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	Merge branch 'cooker' of https://github.com/monkeyx-net/RetroDECK_UK into cooker
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							|  | @ -0,0 +1,25 @@ | ||||||
|  | #!/bin/bash | ||||||
|  | # A pre-commit hook to lint features.json if it is edited | ||||||
|  | 
 | ||||||
|  | # Check if any path contains 'features.json' | ||||||
|  | if git diff --cached --name-only | grep -q 'config/retrodeck/reference_lists/features.json'; then | ||||||
|  |   # Run the linting script | ||||||
|  |   echo "Linting config/retrodeck/reference_lists/features.json..." | ||||||
|  |   if ! bash developer_toolbox/lint_features.json.sh; then | ||||||
|  |     echo "Linting failed. Please fix the issues and try again." | ||||||
|  |     exit 1  # Exit with a non-zero status to block the commit | ||||||
|  |   fi | ||||||
|  | fi | ||||||
|  | 
 | ||||||
|  | # Lint Manifest | ||||||
|  | # if git diff --cached --name-only | grep -q 'net.retrodeck.retrodeck.yml'; then | ||||||
|  | #   # Run the linting script | ||||||
|  | #   echo "Linting net.retrodeck.retrodeck.yml..." | ||||||
|  | #   if ! bash developer_toolbox/lint_manifest.sh; then | ||||||
|  | #     echo "Linting failed. Please fix the issues and try again." | ||||||
|  | #     exit 1  # Exit with a non-zero status to block the commit | ||||||
|  | #   fi | ||||||
|  | # fi | ||||||
|  | 
 | ||||||
|  | # Continue with the commit if all checks passed | ||||||
|  | exit 0 | ||||||
							
								
								
									
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							|  | @ -0,0 +1,4 @@ | ||||||
|  | #!/bin/bash | ||||||
|  | 
 | ||||||
|  | mkdir -p .git/hooks | ||||||
|  | cp -f developer_toolbox/hooks/* .git/hooks | ||||||
							
								
								
									
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							|  | @ -0,0 +1,5 @@ | ||||||
|  | #!/bin/bash | ||||||
|  | 
 | ||||||
|  | features=config/retrodeck/reference_lists/features.json | ||||||
|  | 
 | ||||||
|  | jq . $features > $features.tmp && mv -f $features.tmp $features | ||||||
							
								
								
									
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							|  | @ -0,0 +1,3 @@ | ||||||
|  | #!/bin/bash | ||||||
|  | 
 | ||||||
|  | yamllint net.retrodeck.retrodeck.yml | ||||||
|  | @ -18,40 +18,43 @@ source /app/libexec/post_update.sh | ||||||
| source /app/libexec/prepare_component.sh | source /app/libexec/prepare_component.sh | ||||||
| source /app/libexec/presets.sh | source /app/libexec/presets.sh | ||||||
| source /app/libexec/configurator_functions.sh | source /app/libexec/configurator_functions.sh | ||||||
|  | source /app/libexec/run_game.sh | ||||||
| 
 | 
 | ||||||
| # Static variables | # Static variables | ||||||
| rd_conf="/var/config/retrodeck/retrodeck.cfg"                                                                         # RetroDECK config file path | rd_conf="/var/config/retrodeck/retrodeck.cfg"                                                            # RetroDECK config file path | ||||||
| rd_conf_backup="/var/config/retrodeck/retrodeck.bak"                                                                  # Backup of RetroDECK config file from update | rd_conf_backup="/var/config/retrodeck/retrodeck.bak"                                                     # Backup of RetroDECK config file from update | ||||||
| rd_logs_folder="/var/config/retrodeck/logs"                                                                           # Static location to write all RetroDECK-related logs | rd_logs_folder="/var/config/retrodeck/logs"                                                              # Static location to write all RetroDECK-related logs | ||||||
| config="/app/retrodeck/config"                                                                               # folder with all the default emulator configs | config="/app/retrodeck/config"                                                                           # folder with all the default emulator configs | ||||||
| rd_defaults="$config/retrodeck/retrodeck.cfg"                                                            # A default RetroDECK config file | rd_defaults="$config/retrodeck/retrodeck.cfg"                                                            # A default RetroDECK config file | ||||||
| rd_update_patch="/var/config/retrodeck/rd_update.patch"                                                               # A static location for the temporary patch file used during retrodeck.cfg updates | rd_update_patch="/var/config/retrodeck/rd_update.patch"                                                  # A static location for the temporary patch file used during retrodeck.cfg updates | ||||||
| bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg"                                    # A config file listing BIOS file information that can be verified | bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg"                                    # A config file listing BIOS file information that can be verified | ||||||
| input_validation="$config/retrodeck/reference_lists/input_validation.cfg"                                # A config file listing valid CLI inputs | input_validation="$config/retrodeck/reference_lists/input_validation.cfg"                                # A config file listing valid CLI inputs | ||||||
| finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg"                            # A config file listing available optional installs during finit | finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg"                            # A config file listing available optional installs during finit | ||||||
| splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes"                                                # The default location of extra splash screens | splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes"                                   # The default location of extra splash screens | ||||||
| current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg"                                                 # The active splash file that will be shown on boot | current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg"                                    # The active splash file that will be shown on boot | ||||||
| default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg"                                            # The default RetroDECK splash screen | default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg"                               # The default RetroDECK splash screen | ||||||
| # TODO: instead of this maybe we can iterate the features.json | # TODO: instead of this maybe we can iterate the features.json | ||||||
| multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg"  # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode | multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg"  # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode | ||||||
| rd_es_themes="/app/share/es-de/themes"                                                                                # The directory where themes packaged with RetroDECK are stored | rd_es_themes="/app/share/es-de/themes"                                                                   # The directory where themes packaged with RetroDECK are stored | ||||||
| lockfile="/var/config/retrodeck/.lock"                                                                                # Where the lockfile is located | lockfile="/var/config/retrodeck/.lock"                                                                   # Where the lockfile is located | ||||||
| default_sd="/run/media/mmcblk0p1"                                                                                     # Steam Deck SD default path                                                                        # A static location for RetroDECK logs to be written | default_sd="/run/media/mmcblk0p1"                                                                        # Steam Deck SD default path | ||||||
| hard_version="$(cat '/app/retrodeck/version')"                                                                        # hardcoded version (in the readonly filesystem) | hard_version="$(cat '/app/retrodeck/version')"                                                           # hardcoded version (in the readonly filesystem) | ||||||
| rd_repo="https://github.com/RetroDECK/RetroDECK"                                                                      # The URL of the main RetroDECK GitHub repo | rd_repo="https://github.com/RetroDECK/RetroDECK"                                                         # The URL of the main RetroDECK GitHub repo | ||||||
| es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json"                                 # The URL of the ES-DE 2.0 themes list | es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json"                    # The URL of the ES-DE 2.0 themes list | ||||||
| remote_network_target_1="https://flathub.org"                                                                         # The URL of a common internet target for testing network access | remote_network_target_1="https://flathub.org"                                                            # The URL of a common internet target for testing network access | ||||||
| remote_network_target_2="$rd_repo"                                                                                    # The URL of a common internet target for testing network access | remote_network_target_2="$rd_repo"                                                                       # The URL of a common internet target for testing network access | ||||||
| remote_network_target_3="https://one.one.one.one"                                                                     # The URL of a common internet target for testing network access | remote_network_target_3="https://one.one.one.one"                                                        # The URL of a common internet target for testing network access | ||||||
| helper_files_folder="$config/retrodeck/helper_files"                                                     # The parent folder of RetroDECK documentation files for deployment | helper_files_folder="$config/retrodeck/helper_files"                                                     # The parent folder of RetroDECK documentation files for deployment | ||||||
| rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml"                                                   # The shipped appdata XML file for this version | rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml"                                      # The shipped appdata XML file for this version | ||||||
| rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP" | rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP" # RPCS3 Firmware download location | ||||||
| RA_API_URL="https://retroachievements.org/dorequest.php"                                                              # API URL for RetroAchievements.org | RA_API_URL="https://retroachievements.org/dorequest.php"                                                 # API URL for RetroAchievements.org | ||||||
| presets_dir="$config/retrodeck/presets"                                                                  # Repository for all system preset config files | presets_dir="$config/retrodeck/presets"                                                                  # Repository for all system preset config files | ||||||
| git_organization_name="RetroDECK"                                                                       # The name of the organization in our git repository such as GitHub | git_organization_name="RetroDECK"                                                                        # The name of the organization in our git repository such as GitHub | ||||||
| cooker_repository_name="Cooker"                                                                         # The name of the cooker repository under RetroDECK organization | cooker_repository_name="Cooker"                                                                          # The name of the cooker repository under RetroDECK organization | ||||||
| main_repository_name="RetroDECK"                                                                        # The name of the main repository under RetroDECK organization | main_repository_name="RetroDECK"                                                                         # The name of the main repository under RetroDECK organization | ||||||
| features="$config/retrodeck/reference_lists/features.json"                                                 # A file where all the RetroDECK and component capabilities are kept for querying | features="$config/retrodeck/reference_lists/features.json"                                               # A file where all the RetroDECK and component capabilities are kept for querying | ||||||
|  | es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml"                                     # ES-DE supported system list    | ||||||
|  | es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml"                               # ES-DE emulator find rules                                                   | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| # Godot data transfer temp files | # Godot data transfer temp files | ||||||
|  | @ -81,6 +84,7 @@ es_source_logs="/var/config/ES-DE/logs" | ||||||
| raconf="/var/config/retroarch/retroarch.cfg" | raconf="/var/config/retroarch/retroarch.cfg" | ||||||
| ra_core_conf="/var/config/retroarch/retroarch-core-options.cfg" | ra_core_conf="/var/config/retroarch/retroarch-core-options.cfg" | ||||||
| ra_scummvm_conf="/var/config/retroarch/system/scummvm.ini" | ra_scummvm_conf="/var/config/retroarch/system/scummvm.ini" | ||||||
|  | ra_cores_path="/var/config/retroarch/cores"   | ||||||
| 
 | 
 | ||||||
| # CEMU config files | # CEMU config files | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -890,126 +890,4 @@ start_retrodeck() { | ||||||
|   ponzu |   ponzu | ||||||
|   log i "Starting RetroDECK v$version" |   log i "Starting RetroDECK v$version" | ||||||
|   es-de |   es-de | ||||||
| } |  | ||||||
| 
 |  | ||||||
| run_game() { |  | ||||||
| 
 |  | ||||||
|   # Initialize variables |  | ||||||
|   emulator="" |  | ||||||
|   system="" |  | ||||||
| 
 |  | ||||||
|   # Parse options |  | ||||||
|   while getopts ":e:s:" opt; do |  | ||||||
|       case ${opt} in |  | ||||||
|           e ) |  | ||||||
|               emulator=$OPTARG |  | ||||||
|               ;; |  | ||||||
|           s ) |  | ||||||
|               system=$OPTARG |  | ||||||
|               ;; |  | ||||||
|           \? ) |  | ||||||
|               echo "Usage: $0 --run [-e emulator] [-s system] game" |  | ||||||
|               exit 1 |  | ||||||
|               ;; |  | ||||||
|       esac |  | ||||||
|   done |  | ||||||
|   shift $((OPTIND -1)) |  | ||||||
| 
 |  | ||||||
|   # Check for game argument |  | ||||||
|   if [[ -z "$1" ]]; then |  | ||||||
|       echo "Error: Game file is required." |  | ||||||
|       echo "Usage: $0 --run [-e emulator] [-s system] game" |  | ||||||
|       exit 1 |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   game=$1 |  | ||||||
| 
 |  | ||||||
|   # If no system is provided, extract it from the game path |  | ||||||
|   if [[ -z "$system" ]]; then |  | ||||||
|     system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+') |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   log d "Emulator: $emulator" |  | ||||||
|   log d "System: $system" |  | ||||||
|   log d "Game: $game" |  | ||||||
| 
 |  | ||||||
|   # Query the features JSON for emulators that support the system |  | ||||||
|   local emulators=$(jq -r --arg system "$system" ' |  | ||||||
|     .emulator | to_entries[] |  |  | ||||||
|     select( |  | ||||||
