RetroDECK v0.7.0b

This commit is contained in:
XargonWan 2023-06-14 20:35:20 +02:00
commit c59a292f8e
806 changed files with 24200 additions and 3743 deletions

1
.gitattributes vendored Normal file
View file

@ -0,0 +1 @@
text eol=lf

View file

@ -4,6 +4,14 @@ on:
push:
branches:
- cooker*
paths:
- '.github/workflows/**'
- 'emu-configs/**'
- 'es-configs/**'
- 'rd-submodules/**'
- '*.sh'
- 'net.retrodeck.retrodeck.yml'
- 'net.retrodeck.retrodeck.appdata.xml'
pull_request:
branches:
- cooker*
@ -22,13 +30,22 @@ jobs:
run: sudo umount -f /home/ubuntu/actions-runner/_work/RetroDECK/RetroDECK/.flatpak-builder/rofiles/*
continue-on-error: true
- name: Generate build ID
id: generating_buildid
run: echo "##[set-output name=build-id;]$(echo "$( git rev-parse --short HEAD )")"
- uses: actions/checkout@v3
- name: Initialize enviornment
- name: Generate build ID
run: |
word1=$(shuf -n 1 ${GITHUB_WORKSPACE}/automation_tools/codename_wordlist.txt)
capitalized_word1="$(tr '[:lower:]' '[:upper:]' <<< ${word1:0:1})${word1:1}"
word2=$(shuf -n 1 ${GITHUB_WORKSPACE}/automation_tools/codename_wordlist.txt)
capitalized_word2="$(tr '[:lower:]' '[:upper:]' <<< ${word2:0:1})${word2:1}"
result=$capitalized_word1$capitalized_word2
echo $result > ${GITHUB_WORKSPACE}/buildid
ls -lah ${GITHUB_WORKSPACE} # DEBUG
cat ${GITHUB_WORKSPACE}/buildid # DEBUG
echo "buildid=$result" >> $GITHUB_ENV
echo "VersionID is $result"
- name: Initialize environment
run: |
git pull
git submodule init
@ -38,12 +55,12 @@ jobs:
flatpak install --user -y --noninteractive \
org.kde.Sdk//6.3 \
org.kde.Platform//6.3 \
org.freedesktop.Platform.ffmpeg-full/x86_64/21.08 \
org.freedesktop.Platform.ffmpeg-full/x86_64/22.08 \
io.qt.qtwebengine.BaseApp/x86_64/6.3 \
org.freedesktop.Sdk.Extension.llvm13 \
org.freedesktop.Sdk.Extension.dotnet6/x86_64/21.08
echo ${GITHUB_WORKSPACE} #DEBUG
df -h ${GITHUB_WORKSPACE} #DEBUG
org.freedesktop.Sdk.Extension.dotnet6/x86_64/22.08 \
runtime/org.freedesktop.Platform.ffmpeg-full/x86_64/22.08
/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh # Run pre-build automation tasks
- name: Build flatpak
run: |
@ -70,7 +87,7 @@ jobs:
- name: Publish the flatpak in a new cooker release
uses: ncipollo/release-action@v1
with:
tag: "${{ env.GITHUB_REF_SLUG }}-${{ steps.generating_buildid.outputs.build-id }}"
tag: "${{ env.GITHUB_REF_SLUG }}-${{ env.buildid }}"
body: |
# Release Notes (Cooker)
This is a cooker snapshot based on the commit: ${{ github.event.repository.full_name }}@${{github.sha}}.

View file

@ -46,10 +46,12 @@ jobs:
flatpak install --user -y --noninteractive \
org.kde.Sdk//6.3 \
org.kde.Platform//6.3 \
org.freedesktop.Platform.ffmpeg-full/x86_64/21.08 \
org.freedesktop.Platform.ffmpeg-full/x86_64/22.08 \
io.qt.qtwebengine.BaseApp/x86_64/6.3 \
org.freedesktop.Sdk.Extension.llvm13 \
org.freedesktop.Sdk.Extension.dotnet6/x86_64/21.08
org.freedesktop.Sdk.Extension.dotnet6/x86_64/22.08 \
runtime/org.freedesktop.Platform.ffmpeg-full/x86_64/22.08
/bin/bash ${GITHUB_WORKSPACE}/automation_tools/pre_build_automation.sh # Run pre-build automation tasks
- name: Build flatpak
run: |

View file

@ -0,0 +1,11 @@
# The proper format for this file is
# ACTION^PLACEHOLDERTEXT^URL^REPO(Optional)
# hash^DOOMSHAPLACEHOLDER^https://buildbot.libretro.com/assets/cores/DOOM/Doom%20%28Shareware%29.zip
hash^VITASHAPLACEHOLDER^https://github.com/Vita3K/Vita3K/releases/download/continuous/ubuntu-latest.zip
hash^DUCKSTATIONSHAPLACEHOLDER^https://github.com/stenzek/duckstation/releases/download/preview/DuckStation-x64.AppImage
hash^SAMEDUCKSHAPLACEHOLDER^https://buildbot.libretro.com/nightly/linux/x86_64/latest/sameduck_libretro.so.zip
hash^PPSSPPBIOSHASHPLACEHOLDER^https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip
hash^MSXBIOSHASHPLACEHOLDER^http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip
hash^XEMUHDDHASHPLACEHOLDER^https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip
latestcommit^UNIVERSALDYNAMICINPUTCOMMITPLACEHOLDER^https://github.com/Venomalia/UniversalDynamicInput^main
outside_info^VERSIONPLACEHOLDER^${GITHUB_WORKSPACE}/buildid

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,67 @@
#!/bin/bash
# For the file paths to work correctly, call this script with this command from the cloned repo folder root:
# sh automation_tools/pre_build_automation.sh
# Different actions need different information in the task list file
# hash: Finds the SHA256 hash of a file online and updates the placeholder in the manifest.
# Needs the URL of the file, in this line format: hash^PLACEHOLDERTEXT^url
# latestcommit: Finds the most recent commit of a git repo and updated the placeholder in the manifest.
# Needs the URL of the repo and the branch to find the latest commit from, in this line format: latestcommit^PLACEHOLDERTEXT^url^branch
# latestappimage: Finds the download URL and SHA256 hash of the latest AppImage release from a git repo
# Needs the API URL of the repo, in this line format: latestappimage^PLACEHOLDERTEXT^https://api.github.com/repos/<owner-name>/<repo-name>/releases/latest
# As this command updates two different placeholders (one for the URL, one for the file hash) in the manifest,
# the URL that would be used in the above example is "PLACEHOLDERTEXT" and the hash placeholder text would be "HASHPLACEHOLDERTEXT"
# The "HASH" prefix of the placeholder text is hardcoded in the script
rd_manifest=${GITHUB_WORKSPACE}/net.retrodeck.retrodeck.yml
automation_task_list=${GITHUB_WORKSPACE}/automation_tools/automation_task_list.cfg
echo "Manifest location: $rd_manifest"
echo "Automation task list location: $automation_task_list"
echo
echo "Task list contents:"
cat "$automation_task_list"
echo
while IFS="^" read -r action placeholder url branch
do
if [[ ! $action == "#"* ]] && [[ ! -z "$action" ]]; then
if [[ "$action" == "hash" ]]; then
echo
echo "Placeholder text: $placeholder"
echo "URL to hash: $url"
echo
hash=$(curl -sL "$url" | sha256sum | cut -d ' ' -f1)
echo "Hash found: $hash"
/bin/sed -i 's^'"$placeholder"'^'"$hash"'^' $rd_manifest
elif [[ "$action" == "latestcommit" ]]; then
echo
echo "Placeholder text: $placeholder"
echo "Repo to get latest commit from: $url branch: $branch"
echo
commit=$(git ls-remote "$url" "$branch" | cut -f1)
echo "Commit found: $commit"
/bin/sed -i 's^'"$placeholder"'^'"$commit"'^' $rd_manifest
elif [[ "$action" == "latestappimage" ]]; then
echo
echo "Placeholder text: $placeholder"
echo "Repo to look for AppImage releases: $url"
echo
appimageurl=$(curl -s "$url" | grep browser_download_url | grep "\.AppImage\"" | cut -d : -f 2,3 | tr -d \" | sed -n 1p | tr -d ' ')
echo "AppImage URL found: $appimageurl"
/bin/sed -i 's^'"$placeholder"'^'"$appimageurl"'^' $rd_manifest
appimagehash=$(curl -sL "$appimageurl" | sha256sum | cut -d ' ' -f1)
echo "AppImage hash found: $appimagehash"
/bin/sed -i 's^'"HASHFOR$placeholder"'^'"$appimagehash"'^' $rd_manifest
elif [[ "$action" == "outside_info" ]]; then
if [[ "$url" = \$* ]]; then # If value is a reference to a variable name
eval url="$url"
fi
echo
echo "Placeholder text: $placeholder"
echo "Information being injected: $(cat $url)"
echo
/bin/sed -i 's^'"$placeholder"'^'"$(cat $url)"'^' $rd_manifest
fi
fi
done < "$automation_task_list"

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 44 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 57 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 58 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 42 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

