mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-21 21:45:39 +00:00
RUN_GAME: altemulator working
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parent
6b92f8c187
commit
ab0f3e033a
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@ -54,7 +54,7 @@ cooker_repository_name="Cooker"
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main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization
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features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying
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es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml" # ES-DE supported system list
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es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml" # ES-DE emulator find rules
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es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml" # ES-DE emulator find rules
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# Godot data transfer temp files
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@ -84,6 +84,7 @@ es_source_logs="/var/config/ES-DE/logs"
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raconf="/var/config/retroarch/retroarch.cfg"
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ra_core_conf="/var/config/retroarch/retroarch-core-options.cfg"
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ra_scummvm_conf="/var/config/retroarch/system/scummvm.ini"
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ra_cores_path="/var/config/retroarch/cores"
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# CEMU config files
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@ -1,111 +1,106 @@
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#!/bin/bash
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run_game() {
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# Initialize variables
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emulator=""
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system=""
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manual_mode=false
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# Initialize variables
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emulator=""
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system=""
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manual_mode=false
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# Parse options
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while getopts ":e:s:m" opt; do # Use `m` for manual mode flag
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case ${opt} in
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e )
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emulator=$OPTARG
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;;
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s )
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system=$OPTARG
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;;
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m )
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manual_mode=true
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log i "Run game: manual mode enabled"
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;;
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\? )
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echo "Usage: $0 --run [-e emulator] [-s system] [-m manual] game"
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exit 1
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;;
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esac
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done
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shift $((OPTIND -1))
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# Parse options for system, emulator, and manual mode
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while getopts ":e:s:m" opt; do
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case ${opt} in
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e)
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emulator=$OPTARG # Emulator provided via -e
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;;
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s)
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system=$OPTARG # System provided via -s
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;;
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m)
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manual_mode=true # Manual mode enabled via -m
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log i "Run game: manual mode enabled"
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;;
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\?)
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echo "Usage: $0 --run [-e emulator] [-s system] [-m manual] game"
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exit 1
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;;
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esac
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done
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shift $((OPTIND - 1))
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# Check for game argument
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if [[ -z "$1" ]]; then
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log e "Game path is required."
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log i "Usage: $0 start [-e emulator] [-s system] [-m manual] game"
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exit 1
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fi
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# Check for game argument
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if [[ -z "$1" ]]; then
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log e "Game path is required."
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log i "Usage: $0 start [-e emulator] [-s system] [-m manual] game"
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exit 1
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fi
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game=$1
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game=$1
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game_basename="./$(basename "$game")"
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# If no system is provided, extract it from the game path
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if [[ -z "$system" ]]; then
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system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
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fi
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log d "Game: \"$game\""
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log d "System: \"$system\""
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# Try finding the <altemulator> inside the specific game block
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altemulator=$(xmllint --recover --xpath "string(//game[path='$game']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$altemulator" ]]; then
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log d "Alternate emulator found in <altemulator>: $altemulator"
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emulator_name=$(echo "$altemulator" | sed -e 's/ (Standalone)//') # Strip " (Standalone)" from name
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emulator=$(find_emulator "$emulator_name")
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if [[ -n "$emulator" ]]; then
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log d "Using alternate emulator: $emulator"
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else
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log e "No valid path found for emulator: $altemulator"
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exit 1
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fi
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else
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# Try to fetch <alternativeEmulator> from anywhere in the document
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alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$alternative_emulator" ]]; then
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log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
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# Find the emulator name from the label in es_systems.xml
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emulator_name=$(find_emulator_name_from_label "$alternative_emulator")
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if [[ -n "$emulator_name" ]]; then
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# Pass the extracted emulator name to find_emulator function
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emulator=$(find_emulator "$emulator_name")
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# Step 1: System Recognition
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if [[ -z "$system" ]]; then
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# Automatically detect system from game path
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system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
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if [[ -z "$system" ]]; then
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log e "Failed to detect system from game path."
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exit 1
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fi
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if [[ -n "$emulator" ]]; then
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log d "Using alternate emulator from <alternativeEmulator>: $emulator"
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else
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log e "No valid path found for emulator: $alternative_emulator"
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fi
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log d "System recognized: $system"
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# Step 2: Emulator Definition
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if [[ -n "$emulator" ]]; then
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log d "Emulator provided via command-line: $emulator"
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elif [[ "$manual_mode" = true ]]; then
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log d "Manual mode: showing Zenity emulator selection"
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emulator=$(show_zenity_emulator_list "$system")
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if [[ -z "$emulator" ]]; then
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log e "No emulator selected in manual mode."
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exit 1
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fi
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else
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log i "No alternate emulator found in game block or header, proceeding to auto mode."
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log d "Automatically searching for an emulator for system: $system"
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# Check for <altemulator> in the game block in gamelist.xml
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altemulator=$(xmllint --recover --xpath "string(//game[path='$game_basename']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
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if [[ -n "$altemulator" ]]; then
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log d "Found <altemulator> for game: $altemulator"
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emulator=$(xmllint --recover --xpath "string(//command[@label=\"$altemulator\"])" "$es_systems" 2>/dev/null)
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fi
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# Fallback to first available emulator in es_systems.xml if no <altemulator> found
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if [[ -z "$emulator" ]]; then
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log d "No alternate emulator found, using first available emulator in es_systems.xml"
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emulator_command=$(xmllint --recover --xpath "string(//system[name='$system']/command[1])" "$es_systems" 2>/dev/null)
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emulator=$(find_emulator_name_from_label "$emulator_command")
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fi
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if [[ -z "$emulator" ]]; then
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log e "No valid emulator found for system: $system"
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exit 1
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fi
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fi
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fi
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# If an emulator is found, substitute placeholders in the command before running
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if [[ -n "$emulator" ]]; then
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# Ensure command substitution
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find_system_commands "$emulator"
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# TODO: almost there, we need just to start the emulator without Zenity: maybe we have to edit THAT function to pass the emulator to run
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log d "Final command: $command"
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eval "$command"
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else
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log e "No emulator found or selected. Exiting."