|       (.value.system == $system) or  |  | ||||||
|       (.value.system[]? == $system) |  | ||||||
|     ) | .key' "$features") |  | ||||||
| 
 |  | ||||||
|   # Check if the system is handled by RetroArch cores |  | ||||||
|   local retroarch_cores=$(jq -r --arg system "$system" ' |  | ||||||
|     .emulator.retroarch.cores | to_entries[] | |  | ||||||
|     select( |  | ||||||
|       .value.system == $system or  |  | ||||||
|       (.value.system[]? == $system) |  | ||||||
|     ) | .key' "$features") |  | ||||||
| 
 |  | ||||||
|   # if the emulator is given and it's a retroarch core just execute it |  | ||||||
|   if [[ "$emulator" == *"_libretro" ]]; then |  | ||||||
|     local core_path="/var/config/retroarch/cores/$emulator.so" |  | ||||||
|     log d "Running RetroArch core: $core_path" |  | ||||||
|     log d "Command: retroarch -L $core_path \"$game\"" |  | ||||||
|     eval "retroarch -L $core_path \"$game\"" |  | ||||||
|     return 1 |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   # If the system is handled by RetroArch cores, add them to the list of emulators |  | ||||||
|   if [[ -n "$retroarch_cores" ]]; then |  | ||||||
|     emulators=$(echo -e "$emulators\n$retroarch_cores") |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   local pretty_system=$(jq -r --arg system "$system" '.system[$system].name' "$features") |  | ||||||
| 
 |  | ||||||
|   # Check if multiple emulators are found and prompt the user to select one with zenity |  | ||||||
|   if [[ $(echo "$emulators" | wc -l) -gt 1 ]]; then |  | ||||||
|     emulator=$(echo "$emulators" | zenity --list --title="Select Emulator" --text="Multiple emulators found for $pretty_system. Select one to run." --column="Emulator") |  | ||||||
|   else |  | ||||||
|     emulator="$emulators" |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   # If no emulator was selected, exit |  | ||||||
|   if [[ -z "$emulator" ]]; then |  | ||||||
|     log e "No emulator selected. Exiting." |  | ||||||
|     return 1 |  | ||||||
|   fi |  | ||||||
| 
 |  | ||||||
|   log d "Run game: selected emulator $emulator" |  | ||||||
| 
 |  | ||||||
|   # Handle RetroArch core separately |  | ||||||
|   if [[ "$emulator" == *"_libretro" ]]; then |  | ||||||
|     local core_path="/var/config/retroarch/cores/$emulator.so" |  | ||||||
|     log d "Running RetroArch core: $core_path" |  | ||||||
|     log d "Command: retroarch -L $core_path \"$game\"" |  | ||||||
|     eval "retroarch -L $core_path \"$game\"" |  | ||||||
|   else |  | ||||||
|     # Check if launch-override exists |  | ||||||
|     local launch_override=$(jq -r ".emulator.$emulator.\"launch-override\"" "$features") |  | ||||||
|     if [[ "$launch_override" != "null" ]]; then |  | ||||||
|       # Use launch-override |  | ||||||
|       launch_override=${launch_override//\$game/\"$game\"} |  | ||||||
|       log d "Using launch-override: $launch_override" |  | ||||||
|       eval "$launch_override" |  | ||||||
|     else |  | ||||||
|       # Use standard launch and launch-args |  | ||||||
|       local launch_command=$(jq -r ".emulator.$emulator.launch" "$features") |  | ||||||
|       local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features") |  | ||||||
|       log d "launch args: $launch_args" |  | ||||||
| 
 |  | ||||||
|       # Only add launch_args if they are not null |  | ||||||
|       if [[ "$launch_args" != "null" ]]; then |  | ||||||
|         # Replace $game in launch_args with the actual game path, quoting it to handle spaces |  | ||||||
|         launch_args=${launch_args//\$game/\"$game\"} |  | ||||||
|         log d "Command: \"$launch_command $launch_args\"" |  | ||||||
|         eval "$launch_command $launch_args" |  | ||||||
|       else |  | ||||||
|         log d "Command: \"$launch_command\"" |  | ||||||
|         eval "$launch_command \"$game\"" |  | ||||||
|       fi |  | ||||||
|     fi |  | ||||||
|   fi |  | ||||||
| } | } | ||||||
							
								
								
									
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							|  | @ -0,0 +1,351 @@ | ||||||
|  | #!/bin/bash | ||||||
|  | 
 | ||||||
|  | run_game() { | ||||||
|  |     # Initialize variables | ||||||
|  |     emulator="" | ||||||
|  |     system="" | ||||||
|  |     manual_mode=false | ||||||
|  | 
 | ||||||
|  |     # Parse options for system, emulator, and manual mode | ||||||
|  |     while getopts ":e:s:m" opt; do | ||||||
|  |         case ${opt} in | ||||||
|  |             e) | ||||||
|  |                 emulator=$OPTARG  # Emulator provided via -e | ||||||
|  |                 ;; | ||||||
|  |             s) | ||||||
|  |                 system=$OPTARG  # System provided via -s | ||||||
|  |                 ;; | ||||||
|  |             m) | ||||||
|  |                 manual_mode=true  # Manual mode enabled via -m | ||||||
|  |                 log i "Run game: manual mode enabled" | ||||||
|  |                 ;; | ||||||
|  |             \?) | ||||||
|  |                 echo "Usage: $0 start [-e emulator] [-s system] [-m] game" | ||||||
|  |                 exit 1 | ||||||
|  |                 ;; | ||||||
|  |         esac | ||||||
|  |     done | ||||||
|  |     shift $((OPTIND - 1)) | ||||||
|  | 
 | ||||||
|  |     # Check for game argument | ||||||
|  |     if [[ -z "$1" ]]; then | ||||||