View file

@ -1,446 +0,0 @@
[UI]
SettingsVersion = 1
InhibitScreensaver = true
ConfirmShutdown = false
StartPaused = false
PauseOnFocusLoss = false
StartFullscreen = true
DoubleClickTogglesFullscreen = true
HideMouseCursor = false
RenderToSeparateWindow = false
HideMainWindowWhenRunning = false
DisableWindowResize = false
Theme = darkfusion
[Folders]
Bios = RETRODECKHOMEDIR/roms/bios
Snapshots = RETRODECKHOMEDIR/screenshots
Savestates = RETRODECKHOMEDIR/states/ps2/pcsx2
MemoryCards = RETRODECKHOMEDIR/saves/ps2/memcards
Logs = RETRODECKHOMEDIR/.logs
Cheats = /var/config/PCSX2/cheats
CheatsWS = /var/config/PCSX2/cheats_ws
CheatsNI = cheats_ni
Cache = /var/config/PCSX2/cache
Textures = /var/config/PCSX2/textures
InputProfiles = inputprofiles
[EmuCore]
CdvdVerboseReads = false
CdvdDumpBlocks = false
CdvdShareWrite = false
EnablePatches = true
EnableCheats = false
EnablePINE = false
EnableWideScreenPatches = false
EnableNoInterlacingPatches = false
EnableRecordingTools = true
EnableGameFixes = true
SaveStateOnShutdown = true
EnableDiscordPresence = false
InhibitScreensaver = true
ConsoleToStdio = false
HostFs = false
PatchBios = false
PatchRegion =
BackupSavestate = true
SavestateZstdCompression = true
McdEnableEjection = true
McdFolderAutoManage = true
WarnAboutUnsafeSettings = true
GzipIsoIndexTemplate = $(f).pindex.tmp
BlockDumpSaveDirectory =
EnableFastBoot = true
[EmuCore/Speedhacks]
EECycleRate = 0
EECycleSkip = 0
fastCDVD = false
IntcStat = true
WaitLoop = true
vuFlagHack = true
vuThread = false
vu1Instant = true
[EmuCore/CPU]
FPU.DenormalsAreZero = true
FPU.FlushToZero = true
FPU.Roundmode = 3
AffinityControlMode = 0
VU.DenormalsAreZero = true
VU.FlushToZero = true
VU.Roundmode = 3
[EmuCore/CPU/Recompiler]
EnableEE = true
EnableIOP = true
EnableEECache = false
EnableVU0 = true
EnableVU1 = true
vuOverflow = true
vuExtraOverflow = false
vuSignOverflow = false
vuUnderflow = false
fpuOverflow = true
fpuExtraOverflow = false
fpuFullMode = false
StackFrameChecks = false
PreBlockCheckEE = false
PreBlockCheckIOP = false
[EmuCore/GS]
VsyncQueueSize = 2
FrameLimitEnable = true
VsyncEnable = 0
FramerateNTSC = 59.94
FrameratePAL = 50
SyncToHostRefreshRate = false
AspectRatio = Auto 4:3/3:2
FMVAspectRatioSwitch = Off
Zoom = 100
StretchY = 100
CropLeft = 0
CropTop = 0
CropRight = 0
CropBottom = 0
pcrtc_antiblur = true
disable_interlace_offset = false
pcrtc_offsets = false
pcrtc_overscan = false
IntegerScaling = false
linear_present = true
UseDebugDevice = false
UseBlitSwapChain = false
disable_shader_cache = false
DisableDualSourceBlend = false
DisableFramebufferFetch = false
ThreadedPresentation = false
SkipDuplicateFrames = false
OsdShowMessages = true
OsdShowSpeed = false
OsdShowFPS = false
OsdShowCPU = false
OsdShowGPU = false
OsdShowResolution = false
OsdShowGSStats = false
OsdShowIndicators = true
OsdShowSettings = false
OsdShowInputs = false
HWSpinGPUForReadbacks = false
HWSpinCPUForReadbacks = false
paltex = false
autoflush_sw = true
preload_frame_with_gs_data = false
wrap_gs_mem = false
mipmap = true
UserHacks = false
UserHacks_align_sprite_X = false
UserHacks_AutoFlush = false
UserHacks_CPU_FB_Conversion = false
UserHacks_DisableDepthSupport = false
UserHacks_DisablePartialInvalidation = false
UserHacks_Disable_Safe_Features = false
UserHacks_merge_pp_sprite = false
UserHacks_WildHack = false
UserHacks_TextureInsideRt = false
fxaa = false
ShadeBoost = false
shaderfx = false
dump = false
save = false
savef = false
savet = false
savez = false
DumpReplaceableTextures = false
DumpReplaceableMipmaps = false
DumpTexturesWithFMVActive = false
DumpDirectTextures = true
DumpPaletteTextures = true
LoadTextureReplacements = false
LoadTextureReplacementsAsync = true
PrecacheTextureReplacements = false
deinterlace = 7
OsdScale = 100
Renderer = -1
upscale_multiplier = 1
mipmap_hw = -1
accurate_blending_unit = 1
crc_hack_level = -1
filter = 2
texture_preloading = 2
GSDumpCompression = 1
HWDownloadMode = 0
dithering_ps2 = 2
MaxAnisotropy = 0
extrathreads = 2
extrathreads_height = 4
TVShader = 0
UserHacks_SkipDraw_Start = 0
UserHacks_SkipDraw_End = 0
UserHacks_Half_Bottom_Override = -1
UserHacks_HalfPixelOffset = 0
UserHacks_round_sprite_offset = 0
UserHacks_TCOffsetX = 0
UserHacks_TCOffsetY = 0
UserHacks_CPUSpriteRenderBW = 0
TriFilter = -1
OverrideTextureBarriers = -1
OverrideGeometryShaders = -1
ShadeBoost_Brightness = 50
ShadeBoost_Contrast = 50
ShadeBoost_Saturation = 50
saven = 0
savel = 5000
Adapter =
shaderfx_conf = shaders/GS_FX_Settings.ini
shaderfx_glsl = shaders/GS.fx
[SPU2/Mixing]
Interpolation = 5
FinalVolume = 100
VolumeAdjustC = 0
VolumeAdjustFL = 0
VolumeAdjustFR = 0
VolumeAdjustBL = 0
VolumeAdjustBR = 0
VolumeAdjustSL = 0
VolumeAdjustSR = 0
VolumeAdjustLFE = 0
[SPU2/Output]
OutputModule = cubeb
BackendName =
Latency = 100
SynchMode = 0
SpeakerConfiguration = 0
DplDecodingLevel = 0
[DEV9/Eth]
EthEnable = false
EthApi = Unset
EthDevice =
EthLogDNS = false
InterceptDHCP = false
PS2IP = 0.0.0.0
Mask = 0.0.0.0
Gateway = 0.0.0.0
DNS1 = 0.0.0.0
DNS2 = 0.0.0.0
AutoMask = true
AutoGateway = true
ModeDNS1 = Auto
ModeDNS2 = Auto
[DEV9/Eth/Hosts]
Count = 0
[DEV9/Hdd]
HddEnable = false
HddFile = DEV9hdd.raw
HddSizeSectors = 83886080
[EmuCore/Gamefixes]
VuAddSubHack = false
FpuMulHack = false
FpuNegDivHack = false
XgKickHack = false
EETimingHack = false
SoftwareRendererFMVHack = false
SkipMPEGHack = false
OPHFlagHack = false
DMABusyHack = false
VIFFIFOHack = false
VIF1StallHack = false
GIFFIFOHack = false
GoemonTlbHack = false
IbitHack = false
VUSyncHack = false
VUOverflowHack = false
BlitInternalFPSHack = false
[EmuCore/Profiler]
Enabled = false
RecBlocks_EE = true
RecBlocks_IOP = true
RecBlocks_VU0 = true
RecBlocks_VU1 = true
[EmuCore/Debugger]
ShowDebuggerOnStart = false
AlignMemoryWindowStart = true
FontWidth = 8
FontHeight = 12
WindowWidth = 0
WindowHeight = 0
MemoryViewBytesPerRow = 16
[EmuCore/TraceLog]
Enabled = false
EE.bitset = 0
IOP.bitset = 0
[Achievements]
Enabled = false
TestMode = false
UnofficialTestMode = false
RichPresence = true
ChallengeMode = false
Leaderboards = true
SoundEffects = true
PrimedIndicators = true
[Filenames]
BIOS =
[Framerate]
NominalScalar = 1
TurboScalar = 2
SlomoScalar = 0.5
[MemoryCards]
Slot1_Enable = true
Slot1_Filename = Mcd001.ps2
Slot2_Enable = true
Slot2_Filename = Mcd002.ps2
Multitap1_Slot2_Enable = false
Multitap1_Slot2_Filename = Mcd-Multitap1-Slot02.ps2
Multitap1_Slot3_Enable = false
Multitap1_Slot3_Filename = Mcd-Multitap1-Slot03.ps2
Multitap1_Slot4_Enable = false
Multitap1_Slot4_Filename = Mcd-Multitap1-Slot04.ps2
Multitap2_Slot2_Enable = false
Multitap2_Slot2_Filename = Mcd-Multitap2-Slot02.ps2
Multitap2_Slot3_Enable = false
Multitap2_Slot3_Filename = Mcd-Multitap2-Slot03.ps2
Multitap2_Slot4_Enable = false
Multitap2_Slot4_Filename = Mcd-Multitap2-Slot04.ps2
[Logging]
EnableSystemConsole = false
EnableFileLogging = false
EnableTimestamps = true
EnableVerbose = false
EnableEEConsole = false
EnableIOPConsole = false
EnableInputRecordingLogs = true
EnableControllerLogs = false
[InputSources]
Keyboard = true
Mouse = true
SDL = true
SDLControllerEnhancedMode = false
[Hotkeys]
ToggleFullscreen = Keyboard/Alt & Keyboard/Return
CycleAspectRatio = Keyboard/F6
CycleInterlaceMode = Keyboard/F5
CycleMipmapMode = Keyboard/Insert
GSDumpMultiFrame = Keyboard/Control & Keyboard/Shift & Keyboard/F8
Screenshot = SDL-0/Back & SDL-0/A
GSDumpSingleFrame = Keyboard/Shift & Keyboard/F8
ToggleSoftwareRendering = Keyboard/F9
InputRecToggleMode = Keyboard/Shift & Keyboard/R
LoadStateFromSlot = SDL-0/Back & SDL-0/LeftShoulder
SaveStateToSlot = SDL-0/Back & SDL-0/RightShoulder
NextSaveStateSlot = SDL-0/Back & SDL-0/DPadUp
PreviousSaveStateSlot = SDL-0/Back & SDL-0/DPadDown
OpenPauseMenu = SDL-0/Back & SDL-0/Y
ToggleFrameLimit = Keyboard/F4
TogglePause = SDL-0/Back & SDL-0/B
ToggleSlowMotion = Keyboard/Shift & Keyboard/Backtab
ToggleTurbo = Keyboard/Tab
HoldTurbo = Keyboard/L
ShutdownVM = SDL-0/Start & SDL-0/Back
[Pad]
MultitapPort1 = false
MultitapPort2 = false
PointerXScale = 8
PointerYScale = 8
[Pad1]
Type = DualShock2
Deadzone = 0.000000
AxisScale = 1.330000
LargeMotorScale = 1.000000
SmallMotorScale = 1.000000
PressureModifier = 0.500000
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/Y
Circle = SDL-0/B
Cross = SDL-0/A
Square = SDL-0/X
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
L2 = SDL-0/+LeftTrigger
R1 = SDL-0/RightShoulder
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LUp = SDL-0/-LeftY
LRight = SDL-0/+LeftX
LDown = SDL-0/+LeftY
LLeft = SDL-0/-LeftX
RUp = SDL-0/-RightY
RRight = SDL-0/+RightX
RDown = SDL-0/+RightY
RLeft = SDL-0/-RightX
SmallMotor = SDL-0/SmallMotor
LargeMotor = SDL-0/LargeMotor
[Pad2]
Type = None
[Pad3]
Type = None
[Pad4]
Type = None
[Pad5]
Type = None
[Pad6]
Type = None
[Pad7]
Type = None
[Pad8]
Type = None

View file

@ -18,7 +18,7 @@ EnableWideScreenPatches = false
EnableNoInterlacingPatches = false
EnableRecordingTools = true
EnableGameFixes = true
SaveStateOnShutdown = true
SaveStateOnShutdown = false
ConsoleToStdio = false
HostFs = false
PatchBios = false
@ -318,26 +318,24 @@ RawInput = false
[Hotkeys]
ToggleFullscreen = Keyboard/Alt & Keyboard/Return
CycleAspectRatio = Keyboard/F6
CycleInterlaceMode = Keyboard/F5
CycleMipmapMode = Keyboard/Insert
GSDumpMultiFrame = Keyboard/Control & Keyboard/Shift & Keyboard/F8
Screenshot = SDL-0/Back & SDL-0/A
GSDumpSingleFrame = Keyboard/Shift & Keyboard/F8
ToggleSoftwareRendering = Keyboard/F9
InputRecToggleMode = Keyboard/Shift & Keyboard/R
LoadStateFromSlot = SDL-0/Back & SDL-0/LeftShoulder
SaveStateToSlot = SDL-0/Back & SDL-0/RightShoulder
NextSaveStateSlot = SDL-0/Back & SDL-0/DPadUp
PreviousSaveStateSlot = SDL-0/Back & SDL-0/DPadDown
OpenPauseMenu = SDL-0/Back & SDL-0/Y
ToggleFrameLimit = Keyboard/F4
TogglePause = SDL-0/Back & SDL-0/B
ToggleSlowMotion = Keyboard/Shift & Keyboard/Backtab
ToggleTurbo = Keyboard/Tab
HoldTurbo = Keyboard/L
ShutdownVM = SDL-0/Start & SDL-0/Back
OpenPauseMenu = Keyboard/Control & Keyboard/M
PreviousSaveStateSlot = Keyboard/Control & Keyboard/J
NextSaveStateSlot = Keyboard/Control & Keyboard/K
TogglePause = Keyboard/Control & Keyboard/P
SaveStateToSlot = Keyboard/Control & Keyboard/S
LoadStateFromSlot = Keyboard/Control & Keyboard/A
ToggleFullscreen = Keyboard/Control & Keyboard/Return
ToggleFrameLimit = Keyboard/Control & Keyboard/Z
HoldTurbo = Keyboard/Control & Keyboard/NumpadPlus
IncreaseSpeed = Keyboard/Control & Keyboard/1
DecreaseSpeed = Keyboard/Control & Keyboard/2
Screenshot = Keyboard/Control & Keyboard/X
ToggleVideoCapture = Keyboard/Control & Keyboard/V
IncreaseUpscaleMultiplier = Keyboard/Control & Keyboard/U
DecreaseUpscaleMultiplier = Keyboard/Control & Keyboard/Y
CycleAspectRatio = Keyboard/Control & Keyboard/W
ShutdownVM = Keyboard/Control & Keyboard/Q
ResetVM = Keyboard/Control & Keyboard/R
[Pad]
@ -449,3 +447,11 @@ PressureModifier = 0.500000
[GameList]
RecursivePaths = RETRODECKHOMEDIR/roms/ps2
[Achievements]
Enabled = false
ChallengeMode = false
Username =
Token =
LoginTimestamp =

View file

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="UTF-8"?>
<emulated_controller>
<type>Wii U GamePad</type>
<controller>
<api>SDLController</api>
<uuid>0_030079f6de280000ff11000001000000</uuid>
<display_name>Steam Virtual Gamepad</display_name>
<rumble>1</rumble>
<axis>
<deadzone>0.25</deadzone>
<range>1</range>
</axis>
<rotation>
<deadzone>0.25</deadzone>
<range>1</range>
</rotation>
<trigger>
<deadzone>0.25</deadzone>
<range>1</range>
</trigger>
<mappings>
<entry>
<mapping>24</mapping>
<button>40</button>
</entry>
<entry>
<mapping>23</mapping>
<button>46</button>
</entry>
<entry>
<mapping>22</mapping>
<button>41</button>
</entry>
<entry>
<mapping>21</mapping>
<button>47</button>
</entry>
<entry>
<mapping>20</mapping>
<button>38</button>
</entry>
<entry>
<mapping>19</mapping>
<button>44</button>
</entry>
<entry>
<mapping>18</mapping>
<button>39</button>
</entry>
<entry>
<mapping>17</mapping>
<button>45</button>
</entry>
<entry>
<mapping>16</mapping>
<button>8</button>
</entry>
<entry>
<mapping>15</mapping>
<button>7</button>
</entry>
<entry>
<mapping>14</mapping>
<button>14</button>
</entry>
<entry>
<mapping>1</mapping>
<button>1</button>
</entry>
<entry>
<mapping>2</mapping>
<button>0</button>
</entry>
<entry>
<mapping>3</mapping>
<button>3</button>
</entry>
<entry>
<mapping>4</mapping>
<button>2</button>
</entry>
<entry>
<mapping>5</mapping>
<button>9</button>
</entry>
<entry>
<mapping>6</mapping>
<button>10</button>
</entry>
<entry>
<mapping>7</mapping>
<button>42</button>
</entry>
<entry>
<mapping>8</mapping>
<button>43</button>
</entry>
<entry>
<mapping>9</mapping>
<button>6</button>
</entry>
<entry>
<mapping>10</mapping>
<button>4</button>
</entry>
<entry>
<mapping>11</mapping>
<button>11</button>
</entry>
<entry>
<mapping>12</mapping>
<button>12</button>
</entry>
<entry>
<mapping>13</mapping>
<button>13</button>
</entry>
</mappings>
</controller>
</emulated_controller>

View file

@ -0,0 +1,112 @@
<?xml version="1.0" encoding="UTF-8"?>
<content>
<logflag>0</logflag>
<advanced_ppc_logging>false</advanced_ppc_logging>
<mlc_path>RETRODECKHOMEDIR/bios/cemu</mlc_path>
<permanent_storage>true</permanent_storage>
<language>0</language>
<use_discord_presence>true</use_discord_presence>
<fullscreen_menubar>false</fullscreen_menubar>
<check_update>false</check_update>
<save_screenshot>true</save_screenshot>
<vk_warning>false</vk_warning>
<gp_download>true</gp_download>
<macos_disclaimer>false</macos_disclaimer>
<fullscreen>true</fullscreen>
<proxy_server></proxy_server>
<disable_screensaver>true</disable_screensaver>
<console_language>1</console_language>
<window_position>
<x>-1</x>
<y>-1</y>
</window_position>
<window_size>
<x>-1</x>
<y>-1</y>
</window_size>
<window_maximized>false</window_maximized>
<open_pad>false</open_pad>
<pad_position>
<x>-1</x>
<y>-1</y>
</pad_position>
<pad_size>
<x>-1</x>
<y>-1</y>
</pad_size>
<pad_maximized>false</pad_maximized>
<GameList>
<style>0</style>
<order></order>
<name_width>500</name_width>
<version_width>60</version_width>
<dlc_width>50</dlc_width>
<game_time_width>140</game_time_width>
<game_started_width>160</game_started_width>
<region_width>306</region_width>
</GameList>
<RecentLaunchFiles/>
<RecentNFCFiles/>
<GamePaths>
<Entry>RETRODECKHOMEDIR/roms/wiiu</Entry>
</GamePaths>
<GameCache/>
<GraphicPack/>
<Graphic>
<api>1</api>
<device>00000000000000000000000000000000</device>
<VSync>0</VSync>
<GX2DrawdoneSync>true</GX2DrawdoneSync>
<UpscaleFilter>1</UpscaleFilter>
<DownscaleFilter>0</DownscaleFilter>
<FullscreenScaling>0</FullscreenScaling>
<AsyncCompile>false</AsyncCompile>
<vkAccurateBarriers>true</vkAccurateBarriers>
<Overlay>
<Position>0</Position>
<TextColor>4294967295</TextColor>
<TextScale>100</TextScale>
<FPS>true</FPS>
<DrawCalls>false</DrawCalls>
<CPUUsage>false</CPUUsage>
<CPUPerCoreUsage>false</CPUPerCoreUsage>
<RAMUsage>false</RAMUsage>
<VRAMUsage>false</VRAMUsage>
<Debug>false</Debug>
</Overlay>
<Notification>
<Position>1</Position>
<TextColor>4294967295</TextColor>
<TextScale>100</TextScale>
<ControllerProfiles>true</ControllerProfiles>
<ControllerBattery>false</ControllerBattery>
<ShaderCompiling>true</ShaderCompiling>
<FriendService>true</FriendService>
</Notification>
</Graphic>
<Audio>
<api>3</api>
<delay>2</delay>
<TVChannels>1</TVChannels>
<PadChannels>1</PadChannels>
<InputChannels>0</InputChannels>
<TVVolume>50</TVVolume>
<PadVolume>0</PadVolume>
<InputVolume>50</InputVolume>
<TVDevice>alsa_output.pci-0000_04_00.5-platform-acp5x_mach.0.HiFi__hw_acp5x_1__sink</TVDevice>
<PadDevice>alsa_output.pci-0000_04_00.5-platform-acp5x_mach.0.HiFi__hw_acp5x_1__sink</PadDevice>
<InputDevice>filter-chain-source</InputDevice>
</Audio>
<Account>
<PersistentId>2147483649</PersistentId>
<OnlineEnabled>false</OnlineEnabled>
<ActiveService>0</ActiveService>
</Account>
<Debug>
<CrashDumpUnix>1</CrashDumpUnix>
<GDBPort>1337</GDBPort>
</Debug>
<Input>
<DSUC host="127.0.0.1" port="26760"/>
</Input>
</content>

