mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 22:45:38 +00:00
Merge branch 'cooker-0.8.0b' into feat/portmaster
This commit is contained in:
commit
c5c27ce93b
|
@ -7,7 +7,7 @@ PauseOnFocusLoss = true
|
||||||
StartFullscreen = true
|
StartFullscreen = true
|
||||||
StartPaused = false
|
StartPaused = false
|
||||||
ConfirmShutdown = false
|
ConfirmShutdown = false
|
||||||
HideMouseCursor = false
|
HideMouseCursor = true
|
||||||
RenderToSeparateWindow = false
|
RenderToSeparateWindow = false
|
||||||
HideMainWindowWhenRunning = false
|
HideMainWindowWhenRunning = false
|
||||||
DisableWindowResize = false
|
DisableWindowResize = false
|
||||||
|
|
|
@ -86,16 +86,16 @@
|
||||||
"grid_size": 2,
|
"grid_size": 2,
|
||||||
"application_sort": 0,
|
"application_sort": 0,
|
||||||
"is_ascending_order": true,
|
"is_ascending_order": true,
|
||||||
"start_fullscreen": false,
|
"start_fullscreen": true,
|
||||||
"show_console": true,
|
"show_console": true,
|
||||||
"enable_keyboard": false,
|
"enable_keyboard": false,
|
||||||
"enable_mouse": false,
|
"enable_mouse": false,
|
||||||
"hotkeys": {
|
"hotkeys": {
|
||||||
"toggle_vsync": "",
|
"toggle_vsync": "Tab",
|
||||||
"screenshot": "",
|
"screenshot": "F8",
|
||||||
"show_ui": "ESC",
|
"show_ui": "F4",
|
||||||
"pause": "",
|
"pause": "F5",
|
||||||
"toggle_mute": "",
|
"toggle_mute": "F2",
|
||||||
"res_scale_up": "Unbound",
|
"res_scale_up": "Unbound",
|
||||||
"res_scale_down": "Unbound",
|
"res_scale_down": "Unbound",
|
||||||
"volume_up": "Unbound",
|
"volume_up": "Unbound",
|
||||||
|
@ -119,11 +119,11 @@
|
||||||
"rotate90_cw": false,
|
"rotate90_cw": false,
|
||||||
"stick_button": "RightStick"
|
"stick_button": "RightStick"
|
||||||
},
|
},
|
||||||
"deadzone_left": 0,
|
"deadzone_left": 0.1,
|
||||||
"deadzone_right": 0,
|
"deadzone_right": 0.1,
|
||||||
"range_left": 1.2,
|
"range_left": 1,
|
||||||
"range_right": 1,
|
"range_right": 1,
|
||||||
"trigger_threshold": 0,
|
"trigger_threshold": 0.5,
|
||||||
"motion": {
|
"motion": {
|
||||||
"slot": 0,
|
"slot": 0,
|
||||||
"alt_slot": 0,
|
"alt_slot": 0,
|
||||||
|
@ -136,12 +136,12 @@
|
||||||
"enable_motion": true
|
"enable_motion": true
|
||||||
},
|
},
|
||||||
"rumble": {
|
"rumble": {
|
||||||
"strong_rumble": 2.1,
|
"strong_rumble": 1,
|
||||||
"weak_rumble": 1,
|
"weak_rumble": 1,
|
||||||
"enable_rumble": true
|
"enable_rumble": true
|
||||||
},
|
},
|
||||||
"left_joycon": {
|
"left_joycon": {
|
||||||
"button_minus": "Minus",
|
"button_minus": "Back",
|
||||||
"button_l": "LeftShoulder",
|
"button_l": "LeftShoulder",
|
||||||
"button_zl": "LeftTrigger",
|
"button_zl": "LeftTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
|
@ -152,20 +152,20 @@
|
||||||
"dpad_right": "DpadRight"
|
"dpad_right": "DpadRight"
|
||||||
},
|
},
|
||||||
"right_joycon": {
|
"right_joycon": {
|
||||||
"button_plus": "Plus",
|
"button_plus": "Start",
|
||||||
"button_r": "RightShoulder",
|
"button_r": "RightShoulder",
|
||||||
"button_zr": "RightTrigger",
|
