + + if (ia == ib) return (getHzFromRes(a) < getHzFromRes(b)); + + return (ia < ib); +} + +std::shared_ptr> GuiMenu::createNativeVideoResolutionModeOptionList(Window *window, std::string configname) +{ + auto emuelec_video_mode = std::make_shared< OptionListComponent >(window, "NATIVE VIDEO", false); + std::vector videomode; + videomode.push_back("640x480p60hz"); + videomode.push_back("480p60hz"); + videomode.push_back("576p50hz"); + videomode.push_back("576p60hz"); + videomode.push_back("720p50hz"); + videomode.push_back("720p60hz"); + videomode.push_back("1080i50hz"); + videomode.push_back("1080p50hz"); + videomode.push_back("1080i60hz"); + videomode.push_back("1080p60hz"); + + std::string def_video; + for(std::stringstream ss(getShOutput(R"(/usr/bin/emuelec-utils resolutions)")); getline(ss, def_video, ','); ) { + if (!std::count(videomode.begin(), videomode.end(), def_video)) { + videomode.push_back(def_video); + } + } + + std::sort(videomode.begin(), videomode.end(), sortResolutions); + + std::string index = SystemConf::getInstance()->get(configname + ".nativevideo"); + if (index.empty()) + index = SystemConf::getInstance()->get("global.videomode"); + if (index.empty()) + index = SystemConf::getInstance()->get("ee_videomode"); + if (index.empty()) + index = "auto"; + + emuelec_video_mode->add(_("AUTO"), "auto", index == "auto"); + for (auto it = videomode.cbegin(); it != videomode.cend(); it++) { + emuelec_video_mode->add(*it, *it, index == *it); + } + + return emuelec_video_mode; +} +#endif +*/ + +std::shared_ptr> GuiMenu::createVideoResolutionModeOptionList(Window *window, std::string configname) +{ + auto videoResolutionMode_choice = std::make_shared >(window, _("VIDEO MODE"), false); + + std::string currentVideoMode = SystemConf::getInstance()->get(configname + ".videomode"); + if (currentVideoMode.empty()) + currentVideoMode = std::string("auto"); + + std::vector videoResolutionModeMap = ApiSystem::getInstance()->getVideoModes(); + videoResolutionMode_choice->add(_("AUTO"), "auto", currentVideoMode == "auto"); + for (auto videoMode = videoResolutionModeMap.begin(); videoMode != videoResolutionModeMap.end(); videoMode++) + { + std::vector tokens = Utils::String::split(*videoMode, ':'); + + // concatenat the ending words + std::string vname; + for (unsigned int i = 1; i < tokens.size(); i++) + { + if (i > 1) + vname += ":"; + + vname += tokens.at(i); + } + + videoResolutionMode_choice->add(vname, tokens.at(0), currentVideoMode == tokens.at(0)); + } + + if (!videoResolutionMode_choice->hasSelection()) + videoResolutionMode_choice->selectFirstItem(); + + return videoResolutionMode_choice; +} + +void GuiMenu::clearLoadedInput() { + for(int i=0; i GuiMenu::getDecorationsSets(SystemData* system) +{ + std::vector sets; + if (system == nullptr) + return sets; + + static const size_t pathCount = 3; + + +#if WIN32 + std::vector paths = + { + Utils::FileSystem::getEsConfigPath() + "/decorations" // for win32 testings + }; + + std::string win32path = Win32ApiSystem::getEmulatorLauncherPath("system.decorations"); + if (!win32path.empty()) + paths[0] = win32path; + + win32path = Win32ApiSystem::getEmulatorLauncherPath("decorations"); + if (!win32path.empty()) + paths.push_back(win32path); + + +#else + std::vector paths = { + "/storage/roms/bezels", + "/tmp/overlays/bezels" + }; +#endif + + Utils::FileSystem::stringList dirContent; + std::string folder; + + for (auto path : paths) + { + if (!Utils::FileSystem::isDirectory(path)) + continue; + + dirContent = Utils::FileSystem::getDirContent(path); + for (Utils::FileSystem::stringList::const_iterator it = dirContent.cbegin(); it != dirContent.cend(); ++it) + { + if (Utils::FileSystem::isDirectory(*it)) + { + folder = *it; + + DecorationSetInfo info; + info.name = folder.substr(path.size() + 1); + info.path = folder; + + if (system != nullptr && Utils::String::startsWith(info.name, "default")) + { + std::string systemImg = path + "/"+ info.name +"/systems/" + system->getName() + ".png"; + if (Utils::FileSystem::exists(systemImg)) + info.imageUrl = systemImg; + } + + if (info.imageUrl.empty()) + { + std::string img = folder + "/default.png"; + if (Utils::FileSystem::exists(img)) + info.imageUrl = img; + } + + sets.push_back(info); + } + } + } + + struct { bool operator()(DecorationSetInfo& a, DecorationSetInfo& b) const { return a.name < b.name; } } compareByName; + struct { bool operator()(DecorationSetInfo& a, DecorationSetInfo& b) const { return a.name == b.name; } } nameEquals; + + // sort and remove duplicates + std::sort(sets.begin(), sets.end(), compareByName); + sets.erase(std::unique(sets.begin(), sets.end(), nameEquals), sets.end()); + + return sets; +} + + +void GuiMenu::openFormatDriveSettings() +{ + Window *window = mWindow; + + auto s = new GuiSettings(mWindow, _("FORMAT DEVICE").c_str()); + + // Drive + auto optionsStorage = std::make_shared >(window, _("DEVICE TO FORMAT"), false); + + std::vector disks = ApiSystem::getInstance()->getFormatDiskList(); + if (disks.size() == 0) + optionsStorage->add(_("NONE"), "", false); + else + { + for (auto disk : disks) + { + auto idx = disk.find(" "); + if (idx != std::string::npos) + optionsStorage->add(disk.substr(idx + 1), disk.substr(0, idx), false); + } + } + + optionsStorage->selectFirstItem(); + s->addWithLabel(_("DEVICE TO FORMAT"), optionsStorage); + + // File system + auto fileSystem = std::make_shared >(window, _("FILE SYSTEM"), false); + + std::vector fileSystems = ApiSystem::getInstance()->getFormatFileSystems(); + if (fileSystems.size() == 0) + fileSystem->add(_("NONE"), "", false); + else + { + for (auto fs : fileSystems) + fileSystem->add(fs, fs, false); + } + + fileSystem->selectFirstItem(); + s->addWithLabel(_("FILE SYSTEM"), fileSystem); + + s->addEntry(_("FORMAT NOW"), false, [s, optionsStorage, fileSystem, window] + { + std::string disk = optionsStorage->getSelected(); + std::string fs = fileSystem->getSelected(); + + if (disk.empty() || fs.empty()) + { + window->pushGui(new GuiMsgBox(window, _("SELECTED OPTIONS ARE INVALID"))); + return; + } + + window->pushGui(new GuiMsgBox(window, _("ARE YOU SURE YOU WANT TO FORMAT THIS DRIVE?"), _("YES"), [s, window, disk, fs] + { + ThreadedFormatter::start(window, disk, fs); + s->close(); + }, _("NO"), nullptr)); + + }); + + mWindow->pushGui(s); +} + + + +void GuiMenu::saveSubsetSettings() +{ + auto currentSystem = ViewController::get()->getState().getSystem(); + if (currentSystem == nullptr || currentSystem->getTheme() == nullptr) + return; + + std::string fileData; + + auto subsets = currentSystem->getTheme()->getSubSetNames(); + for (auto subset : subsets) + { + std::string name = subset; + std::string value; + + if (name == "colorset") + value = Settings::getInstance()->getString("ThemeColorSet"); + else if (name == "iconset") + value = Settings::getInstance()->getString("ThemeIconSet"); + else if (name == "menu") + value = Settings::getInstance()->getString("ThemeMenu"); + else if (name == "systemview") + value = Settings::getInstance()->getString("ThemeSystemView"); + else if (name == "gamelistview") + value = Settings::getInstance()->getString("ThemeGamelistView"); + else if (name == "region") + value = Settings::getInstance()->getString("ThemeRegionName"); + else + { + value = Settings::getInstance()->getString("subset." + name); + name = "subset." + name; + } + + if (!value.empty()) + fileData += name + "=" + value + "\r"; + + for (auto system : SystemData::sSystemVector) + { + value = Settings::getInstance()->getString("subset." + system->getThemeFolder() + "." + subset); + if (!value.empty()) + fileData += "subset." + system->getThemeFolder() + "." + subset + "=" + value + "\r"; + } + } + + if (!Settings::getInstance()->getString("GamelistViewStyle").empty() && Settings::getInstance()->getString("GamelistViewStyle") != "automatic") + fileData += "GamelistViewStyle=" + Settings::getInstance()->getString("GamelistViewStyle") + "\r"; + + if (!Settings::getInstance()->getString("DefaultGridSize").empty()) + fileData += "DefaultGridSize=" + Settings::getInstance()->getString("DefaultGridSize") + "\r"; + + for (auto system : SystemData::sSystemVector) + { + auto defaultView = Settings::getInstance()->getString(system->getName() + ".defaultView"); + if (!defaultView.empty()) + fileData += system->getName() + ".defaultView=" + defaultView + "\r"; + + auto gridSizeOverride = Settings::getInstance()->getString(system->getName() + ".gridSize"); + if (!gridSizeOverride.empty()) + fileData += system->getName() + ".gridSize=" + gridSizeOverride + "\r"; + } + + std::string path = Utils::FileSystem::getEsConfigPath() + "/themesettings"; + if (!Utils::FileSystem::exists(path)) + Utils::FileSystem::createDirectory(path); + + std::string themeSet = Settings::getInstance()->getString("ThemeSet"); + std::string fileName = path + "/" + themeSet + ".cfg"; + + if (fileData.empty()) + { + if (Utils::FileSystem::exists(fileName)) + Utils::FileSystem::removeFile(fileName); + } + else + Utils::FileSystem::writeAllText(fileName, fileData); + +} + +void GuiMenu::loadSubsetSettings(const std::string themeName) +{ + std::string path = Utils::FileSystem::getEsConfigPath() + "/themesettings"; + if (!Utils::FileSystem::exists(path)) + Utils::FileSystem::createDirectory(path); + + std::string fileName = path + "/" + themeName + ".cfg"; + if (!Utils::FileSystem::exists(fileName)) + return; + + std::string line; + std::ifstream systemConf(fileName); + if (systemConf && systemConf.is_open()) + { + while (std::getline(systemConf, line, '\r')) + { + int idx = line.find("="); + if (idx == std::string::npos || line.find("#") == 0 || line.find(";") == 0) + continue; + + std::string name = line.substr(0, idx); + std::string value = line.substr(idx + 1); + if (!name.empty() && !value.empty()) + { + if (name == "colorset") + Settings::getInstance()->setString("ThemeColorSet", value); + else if (name == "iconset") + Settings::getInstance()->setString("ThemeIconSet", value); + else if (name == "menu") + Settings::getInstance()->setString("ThemeMenu", value); + else if (name == "systemview") + Settings::getInstance()->setString("ThemeSystemView", value); + else if (name == "gamelistview") + Settings::getInstance()->setString("ThemeGamelistView", value); + else if (name == "region") + Settings::getInstance()->setString("ThemeRegionName", value); + else if (name == "GamelistViewStyle") + Settings::getInstance()->setString("GamelistViewStyle", value); + else if (name == "DefaultGridSize") + Settings::getInstance()->setString("DefaultGridSize", value); + else if (name.find(".defaultView") != std::string::npos) + Settings::getInstance()->setString(name, value); + else if (name.find(".gridSize") != std::string::npos) + Settings::getInstance()->setString(name, value); + else if (Utils::String::startsWith(name, "subset.")) + Settings::getInstance()->setString(name, value); + } + } + systemConf.close(); + + for (auto system : SystemData::sSystemVector) + { + auto defaultView = Settings::getInstance()->getString(system->getName() + ".defaultView"); + auto gridSizeOverride = Vector2f::parseString(Settings::getInstance()->getString(system->getName() + ".gridSize")); + system->setSystemViewMode(defaultView, gridSizeOverride, false); + } + } + else + LOG(LogError) << "Unable to open " << fileName; +} + +void GuiMenu::editKeyboardMappings(Window *window, IKeyboardMapContainer* mapping, bool editable) +{ + window->pushGui(new GuiKeyMappingEditor(window, mapping, editable)); +}