|  |         log e "Game path is required." | ||||||
|  |         log i "Usage: $0 start [-e emulator] [-s system] [-m] game" | ||||||
|  |         exit 1 | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     game=$1 | ||||||
|  | 
 | ||||||
|  |     if [[ -d "$game" ]]; then | ||||||
|  |         log d "$(basename "$game") is a directory, parsing it like a \"directory as a file\"" | ||||||
|  |         game="$game/$(basename "$game")" | ||||||
|  |         log d "Actual file is in \"$game\"" | ||||||
|  |     fi  | ||||||
|  | 
 | ||||||
|  |     game_basename="./$(basename "$game")" | ||||||
|  | 
 | ||||||
|  |     # Step 1: System Recognition | ||||||
|  |     if [[ -z "$system" ]]; then | ||||||
|  |         # Automatically detect system from game path | ||||||
|  |         system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+') | ||||||
|  |         if [[ -z "$system" ]]; then | ||||||
|  |             log e "Failed to detect system from game path." | ||||||
|  |             exit 1 | ||||||
|  |         fi | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     # Step 2: Emulator Definition | ||||||
|  |     if [[ -n "$emulator" ]]; then | ||||||
|  |         log d "Emulator provided via command-line: $emulator" | ||||||
|  |     elif [[ "$manual_mode" = true ]]; then | ||||||
|  |         log d "Manual mode: showing Zenity emulator selection" | ||||||
|  |         emulator=$(show_zenity_emulator_list "$system") | ||||||
|  |         if [[ -z "$emulator" ]]; then | ||||||
|  |             log e "No emulator selected in manual mode." | ||||||
|  |             exit 1 | ||||||
|  |         fi | ||||||
|  |     else | ||||||
|  |         log d "Automatically searching for an emulator for system: $system" | ||||||
|  | 
 | ||||||
|  |         # Check for <altemulator> in the game block in gamelist.xml | ||||||
|  |         altemulator=$(xmllint --recover --xpath "string(//game[path='$game_basename']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |         if [[ -n "$altemulator" ]]; then | ||||||
|  | 
 | ||||||
|  |             log d "Found <altemulator> for game: $altemulator" | ||||||
|  |             emulator=$(xmllint --recover --xpath "string(//command[@label=\"$altemulator\"])" "$es_systems" 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |         else # if no altemulator is found we search if a global one is set | ||||||
|  | 
 | ||||||
|  |             log d "No altemulator found in the game entry, searching for alternativeEmulator to check if a global emulator is set for the system $system" | ||||||
|  |             alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null) | ||||||
|  |             log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator" | ||||||
|  |             emulator=$(xmllint --recover --xpath "string(//system[platform='$system']/command[@label=\"$alternative_emulator\"])" "$es_systems" 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |         fi | ||||||
|  | 
 | ||||||
|  |         # Fallback to first available emulator in es_systems.xml if no <altemulator> found | ||||||
|  |         if [[ -z "$emulator" ]]; then | ||||||
|  |             log d "No alternate emulator found, using first available emulator in es_systems.xml" | ||||||
|  |             emulator=$(xmllint --recover --xpath "string(//system[name='$system']/command[1])" "$es_systems") | ||||||
|  |         fi | ||||||
|  | 
 | ||||||
|  |         if [[ -z "$emulator" ]]; then | ||||||
|  |             log e "No valid emulator found for system: $system" | ||||||
|  |             exit 1 | ||||||
|  |         fi | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     # Step 3: Construct and Run the Command | ||||||
|  |     log i "-------------------------------------------" | ||||||
|  |     log i " RetroDECK is now booting the game" | ||||||
|  |     log i " Game path: \"$game\"" | ||||||
|  |     log i " Recognized system: $system" | ||||||
|  |     log i " Given emulator: $emulator" | ||||||
|  |     log i "-------------------------------------------" | ||||||
|  | 
 | ||||||
|  |     # Now pass the final constructed command to substitute_placeholders function | ||||||
|  |     final_command=$(substitute_placeholders "$emulator") | ||||||
|  | 
 | ||||||
|  |     # Log and execute the command | ||||||
|  |     log i "Launching game with command: $final_command" | ||||||
|  |     eval "$final_command" | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | # Assume this function handles showing the Zenity list of emulators for manual mode | ||||||
|  | show_zenity_emulator_list() { | ||||||
|  |     local system="$1" | ||||||
|  |     # Example logic to retrieve and show Zenity list of emulators for the system | ||||||
|  |     # This would extract available emulators for the system from es_systems.xml and show a Zenity dialog | ||||||
|  |     emulators=$(xmllint --xpath "//system[name='$system']/command/@label" "$es_systems" | sed 's/ label=/\n/g' | sed 's/\"//g' | grep -o '[^ ]*') | ||||||
|  |     zenity --list --title="Select Emulator" --column="Emulators" $emulators | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to extract commands from es_systems.xml and present them in Zenity | ||||||
|  | find_system_commands() { | ||||||
|  |     local system_name=$system | ||||||