View file

@ -199,10 +199,14 @@ LLE\SSL\default=true
gdbstub_port=@Variant(\0\0\0\x85`q)
gdbstub_port\default=true
record_frame_times=false
renderer_debug=false
renderer_debug\default=true
use_gdbstub=false
use_gdbstub\default=true
[Layout]
anaglyph_shader_name=dubois (builtin)
anaglyph_shader_name\default=true
custom_bottom_bottom=@Variant(\0\0\0\x85\x1\xe0)
custom_bottom_bottom\default=true
custom_bottom_left=@Variant(\0\0\0\x85\0()
@ -253,9 +257,11 @@ bg_green=0
bg_green\default=true
bg_red=0
bg_red\default=true
frame_limit=@Variant(\0\0\0\x85\0\x64)
frame_limit=100
frame_limit\default=true
resolution_factor=@Variant(\0\0\0\x85\0\x1)
graphics_api=1
graphics_api\default=true
resolution_factor=1
resolution_factor\default=true
shaders_accurate_mul=true
shaders_accurate_mul\default=true
@ -353,104 +359,104 @@ Shortcuts\Main%20Window\Advance%20Frame\KeySeq=
Shortcuts\Main%20Window\Advance%20Frame\KeySeq\default=true
Shortcuts\Main%20Window\Capture%20Screenshot\Context=3
Shortcuts\Main%20Window\Capture%20Screenshot\Context\default=true
Shortcuts\Main%20Window\Capture%20Screenshot\KeySeq=Ctrl+P
Shortcuts\Main%20Window\Capture%20Screenshot\KeySeq\default=true
Shortcuts\Main%20Window\Capture%20Screenshot\KeySeq=Ctrl+X
Shortcuts\Main%20Window\Capture%20Screenshot\KeySeq\default=false
Shortcuts\Main%20Window\Continue\Pause%20Emulation\Context=1
Shortcuts\Main%20Window\Continue\Pause%20Emulation\Context\default=true
Shortcuts\Main%20Window\Continue\Pause%20Emulation\KeySeq=F4
Shortcuts\Main%20Window\Continue\Pause%20Emulation\KeySeq\default=true
Shortcuts\Main%20Window\Decrease%203D%20Factor\Context=2
Shortcuts\Main%20Window\Decrease%203D%20Factor\Context\default=true
Shortcuts\Main%20Window\Decrease%203D%20Factor\KeySeq=Ctrl+-
Shortcuts\Main%20Window\Decrease%203D%20Factor\KeySeq\default=true
Shortcuts\Main%20Window\Continue\Pause%20Emulation\KeySeq=Ctrl+P
Shortcuts\Main%20Window\Continue\Pause%20Emulation\KeySeq\default=false
Shortcuts\Main%20Window\Decrease%203D%20Factor\Context=1
Shortcuts\Main%20Window\Decrease%203D%20Factor\Context\default=false
Shortcuts\Main%20Window\Decrease%203D%20Factor\KeySeq=
Shortcuts\Main%20Window\Decrease%203D%20Factor\KeySeq\default=false
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\Context=2
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\Context\default=true
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\KeySeq=-
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\KeySeq\default=true
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\KeySeq=Ctrl+2
Shortcuts\Main%20Window\Decrease%20Speed%20Limit\KeySeq\default=false
Shortcuts\Main%20Window\Exit%20Citra\Context=1
Shortcuts\Main%20Window\Exit%20Citra\Context\default=true
Shortcuts\Main%20Window\Exit%20Citra\KeySeq=Ctrl+Q
Shortcuts\Main%20Window\Exit%20Citra\KeySeq\default=true
Shortcuts\Main%20Window\Exit%20Citra\KeySeq\default=false
Shortcuts\Main%20Window\Exit%20Fullscreen\Context=1
Shortcuts\Main%20Window\Exit%20Fullscreen\Context\default=true
Shortcuts\Main%20Window\Exit%20Fullscreen\KeySeq=Y
Shortcuts\Main%20Window\Exit%20Fullscreen\KeySeq=Ctrl+O
Shortcuts\Main%20Window\Exit%20Fullscreen\KeySeq\default=false
Shortcuts\Main%20Window\Fullscreen\Context=1
Shortcuts\Main%20Window\Fullscreen\Context\default=true
Shortcuts\Main%20Window\Fullscreen\KeySeq=F11
Shortcuts\Main%20Window\Fullscreen\KeySeq\default=true
Shortcuts\Main%20Window\Increase%203D%20Factor\Context=2
Shortcuts\Main%20Window\Increase%203D%20Factor\Context\default=true
Shortcuts\Main%20Window\Increase%203D%20Factor\KeySeq=Ctrl++
Shortcuts\Main%20Window\Increase%203D%20Factor\KeySeq\default=true
Shortcuts\Main%20Window\Fullscreen\KeySeq=Ctrl+Return
Shortcuts\Main%20Window\Fullscreen\KeySeq\default=false
Shortcuts\Main%20Window\Increase%203D%20Factor\Context=1
Shortcuts\Main%20Window\Increase%203D%20Factor\Context\default=false
Shortcuts\Main%20Window\Increase%203D%20Factor\KeySeq=
Shortcuts\Main%20Window\Increase%203D%20Factor\KeySeq\default=false
Shortcuts\Main%20Window\Increase%20Speed%20Limit\Context=2
Shortcuts\Main%20Window\Increase%20Speed%20Limit\Context\default=true
Shortcuts\Main%20Window\Increase%20Speed%20Limit\KeySeq=+
Shortcuts\Main%20Window\Increase%20Speed%20Limit\KeySeq\default=true
Shortcuts\Main%20Window\Increase%20Speed%20Limit\KeySeq=Ctrl+1
Shortcuts\Main%20Window\Increase%20Speed%20Limit\KeySeq\default=false
Shortcuts\Main%20Window\Load%20Amiibo\Context=3
Shortcuts\Main%20Window\Load%20Amiibo\Context\default=true
Shortcuts\Main%20Window\Load%20Amiibo\KeySeq=F2
Shortcuts\Main%20Window\Load%20Amiibo\KeySeq\default=true
Shortcuts\Main%20Window\Load%20File\Context=3
Shortcuts\Main%20Window\Load%20File\Context\default=true
Shortcuts\Main%20Window\Load%20File\KeySeq=Ctrl+O
Shortcuts\Main%20Window\Load%20File\KeySeq\default=true
Shortcuts\Main%20Window\Load%20Amiibo\KeySeq=Alt+M
Shortcuts\Main%20Window\Load%20Amiibo\KeySeq\default=false
Shortcuts\Main%20Window\Load%20File\Context=1
Shortcuts\Main%20Window\Load%20File\Context\default=false
Shortcuts\Main%20Window\Load%20File\KeySeq=
Shortcuts\Main%20Window\Load%20File\KeySeq\default=false
Shortcuts\Main%20Window\Load%20from%20Newest%20Slot\Context=1
Shortcuts\Main%20Window\Load%20from%20Newest%20Slot\Context\default=true
Shortcuts\Main%20Window\Load%20from%20Newest%20Slot\KeySeq=R
Shortcuts\Main%20Window\Load%20from%20Newest%20Slot\KeySeq=Ctrl+A
Shortcuts\Main%20Window\Load%20from%20Newest%20Slot\KeySeq\default=false
Shortcuts\Main%20Window\Mute%20Audio\Context=1
Shortcuts\Main%20Window\Mute%20Audio\Context\default=true
Shortcuts\Main%20Window\Mute%20Audio\KeySeq=Ctrl+M
Shortcuts\Main%20Window\Mute%20Audio\KeySeq\default=true
Shortcuts\Main%20Window\Mute%20Audio\KeySeq=
Shortcuts\Main%20Window\Mute%20Audio\KeySeq\default=false
Shortcuts\Main%20Window\Remove%20Amiibo\Context=2
Shortcuts\Main%20Window\Remove%20Amiibo\Context\default=true
Shortcuts\Main%20Window\Remove%20Amiibo\KeySeq=F3
Shortcuts\Main%20Window\Remove%20Amiibo\KeySeq\default=true
Shortcuts\Main%20Window\Remove%20Amiibo\KeySeq=Alt+N
Shortcuts\Main%20Window\Remove%20Amiibo\KeySeq\default=false
Shortcuts\Main%20Window\Restart%20Emulation\Context=1
Shortcuts\Main%20Window\Restart%20Emulation\Context\default=true
Shortcuts\Main%20Window\Restart%20Emulation\KeySeq=F6
Shortcuts\Main%20Window\Restart%20Emulation\KeySeq\default=true
Shortcuts\Main%20Window\Restart%20Emulation\KeySeq=Ctrl+R
Shortcuts\Main%20Window\Restart%20Emulation\KeySeq\default=false
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\Context=1
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\Context\default=true
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\KeySeq=F8
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\KeySeq\default=true
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\KeySeq=
Shortcuts\Main%20Window\Rotate%20Screens%20Upright\KeySeq\default=false
Shortcuts\Main%20Window\Save%20to%20Oldest%20Slot\Context=1
Shortcuts\Main%20Window\Save%20to%20Oldest%20Slot\Context\default=true
Shortcuts\Main%20Window\Save%20to%20Oldest%20Slot\KeySeq=L
Shortcuts\Main%20Window\Save%20to%20Oldest%20Slot\KeySeq=Ctrl+S
Shortcuts\Main%20Window\Save%20to%20Oldest%20Slot\KeySeq\default=false
Shortcuts\Main%20Window\Stop%20Emulation\Context=1
Shortcuts\Main%20Window\Stop%20Emulation\Context\default=true
Shortcuts\Main%20Window\Stop%20Emulation\KeySeq=F5
Shortcuts\Main%20Window\Stop%20Emulation\KeySeq\default=true
Shortcuts\Main%20Window\Stop%20Emulation\KeySeq=
Shortcuts\Main%20Window\Stop%20Emulation\KeySeq\default=false
Shortcuts\Main%20Window\Swap%20Screens\Context=1
Shortcuts\Main%20Window\Swap%20Screens\Context\default=true
Shortcuts\Main%20Window\Swap%20Screens\KeySeq=T
Shortcuts\Main%20Window\Swap%20Screens\KeySeq=Ctrl+Tab
Shortcuts\Main%20Window\Swap%20Screens\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%203D\Context=2
Shortcuts\Main%20Window\Toggle%203D\Context\default=true
Shortcuts\Main%20Window\Toggle%203D\KeySeq=Ctrl+3
Shortcuts\Main%20Window\Toggle%203D\KeySeq\default=true
Shortcuts\Main%20Window\Toggle%203D\Context=1
Shortcuts\Main%20Window\Toggle%203D\Context\default=false
Shortcuts\Main%20Window\Toggle%203D\KeySeq=
Shortcuts\Main%20Window\Toggle%203D\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Filter%20Bar\Context=1
Shortcuts\Main%20Window\Toggle%20Filter%20Bar\Context\default=false
Shortcuts\Main%20Window\Toggle%20Filter%20Bar\KeySeq=Ctrl+F
Shortcuts\Main%20Window\Toggle%20Filter%20Bar\KeySeq=
Shortcuts\Main%20Window\Toggle%20Filter%20Bar\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\Context=2
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\Context\default=false
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\KeySeq=Ctrl+A
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\Context=1
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\Context\default=true
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\KeySeq=
Shortcuts\Main%20Window\Toggle%20Frame%20Advancing\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\Context=2
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\Context\default=true
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\KeySeq=Ctrl+Z
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\Context=1
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\Context\default=false
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\KeySeq=
Shortcuts\Main%20Window\Toggle%20Per-Game%20Speed\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\Context=1
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\Context\default=true
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\KeySeq=F10
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\KeySeq\default=true
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\KeySeq=Ctrl+L
Shortcuts\Main%20Window\Toggle%20Screen%20Layout\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Status%20Bar\Context=1
Shortcuts\Main%20Window\Toggle%20Status%20Bar\Context\default=true
Shortcuts\Main%20Window\Toggle%20Status%20Bar\KeySeq=Ctrl+S
Shortcuts\Main%20Window\Toggle%20Status%20Bar\KeySeq\default=true
Shortcuts\Main%20Window\Toggle%20Status%20Bar\KeySeq=
Shortcuts\Main%20Window\Toggle%20Status%20Bar\KeySeq\default=false
Shortcuts\Main%20Window\Toggle%20Texture%20Dumping\Context=1
Shortcuts\Main%20Window\Toggle%20Texture%20Dumping\Context\default=false
Shortcuts\Main%20Window\Toggle%20Texture%20Dumping\KeySeq=
@ -468,21 +474,21 @@ Updater\update_on_close=false
Updater\update_on_close\default=true
calloutFlags=1
calloutFlags\default=false
confirmClose=true
confirmClose\default=true
confirmClose=false
confirmClose\default=false
displayTitleBars=true
displayTitleBars\default=true
enable_discord_presence=true
enable_discord_presence\default=true
firstStart=false
firstStart\default=false
fullscreen=false
fullscreen\default=true
fullscreen=true
fullscreen\default=false
hideInactiveMouse=false
hideInactiveMouse\default=true
pauseWhenInBackground=false
pauseWhenInBackground\default=true
screenshot_resolution_factor=@Variant(\0\0\0\x85\0\0)
screenshot_resolution_factor=0
screenshot_resolution_factor\default=true
showConsole=false
showConsole\default=true

View file

@ -332,7 +332,7 @@ Paths\moviePlaybackPath=
Paths\movieRecordPath=
Paths\recentFiles=@Invalid()
Paths\romsPath=
Paths\screenshotPath=
Paths\screenshotPath=RETRODECKHOMEDIR/screenshots
Paths\symbolsPath=
Paths\videoDumpingPath=
Shortcuts\Main%20Window\Advance%20Frame\Context=2

View file

@ -119,7 +119,7 @@ DumpOnBoot = false
[BIOS]
SearchDirectory = /home/deck/retrodeck/bios
SearchDirectory = RETRODECKHOMEDIR/bios
PathNTSCU =
PathNTSCJ =
PathPAL =