"button_zr": "RightTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
"button_sr": "Unbound",
|
"button_sr": "Unbound",
|
||||||
"button_x": "X",
|
"button_x": "Y",
|
||||||
"button_b": "B",
|
"button_b": "A",
|
||||||
"button_y": "Y",
|
"button_y": "X",
|
||||||
"button_a": "A"
|
"button_a": "B"
|
||||||
},
|
},
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"backend": "GamepadSDL2",
|
"backend": "GamepadSDL2",
|
||||||
"id": "0-00000003-28de-0000-ff11-000001000000",
|
"id": "0-36b80003-28de-0000-ff11-000001000000",
|
||||||
"controller_type": "JoyconPair",
|
"controller_type": "ProController",
|
||||||
"player_index": "Player1"
|
"player_index": "Player1"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -183,11 +183,11 @@
|
||||||
"rotate90_cw": false,
|
"rotate90_cw": false,
|
||||||
"stick_button": "RightStick"
|
"stick_button": "RightStick"
|
||||||
},
|
},
|
||||||
"deadzone_left": 0,
|
"deadzone_left": 0.1,
|
||||||
"deadzone_right": 0,
|
"deadzone_right": 0.1,
|
||||||
"range_left": 1.2,
|
"range_left": 1,
|
||||||
"range_right": 1,
|
"range_right": 1,
|
||||||
"trigger_threshold": 0,
|
"trigger_threshold": 0.5,
|
||||||
"motion": {
|
"motion": {
|
||||||
"motion_backend": "GamepadDriver",
|
"motion_backend": "GamepadDriver",
|
||||||
"sensitivity": 100,
|
"sensitivity": 100,
|
||||||
|
@ -200,7 +200,7 @@
|
||||||
"enable_rumble": true
|
"enable_rumble": true
|
||||||
},
|
},
|
||||||
"left_joycon": {
|
"left_joycon": {
|
||||||
"button_minus": "Minus",
|
"button_minus": "Back",
|
||||||
"button_l": "LeftShoulder",
|
"button_l": "LeftShoulder",
|
||||||
"button_zl": "LeftTrigger",
|
"button_zl": "LeftTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
|
@ -211,19 +211,19 @@
|
||||||
"dpad_right": "DpadRight"
|
"dpad_right": "DpadRight"
|
||||||
},
|
},
|
||||||
"right_joycon": {
|
"right_joycon": {
|
||||||
"button_plus": "Plus",
|
"button_plus": "Start",
|
||||||
"button_r": "RightShoulder",
|
"button_r": "RightShoulder",
|
||||||
"button_zr": "RightTrigger",
|
"button_zr": "RightTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
"button_sr": "Unbound",
|
"button_sr": "Unbound",
|
||||||
"button_x": "X",
|
"button_x": "Y",
|
||||||
"button_b": "B",
|
"button_b": "A",
|
||||||
"button_y": "Y",
|
"button_y": "X",
|
||||||
"button_a": "A"
|
"button_a": "B"
|
||||||
},
|
},
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"backend": "GamepadSDL2",
|
"backend": "GamepadSDL2",
|
||||||
"id": "1-00000003-28de-0000-ff11-000001000000",
|
"id": "1-36b80003-28de-0000-ff11-000001000000",
|
||||||
"controller_type": "ProController",
|
"controller_type": "ProController",
|
||||||
"player_index": "Player2"
|
"player_index": "Player2"
|
||||||
},
|
},
|
||||||
|
@ -242,11 +242,11 @@
|
||||||
"rotate90_cw": false,
|
"rotate90_cw": false,
|
||||||
"stick_button": "RightStick"
|
"stick_button": "RightStick"
|
||||||
},
|
},
|
||||||
"deadzone_left": 0,
|
"deadzone_left": 0.1,
|
||||||
"deadzone_right": 0,
|
"deadzone_right": 0.1,
|
||||||
"range_left": 1.2,
|
"range_left": 1,
|
||||||
"range_right": 1,