|  |     # Use xmllint to extract the system commands from the XML | ||||||
|  |     system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null) | ||||||
|  |      | ||||||
|  |     if [ -z "$system_section" ]; then | ||||||
|  |         log e "System not found: $system_name" | ||||||
|  |         exit 1 | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     # Extract commands and labels | ||||||
|  |     commands=$(echo "$system_section" | xmllint --xpath "//command" - 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |     # Prepare Zenity command list | ||||||
|  |     command_list=() | ||||||
|  |     while IFS= read -r line; do | ||||||
|  |         label=$(echo "$line" | sed -n 's/.*label="\([^"]*\)".*/\1/p') | ||||||
|  |         command=$(echo "$line" | sed -n 's/.*<command[^>]*>\(.*\)<\/command>.*/\1/p') | ||||||
|  |          | ||||||
|  |         # Substitute placeholders in the command | ||||||
|  |         command=$(substitute_placeholders "$command") | ||||||
|  |          | ||||||
|  |         # Add label and command to Zenity list (label first, command second) | ||||||
|  |         command_list+=("$label" "$command") | ||||||
|  |     done <<< "$commands" | ||||||
|  | 
 | ||||||
|  |     # Check if there's only one command | ||||||
|  |     if [ ${#command_list[@]} -eq 2 ]; then | ||||||
|  |         log d "Only one command found for $system_name, running it directly: ${command_list[1]}" | ||||||
|  |         selected_command="${command_list[1]}" | ||||||
|  |     else | ||||||
|  |         # Show the list with Zenity and return the **command** (second column) selected | ||||||
|  |         selected_command=$(zenity --list \ | ||||||
|  |             --title="Select an emulator for $system_name" \ | ||||||
|  |             --column="Emulator" --column="Hidden Command" "${command_list[@]}" \ | ||||||
|  |             --width=800 --height=400 --print-column=2 --hide-column=2) | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     echo "$selected_command" | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to substitute placeholders in the command | ||||||
|  | substitute_placeholders() { | ||||||
|  |     local cmd="$1" | ||||||
|  |     log d "Substitute placeholder: working on $cmd" | ||||||
|  |     local rom_path="$game" | ||||||
|  |     local rom_dir=$(dirname "$rom_path") | ||||||
|  |      | ||||||
|  |     # Strip all file extensions from the base name | ||||||
|  |     local base_name=$(basename "$rom_path") | ||||||
|  |     base_name="${base_name%%.*}" | ||||||
|  | 
 | ||||||
|  |     local file_name=$(basename "$rom_path") | ||||||
|  |     local rom_raw="$rom_path" | ||||||
|  |     local rom_dir_raw="$rom_dir" | ||||||
|  |     local es_path="" | ||||||
|  |     local emulator_path="" | ||||||
|  | 
 | ||||||
|  |     # Manually replace %EMULATOR_*% placeholders | ||||||
|  |     while [[ "$cmd" =~ (%EMULATOR_[A-Z0-9_]+%) ]]; do | ||||||
|  |         placeholder="${BASH_REMATCH[1]}" | ||||||
|  |         emulator_path=$(replace_emulator_placeholder "$placeholder") | ||||||
|  |         cmd="${cmd//$placeholder/$emulator_path}" | ||||||
|  |     done | ||||||
|  | 
 | ||||||
|  |     # Substitute %BASENAME% and other placeholders | ||||||
|  |     cmd="${cmd//"%BASENAME%"/"'$base_name'"}" | ||||||
|  |     cmd="${cmd//"%FILENAME%"/"'$file_name'"}" | ||||||
|  |     cmd="${cmd//"%ROMRAW%"/"'$rom_raw'"}" | ||||||
|  |     cmd="${cmd//"%ROMPATH%"/"'$rom_dir'"}" | ||||||
|  |      | ||||||
|  |     # Ensure paths are quoted correctly | ||||||
|  |     cmd="${cmd//"%ROM%"/"'$rom_path'"}" | ||||||
|  |     cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}" | ||||||
|  |     cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}" | ||||||
|  |     cmd="${cmd//"%CORE_RETROARCH%"/"$ra_cores_path"}" | ||||||
|  | 
 | ||||||
|  |     log d "Command after placeholders substitutions: $cmd" | ||||||
|  | 
 | ||||||
|  |     # Now handle %INJECT% after %BASENAME% has been substituted | ||||||
|  |     cmd=$(handle_inject_placeholder "$cmd") | ||||||
|  | 
 | ||||||
|  |     echo "$cmd" | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to replace %EMULATOR_SOMETHING% with the actual path of the emulator | ||||||
|  | replace_emulator_placeholder() { | ||||||
|  |     local placeholder=$1 | ||||||
|  |     # Extract emulator name from placeholder without changing case | ||||||
|  |     local emulator_name="${placeholder//"%EMULATOR_"/}"  # Extract emulator name after %EMULATOR_ | ||||||
|  |     emulator_name="${emulator_name//"%"/}"  # Remove the trailing % | ||||||
|  | 
 | ||||||
|  |     # Use the find_emulator function to get the emulator path using the correct casing | ||||||
|  |     local emulator_exec=$(find_emulator "$emulator_name") | ||||||
|  |      | ||||||
|  |     if [[ -z "$emulator_exec" ]]; then | ||||||
|  |         log e "Emulator '$emulator_name' not found." | ||||||
|  |         exit 1 | ||||||
|  |     fi | ||||||
|  |     echo "$emulator_exec" | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to handle the %INJECT% placeholder | ||||||
|  | handle_inject_placeholder() { | ||||||
|  |     local cmd="$1" | ||||||
|  |     local rom_dir=$(dirname "$game") # Get the ROM directory based on the game path | ||||||
|  | 
 | ||||||
