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RUN_GAME: fixed alternativeEmulator
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@ -65,23 +65,17 @@ run_game() {
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altemulator=$(xmllint --recover --xpath "string(//game[path='$game_basename']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$altemulator" ]]; then
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log d "Found <altemulator> for game: $altemulator"
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emulator=$(xmllint --recover --xpath "string(//command[@label=\"$altemulator\"])" "$es_systems" 2>/dev/null)
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else
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else # if no altemulator is found we search if a global one is set
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log d "No altemulator found in the game entry, searching for alternativeEmulator to check if a global emulator is set for the system $system"
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alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
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emulator=$(xmllint --recover --xpath "string(//system[platform='$system']/command[@label=\"$alternative_emulator\"])" "$es_systems" 2>/dev/null)
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# TODO: fix this function
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# [2024-09-12 10:51:11.232] [DEBUG] Alternate emulator found in <alternativeEmulator> header: PicoDrive
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# then is broken
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# Find the emulator name from the label in es_systems.xml
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emulator_name=$(find_emulator_name_from_label "$alternative_emulator")
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emulator=$(find_emulator "$emulator_name")
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fi
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# Fallback to first available emulator in es_systems.xml if no <altemulator> found
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