View file

@ -5,7 +5,7 @@ Enable Logging = True
AutoRun = True
Browse = False
IgnoreBadMemAccess = True
CurrentDirectory = /home/deck/retrodeck/roms/psp
CurrentDirectory = RETRODECKHOMEDIR/roms/psp
ShowDebuggerOnLoad = False
CheckForNewVersion = True
Language = en_US

View file

@ -3071,7 +3071,7 @@ savestates_in_content_dir = "false"
scan_without_core_match = "false"
screen_brightness = "100"
screen_orientation = "0"
screenshot_directory = ":\screenshots"
screenshot_directory = "RETRODECKHOMEDIR/screenshots"
screenshots_in_content_dir = "false"
settings_show_accessibility = "true"
settings_show_achievements = "true"

File diff suppressed because it is too large Load diff

View file

@ -1,25 +0,0 @@
psxonpsp660.bin^^c53ca5908936d412331790f4426c6c33^PSX^PS1 BIOS
scph5500.bin^^8dd7d5296a650fac7319bce665a6a53c^PSX^PS1 JP BIOS
scph5501.bin^^490f666e1afb15b7362b406ed1cea246^PSX^PS1 US BIOS
scph5502.bin^^32736f17079d0b2b7024407c39bd3050^PSX^PS1 EU BIOS
ps1_rom.bin^^81bbe60ba7a3d1cea1d48c14cbcc647b^PSX^PS1 BIOS
ps2-0200a-20040614.bin^^d333558cc14561c1fdc334c75d5f37b7^PS2^PS2 US BIOS
ps2-0200e-20040614.bin^^dc752f160044f2ed5fc1f4964db2a095^PS2^PS2 EU BIOS
ps2-0200j-20040614.bin^^0eee5d1c779aa50e94edd168b4ebf42e^PS2^PS2 JP BIOS
bios_CD_E.bin^^e66fa1dc5820d254611fdcdba0662372^SegaCD^MegaCD EU BIOS
bios_CD_U.bin^^854b9150240a198070150e4566ae1290^SegaCD^SegaCD US BIOS
bios_CD_J.bin^^278a9397d192149e84e820ac621a8edd^SegaCD^MegaCD JP BIOS
sega_101.bin^^85ec9ca47d8f6807718151cbcca8b964^Sega Saturn^Saturn JP BIOS
mpr-17933.bin^^3240872c70984b6cbfda1586cab68dbe^Sega Saturn^Saturn US.mdEU BIOS
mpr-18811-mx.ic1^^255113ba943c92a54facd25a10fd780c^Sega Saturn^The King of Fighters 95 ROM Cartridge - Required for this game
mpr-19367-mx.ic1^^1cd19988d1d72a3e7caa0b73234c96b4^Sega Saturn^Ultraman: Hikari no Kyojin Densetsu ROM Cartridge - Required for this game
bios7.bin^^df692a80a5b1bc90728bc3dfc76cd948^Nintendo DS^Used by MelonDS emulator
bios9.bin^^a392174eb3e572fed6447e956bde4b25^Nintendo DS^Used by MelonDS emulator
firmware.bin^^93276d8629990f50a90950ea083ab348^Nintendo DS^Used by MelonDS emulator
mcpx_1.0.bin^^d49c52a4102f6df7bcf8d0617ac475ed^XBOX^Used by XEMU emulator
Complex.bin^^Unknown^XBOX^Used by XEMU emulator
Complex_4627v1.03.bin^^Unknown^XBOX^Used by XEMU emulator
Complex_4627.bin^^Unknown^XBOX^Used by XEMU emulator
eeprom.bin^^Unknown^XBOX^Used by XEMU emulator
prod.keys^switch/keys/^Unknown^Switch^A required file for Switch emulation in Yuzu
title.keys^switch/keys/^Unknown^Switch^A required file for Switch emulation in Yuzu

View file

@ -1,38 +0,0 @@
[chd]
dreamcast
psx
ps2
[chd-maybe]
3do
amiga
amiga1200
amiga600
amigacd32
cdimono1
cdtv
dreamcast
gamegear
genesis
mame-advmame
mame-mame4all
mastersystem
megacd
megacdjp
megadrive
mess
neogeo
neogeocd
neogeocdjp
pcengine
pcenginecd
pcfx
ps2
psx
saturn
saturnjp
segacd
sg-1000
supergrafx
tg16
tg-cd
[zip]

View file

@ -0,0 +1,9 @@
config_file_format^citra
target_file^$citraconf
defaults_file^$emuconfigs/citra/qt-config.ini
change^ask_to_exit^confirmClose^true^UI
change^ask_to_exit^confirmClose\default^true^UI
change^nintendo_button_layout^profiles\1\button_a^button:1,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_b^button:0,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_x^button:3,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls
change^nintendo_button_layout^profiles\1\button_y^button:2,engine:sdl,guid:030079f6de280000ff11000001000000,port:0^Controls

View file

@ -0,0 +1,4 @@
config_file_format^dolphin
target_file^$dolphinconf
defaults_file^$emuconfigs/dolphin/Dolphin.ini
change^ask_to_exit^ConfirmStop^True^Interface

View file

@ -0,0 +1,10 @@
config_file_format^duckstation
target_file^$duckstationconf
defaults_file^$emuconfigs/duckstation/settings.ini
change^cheevos^Enabled^true^Cheevos
change^cheevos^Username^$cheevos_username^Cheevos
change^cheevos^Token^$cheevos_token^Cheevos
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Cheevos
change^cheevos_hardcore^ChallengeMode^true^Cheevos
change^savestate_auto_save^SaveStateOnExit^true^Main
change^ask_to_exit^ConfirmPowerOff^true^Main

View file

@ -0,0 +1,11 @@
config_file_format^retroarch # This is the config file format, used in functions like get_setting_value and set_setting_value
target_file^$examplefile # This is the target file that should be updated. This will be the actively-used config file by whatever emulator is being set up. This can be a variable name as well!
defaults_file^$emuconfigs/retroarch/retroarch.cfg # This is the file that is referenced when presets are disabled. This should be the "shipped" config file for this emulator
change^cheevos^Enabled^true^Cheevos # This is a preset configuration line. The syntax is <action>^<preset name (as defined in retrodeck.cfg)>^<setting name>^<setting value when enabled>^<setting section in emulator config file, if there is one>
change^borders^overlay_file^/var/config/retroarch/overlays/borders/snes.cfg # This is another preset configuration line, for the preset section called "borders" in retrodeck.cfg. Also, there is no defined "setting section" on this line
OTHER NOTES:
- The name of the presets configuration file for any given system MUST be <system name>_presets.cfg
- The <system name> is whatever name is given to this system in retrodeck.cfg, it is not tied to the actual emulator name.
- The name given to the system in retrodeck.cfg will be translated to a "nice looking" format for user dialogs through the file at emu-configs/defaults/retrodeck/reference_lists/pretty_system_names.cfg but will be used internally as-is

View file

@ -0,0 +1,14 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Gambatte/gb.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^576
change^borders^custom_viewport_width^640
change^borders^custom_viewport_x^320
change^borders^custom_viewport_y^20
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gb.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.205000
change^borders^input_overlay_y_offset_landscape^0.005000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gb.rmp

View file

@ -0,0 +1,13 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/mGBA/gba.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^600
change^borders^custom_viewport_width^900
change^borders^custom_viewport_x^190
change^borders^custom_viewport_y^37
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gba.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.105000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.140000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp

View file

@ -0,0 +1,14 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Gambatte/gbc.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_height^576
change^borders^custom_viewport_width^640
change^borders^custom_viewport_x^320
change^borders^custom_viewport_y^20
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gbc.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.110000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.205000
change^borders^input_overlay_y_offset_landscape^0.005000
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Gambatte/gbc.rmp

View file

@ -0,0 +1,8 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Genesis Plus GX/genesis.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/genesis.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.100000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.040000
change^widescreen^aspect_ratio_index^24

View file

@ -0,0 +1,11 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Genesis Plus GX/gg.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^aspect_ratio_index^23
change^borders^custom_viewport_width^800
change^borders^custom_viewport_x^240
change^borders^custom_viewport_y^43
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/gg.cfg
change^borders^input_overlay_aspect_adjust_landscape^-0.080000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.345000

View file

@ -0,0 +1,8 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Mupen64Plus-Next/n64.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/N64.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.145000
change^borders^input_overlay_enable^true
change^widescreen^aspect_ratio_index^24
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Snes9x/snes.rmp

View file

@ -0,0 +1,10 @@
config_file_format^pcsx2
target_file^$pcsx2conf
defaults_file^$emuconfigs/PCSX2/PCSX2.ini
change^cheevos^Enabled^true^Achievements
change^cheevos^Username^$cheevos_username^Achievements
change^cheevos^Token^$cheevos_token^Achievements
change^cheevos^LoginTimestamp^$cheevos_login_timestamp^Achievements
change^cheevos_hardcore^ChallengeMode^true^Achievements
change^savestate_auto_save^SaveStateOnShutdown^true^EmuCore
change^ask_to_exit^ConfirmShutdown^true^UI

View file

@ -0,0 +1,4 @@
config_file_format^ppsspp
target_file^$ppssppconf
defaults_file^$emuconfigs/PCSX2/PCSX2.ini
change^savestate_auto_load^AutoLoadSaveState^2^General

View file

@ -0,0 +1,4 @@
config_file_format^primehack
target_file^$primehackconf
defaults_file^$emuconfigs/primehack/Dolphin.ini
change^ask_to_exit^ConfirmStop^True^Interface

View file

@ -0,0 +1,8 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/SwanStation/psx.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retrodeck/overlays/borders/pegasus/psx.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.120000
change^borders^input_overlay_enable^true
change^borders^input_overlay_scale_landscape^1.040000
change^widescreen^aspect_ratio_index^24

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,4 @@
input_player1_btn_a = "0"
input_player1_btn_b = "8"
input_player1_btn_x = "1"
input_player1_btn_y = "9"

View file

@ -0,0 +1,9 @@
config_file_format^retroarch-all
target_file^$raconf
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^cheevos^cheevos_enable^true
change^cheevos^cheevos_token^$cheevos_token
change^cheevos^cheevos_username^$cheevos_username
change^cheevos_hardcore^cheevos_hardcore_mode_enable^true
change^savestate_auto_load^savestate_auto_load^true
change^savestate_auto_save^savestate_auto_save^true

View file

@ -0,0 +1,9 @@
config_file_format^retroarch
target_file^/var/config/retroarch/config/Snes9x/snes.cfg
defaults_file^$emuconfigs/retroarch/retroarch.cfg
change^borders^input_overlay^/var/config/retroarch/overlays/borders/pegasus/snes87.cfg
change^borders^input_overlay_aspect_adjust_landscape^0.305000
change^borders^input_overlay_scale_landscape^1.050000
change^borders^input_overlay_enable^true
change^widescreen^aspect_ratio_index^24
enable^nintendo_button_layout^/var/config/retroarch/config/remaps/Snes9x/snes.rmp

View file

@ -0,0 +1,9 @@
config_file_format^yuzu
target_file^$yuzuconf
defaults_file^$emuconfigs/yuzu/qt-config.ini
change^ask_to_exit^confirmClose^true^UI
change^ask_to_exit^confirmClose\default^true^UI
change^nintendo_button_layout^player_0_button_a^pad:0,button:0,port:0,guid:03000000de280000ff11000001000000,engine:sdl^Controls
change^nintendo_button_layout^player_0_button_b^pad:0,button:1,port:0,guid:03000000de280000ff11000001000000,engine:sdl^Controls
change^nintendo_button_layout^player_0_button_x^pad:0,button:2,port:0,guid:03000000de280000ff11000001000000,engine:sdl^Controls
change^nintendo_button_layout^player_0_button_y^pad:0,button:3,port:0,guid:03000000de280000ff11000001000000,engine:sdl^Controls