|  |     # Find and process all occurrences of %INJECT%='something'.extension | ||||||
|  |     while [[ "$cmd" =~ (%INJECT%=\'([^\']+)\')(.[^ ]+)? ]]; do | ||||||
|  |         inject_file="${BASH_REMATCH[2]}"  # Extract the quoted file name | ||||||
|  |         extension="${BASH_REMATCH[3]}"    # Extract the extension (if any) | ||||||
|  |         inject_file_full_path="$rom_dir/$inject_file$extension"  # Form the full path | ||||||
|  | 
 | ||||||
|  |         log d "Found inject part: %INJECT%='$inject_file'$extension" | ||||||
|  | 
 | ||||||
|  |         # Check if the file exists | ||||||
|  |         if [[ -f "$inject_file_full_path" ]]; then | ||||||
|  |             # Read the content of the file and replace newlines with spaces | ||||||
|  |             inject_content=$(cat "$inject_file_full_path" | tr '\n' ' ') | ||||||
|  |             log i "File \"$inject_file_full_path\" found. Replacing %INJECT% with content." | ||||||
|  | 
 | ||||||
|  |             # Escape special characters in the inject part for the replacement | ||||||
|  |             escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g') | ||||||
|  | 
 | ||||||
|  |             # Replace the entire %INJECT%=...'something'.extension part with the file content | ||||||
|  |             cmd=$(echo "$cmd" | sed "s|$escaped_inject_part|$inject_content|g") | ||||||
|  | 
 | ||||||
|  |             log d "Replaced cmd: $cmd" | ||||||
|  |         else | ||||||
|  |             log e "File \"$inject_file_full_path\" not found. Removing %INJECT% placeholder." | ||||||
|  | 
 | ||||||
|  |             # Use sed to remove the entire %INJECT%=...'something'.extension | ||||||
|  |             escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g') | ||||||
|  |             cmd=$(echo "$cmd" | sed "s|$escaped_inject_part||g") | ||||||
|  | 
 | ||||||
|  |             log d "sedded cmd: $cmd" | ||||||
|  |         fi | ||||||
|  |     done | ||||||
|  | 
 | ||||||
|  |     log d "Returning the command with injected content: $cmd" | ||||||
|  |     echo "$cmd" | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to get the first available emulator in the list | ||||||
|  | get_first_emulator() { | ||||||
|  |     local system_name=$system | ||||||
|  |     system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |     if [ -z "$system_section" ]; then | ||||||
|  |         log e "System not found: $system_name" | ||||||
|  |         exit 1 | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     # Extract the first command and use it as the selected emulator | ||||||
|  |     first_command=$(echo "$system_section" | xmllint --xpath "string(//command[1])" - 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |     if [[ -n "$first_command" ]]; then | ||||||
|  |         # Substitute placeholders in the command | ||||||
|  |         first_command=$(substitute_placeholders "$first_command") | ||||||
|  |         log d "Automatically selected the first emulator: $first_command" | ||||||
|  |         echo "$first_command" | ||||||
|  |     else | ||||||
|  |         log e "No command found for the system: $system_name" | ||||||
|  |         return 1 | ||||||
|  |     fi | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | find_emulator() { | ||||||
|  |     local emulator_name="$1" | ||||||
|  |     found_path="" | ||||||
|  | 
 | ||||||
|  |     # Search the es_find_rules.xml file for the emulator | ||||||
|  |     emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null) | ||||||
|  | 
 | ||||||
|  |     if [ -z "$emulator_section" ]; then | ||||||
|  |         log e "Find emulator: emulator not found: $emulator_name" | ||||||
|  |         return 1 | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     # Search systempath entries | ||||||
|  |     while IFS= read -r line; do | ||||||
|  |         command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p') | ||||||
|  |         if [ -x "$(command -v $command_path)" ]; then | ||||||
|  |             found_path=$command_path | ||||||
|  |             break | ||||||
|  |         fi | ||||||
|  |     done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)" | ||||||
|  | 
 | ||||||
|  |     # If not found, search staticpath entries | ||||||
|  |     if [ -z "$found_path" ]; then | ||||||
|  |         while IFS= read -r line; do | ||||||
|  |             command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p') | ||||||
|  |             if [ -x "$command_path" ]; then | ||||||
|  |                 found_path=$command_path | ||||||
|  |                 break | ||||||
|  |             fi | ||||||
|  |         done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)" | ||||||
|  |     fi | ||||||
|  | 
 | ||||||
|  |     if [ -z "$found_path" ]; then | ||||||
|  |         log e "Find emulator: no valid path found for emulator: $emulator_name" | ||||||
|  |         return 1 | ||||||
|  |     else | ||||||
|  |         log d "Find emulator: found emulator \"$found_path\"" | ||||||
|  |         echo "$found_path" | ||||||
|  |         return 0 | ||||||
|  |     fi | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | # Function to find the emulator name from the label in es_systems.xml | ||||||
|  | find_emulator_name_from_label() { | ||||||
|  |     local label="$1" | ||||||
|  |      | ||||||
