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https://github.com/RetroDECK/RetroDECK.git
synced 2025-01-18 14:55:38 +00:00
Add per-system compression tool option
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@ -2,7 +2,7 @@
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compress_game() {
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compress_game() {
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# Function for compressing one or more files to .chd format
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# Function for compressing one or more files to .chd format
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# USAGE: compress_game $format $full_path_to_input_file
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# USAGE: compress_game $format $full_path_to_input_file $system(optional)
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local file="$2"
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local file="$2"
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local filename_no_path=$(basename "$file")
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local filename_no_path=$(basename "$file")
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local filename_no_extension="${filename_no_path%.*}"
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local filename_no_extension="${filename_no_path%.*}"
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@ -10,7 +10,11 @@ compress_game() {
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local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
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local dest_file=$(dirname "$(realpath "$file")")"/""$filename_no_extension"
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if [[ "$1" == "chd" ]]; then
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if [[ "$1" == "chd" ]]; then
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if [[ "$3" == "psp" ]]; then
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echo "Put createdvd or maxcso here" # TODO
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else
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/app/bin/chdman createcd -i "$source_file" -o "$dest_file".chd
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/app/bin/chdman createcd -i "$source_file" -o "$dest_file".chd
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fi
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elif [[ "$1" == "zip" ]]; then
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elif [[ "$1" == "zip" ]]; then
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zip -jq9 "$dest_file".zip "$source_file"
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zip -jq9 "$dest_file".zip "$source_file"
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elif [[ "$1" == "rvz" ]]; then
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elif [[ "$1" == "rvz" ]]; then
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@ -93,11 +97,11 @@ cli_compress_single_game() {
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read -p "RetroDECK will now attempt to compress your selected game. Press Enter key to continue..."
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read -p "RetroDECK will now attempt to compress your selected game. Press Enter key to continue..."
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if [[ ! -z "$file" ]]; then
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if [[ ! -z "$file" ]]; then
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if [[ -f "$file" ]]; then
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if [[ -f "$file" ]]; then
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check_system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
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local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
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local compatible_compression_format=$(find_compatible_compression_format "$file")
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local compatible_compression_format=$(find_compatible_compression_format "$file")
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if [[ ! $compatible_compression_format == "none" ]]; then
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if [[ ! $compatible_compression_format == "none" ]]; then
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echo "$(basename "$file") can be compressed to $compatible_compression_format"
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echo "$(basename "$file") can be compressed to $compatible_compression_format"
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compress_game "$compatible_compression_format" "$file"
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compress_game "$compatible_compression_format" "$file" "$system"
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if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
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if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
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if [[ $(basename "$file") == *".cue" ]]; then
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if [[ $(basename "$file") == *".cue" ]]; then
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local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
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local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
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@ -155,7 +159,7 @@ cli_compress_all_games() {
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local compatible_compression_format=$(find_compatible_compression_format "$file")
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local compatible_compression_format=$(find_compatible_compression_format "$file")
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if [[ ! "$compatible_compression_format" == "none" ]]; then
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if [[ ! "$compatible_compression_format" == "none" ]]; then
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echo "$(basename "$file") can be compressed to $compatible_compression_format"
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echo "$(basename "$file") can be compressed to $compatible_compression_format"
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compress_game "$compatible_compression_format" "$file"
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compress_game "$compatible_compression_format" "$file" "$system"
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if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
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if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
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if [[ "$file" == *".cue" ]]; then
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if [[ "$file" == *".cue" ]]; then
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local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
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local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
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