FRAMEWORK: unhidden logs folder

This commit is contained in:
XargonWan 2024-01-04 08:25:59 +01:00
parent 6b315eb60b
commit a67e9c0d1c
6 changed files with 7 additions and 7 deletions

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@ -44,7 +44,7 @@ Bios=RETRODECKHOMEDIR/roms/bios
Snapshots=RETRODECKHOMEDIR/screenshots
Savestates=RETRODECKHOMEDIR/states/ps2/pcsx2
MemoryCards=RETRODECKHOMEDIR/saves/ps2/memcards
Logs=RETRODECKHOMEDIR/.logs
Logs=RETRODECKHOMEDIR/logs
Langs=/app/share/PCSX2/resources/locale
Cheats=/var/config/PCSX2/cheats
CheatsWS=/var/config/PCSX2/cheats_ws

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@ -8,7 +8,7 @@ states_folder=/home/deck/retrodeck/states
bios_folder=/home/deck/retrodeck/bios
media_folder=/home/deck/retrodeck/downloaded_media
themes_folder=/home/deck/retrodeck/themes
logs_folder=/home/deck/retrodeck/.logs
logs_folder=/home/deck/retrodeck/logs
screenshots_folder=/home/deck/retrodeck/screenshots
mods_folder=/home/deck/retrodeck/mods
texture_packs_folder=/home/deck/retrodeck/texture_packs

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@ -11,7 +11,7 @@ IWAD_FILES=("DOOM1.WAD" "DOOM.WAD" "DOOM2.WAD" "DOOM2F.WAD" "DOOM64.WAD" "TNT.WA
# Function to log messages to terminal and a log file
log() {
local message="$1"
local logfile="$rdhome/.logs/gzdoom.log"
local logfile="$rdhome/logs/gzdoom.log"
local timestamp="$(date +[%Y-%m-%d\ %H:%M:%S])"
echo "$timestamp $message" | tee -a "$logfile"

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@ -30,7 +30,7 @@ save_migration() {
# Doing the dir prep as we don't know from which version we came
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions
mkdir -pv $rdhome/logs #this was added later, maybe safe to remove in a few versions
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
@ -50,7 +50,7 @@ save_migration() {
versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves
if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5
migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
migration_logfile=$rdhome/logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"

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@ -220,7 +220,7 @@ prepare_emulator() {
fi
if [[ "$action" == "postmove" ]]; then # Run only post-move commands
dir_prep "$rdhome/bios/citra/sysdata" "/var/data/citra-emu/sysdata"
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
dir_prep "$rdhome/logs/citra" "/var/data/citra-emu/log"
dir_prep "$mods_folder/Citra" "/var/data/citra-emu/load/mods"
dir_prep "$texture_packs_folder/Citra" "/var/data/citra-emu/load/textures"
set_setting_value "$citraconf" "nand_directory" "$saves_folder/n3ds/citra/nand/" "citra" "Data%20Storage"

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@ -973,7 +973,7 @@ configurator_check_multifile_game_structure() {
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator - Check & Verify: Multi-file structure" \
--text="The following games were found to have the incorrect folder structure:\n\n$(find $roms_folder -maxdepth 2 -mindepth 2 -type d ! -name "*.m3u" ! -name "*.ps3")\n\nIncorrect folder structure can result in failure to launch games or saves being in the incorrect location.\n\nPlease see the RetroDECK wiki for more details!\n\nYou can find this list of games in ~/retrodeck/.logs"
--text="The following games were found to have the incorrect folder structure:\n\n$(find $roms_folder -maxdepth 2 -mindepth 2 -type d ! -name "*.m3u" ! -name "*.ps3")\n\nIncorrect folder structure can result in failure to launch games or saves being in the incorrect location.\n\nPlease see the RetroDECK wiki for more details!\n\nYou can find this list of games in ~/retrodeck/logs"
else
configurator_generic_dialog "RetroDECK Configurator - Check & Verify: Multi-file structure" "No incorrect multi-file game folder structures found."
fi