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Merge branch 'feat/steam-rom-manager' of https://github.com/RetroDECK/RetroDECK into feat/okonomiyaki
This commit is contained in:
commit
a60ea83250
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@ -6,6 +6,9 @@ add_to_steam() {
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log "i" "Starting Steam Sync"
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log "i" "Starting Steam Sync"
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steamsync_folder="$rdhome/.sync"
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steamsync_folder="$rdhome/.sync"
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steamsync_folder_tmp="$rdhome/.sync-tmp"
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create_dir $steamsync_folder
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mv $steamsync_folder $steamsync_folder_tmp
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create_dir $steamsync_folder
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create_dir $steamsync_folder
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local srm_path="/var/config/steam-rom-manager/userData/userConfigurations.json"
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local srm_path="/var/config/steam-rom-manager/userData/userConfigurations.json"
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@ -76,7 +79,11 @@ add_to_steam() {
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log d "Sanitized Name: $sanitized_name"
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log d "Sanitized Name: $sanitized_name"
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local launcher="$steamsync_folder/${sanitized_name}.sh"
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local launcher="$steamsync_folder/${sanitized_name}.sh"
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log d "Creating desktop file: $launcher"
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local launcher_tmp="$steamsync_folder_tmp/${sanitized_name}.sh"
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if [ ! -e "$launcher_tmp" ]; then
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log d "Creating desktop file: $launcher"
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# if [[ -v command_list_default[$system] ]]; then
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# if [[ -v command_list_default[$system] ]]; then
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# command="${command_list_default[$system]}"
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# command="${command_list_default[$system]}"
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@ -88,7 +95,7 @@ add_to_steam() {
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# Populate the .sync script with the correct command
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# Populate the .sync script with the correct command
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# TODO: if there is any emulator defined in the xml we use that, else... how we can know which is the default one?
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# TODO: if there is any emulator defined in the xml we use that, else... how we can know which is the default one?
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# TODO: if steam is flatpak the command wrapping will change in .desktop
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# TODO: if steam is flatpak the command wrapping will change in .desktop
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local command="flatpak run net.retrodeck.retrodeck start '$roms_folder/$system/$path'"
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local command="flatpak run net.retrodeck.retrodeck start '$roms_folder/$system/$path'"
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# Create the launcher file using a heredoc - if you enable .desktp this remember to edit .desktop in SRM userConfigurations.json and the above launcher variable (and vice versa)
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# Create the launcher file using a heredoc - if you enable .desktp this remember to edit .desktop in SRM userConfigurations.json and the above launcher variable (and vice versa)
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# cat <<EOF > "$launcher"
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# cat <<EOF > "$launcher"
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# [Desktop Entry]
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# [Desktop Entry]
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@ -101,21 +108,40 @@ add_to_steam() {
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# Type=Application
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# Type=Application
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# Categories=Game;Emulator;
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# Categories=Game;Emulator;
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# EOF
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# EOF
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cat <<EOF > "$launcher"
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cat <<EOF > "$launcher"
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#!/bin/bash
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#!/bin/bash
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if [ test "$(whereis flatpak)" = "flatpak:" ]; then
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if [ test "\$(whereis flatpak)" = "flatpak:" ]; then
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flatpak-spawn --host $command
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flatpak-spawn --host $command
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else
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else
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$command
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$command
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fi
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fi
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EOF
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EOF
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else
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log d "$launcher desktop file already exists"
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mv "$launcher_tmp" "$launcher"
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fi
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done
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done
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fi
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fi
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done
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done
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steam-rom-manager add
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rm -r $steamsync_folder_tmp
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if [ -z "$( ls -A $steamsync_folder )" ]; then
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log d "No games found, cleaning shortcut"
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remove_from_steam
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else
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log d "Updating game list"
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#steam-rom-manager add
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fi
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log i "Steam Sync: completed"
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log i "Steam Sync: completed"
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}
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}
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remove_from_steam() {
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remove_from_steam() {
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echo "TBD"
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log d "Creating fake game"
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}
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cat "" > "$steamsync_folder/CUL0.sh"
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log d "Cleaning the shortcut"
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steam-rom-manager remove
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log d "Removing fake game"
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rm "$steamsync_folder/CUL0.sh"
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}
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