|  |     # Search for the emulator matching the label in the es_systems.xml file | ||||||
|  |     extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1) | ||||||
|  |     log d "Found emulator from label: $extracted_emulator_name" | ||||||
|  | 
 | ||||||
|  |     emulator_command=$(find_emulator "$extracted_emulator_name") | ||||||
|  | 
 | ||||||
|  |     if [[ -n "$emulator_command" ]]; then | ||||||
|  |         echo "$emulator_command" | ||||||
|  |     else | ||||||
|  |         log e "Found emulator from label: emulator name not found for label: $label" | ||||||
|  |         return 1 | ||||||
|  |     fi | ||||||
|  | } | ||||||
|  | @ -197,6 +197,24 @@ modules: | ||||||
|         sha256: RASHAPLACEHOLDER |         sha256: RASHAPLACEHOLDER | ||||||
| 
 | 
 | ||||||
|   # Not part of the offical RetroArch AppImage |   # Not part of the offical RetroArch AppImage | ||||||
|  | 
 | ||||||
|  |   # TODO: outsource me | ||||||
|  |   - name: libbz2 | ||||||
|  |     no-autogen: true | ||||||
|  |     make-args: | ||||||
|  |       - --f=Makefile-libbz2_so | ||||||
|  |       - PREFIX=${FLATPAK_DEST} | ||||||
|  |     no-make-install: true | ||||||
|  |     post-install:  | ||||||
|  |       - mv libbz2.so.1.0.8 ${FLATPAK_DEST}/lib/ | ||||||
|  |       - ln -s ${FLATPAK_DEST}/lib/libbz2.so.1.0.8 ${FLATPAK_DEST}/lib/libbz2.so.1.0 | ||||||
|  |     sources: | ||||||
|  |       - type: archive | ||||||
|  |         url: https://sourceware.org/pub/bzip2/bzip2-1.0.8.tar.gz | ||||||
|  |         sha256: ab5a03176ee106d3f0fa90e381da478ddae405918153cca248e682cd0c4a2269 | ||||||
|  |    | ||||||
|  |   # TODO: If more are mising are here: https://github.com/flathub/org.libretro.RetroArch/tree/8c388bb84df63b3a2efb40dc3d8f78df7717059e/modules | ||||||
|  | 
 | ||||||
|   # retroarch-cores-nightly must be earlier than retroarch-cores as it will overwrite this cores with the stable ones |   # retroarch-cores-nightly must be earlier than retroarch-cores as it will overwrite this cores with the stable ones | ||||||
|   - name: retroarch-cores-nightly |   - name: retroarch-cores-nightly | ||||||
|     buildsystem: simple |     buildsystem: simple | ||||||
|  |  | ||||||
							
								
								
									
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								retrodeck.sh
									
									
									
									
									
								
							|  | @ -28,11 +28,15 @@ Arguments: | ||||||
|     --info-msg                          \t  Print paths and config informations |     --info-msg                          \t  Print paths and config informations | ||||||
|     --configurator                      \t  Starts the RetroDECK Configurator |     --configurator                      \t  Starts the RetroDECK Configurator | ||||||
|     --compress-one <file>               \t  Compresses target file to a compatible format |     --compress-one <file>               \t  Compresses target file to a compatible format | ||||||
|     --compress-all <format>             \t  Compresses all supported games into a compatible format.\n\t\t\t\t\t\t  Available formats are \"chd\", \"zip\", \"rvz\" and \"all\". |     --compress-all <format>             \t  Compresses all supported games into a compatible format.\n\t\t\t\t\t\t  Available formats are \"chd\", \"zip\", \"rvz\" and \"all\" | ||||||
|     --reset-component <component>       \t  Reset one or more component or emulator configs to the default values |     --reset-component <component>       \t  Reset one or more component or emulator configs to the default values | ||||||
|     --reset-retrodeck                   \t  Starts the initial RetroDECK installer (backup your data first!) |     --reset-retrodeck                   \t  Starts the initial RetroDECK installer (backup your data first!) | ||||||
| 
 | 
 | ||||||
|     --run [-s <path>] [-e <path>] <path>\t  Run a game from cli, if no system is defined it will deducted from the path.\n\t\t\t\t\t\t  For example --run ~/retrodeck/roms/system/game.ext will be run with the system "system".\n\t\t\t\t\t\t  Optionally -e (emulator) and -s (system) can be passed as arguments. |     start [-e emulator] [-s system] [-m] <game_path>\t  Start a game from cli using the default emulator or\n\t\t\t\t\t\t\t  the one defined in ES-DE for game or system | ||||||
|  |     \t start arguments: | ||||||
|  |     \t \t-e (emulator)\t Run the game with the defined emulator (optional) | ||||||
|  |     \t \t-s (system)\t Force the game running with the defined system, for example running a gb game on gba (optional) | ||||||
|  |     \t \t-m (manual)\t Manual mode: show the list of available emulator to chose from (optional) | ||||||
| 
 | 
 | ||||||
| For flatpak run specific options please run: flatpak run -h | For flatpak run specific options please run: flatpak run -h | ||||||
| 
 | 
 | ||||||
|  | @ -44,8 +48,8 @@ https://retrodeck.net | ||||||
|       echo "RetroDECK v$version" |       echo "RetroDECK v$version" | ||||||
|       exit |       exit | ||||||
|       ;; |       ;; | ||||||
|     --run*) |     start*) | ||||||
|       shift # Remove --run |       shift # Remove "start" | ||||||
|       run_game "$@" |       run_game "$@" | ||||||
|       exit |       exit | ||||||
|       ;; |       ;; | ||||||
|  |  | ||||||
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