View file

@ -0,0 +1,129 @@
neogeo.zip^^Unknown^Arcade (FinalBurn Neo)^Neo Geo BIOS (Required for this system)
neocdz.zip^^Unknown^Arcade (FinalBurn Neo)^Neo Geo CDZ BIOS (Required for this system)
decocass.zip^^Unknown^Arcade (FinalBurn Neo)^DECO Cassette System BIOS (Required for this system)
isgsm.zip^^Unknown^Arcade (FinalBurn Neo)^ISG Selection Master Type 2006 System BIOS (Required for this system)
midssio.zip^^Unknown^Arcade (FinalBurn Neo)^Midway SSIO Sound Board Internal ROM (Required for this system)
nmk004.zip^^Unknown^Arcade (FinalBurn Neo)^NMK004 Internal ROM (Required for this system)
pgm.zip^^Unknown^Arcade (FinalBurn Neo)^PGM System BIOS (Required for this system)
skns.zip^^Unknown^Arcade (FinalBurn Neo)^Super Kaneko Nova System BIOS (Required for this system)
ym2608.zip^^Unknown^Arcade (FinalBurn Neo)^YM2608 Internal ROM (Required for this system)
cchip.zip^^Unknown^Arcade (FinalBurn Neo)^C-Chip Internal ROM (Required for this system)
bubsys.zip^^Unknown^Arcade (FinalBurn Neo)^Bubble System BIOS (Required for this system)
namcoc69.zip^^Unknown^Arcade (FinalBurn Neo)^Namco C69 BIOS (Required for this system)
namcoc70.zip^^Unknown^Arcade (FinalBurn Neo)^Namco C70 BIOS (Required for this system)
namcoc75.zip^^Unknown^Arcade (FinalBurn Neo)^Namco C75 BIOS (Required for this system)
coleco.zip^^Unknown^Arcade (FinalBurn Neo)^ColecoVision System BIOS (Required for this system)
fdsbios.zip^^Unknown^Arcade (FinalBurn Neo)^FDS System BIOS (Required for this system)
msx.zip^^Unknown^Arcade (FinalBurn Neo)^MSX1 System BIOS (Required for this system)
ngp.zip^^Unknown^Arcade (FinalBurn Neo)^NeoGeo Pocket BIOS (Required for this system)
spectrum.zip^^Unknown^Arcade (FinalBurn Neo)^ZX Spectrum BIOS (Required for this system)
spec128.zip^^Unknown^Arcade (FinalBurn Neo)^ZX Spectrum 128 BIOS (Required for this system)
spec1282a.zip^^Unknown^Arcade (FinalBurn Neo)^ZX Spectrum 128 +2a BIOS (Required for this system)
channelf.zip^^Unknown^Arcade (FinalBurn Neo)^Fairchild Channel F BIOS (Required for this system)
5200.rom^^281f20ea4320404ec820fb7ec0693b38^Atari 8-bit computer systems and 5200^5200 BIOS (Required)
ATARIXL.ROM^^06daac977823773a3eea3422fd26a703^Atari 8-bit computer systems and 5200^Atari XL/XE OS BIOS (Required for these systems)
ATARIBAS.ROM^^0bac0c6a50104045d902df4503a4c30b^Atari 8-bit computer systems and 5200^BASIC interpreter BIOS (Required for these systems)
ATARIOSA.ROM^^eb1f32f5d9f382db1bbfb8d7f9cb343a^Atari 8-bit computer systems and 5200^Atari 400/800 PAL BIOS (Required for these systems)
ATARIOSB.ROM^^a3e8d617c95d08031fe1b20d541434b2^Atari 8-bit computer systems and 5200^BIOS for Atari 400/800 NTSC (Required for these systems)
tos.img^^c1c57ce48e8ee4135885cee9e63a68a2^Atari ST/STE/TT/Falcon^TOS Boot Image (Required)
lynxboot.img^^fcd403db69f54290b51035d82f835e7b^Atari Lynx^Lynx Boot Image (Required)
o2rom.bin^^562d5ebf9e030a40d6fabfc2f33139fd^Magnavox Odyssey2 / Phillips Videopac+^Odyssey2 BIOS - G7000 model (Required)
c52.bin^^f1071cdb0b6b10dde94d3bc8a6146387^Magnavox Odyssey2 / Phillips Videopac+^Videopac+ French BIOS - G7000 model (Required for Videopac games)
g7400.bin^^c500ff71236068e0dc0d0603d265ae76^Magnavox Odyssey2 / Phillips Videopac+^Videopac+ European BIOS - G7400 model (Required for Videopac games)
jopac.bin^^279008e4a0db2dc5f1c048853b033828^Magnavox Odyssey2 / Phillips Videopac+^Videopac+ French BIOS - G7400 model (Required for Videopac games)
exec.bin^^62e761035cb657903761800f4437b8af^Mattel Intellivision^Executive ROM (Required)
grom.bin^^0cd5946c6473e42e8e4c2137785e427f^Mattel Intellivision^Graphics ROM (Required)
MSX.ROM^^364a1a579fe5cb8dba54519bcfcdac0d^Microsoft MSX^MSX BIOS (Required)
MSX2.ROM^^ec3a01c91f24fbddcbcab0ad301bc9ef^Microsoft MSX^MSX2 BIOS (Required)
MSX2EXT.ROM^^2183c2aff17cf4297bdb496de78c2e8a^Microsoft MSX^MSX2 ExtROM (Required)
MSX2P.ROM^^847cc025ffae665487940ff2639540e5^Microsoft MSX^MSX2+ BIOS (Required)
MSX2PEXT.ROM^^7c8243c71d8f143b2531f01afa6a05dc^Microsoft MSX^MSX2+ ExtROM (Required)
DISK.ROM^^80dcd1ad1a4cf65d64b7ba10504e8190^Microsoft MSX^DiskROM/BDOS
FMPAC.ROM^^6f69cc8b5ed761b03afd78000dfb0e19^Microsoft MSX^FMPAC BIOS
MSXDOS2.ROM^^6418d091cd6907bbcf940324339e43bb^Microsoft MSX^MSX-DOS 2
PAINTER.ROM^^403cdea1cbd2bb24fae506941f8f655e^Microsoft MSX^Yamaha Painter
KANJI.ROM^^febe8782b466d7c3b16de6d104826b34^Microsoft MSX^Kanji Font
mcpx_1.0.bin^^d49c52a4102f6df7bcf8d0617ac475ed^Microsoft XBOX^Used by XEMU emulator
Complex.bin^^Unknown^Microsoft XBOX^Used by XEMU emulator
Complex_4627v1.03.bin^^Unknown^Microsoft XBOX^Used by XEMU emulator
Complex_4627.bin^^Unknown^Microsoft XBOX^Used by XEMU emulator
syscard3.pce^^38179df8f4ac870017db21ebcbf53114^NEC PC Engine / CD^Super CD-ROM2 System V3.xx (Required)
syscard2.pce^^Unknown^NEC PC Engine / CD^CD-ROM System V2.xx
syscard1.pce^^Unknown^NEC PC Engine / CD^CD-ROM System V1.xx
gexpress.pce^^Unknown^NEC PC Engine / CD^Game Express CD Card
font.bmp^np2kai/^7da1e5b7c482d4108d22a5b09631d967^NEC PC-98 (Neko Project II Kai)^Needed to display text (Required)
FONT.ROM^np2kai/^2af6179d7de4893ea0b705c00e9a98d6^NEC PC-98 (Neko Project II Kai)^Alt font file (Required if normal font file is missing)
bios.rom^np2kai/^e246140dec5124c5e404869a84caefce^NEC PC-98 (Neko Project II Kai)^BIOS file (Required)
itf.rom^np2kai/^e9fc3890963b12cf15d0a2eea5815b72^NEC PC-98 (Neko Project II Kai)^BIOS file (Required)
sound.rom^np2kai/^caf90f22197aed6f14c471c21e64658d^NEC PC-98 (Neko Project II Kai)^BIOS file (Required)
bios9821.rom^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^Optional BIOS file
d8000.rom^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^Optional BIOS file
2608_BD.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
2608_SD.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
2608_TOP.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
2608_HH.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
2608_TOM.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
2608_RIM.WAV^np2kai/^Unknown^NEC PC-98 (Neko Project II Kai)^YM2608 RYTHM sample
n88.rom^^4f984e04a99d56c4cfe36115415d6eb8^NEC PC-8000 / PC-8800 series (QUASI88)^BIOS File (Required)
n88n.rom^^2ff07b8769367321128e03924af668a0^NEC PC-8000 / PC-8800 series (QUASI88)^Required for PC-8000 series emulation. (N BASIC mode)
disk.rom^^793f86784e5608352a5d7f03f03e0858^NEC PC-8000 / PC-8800 series (QUASI88)^Required for loading disk images
n88knj1.rom^^d81c6d5d7ad1a4bbbd6ae22a01257603^NEC PC-8000 / PC-8800 series (QUASI88)^Required for viewing kanji
n88_0.rom^^d675a2ca186c6efcd6277b835de4c7e5^NEC PC-8000 / PC-8800 series (QUASI88)^Required for viewing kanji
n88_1.rom^^e844534dfe5744b381444dbe61ef1b66^NEC PC-8000 / PC-8800 series (QUASI88)^Optional BIOS file
n88_2.rom^^6548fa45061274dee1ea8ae1e9e93910^NEC PC-8000 / PC-8800 series (QUASI88)^Optional BIOS file
n88_3.rom^^fc4b76a402ba501e6ba6de4b3e8b4273^NEC PC-8000 / PC-8800 series (QUASI88)^Optional BIOS file
aes_keys.txt^citra/sysdata/^Unknown^Nintendo 3DS^Decryption keys used by Citra emulator
bios7.bin^^df692a80a5b1bc90728bc3dfc76cd948^Nintendo DS^Used by MelonDS emulator (Required, see Wiki)
bios9.bin^^a392174eb3e572fed6447e956bde4b25^Nintendo DS^Used by MelonDS emulator (Required, see Wiki)
firmware.bin^^e45033d9b0fa6b0de071292bba7c9d13^Nintendo DS^Used by MelonDS emulator (Required, see Wiki)
disksys.rom^^ca30b50f880eb660a320674ed365ef7a^Nintendo NES / Famicom^Family Computer Disk System BIOS - Required for Family Computer Disk System emulation
bios.min^^1e4fb124a3a886865acb574f388c803d^Nintendo Pokemon Mini^Pokémon Mini BIOS - Optional
prod.keys^switch/keys/^Unknown^Nintendo Switch^A file for Switch emulation in Yuzu (Required)
title.keys^switch/keys/^Unknown^Nintendo Switch^A file for Switch emulation in Yuzu (Required)
pico8^pico-8/^Unknown^PICO-8^The PICO-8 executable (Required)
pico8.dat^pico-8/^Unknown^PICO-8^A PICO-8 system file (Required)
pico8_dyn^pico-8/^Unknown^PICO-8^A PICO-8 system file (Required)
bios_CD_E.bin^^e66fa1dc5820d254611fdcdba0662372^Sega CD^MegaCD EU BIOS (At least 1 required)
bios_CD_U.bin^^2efd74e3232ff260e371b99f84024f7f^Sega CD^SegaCD US BIOS (At least 1 required)
bios_CD_J.bin^^278a9397d192149e84e820ac621a8edd^Sega CD^MegaCD JP BIOS (At least 1 required)
dc_boot.bin^dc/^e10c53c2f8b90bab96ead2d368858623^Sega Dreamcast^Dreamcast BIOS (Required)
naomi.zip^dc/^0ea6d3650ce4a7608a589e5df21a1f2f^Sega Dreamcast^Naomi BIOS
naomi2.zip^dc/^9b85e0de6ef359e5006c9b79a5a266b0^Sega Dreamcast^Naomi BIOS
naomi_boot.bin^dc/^96cb91c4a0bedd86e5a6965cfe6c0148^Sega Dreamcast^Naomi BIOS
hod2bios.zip^dc/^629bb0552463ba116ccf23d9a468a9f0^Sega Dreamcast^Naomi The House of the Dead 2 BIOS
f355dlx.zip^dc/^4b5bb177cbd760477598f85531dbe7fd^Sega Dreamcast^Naomi Ferrari F355 Challenge Deluxe BIOS
f355bios.zip^dc/^882f2c1cf8ec030955c48fe6aa6929ea^Sega Dreamcast^Naomi Ferrari F355 Challenge Twin/Deluxe BIOS
airlbios.zip^dc/^09ef4b8dea6cd8db2de1c13d510a6a87^Sega Dreamcast^Naomi Airline Pilots Deluxe BIOS
awbios.zip^dc/^b2f122e091da223beb824efafc3d6a36^Sega Dreamcast^Naomi Atomiswave BIOS
bios.sms^^840481177270d5642a14ca71ee72844c^Sega Master System / GameGear^Master System BIOS
BIOS.col^^2c66f5911e5b42b8ebe113403548eee7^Sega Master System / GameGear^Colecovision BIOS
sega_101.bin^^85ec9ca47d8f6807718151cbcca8b964^Sega Saturn^Saturn JP BIOS (At least 1 required)
mpr-17933.bin^^3240872c70984b6cbfda1586cab68dbe^Sega Saturn^Saturn US.mdEU BIOS (At least 1 required)
mpr-18811-mx.ic1^^255113ba943c92a54facd25a10fd780c^Sega Saturn^The King of Fighters 95 ROM Cartridge (Required for this game)
mpr-19367-mx.ic1^^1cd19988d1d72a3e7caa0b73234c96b4^Sega Saturn^Ultraman: Hikari no Kyojin Densetsu ROM Cartridge (Required for this game)
iplrom.dat^keropi/^7fd4caabac1d9169e289f0f7bbf71d8e^Sharp X68000^X68000 BIOS (Required)
cgrom.dat^keropi/^cb0a5cfcf7247a7eab74bb2716260269^Sharp X68000^Font file (Required)
iplrom30.dat^keropi/^Unknown^Sharp X68000^X68000 BIOS 2
iplromco.dat^keropi/^Unknown^Sharp X68000^X68000 BIOS 3
iplromxv.dat^keropi/^Unknown^Sharp X68000^X68000 BIOS 4
psxonpsp660.bin^^c53ca5908936d412331790f4426c6c33^Sony PSX^PS1 BIOS (At least 1 required)
scph5500.bin^^8dd7d5296a650fac7319bce665a6a53c^Sony PSX^PS1 JP BIOS (At least 1 required)
scph5501.bin^^490f666e1afb15b7362b406ed1cea246^Sony PSX^PS1 US BIOS (At least 1 required)
scph5502.bin^^32736f17079d0b2b7024407c39bd3050^Sony PSX^PS1 EU BIOS (At least 1 required)
scph7001.bin^^1e68c231d0896b7eadcad1d7d8e76129^Sony PSX^PS1 BIOS (At least 1 required)
scph7002.bin^^b9d9a0286c33dc6b7237bb13cd46fdee^Sony PSX^PS1 BIOS (At least 1 required)
scph7003.bin^^490f666e1afb15b7362b406ed1cea246^Sony PSX^PS1 BIOS (At least 1 required)
scph7502.bin^^b9d9a0286c33dc6b7237bb13cd46fdee^Sony PSX^PS1 BIOS (At least 1 required)
scph9002(7502).bin^^b9d9a0286c33dc6b7237bb13cd46fdee^Sony PSX^PS1 BIOS (At least 1 required)
ps1_rom.bin^^81bbe60ba7a3d1cea1d48c14cbcc647b^Sony PSX^PS1 BIOS (At least 1 required)
ps2-0200a-20040614.bin^^d333558cc14561c1fdc334c75d5f37b7^Sony PS2^PS2 US BIOS (At least 1 required)
ps2-0200e-20040614.bin^^dc752f160044f2ed5fc1f4964db2a095^Sony PS2^PS2 EU BIOS (At least 1 required)
ps2-0200j-20040614.bin^^0eee5d1c779aa50e94edd168b4ebf42e^Sony PS2^PS2 JP BIOS (At least 1 required)
128p-0.rom^fuse/^Unknown^ZX Spectrum^Pentagon 128K/512K/1024 ROM (Required)
128p-1.rom^fuse/^Unknown^ZX Spectrum^Pentagon 128K/512K/1024 ROM (Required)
trdos.rom^fuse/^Unknown^ZX Spectrum^Pentagon 128K/512K/1024 ROM (Required)
gluck.rom^fuse/^Unknown^ZX Spectrum^Pentagon 512K/1024 ROM (Required)
256s-0.rom^fuse/^Unknown^ZX Spectrum^Scorpion 256K ROM (Required)
256s-1.rom^fuse/^Unknown^ZX Spectrum^Scorpion 256K ROM (Required)
256s-2.rom^fuse/^Unknown^ZX Spectrum^Scorpion 256K ROM (Required)
256s-3.rom^fuse/^Unknown^ZX Spectrum^Scorpion 256K ROM (Required)

View file

@ -0,0 +1,35 @@
[chd]
3do
amigacd32
dreamcast
megacd
neogeocd
pcenginecd
pcfx
psx
ps2
saturn
saturnjp
segacd
tg-cd
[rvz]
gc
wii
[zip]
atari2600
atari5200
atari7800
atari800
atarijaguar
atarilynx
atarist
gamegear
gb
gba
gbc
genesis
mastersystem
nds
nes
snes
snesna

View file

@ -0,0 +1,2 @@
false^RPCS3 Firmware Install^Install firmware needed for PS3 emulation^rpcs3_firmware
false^RetroDECK Controller Profile^Install custom RetroDECK controller profile^rd_controller_profile

View file

@ -0,0 +1,5 @@
# The proper format of this file is
# FILE NAME^DESTINATION
# The destination can be an internal variable name like $roms_folder if needed
# The FILE name can have spaces in it, but the DESTINATION cannot, even in variable form
RetroDECK Example Readme.txt^$rdhome

View file

@ -0,0 +1,2 @@
borders:widescreen
widescreen:borders

View file

@ -0,0 +1,6 @@
uuddlrlrstart^set_setting_value $rd_conf developer_options true retrodeck options
uuddlrlrstart^echo Visit the Configurator to behold your new-found powers.
uuddlrlrstart^echo But beware, with great power comes great responsibility...
gameovermangameover^set_setting_value $rd_conf developer_options false retrodeck options
gameovermangameover^echo You have relinquished your powers in the name of saftey.
gameovermangameover^echo This was a wise choice.

