+ New Additions:
+
+ - BACKUP: Added backup options for core user data and full/partial backups
+ - STEAM SYNC: Improved Zenity Configurator with new backup and steam_sync integration
+ - STEAM SYNC: Added functionality for SRM manifest sync, including handling unfavorited games
+ - BACKUP: Introduced optional userdata backup during post-update process
+ - FRAMEWORK: New function for repairing RetroDECK paths without needing a full reset
+ - COMPRESSOR: Updated Zenity Configurator for better multi-file compression logic
+ - COMPRESSOR: New functionality for compression cleanup argument in both single-file and multi-file modes
+ - CLI: Added optional "repair-paths" CLI option for fixing paths
+
+ Bug fixes:
+
+ - STEAM SYNC: Fixed issues with Zenity dialogs showing unnecessarily during Steam Sync
+ - STEAM SYNC: Resolved issues with SRM user configurations and the new manifest sync type
+ - COMPRESSOR: Fixed multi-file compression menu flow in Zenity Configurator
+ - FRAMEWORK: Improved path cleanup handling for spaces in folder names
+ - FRAMEWORK: Corrected instances of improper realpath and basename handling with spaces
+ - FRAMEWORK: Fixed Configurator folder move logic to prevent errors with certain paths
+ - FRAMEWORK: Resolved broken symlink issue for internal logging folder
+ - CONFIGURATOR: Fixed incorrect menu navigation in Zenity Configurator
+
+ Developers, developers, developers:
+
+ - STEAM SYNC: Function `steam_sync` improved to handle unfavorited games more efficiently
+ - FRAMEWORK: New `repair_paths` function introduced to fix paths without a full reset
+ - COMPRESSOR: Refactored `compress_game` function to handle post-compression cleanup argument directly
+ - FRAMEWORK: Enhanced `find_compatible_games` logic and spelling improvements
+ - FRAMEWORK: Refined `sanitize()` function to be moved to `other_functions.sh` for better code organization
+ - BACKUP: Updated `backup_retrodeck_userdata` to support a more efficient "core" backup option
+
+
+