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Moving back to feat to enable SteamDeck testing
On branch cooker Changes to be committed: modified: config/retrodeck/reference_lists/features.json modified: tools/configurator/export_presets.cfg modified: tools/configurator/project.godot modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres
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@ -1,7 +1,4 @@
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{
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<<<<<<< HEAD
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=======
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"about_links": {
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"rd_changelog": {
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"description": "Opens the RetroDECK change log in your default browser",
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@ -1090,5 +1087,4 @@
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"launch": "xemu"
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}
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}
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>>>>>>> feat/godot
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}
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@ -19,7 +19,7 @@ encrypt_directory=false
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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binary_format/embed_pck=true
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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@ -93,16 +93,6 @@ back_button={
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}
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action_button={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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back_button={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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action_button={
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"deadzone": 0.5,
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"events": []
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}
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