View file

@ -0,0 +1,12 @@
Cemu
citra-emu
dolphin-emu
duckstation
melonDS
PCSX2
ppsspp
primehack
rpcs3
Ryujinx
xemu
yuzu

View file

@ -0,0 +1,16 @@
citra^Citra (Nintendo 3DS Standalone Emulator)
dolphin^Dolphin (GameCube / Wii Standalone Emulator)
duckstation^Duckstation (Sony Playstation Standalone Emulator)
gb^Nintendo GameBoy
gba^Nintendo GameBoy Advance
gbc^Nintendo GameBoy Color
genesis^Sega Genesis/Master System
gg^Sega GameGear
n64^Nintendo 64
pcsx2^PCSX2 (Sony Playstation 2 Standalone Emulator)
ppsspp^PPSSPP (Sony PSP Standalone Emulator)
primehack^Primehack (Metroid Prime Standalone Emulator)
psx_ra^Sony Playstation (RetroArch Core)
retroarch^RetroArch (Multi-emulator Frontend)
snes^Nintendo Super Nintendo
yuzu^Yuzu (Nintendo Switch Standalone Emulator)

View file

@ -0,0 +1,65 @@
Credits & The Team
This is the page where we try to introduce the team and thank everyone who have contributed to the project so far.
If you feel you have contributed to the project but lacks mention, please contact us on discord!
The Team
XargonWan
RetroDECK project founder and also one of the founding members of AmberELEC
IceNine451
Creator of the RetroDECK configurator and various awesome features.
Lazorne
Community management/outreach, testing, documentation, feature suggestions and some design.
Collaborators
Niroku / Atari
Helps with community management, is also part of Batocera
Leon Styhre
Maker of EmulationStation Desktop Edition
anthonycaccese
Theme creator for ES-DE and AmberELEC
Additional credits
RavenKilit
Did some code and testning, contributed to AmberELEC
MorGuux
Made the RetroDECK steamdb graphics for the old logo
Pixelguin
Made the new logo and steamdb graphics
teotwaki
Generous cloud hosting sponsor
Gabeboii
Webmaster
Draco
Server Administration
ItzSelenux
Maker of pixelitos
Kenny.nl
The Kenny.nl project provides several free game assets under open licenses.
Special Thanks
We want give special thanks to:
Our Patreons that keeps the build servers running and provide feedback.
All related emulation projects.
All people that have put both time and money into emulation projects.
All the users who help others with support, guidance and good spirit.
All the users who help with testing and reporting issues.
All the community creators who creates various art and assets for the community.
You are the ones that makes this project possible.

View file

@ -0,0 +1,60 @@
.32x
.68k
.NDS
.a26
.a52
.a78
.abs
.agb
.atr
.atx
.bin
.bml
.bms
.bs
.bsx
.cas
.cdm
.cgb
.cof
.col
.dim
.dmg
.dx2
.fds
.fig
.gb
.gba
.gbc
.gd3
.gd7
.gen
.gg
.ipf
.j64
.jag
.lnx
.md
.mdx
.mgd
.msa
.nds
.nes
.o
.prg
.rom
.sfc
.sg
.sgb
.sgd
.smc
.smd
.sms
.st
.st
.stx
.swc
.unf
.unif
.xex
.xfd

View file

@ -1,4 +1,6 @@
version=
[paths]
rdhome=/home/deck/retrodeck
roms_folder=/home/deck/retrodeck/roms
saves_folder=/home/deck/retrodeck/saves
@ -7,7 +9,73 @@ bios_folder=/home/deck/retrodeck/bios
media_folder=/home/deck/retrodeck/downloaded_media
themes_folder=/home/deck/retrodeck/themes
logs_folder=/home/deck/retrodeck/.logs
screenshots_folder=/home/deck/retrodeck/screenshots
mods_folder=/home/deck/retrodeck/mods
texture_packs_folder=/home/deck/retrodeck/texture_packs
borders_folder=/home/deck/retrodeck/borders
sdcard=/run/media/mmcblk0p1
[options]
power_user_warning=true
desktop_mode_warning=true
low_space_warning=true
update_check=false
update_repo=RetroDECK
update_ignore=
cloud_saves=false
multi_user_mode=false
ask_default_user=true
default_user=
developer_options=false
[cheevos]
duckstation=false
pcsx2=false
retroarch=false
[cheevos_hardcore]
duckstation=false
pcsx2=false
retroarch=false
[borders]
gb=true
gba=true
gbc=true
genesis=true
gg=true
n64=true
psx_ra=true
snes=true
[widescreen]
genesis=false
n64=false
psx_ra=false
snes=false
[nintendo_button_layout]
citra=false
gb=false
gba=false
gbc=false
n64=false
snes=false
yuzu=false
[savestate_auto_load]
ppsspp=true
retroarch=true
[savestate_auto_save]
duckstation=true
pcsx2=true
retroarch=true
[ask_to_exit]
citra=false
dolphin=false
duckstation=false
pcsx2=false
primehack=false
yuzu=false

View file

@ -1,6 +1,6 @@
[general]
show_welcome = false
screenshot_dir = '/home/deck/retrodeck/screenshots'
screenshot_dir = 'RETRODECKHOMEDIR/screenshots'
[input.bindings]
port1 = '03000000de280000ff11000001000000'

View file

@ -1011,7 +1011,7 @@ Paths\romsPath=
Paths\symbolsPath=
Screenshots\enable_screenshot_save_as=true
Screenshots\enable_screenshot_save_as\default=true
Screenshots\screenshot_path=/home/deck/.var/app/org.yuzu_emu.yuzu/data/yuzu/screenshots
Screenshots\screenshot_path=RETRODECKHOMEDIR/screenshots
Shortcuts\Main%20Window\Audio%20Mute\Unmute\Context=1
Shortcuts\Main%20Window\Audio%20Mute\Unmute\Context\default=true
Shortcuts\Main%20Window\Audio%20Mute\Unmute\Controller_KeySeq=Home+Dpad_Right

View file

@ -20,6 +20,8 @@ AudioStretchMaxLatency = 80
DPL2Decoder = False
DPL2Quality = 2
DSPHLE = True
WiiSDCardAllowWrites = True
WiiSDCardEnableFolderSync = False
[Display]
Fullscreen = True
DisableScreenSaver = True
@ -49,7 +51,7 @@ DSPThread = True
Backend = Pulse
EnableJIT = False
[Interface]
ConfirmStop = True
ConfirmStop = False
CursorVisibility = 0
OnScreenDisplayMessages = True
PauseOnFocusLost = True

View file

@ -0,0 +1,22 @@
[FreeLook1]
Device = XInput2/0/Virtual core pointer
Move/Up = @(Shift+E)
Move/Down = @(Shift+Q)
Move/Left = @(Shift+A)
Move/Right = @(Shift+D)
Move/Forward = @(Shift+W)
Move/Backward = @(Shift+S)
Speed/Decrease = @(Shift+`1`)
Speed/Increase = @(Shift+`2`)
Speed/Reset = @(Shift+F)
Other/Reset View = @(Shift+R)
Field of View/Increase X = @(Shift+`Axis Z+`)
Field of View/Decrease X = @(Shift+`Axis Z-`)
Field of View/Increase Y = @(Shift+`Axis Z+`)
Field of View/Decrease Y = @(Shift+`Axis Z-`)
Incremental Rotation/Pitch Up = if(`Click 3`,`RelativeMouse Y-` * 0.10, 0)
Incremental Rotation/Pitch Down = if(`Click 3`,`RelativeMouse Y+` * 0.10, 0)
Incremental Rotation/Roll Left = if(`Click 2`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Roll Right = if(`Click 2`,`RelativeMouse X+` * 0.10, 0)
Incremental Rotation/Yaw Left = if(`Click 3`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Yaw Right = if(`Click 3`,`RelativeMouse X+` * 0.10, 0)

View file

@ -0,0 +1,93 @@
[GCKeyboard1]
Device = XInput2/0/Virtual core pointer
Keys/HOME = Home
Keys/END = End
Keys/PGUP = Prior
Keys/PGDN = Next
Keys/SCR LK = Scroll_Lock
Keys/A = A
Keys/B = B
Keys/C = C
Keys/D = D
Keys/E = E
Keys/F = F
Keys/G = G
Keys/H = H
Keys/I = I
Keys/J = J
Keys/K = K
Keys/L = L
Keys/M = M
Keys/N = N
Keys/O = O
Keys/P = P
Keys/Q = Q
Keys/R = R
Keys/S = S
Keys/T = T
Keys/U = U
Keys/V = V
Keys/W = W
Keys/X = X
Keys/Y = Y
Keys/Z = Z
Keys/1 = `1`
Keys/2 = `2`
Keys/3 = `3`
Keys/4 = `4`
Keys/5 = `5`
Keys/6 = `6`
Keys/7 = `7`
Keys/8 = `8`
Keys/9 = `9`
Keys/0 = `0`
Keys/- = minus
Keys/` = grave
Keys/PRT SC = Print
Keys/' = apostrophe
Keys/[ = bracketleft
Keys/EQUALS = equal
Keys/* = KP_Multiply
Keys/] = bracketright
Keys/, = comma
Keys/. = period
Keys// = slash
Keys/\ = backslash
Keys/F1 = F1
Keys/F2 = F2
Keys/F3 = F3
Keys/F4 = F4
Keys/F5 = F5
Keys/F6 = F6
Keys/F7 = F7
Keys/F8 = F8
Keys/F9 = F9
Keys/F10 = F10
Keys/F11 = F11
Keys/F12 = F12
Keys/ESC = Escape
Keys/INSERT = Insert
Keys/DELETE = Delete
Keys/; = semicolon
Keys/BACKSPACE = BackSpace
Keys/TAB = Tab
Keys/CAPS LOCK = Caps_Lock
Keys/L SHIFT = Shift_L
Keys/R SHIFT = Shift_R
Keys/L CTRL = Control_L
Keys/R ALT = Alt_R
Keys/L WIN = Super_L
Keys/SPACE = space
Keys/R WIN = Super_R
Keys/MENU = Menu
Keys/LEFT = Left
Keys/DOWN = Down
Keys/UP = Up
Keys/RIGHT = Right
Keys/ENTER = Return
[GCKeyboard2]
Device = XInput2/0/Virtual core pointer
[GCKeyboard3]
Device = XInput2/0/Virtual core pointer
[GCKeyboard4]
Device = XInput2/0/Virtual core pointer

View file

@ -11,14 +11,14 @@ Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = `Shift`
Main Stick/Modifier/Range = 50.000000000000000
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = `Ctrl`
C-Stick/Modifier/Range = 50.000000000000000
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = TL
Triggers/R = TR
@ -29,13 +29,13 @@ D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
[GCPad2]
Device = XInput2/0/Virtual core pointer
Main Stick/Modifier/Range = 50.000000000000000
C-Stick/Modifier/Range = 50.000000000000000
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
[GCPad3]
Device = XInput2/0/Virtual core pointer
Main Stick/Modifier/Range = 50.000000000000000
C-Stick/Modifier/Range = 50.000000000000000
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
[GCPad4]
Device = XInput2/0/Virtual core pointer
Main Stick/Modifier/Range = 50.000000000000000
C-Stick/Modifier/Range = 50.000000000000000
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0

View file

@ -1,8 +1,24 @@
[Hotkeys]
Device = evdev/0/Microsoft X-Box 360 pad 0
Save State/Save State Slot 1 = TR&SELECT
Load State/Load State Slot 1 = TL&SELECT
General/Take Screenshot = SELECT&SOUTH&`SDL/0/Microsoft X-Box 360 pad 0:Button 0`&`SDL/0/Microsoft X-Box 360 pad 0:Button 6`
General/Exit = SELECT&START&`SDL/0/Microsoft X-Box 360 pad 0:Button 6`&`SDL/0/Microsoft X-Box 360 pad 0:Button 7`
Emulation Speed/Increase Emulation Speed = SELECT&l
Emulation Speed/Decrease Emulation Speed = SELECT&r
Device = XInput2/0/Virtual core pointer
General/Change Disc = @(Ctrl+D)
General/Toggle Pause = @(Ctrl+P)
General/Reset = @(Ctrl+R)
General/Take Screenshot = @(Ctrl+X)
General/Exit = @(Ctrl+Q)
Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
Emulation Speed/Increase Emulation Speed = @(Ctrl+`1`)
Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
Movie/Start Recording = @(Ctrl+V)
Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
Freelook/Freelook Toggle = @(Alt+Y)
Internal Resolution/Increase IR = @(Ctrl+U)
Internal Resolution/Decrease IR = @(Ctrl+Y)
Save State/Save to Selected Slot = @(Ctrl+S)
Load State/Load from Selected Slot = @(Ctrl+A)
Other State Hotkeys/Undo Load State = @(Ctrl+`8`)
Other State Hotkeys/Undo Save State = @(Ctrl+`9`)
Other State Hotkeys/Increase Selected State Slot = @(Ctrl+K)
Other State Hotkeys/Decrease Selected State Slot = @(Ctrl+J)
General/Toggle Fullscreen = @(Ctrl+Return)
General/Control NetPlay Golf Mode = @(Alt+H)
Wii/Press Sync Button = @(Alt+W)

View file

@ -0,0 +1,90 @@
[Wiimote1]
Device = evdev/0/Microsoft X-Box 360 pad 0
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
Buttons/+ = START
Buttons/Home = THUMBR
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Extension = Nunchuk
Rumble/Motor = Strong
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
Source = 1
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/0/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/0/Virtual core pointer:Cursor X+`
Shake/X = `Full Axis 5+`
Shake/Y = `Full Axis 5+`
Shake/Z = `Full Axis 5+`
[Wiimote2]
Device = XInput2/0/Virtual core pointer
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote3]
Device = XInput2/0/Virtual core pointer
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote4]
Device = XInput2/0/Virtual core pointer
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[BalanceBoard]
Device = XInput2/0/Virtual core pointer
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0