|
"range_right": 1,
|
||||||
"trigger_threshold": 0,
|
"trigger_threshold": 0.5,
|
||||||
"motion": {
|
"motion": {
|
||||||
"motion_backend": "GamepadDriver",
|
"motion_backend": "GamepadDriver",
|
||||||
"sensitivity": 100,
|
"sensitivity": 100,
|
||||||
|
@ -259,7 +259,7 @@
|
||||||
"enable_rumble": true
|
"enable_rumble": true
|
||||||
},
|
},
|
||||||
"left_joycon": {
|
"left_joycon": {
|
||||||
"button_minus": "Minus",
|
"button_minus": "Back",
|
||||||
"button_l": "LeftShoulder",
|
"button_l": "LeftShoulder",
|
||||||
"button_zl": "LeftTrigger",
|
"button_zl": "LeftTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
|
@ -270,19 +270,19 @@
|
||||||
"dpad_right": "DpadRight"
|
"dpad_right": "DpadRight"
|
||||||
},
|
},
|
||||||
"right_joycon": {
|
"right_joycon": {
|
||||||
"button_plus": "Plus",
|
"button_plus": "Start",
|
||||||
"button_r": "RightShoulder",
|
"button_r": "RightShoulder",
|
||||||
"button_zr": "RightTrigger",
|
"button_zr": "RightTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
"button_sr": "Unbound",
|
"button_sr": "Unbound",
|
||||||
"button_x": "X",
|
"button_x": "Y",
|
||||||
"button_b": "B",
|
"button_b": "A",
|
||||||
"button_y": "Y",
|
"button_y": "X",
|
||||||
"button_a": "A"
|
"button_a": "B"
|
||||||
},
|
},
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"backend": "GamepadSDL2",
|
"backend": "GamepadSDL2",
|
||||||
"id": "2-00000003-28de-0000-ff11-000001000000",
|
"id": "2-36b80003-28de-0000-ff11-000001000000",
|
||||||
"controller_type": "ProController",
|
"controller_type": "ProController",
|
||||||
"player_index": "Player3"
|
"player_index": "Player3"
|
||||||
},
|
},
|
||||||
|
@ -301,11 +301,11 @@
|
||||||
"rotate90_cw": false,
|
"rotate90_cw": false,
|
||||||
"stick_button": "RightStick"
|
"stick_button": "RightStick"
|
||||||
},
|
},
|
||||||
"deadzone_left": 0,
|
"deadzone_left": 0.1,
|
||||||
"deadzone_right": 0,
|
"deadzone_right": 0.1,
|
||||||
"range_left": 1.2,
|
"range_left": 1,
|
||||||
"range_right": 1,
|
"range_right": 1,
|
||||||
"trigger_threshold": 0,
|
"trigger_threshold": 0.5,
|
||||||
"motion": {
|
"motion": {
|
||||||
"motion_backend": "GamepadDriver",
|
"motion_backend": "GamepadDriver",
|
||||||
"sensitivity": 100,
|
"sensitivity": 100,
|
||||||
|
@ -318,7 +318,7 @@
|
||||||
"enable_rumble": true
|
"enable_rumble": true
|
||||||
},
|
},
|
||||||
"left_joycon": {
|
"left_joycon": {
|
||||||
"button_minus": "Minus",
|
"button_minus": "Back",
|
||||||
"button_l": "LeftShoulder",
|
"button_l": "LeftShoulder",
|
||||||
"button_zl": "LeftTrigger",
|
"button_zl": "LeftTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
|
@ -329,19 +329,19 @@
|
||||||
"dpad_right": "DpadRight"
|
"dpad_right": "DpadRight"
|
||||||
},
|
},
|
||||||
"right_joycon": {
|
"right_joycon": {
|
||||||
"button_plus": "Plus",
|
"button_plus": "Start",
|
||||||
"button_r": "RightShoulder",
|
"button_r": "RightShoulder",
|
||||||
"button_zr": "RightTrigger",
|
"button_zr": "RightTrigger",
|
||||||
"button_sl": "Unbound",
|
"button_sl": "Unbound",
