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FRAMEWORK: variabilized features.json location
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@ -54,6 +54,7 @@ incompatible_presets_reference_list="$config/retrodeck/reference_lists/incompati
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pretty_system_names_reference_list="$config/retrodeck/reference_lists/pretty_system_names.cfg" # An internal translation list for turning internal names (eg. gbc) to "pretty" names (Nintendo GameBoy Color)
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git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub
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cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization
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features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
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# Godot data transfer temp files
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@ -169,7 +169,7 @@ update_rd_conf() {
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"\(.key):\(.value)",
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"\(.value):\(.key)"
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] | join("\n")
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' config/retrodeck/reference_lists/features.json)
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' $features)
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while IFS= read -r current_setting_line # Read the existing retrodeck.cfg
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do
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@ -597,7 +597,7 @@ splash_screen() {
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($current_day | tonumber) <= (.value.end_date | tonumber) and
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($current_time | tonumber) >= (.value.start_time | tonumber) and
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($current_time | tonumber) <= (.value.end_time | tonumber)
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) | .value.filename' config/retrodeck/reference_lists/features.json)
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) | .value.filename' $features)
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# Determine the splash file to use
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if [[ -n "$splash_screen" ]]; then
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