View file

@ -10,8 +10,8 @@ StartPaused = false
StartFullscreen = false
PauseOnFocusLoss = true
PauseOnMenu = true
SaveStateOnExit = true
ConfirmPowerOff = true
SaveStateOnExit = false
ConfirmPowerOff = false
LoadDevicesFromSaveStates = true
ApplyGameSettings = true
AutoLoadCheats = true
@ -118,7 +118,7 @@ DumpOnBoot = false
[BIOS]
SearchDirectory = /home/deck/retrodeck/bios
SearchDirectory = RETRODECKHOMEDIR/bios
PathNTSCU =
PathNTSCJ =
PathPAL =
@ -182,9 +182,9 @@ Type = None
Card1Type = PerGameTitle
Card2Type = None
UsePlaylistTitle = true
Card1Path = /var/data/duckstation/memcards/shared_card_1.mcd
Card2Path = /var/data/duckstation/memcards/shared_card_2.mcd
Directory = /var/data/duckstation/memcards
Card1Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_1.mcd
Card2Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_2.mcd
Directory = RETRODECKHOMEDIR/saves/psx/duckstation/memcards
[ControllerPorts]
@ -220,20 +220,50 @@ GPUMaxRunAhead = 128
[Hotkeys]
PowerOff = Keyboard/R
OpenQuickMenu = Keyboard/Control & Keyboard/M
FastForward = Keyboard/Control & Keyboard/Plus
ToggleTurbo = Keyboard/Control & Keyboard/T
ToggleFullscreen = Keyboard/Control & Keyboard/Return
TogglePause = Keyboard/Control & Keyboard/P
Screenshot = Keyboard/Control & Keyboard/X
Reset = Keyboard/Control & Keyboard/R
ChangeDisc = Keyboard/Control & Keyboard/D
Rewind = Keyboard/Control & Keyboard/Minus
ToggleCheats = Keyboard/Control & Keyboard/C
IncreaseEmulationSpeed = Keyboard/Control & Keyboard/1
DecreaseEmulationSpeed = Keyboard/Control & Keyboard/2
ResetEmulationSpeed = Keyboard/Control & Keyboard/3
IncreaseResolutionScale = Keyboard/Control & Keyboard/U
DecreaseResolutionScale = Keyboard/Control & Keyboard/Y
ToggleWidescreen = Keyboard/Control & Keyboard/W
LoadSelectedSaveState = Keyboard/Control & Keyboard/A
SaveSelectedSaveState = Keyboard/Control & Keyboard/S
SelectPreviousSaveStateSlot = Keyboard/Control & Keyboard/J
SelectNextSaveStateSlot = Keyboard/Control & Keyboard/K
PowerOff = Keyboard/Control & Keyboard/Q
UndoLoadState = Keyboard/Control & Keyboard/9
[Cheevos]
Enabled = true
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true
RichPresence = true
ChallengeMode = false
Leaderboards = true
Notifications = true
SoundEffects = true
PrimedIndicators = true
Username =
Token =
LoginTimestamp =
[UI]
MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAAx8AAALYAAAAAAAAAB0AAAMfAAAC2AAAAAAAAAAABQAAAAAAAAAAHQAAAx8AAALY
MainWindowGeometry = AdnQywADAAAAAAAlAAAAHAAAA0QAAAL0AAAAJQAAADkAAANEAAAC9AAAAAAAAAAAB4AAAAAlAAAAOQAAA0QAAAL0
MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
[GameList]
RecursivePaths = /home/deck/retrodeck/roms/psx
RecursivePaths = RETRODECKHOMEDIR/roms/psx

View file

@ -0,0 +1,53 @@
<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
<system name="default">
<input>
<port type="P1_JOYSTICK_UP">
<newseq type="standard">
JOYCODE_1_HAT1UP
</newseq>
</port>
<port type="P1_SELECT">
<newseq type="standard">
JOYCODE_1_SELECT
</newseq>
</port>
<port type="UI_MENU">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_M
</newseq>
</port>
<port type="UI_PAUSE">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_P
</newseq>
</port>
<port type="UI_REWIND_SINGLE">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_MINUSPAD
</newseq>
</port>
<port type="UI_SAVE_STATE">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_S
</newseq>
</port>
<port type="UI_LOAD_STATE">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_A
</newseq>
</port>
<port type="UI_FAST_FORWARD">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_PLUSPAD
</newseq>
</port>
<port type="UI_SNAPSHOT">
<newseq type="standard">
KEYCODE_LCONTROL KEYCODE_X
</newseq>
</port>
</input>
</system>
</mameconfig>

411
emu-configs/mame/mame.ini Normal file
View file

@ -0,0 +1,411 @@
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
homepath /var/config/mame
rompath /home/deck/retrodeck/roms/arcade
hashpath /app/share/mame/hash
samplepath /app/share/mame/samples
artpath $HOME/retrodeck/downloaded_media/arcade/screenshots/
ctrlrpath /app/share/mame/ctrlr
inipath /var/config/mame
fontpath /app/bin/
cheatpath /app/share/mame/cheat
crosshairpath /app/share/mame/crosshair
pluginspath /app/share/mame/plugins
languagepath /app/share/mame/language
swpath /app/share/mame/software
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory /var/config/mame/cfg
nvram_directory /var/config/mame/nvram
input_directory /var/config/mame/inp
state_directory /var/config/mame/sta
snapshot_directory RETRODECKHOMEDIR/screenshots
diff_directory /var/config/mame/diff
comment_directory /var/config/mame/comments
share_directory /var/config/mame/share
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
rewind 0
rewind_capacity 100
playback
record
exit_after_playback 0
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview auto
snapbilinear 1
statename %g
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
lowlatency 0
#
# CORE RENDER OPTIONS
#
keepaspect 1
unevenstretch 1
unevenstretchx 0
unevenstretchy 0
autostretchxy 0
intoverscan 0
intscalex 0
intscaley 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
fallback_artwork
override_artwork
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect none
#
# CORE VECTOR OPTIONS
#
beam_width_min 1.0
beam_width_max 1.0
beam_dot_size 1.0
beam_intensity_weight 0
flicker 0
#
# CORE SOUND OPTIONS
#
samplerate 48000
samples 1
volume 0
compressor 1
speaker_report 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 0
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.15
joystick_saturation 0.85
joystick_threshold 0.3
natural 0
joystick_contradictory 0
coin_impulse 0
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
verbose 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
debuglog 0
#
# CORE COMM OPTIONS
#
comm_localhost 0.0.0.0
comm_localport 15112
comm_remotehost 127.0.0.1
comm_remoteport 15112
comm_framesync 0
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 0
skip_gameinfo 1
uifont default
ui cabinet
ramsize
confirm_quit 0
ui_mouse 1
language
nvram_save 1
#
# SCRIPTING OPTIONS
#
autoboot_command
autoboot_delay 0
autoboot_script
console 0
plugins 1
plugin
noplugin
#
# HTTP SERVER OPTIONS
#
http 0
http_port 8080
http_root web
#
# OSD INPUT MAPPING OPTIONS
#
uimodekey auto
controller_map none
background_input 0
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD OUTPUT OPTIONS
#
output auto
#
# OSD INPUT OPTIONS
#
keyboardprovider auto
mouseprovider auto
lightgunprovider auto
joystickprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
debugger_port 23946
debugger_font auto
debugger_font_size 0
watchdog 0
#
# OSD PERFORMANCE OPTIONS
#
numprocessors auto
bench 0
#
# OSD VIDEO OPTIONS
#
video opengl
numscreens 1
window 0
maximize 1
waitvsync 0
syncrefresh 0
monitorprovider auto
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# OSD FULL SCREEN OPTIONS
#
switchres 0
#
# OSD ACCELERATED VIDEO OPTIONS
#
filter 1
prescale 1
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 0
gl_glsl_filter 1
glsl_shader_mame0 none
glsl_shader_mame1 none
glsl_shader_mame2 none
glsl_shader_mame3 none
glsl_shader_mame4 none
glsl_shader_mame5 none
glsl_shader_mame6 none
glsl_shader_mame7 none
glsl_shader_mame8 none
glsl_shader_mame9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
#
# OSD SOUND OPTIONS
#
sound auto
audio_latency 2
#
# PORTAUDIO OPTIONS
#
pa_api none
pa_device none
pa_latency 0
#
# OSD MIDI OPTIONS
#
midiprovider auto
#
# OSD EMULATED NETWORKING OPTIONS
#
networkprovider auto
#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path bgfx
bgfx_backend auto
bgfx_debug 0
bgfx_screen_chains
bgfx_shadow_mask slot-mask.png
bgfx_lut lut-default.png
bgfx_avi_name auto
#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps 0
#
# SDL VIDEO OPTIONS
#
centerh 1
centerv 1
scalemode none
#
# SDL FULL SCREEN OPTIONS
#
useallheads 0
attach_window
#
# SDL KEYBOARD MAPPING
#
keymap 0
keymap_file keymap.dat
#
# SDL JOYSTICK MAPPING
#
sixaxis 0
#
# SDL LIGHTGUN MAPPING
#
lightgun_index1 auto
lightgun_index2 auto
lightgun_index3 auto
lightgun_index4 auto
lightgun_index5 auto
lightgun_index6 auto
lightgun_index7 auto
lightgun_index8 auto
#
# SDL LOW-LEVEL DRIVER OPTIONS
#
videodriver auto
renderdriver auto
audiodriver auto
gl_lib auto

70
emu-configs/mame/ui.ini Normal file
View file

@ -0,0 +1,70 @@
#
# UI SEARCH PATH OPTIONS
#
historypath history;dats;.
categorypath folders
cabinets_directory cabinets;cabdevs
cpanels_directory cpanel
pcbs_directory pcb
flyers_directory flyers
titles_directory titles
ends_directory ends
marquees_directory marquees;$HOME/retrodeck/downloaded_media/arcade/marquees
artwork_preview_directory "artwork preview;artpreview"
bosses_directory bosses
logos_directory logo
scores_directory scores
versus_directory versus
gameover_directory gameover
howto_directory howto
select_directory select
icons_directory icons
covers_directory covers;$HOME/retrodeck/downloaded_media/arcade/covers
ui_path ui
#
# UI MISC OPTIONS
#
system_names
skip_warnings 1
unthrottle_mute 0
#
# UI OPTIONS
#
infos_text_size 0.75
font_rows 30
ui_border_color ffffffff
ui_bg_color ef101030
ui_clone_color ff808080
ui_dipsw_color ffffff00
ui_gfxviewer_color ef101030
ui_mousedown_bg_color b0606000
ui_mousedown_color ffffff80
ui_mouseover_bg_color 70404000
ui_mouseover_color ffffff80
ui_selected_bg_color ef808000
ui_selected_color ffffff00
ui_slider_color ffffffff
ui_subitem_color ffffffff
ui_text_bg_color ef000000
ui_text_color ffffffff
ui_unavail_color ff404040
#
# SYSTEM/SOFTWARE SELECTION MENU OPTIONS
#
hide_main_panel 0
use_background 1
skip_biosmenu 0
skip_partsmenu 0
remember_last 0
last_used_filter Available
system_right_panel image
software_right_panel image
system_right_image cover
software_right_image snap
enlarge_snaps 1
forced4x3 1
info_audit_enabled 0
hide_romless 1

View file

@ -22,16 +22,16 @@ Joy_R=5
Joy_L=4
Joy_X=2
Joy_Y=3
HKKey_Lid=-1
HKKey_Mic=-1
HKKey_Pause=82
HKKey_Reset=-1
HKKey_FastForward=76
HKKey_Lid=134217804
HKKey_Mic=134217808
HKKey_Pause=67108944
HKKey_Reset=67108946
HKKey_FastForward=603979819
HKKey_FastForwardToggle=-1
HKKey_FullscreenToggle=-1
HKKey_SwapScreens=89
HKKey_SolarSensorDecrease=-1
HKKey_SolarSensorIncrease=-1
HKKey_FullscreenToggle=83886084
HKKey_SwapScreens=83886081
HKKey_SolarSensorDecrease=671088685
HKKey_SolarSensorIncrease=671088683
HKKey_FrameStep=-1
HKJoy_Lid=-1
HKJoy_Mic=-1
@ -103,6 +103,8 @@ FirmwareFavouriteColour=0
FirmwareMessage=
FirmwareMAC=
RandomizeMAC=0
MPAudioMode=1
MPRecvTimeout=25
SockBindAnyAddr=0
LANDevice=
DirectLAN=0
@ -127,9 +129,17 @@ SaveFilePath=RETRODECKHOMEDIR/saves/nds/melonds
SavestatePath=RETRODECKHOMEDIR/states/nds/melonds
CheatFilePath=
EnableCheats=0
MouseHide=0
MouseHide=1
MouseHideSeconds=5
PauseLostFocus=1
DSBatteryLevelOkay=1
DSiBatteryLevel=15
DSiBatteryCharging=1
Camera0_InputType=0
Camera0_ImagePath=
Camera0_CamDeviceName=
Camera0_XFlip=0
Camera1_InputType=0
Camera1_ImagePath=
Camera1_CamDeviceName=
Camera1_XFlip=0

View file

@ -2,5 +2,5 @@
change^DSP^Backend^Pulse^primehack^$primehackconf
change^Settings^AspectRatio^1^primehack^$primehackgfxconf
# Update "ask on quit" and "save on quit" on supported emulators (PCSX2, Duckstation)
change^UI^ConfirmShutdown^false^pcsx2^$pcsx2qtconf
change^UI^ConfirmShutdown^false^pcsx2^$pcsx2conf
change^Main^ConfirmPowerOff^false^duckstation^$duckstationconf

View file

@ -0,0 +1,145 @@
// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Configuration for pico-8
//
// config.txt is read on startup and saved on exit.
// To generate the default config.txt, delete this file.
//
// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// :: Video Settings
window_size 0 0 // window width, height
screen_size 0 0 // screen width, height (stretched to window)
show_fps 0 // Draw frames per second in the corner
// :: Window Settings
windowed 0 // 1 to start up in windowed mode
window_position -1 -1 // x and y position of window (-1, -1 to let the window manager decide)
frameless 0 // 1 to use a window with no frame
fullscreen_method 1 // 0 maximized window (linux) 1 borderless desktop-sized window 2 hardware fullscreen (warning: erratic behaviour under some drivers)
blit_method 0 // 0 auto 1 software (slower but sometimes more reliable) 2 hardware (can do filtered scaling)
// :: System Settings
foreground_sleep_ms 2 // number of milliseconds to sleep each frame. Try 10 to conserve battery power
background_sleep_ms 10 // number of milliseconds to sleep each frame when running in the background
sessions 1 // number of times program has been run
// (scancode) hold this key down and left-click to simulate right-click
rmb_key 0 // 0 for none 226 for LALT
// Desktop for saving screenshots etc. Defaults to $HOME/Desktop
desktop_path
// 1 to allow controller input even when application is in background
read_controllers_in_background 0
// :: Audio Settings (use "volume" for PICO-8)
sound_volume 256 // 0..256
music_volume 256 // 0..256
// :: usually 1024. Try 2048 if you get choppy sound
mix_buffer_size 1024
// :: map scancodes. Format: 44=47,80=89,.. (scancode a, scancode b -- when press a, generates b)
// run the program with -scancodes to determine which scancodes to use
map_scancodes
// :: pico-8
version 0.2.5g
// audio volume: 0..256
volume 256
// Location of pico-8's root folder
root_path /home/deck/.lexaloffle/pico-8/carts/
// Location of cartridge save data
cdata_path /home/deck/.lexaloffle/pico-8/cdata/
// Specify which player index joystick control begins at (0..7)
joystick_index 0
// Custom keyboard scancodes for buttons. player0 0..6, player1 0..5
button_keys 0 0 0 0 0 0 0 0 0 0 0 0 0
// Play notes as they are plotted in frequency mode
live_notes 0
// iff 1: when using keyboard cursor, snap to closest pixel / map cel
cursor_snap 0
// 0 default 1 dark blue background in code editor 2 black background in code editor 3 gray background in code editor
gui_theme 0
// scale of screenshots and gifs // 2 means 256x256
screenshot_scale 3
gif_scale 3
// maximum gif length in seconds (0..120; 0 means no gif recording)
gif_len 16
// when 1, reset the recording when pressing ctrl-9 (useful for creating a non-overlapping sequence)
gif_reset_mode 0
// 0 for off. 1 for auto. 2 to allow control of a cart's framerate due to host machine's cpu capacity
host_framerate_control 1
// filter splore cartridges
// 0 off 1 on (exclude cartridge tagged as 'mature' by community)
splore_filter 0
// tab display width (1 ~ 4 spaces)
tab_width 1
// 0 off 1 on: draw tab characters as small vertical lines
draw_tabs 0
// 0 off 1 on: record the current cartridge and editor view every 3 seconds (see [appdata]/activity.log.txt)
record_activity_log 1
// 0 off 1 on: allow F6..F9 (alternative: ctrl 6..9)
allow_function_keys 1
// 0 off 1 on: automatically check for a newer version of a BBS cart each time it is run.
check_for_cart_updates 1
// hide mouse cursor for n seconds when typing.
auto_hide_mouse_cursor 5
// 0 off 1 on: backup with a new timestamped filename on every run
// normally not needed -- was used for debugging crash-on-run
aggressive_backups 0
// back up cartridge in editor every n minutes when not idle (0 for no periodic backups)
periodic_backups 20
// global screen transformations:
// 129 flip horizontally
// 130 flip vertically
// 133 rotate CW 90 degrees
// 134 rotate CW 180 degrees
// 135 rotate CW 270 degrees
transform_screen 0
// 0 off > 1: colour to draw pixel grid in the gfx editor at zoom:8 and zoom:4 (16 for black)
gfx_grid_lines 0