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return 1
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fi
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# If the emulator is not specified or manual mode is set, ask the user to select it via Zenity
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if [[ -z "$emulator" && "$manual_mode" == true ]]; then
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emulator=$(find_system_commands)
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fi
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# Step 3: Construct and Run the Command
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log d "Preparing to launch with emulator: $emulator"
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# If emulator is still not set, fall back to the first available emulator
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if [[ -z "$emulator" ]]; then
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emulator=$(get_first_emulator)
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fi
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# Now pass the final constructed command to substitute_placeholders function
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final_command=$(substitute_placeholders "$emulator")
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# Log and execute the command
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log i "Launching game with command: $final_command"
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eval "$final_command"
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}
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# Assume this function handles showing the Zenity list of emulators for manual mode
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show_zenity_emulator_list() {
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local system="$1"
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# Example logic to retrieve and show Zenity list of emulators for the system
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# This would extract available emulators for the system from es_systems.xml and show a Zenity dialog
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emulators=$(xmllint --xpath "//system[name='$system']/command/@label" "$es_systems" | sed 's/ label=/\n/g' | sed 's/\"//g' | grep -o '[^ ]*')
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zenity --list --title="Select Emulator" --column="Emulators" $emulators
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}
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# Function to extract commands from es_systems.xml and present them in Zenity
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@ -153,6 +148,7 @@ find_system_commands() {
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# Function to substitute placeholders in the command
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substitute_placeholders() {
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local cmd="$1"
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log d "Substitute placeholder: working on $cmd"
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local rom_path="$game"
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local rom_dir=$(dirname "$rom_path")
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@ -183,9 +179,9 @@ substitute_placeholders() {
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cmd="${cmd//"%ROM%"/"'$rom_path'"}"
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cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}"
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cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}"
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cmd="${cmd//"%CORE_RETROARCH%"/"/var/config/retroarch/cores"}"
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cmd="${cmd//"%CORE_RETROARCH%"/"$ra_cores_path"}"
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log d "Command after %BASENAME% and other substitutions: $cmd"
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log d "Command after placeholders substitutions: $cmd"
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# Now handle %INJECT% after %BASENAME% has been substituted
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cmd=$(handle_inject_placeholder "$cmd")
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@ -276,45 +272,45 @@ get_first_emulator() {
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}
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find_emulator() {
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local emulator_name=$1
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local found_path=""
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local emulator_name="$1"
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found_path=""
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# Search the es_find_rules.xml file for the emulator
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emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
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if [ -z "$emulator_section" ]; then
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log e "Emulator not found: $emulator_name"
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return 1
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fi
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# Search systempath entries
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while IFS= read -r line; do
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command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
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if [ -x "$(command -v $command_path)" ]; then
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found_path=$command_path
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break
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fi
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done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
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# If not found, search staticpath entries
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if [ -z "$found_path" ]; then
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while IFS= read -r line; do
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command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
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if [ -x "$command_path" ]; then
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found_path=$command_path
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break
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fi
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done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
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fi
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if [ -z "$found_path" ]; then
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log e "No valid path found for emulator: $emulator_name"
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return 1
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else
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log d "Found emulator: \"$found_path\""
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echo "$found_path"
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return 0
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fi
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# Search the es_find_rules.xml file for the emulator
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emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
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if [ -z "$emulator_section" ]; then
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log e "Find emulator: emulator not found: $emulator_name"
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return 1
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fi
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# Search systempath entries
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while IFS= read -r line; do
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command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
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if [ -x "$(command -v $command_path)" ]; then
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found_path=$command_path
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break
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fi
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done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
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# If not found, search staticpath entries
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if [ -z "$found_path" ]; then
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while IFS= read -r line; do
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command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
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if [ -x "$command_path" ]; then
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found_path=$command_path
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break
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fi
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done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
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fi
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if [ -z "$found_path" ]; then
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log e "Find emulator: no valid path found for emulator: $emulator_name"
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return 1
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else
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log d "Find emulator: found emulator \"$found_path\""
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echo "$found_path"
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return 0
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fi
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}
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# Function to find the emulator name from the label in es_systems.xml
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@ -323,12 +319,14 @@ find_emulator_name_from_label() {
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# Search for the emulator matching the label in the es_systems.xml file
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extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1)
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log d "Found emulator from label: $extracted_emulator_name"
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if [[ -n "$extracted_emulator_name" ]]; then
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log d "Found emulator by label: $extracted_emulator_name"
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echo "$extracted_emulator_name"
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emulator_command=$(find_emulator "$extracted_emulator_name")
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if [[ -n "$emulator_command" ]]; then
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echo "$emulator_command"
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else
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log e "Emulator name not found for label: $label"
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log e "Found emulator from label: emulator name not found for label: $label"
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return 1
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fi
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}
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