View file

@ -0,0 +1,6 @@
#!/bin/bash
# This is a wrapper function for PICO8, as ES-DE does not appear to be able to find it outside of the /app/bin location.
# Users should still put the real binary in the ~/retrodeck/bios/pico-8/ location
~/.lexaloffle/pico-8/pico8 "$@"

View file

@ -0,0 +1,2 @@
// add SDL2 game controller mappings to this file
03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,

View file

@ -16,11 +16,19 @@ An.Down = 1-39,10-4002
An.Left = 1-38,10-4001
An.Right = 1-40,10-4000
Analog limiter = 1-60
RapidFire = 1-59
Fast-forward = 10-4010
RapidFire = 1-113:1-48
Fast-forward = 1-113:1-157
SpeedToggle = 1-68
Pause = 1-40
Rewind = 10-4008
Save State = 1-53
Load State = 1-48
Screenshot = 1-46
Pause = 1-111
Rewind = 1-113:1-156
Save State = 1-113:1-47
Load State = 1-113:1-29
Screenshot = 1-113:1-52
Home = 1-111
Audio/Video Recording = 1-113:1-50
Next Slot = 1-113:1-39
Toggle Fullscreen = 1-113:1-66
RightAn.Up = 10-4007
RightAn.Down = 10-4006
RightAn.Left = 10-4005
RightAn.Right = 10-4004

View file

@ -5,19 +5,19 @@ Enable Logging = True
AutoRun = True
Browse = False
IgnoreBadMemAccess = True
CurrentDirectory = /home/deck/retrodeck/roms/psp
CurrentDirectory = RETRODECKHOMEDIR/roms/psp
ShowDebuggerOnLoad = False
CheckForNewVersion = False
Language = en_US
ForceLagSync2 = False
DiscordPresence = True
UISound = False
AutoLoadSaveState = 2
AutoLoadSaveState = 0
EnableCheats = False
CwCheatRefreshRate = 77
CwCheatScrollPosition = 0.000000
GameListScrollPosition = 0.000000
ScreenshotsAsPNG = False
ScreenshotsAsPNG = True
UseFFV1 = False
DumpFrames = False
DumpVideoOutput = False
@ -30,9 +30,9 @@ StateUndoLastSaveGame = NA
StateUndoLastSaveSlot = -5
RewindFlipFrequency = 0
ShowOnScreenMessage = True
ShowRegionOnGameIcon = False
ShowRegionOnGameIcon = True
ShowIDOnGameIcon = False
GameGridScale = 1.000000
GameGridScale = 1.250000
GridView1 = True
GridView2 = True
GridView3 = False
@ -67,6 +67,16 @@ PauseWhenMinimized = False
DumpDecryptedEboots = False
MemStickInserted = True
EnablePlugins = True
TransparentBackground = True
UITint = 0.000000
UISaturation = 1.000000
ShowMenuBar = True
IgnoreCompatSettings =
RewindSnapshotInterval = 0
WindowX = 0
WindowY = 0
WindowWidth = 1324
WindowHeight = 754
[CPU]
CPUCore = 1
SeparateSASThread = True
@ -96,7 +106,7 @@ HardwareTransform = True
SoftwareSkinning = True
TextureFiltering = 1
BufferFiltering = 1
InternalResolution = 1
InternalResolution = 2
AndroidHwScale = 1
HighQualityDepth = 1
FrameSkip = 0
@ -109,7 +119,7 @@ AnisotropyLevel = 4
VertexDecCache = False
TextureBackoffCache = False
TextureSecondaryCache = False
FullScreen = False
FullScreen = True
FullScreenMulti = False
SmallDisplayZoomType = 2
SmallDisplayOffsetX = 0.500000
@ -137,6 +147,24 @@ FragmentTestCache = True
LogFrameDrops = False
InflightFrames = 2
RenderDuplicateFrames = False
UseGeometryShader = False
SkipBufferEffects = False
SoftwareRendererJit = True
StereoRendering = False
StereoToMonoShader = RedBlue
AnalogFrameRate = 240
AnalogFrameRateMode = 0
MultiSampleLevel = 0
DisplayOffsetX = 0.500000
DisplayOffsetY = 0.500000
DisplayScale = 1.000000
DisplayAspectRatio = 1.000000
DisplayStretch = False
ReplaceTexturesAllowLate = True
SkipGPUReadbacks = False
GpuLogProfiler = False
iShowStatusFlags = 0
DisplayIntegerScale = False
[Sound]
Enable = True
AudioBackend = 0
@ -204,80 +232,80 @@ AnalogAutoRotSpeed = 8.000000
TouchSnapToGrid = False
TouchSnapGridSize = 64
ActionButtonSpacing2 = 1.000000
ActionButtonCenterX = -1.000000
ActionButtonCenterY = -1.000000
ActionButtonCenterX = 0.906250
ActionButtonCenterY = 0.850000
ActionButtonScale = 1.150000
DPadX = -1.000000
DPadY = -1.000000
DPadX = 0.111719
DPadY = 0.640000
DPadScale = 1.150000
ShowTouchDpad = True
DPadSpacing = 1.000000
StartKeyX = -1.000000
StartKeyY = -1.000000
StartKeyX = 0.589844
StartKeyY = 0.913750
StartKeyScale = 1.150000
ShowTouchStart = True
SelectKeyX = -1.000000
SelectKeyY = -1.000000
SelectKeyX = 0.500000
SelectKeyY = 0.913750
SelectKeyScale = 1.150000
ShowTouchSelect = True
UnthrottleKeyX = -1.000000
UnthrottleKeyY = -1.000000
UnthrottleKeyX = 0.410156
UnthrottleKeyY = 0.913750
UnthrottleKeyScale = 1.150000
ShowTouchUnthrottle = True
LKeyX = -1.000000
LKeyY = -1.000000
LKeyX = 0.053906
LKeyY = 0.453750
LKeyScale = 1.150000
ShowTouchLTrigger = True
RKeyX = -1.000000
RKeyY = -1.000000
RKeyX = 0.946094
RKeyY = 0.453750
RKeyScale = 1.150000
ShowTouchRTrigger = True
AnalogStickX = -1.000000
AnalogStickY = -1.000000
AnalogStickX = 0.111719
AnalogStickY = 0.885000
AnalogStickScale = 1.150000
ShowAnalogStick = True
RightAnalogStickX = -1.000000
RightAnalogStickY = -1.000000
RightAnalogStickX = 0.906250
RightAnalogStickY = 0.885000
RightAnalogStickScale = 1.150000
ShowRightAnalogStick = False
fcombo0X = -1.000000
fcombo0Y = -1.000000
fcombo0X = 0.607813
fcombo0Y = 0.500000
comboKeyScale0 = 1.150000
ShowComboKey0 = False
fcombo1X = -1.000000
fcombo1Y = -1.000000
fcombo1X = 0.697656
fcombo1Y = 0.500000
comboKeyScale1 = 1.150000
ShowComboKey1 = False
fcombo2X = -1.000000
fcombo2Y = -1.000000
fcombo2X = 0.787500
fcombo2Y = 0.500000
comboKeyScale2 = 1.150000
ShowComboKey2 = False
fcombo3X = -1.000000
fcombo3Y = -1.000000
fcombo3X = 0.607813
fcombo3Y = 0.332500
comboKeyScale3 = 1.150000
ShowComboKey3 = False
fcombo4X = -1.000000
fcombo4Y = -1.000000
fcombo4X = 0.697656
fcombo4Y = 0.332500
comboKeyScale4 = 1.150000
ShowComboKey4 = False
fcombo5X = -1.000000
fcombo5Y = -1.000000
fcombo5X = 0.392188
fcombo5Y = 0.500000
comboKeyScale5 = 1.150000
ShowComboKey5 = False
fcombo6X = -1.000000
fcombo6Y = -1.000000
fcombo6X = 0.302344
fcombo6Y = 0.500000
comboKeyScale6 = 1.150000
ShowComboKey6 = False
fcombo7X = -1.000000
fcombo7Y = -1.000000
fcombo7X = 0.212500
fcombo7Y = 0.500000
comboKeyScale7 = 1.150000
ShowComboKey7 = False
fcombo8X = -1.000000
fcombo8Y = -1.000000
fcombo8X = 0.392188
fcombo8Y = 0.332500
comboKeyScale8 = 1.150000
ShowComboKey8 = False
fcombo9X = -1.000000
fcombo9Y = -1.000000
fcombo9X = 0.302344
fcombo9Y = 0.332500
comboKeyScale9 = 1.150000
ShowComboKey9 = False
AnalogDeadzone = 0.150000
@ -288,12 +316,22 @@ AnalogLimiterDeadzone = 0.600000
LeftStickHeadScale = 1.000000
RightStickHeadScale = 1.000000
HideStickBackground = False
UseMouse = False
UseMouse = True
MapMouse = False
ConfineMap = False
MouseSensitivity = 0.100000
MouseSmoothing = 0.900000
SystemControls = True
Custom0Repeat = False
Custom1Repeat = False
Custom2Repeat = False
Custom3Repeat = False
Custom4Repeat = False
Custom5Repeat = False
Custom6Repeat = False
Custom7Repeat = False
Custom8Repeat = False
Custom9Repeat = False
[Network]
EnableWlan = False
EnableAdhocServer = False
@ -349,6 +387,9 @@ SkipDeadbeefFilling = False
FuncHashMap = False
MemInfoDetailed = False
DrawFrameGraph = False
GEWindowTabsBL = 0x00000000
GEWindowTabsBR = 0x00000000
GEWindowTabsTR = 0x00000000
[Upgrade]
UpgradeMessage =
UpgradeVersion =
@ -380,6 +421,7 @@ InfoStyleBg = 0x00000000
PopupTitleStyleFg = 0xffe3be59
PopupStyleFg = 0xffffffff
PopupStyleBg = 0xff303030
ThemeName = Default
[Recent]
MaxRecent = 60
[Log]
@ -454,3 +496,23 @@ ColorCorrectionSettingValue4 = 1.000000
ScanlinesSettingValue1 = 1.000000
ScanlinesSettingValue2 = 0.500000
SharpenSettingValue1 = 1.500000
[VR]
VREnable = True
VREnable6DoF = True
VREnableStereo = False
VREnableMotions = True
VRbForce72Hz = True
VRCameraDistance = 0.000000
VRCameraHeight = 0.000000
VRCameraSide = 0.000000
VRCanvasDistance = 12.000000
VRFieldOfView = 100.000000
VRHeadUpDisplayScale = 0.300000
VRMotionLength = 0.500000
VRForce72Hz = True
VRManualForceVR = False
VRRescaleHUD = True
VRCameraPitch = 0
VRHeadRotationScale = 5.000000
VRHeadRotationEnabled = False
VRHeadRotationSmoothing = False

View file

@ -41,14 +41,14 @@ UseDiscordPresence = True
HotkeysRequireFocus = True
UseGameCovers = False
RecursiveISOPaths = False
ISOPath0 = /home/deck/retrodeck/roms/gc
ISOPath0 = RETRODECKHOMEDIR/roms/gc
ISOPaths = 1
[Display]
DisableScreenSaver = True
KeepWindowOnTop = False
Fullscreen = True
[Interface]
ConfirmStop = True
ConfirmStop = False
LanguageCode =
OnScreenDisplayMessages = True
PauseOnFocusLost = False

View file

@ -1,3 +1,24 @@
[Hotkeys]
Device = SDL/0/Microsoft X-Box 360 pad 0
General/Stop = `Button 6`&`Button 7`
Device = XInput2/0/Virtual core pointer
General/Change Disc = @(Ctrl+D)
General/Toggle Pause = @(Ctrl+P)
General/Reset = @(Ctrl+R)
General/Take Screenshot = @(Ctrl+X)
General/Exit = @(Ctrl+Q)
General/Control NetPlay Golf Mode = @(Alt+H)
Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
Emulation Speed/Increase Emulation Speed = @(Ctrl+`1`)
Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
Movie/Start Recording = @(Ctrl+V)
Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
Freelook/Freelook Toggle = @(Alt+Y)
Internal Resolution/Increase IR = @(Ctrl+U)
Internal Resolution/Decrease IR = @(Ctrl+Y)
Save State/Save to Selected Slot = @(Ctrl+S)
Load State/Load from Selected Slot = @(Ctrl+A)
Other State Hotkeys/Undo Load State = @(Ctrl+`8`)
Other State Hotkeys/Undo Save State = @(Ctrl+`9`)
Other State Hotkeys/Increase Selected State Slot = @(Ctrl+K)
Other State Hotkeys/Decrease Selected State Slot = @(Ctrl+J)
General/Toggle Fullscreen = @(Ctrl+Return)
Wii/Press Sync Button = @(Alt+W)

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = AAE-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 210 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = ALFTVGame-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 150 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = APFImagination-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 144 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = AcornAchimedes-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = AcornAtom-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 158 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = AcornBBCMicro-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 145 KiB

View file

@ -0,0 +1,4 @@
overlays = 1
overlay0_overlay = AcornElectron-nyny77.png
overlay0_full_screen = true
overlay0_descs = 0

Some files were not shown because too many files have changed in this diff Show more