|
||||||
"button_sr": "Unbound",
|
"button_sr": "Unbound",
|
||||||
"button_x": "X",
|
"button_x": "Y",
|
||||||
"button_b": "B",
|
"button_b": "A",
|
||||||
"button_y": "Y",
|
"button_y": "X",
|
||||||
"button_a": "A"
|
"button_a": "B"
|
||||||
},
|
},
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"backend": "GamepadSDL2",
|
"backend": "GamepadSDL2",
|
||||||
"id": "3-00000003-28de-0000-ff11-000001000000",
|
"id": "3-36b80003-28de-0000-ff11-000001000000",
|
||||||
"controller_type": "ProController",
|
"controller_type": "ProController",
|
||||||
"player_index": "Player4"
|
"player_index": "Player4"
|
||||||
}
|
}
|
||||||
|
|
64
emu-configs/ryujinx/profiles/controller/Controller-P1.json
Normal file
64
emu-configs/ryujinx/profiles/controller/Controller-P1.json
Normal file
|
@ -0,0 +1,64 @@
|
||||||
|
{
|
||||||
|
"left_joycon_stick": {
|
||||||
|
"joystick": "Left",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "LeftStick"
|
||||||
|
},
|
||||||
|
"right_joycon_stick": {
|
||||||
|
"joystick": "Right",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "RightStick"
|
||||||
|
},
|
||||||
|
"deadzone_left": 0.1,
|
||||||
|
"deadzone_right": 0.1,
|
||||||
|
"range_left": 1,
|
||||||
|
"range_right": 1,
|
||||||
|
"trigger_threshold": 0.5,
|
||||||
|
"motion": {
|
||||||
|
"slot": 0,
|
||||||
|
"alt_slot": 0,
|
||||||
|
"mirror_input": false,
|
||||||
|
"dsu_server_host": "127.0.0.1",
|
||||||
|
"dsu_server_port": 26760,
|
||||||
|
"motion_backend": "CemuHook",
|
||||||
|
"sensitivity": 100,
|
||||||
|
"gyro_deadzone": 1,
|
||||||
|
"enable_motion": false
|
||||||
|
},
|
||||||
|
"rumble": {
|
||||||
|
"strong_rumble": 1,
|
||||||
|
"weak_rumble": 1,
|
||||||
|
"enable_rumble": true
|
||||||
|
},
|
||||||
|
"left_joycon": {
|
||||||
|
"button_minus": "Back",
|
||||||
|
"button_l": "LeftShoulder",
|
||||||
|
"button_zl": "LeftTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"dpad_up": "DpadUp",
|
||||||
|
"dpad_down": "DpadDown",
|
||||||
|
"dpad_left": "DpadLeft",
|
||||||
|
"dpad_right": "DpadRight"
|
||||||
|
},
|
||||||
|
"right_joycon": {
|
||||||
|
"button_plus": "Start",
|
||||||
|
"button_r": "RightShoulder",
|
||||||
|
"button_zr": "RightTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"button_x": "Y",
|
||||||
|
"button_b": "A",
|
||||||
|
"button_y": "X",
|
||||||
|
"button_a": "B"
|
||||||
|
},
|
||||||
|
"version": 1,
|
||||||
|
"backend": "GamepadSDL2",
|
||||||
|
"id": "0-f7390003-28de-0000-ff11-000001000000",
|
||||||
|
"controller_type": "ProController",
|
||||||
|
"player_index": "Player1"
|
||||||
|
}
|
59
emu-configs/ryujinx/profiles/controller/Controller-P2.json
Normal file
59
emu-configs/ryujinx/profiles/controller/Controller-P2.json
Normal file
|
@ -0,0 +1,59 @@
|
||||||
|
{
|
||||||
|
"left_joycon_stick": {
|
||||||
|
"joystick": "Left",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "LeftStick"
|
||||||
|
},
|
||||||
|
"right_joycon_stick": {
|
||||||
|
"joystick": "Right",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "RightStick"
|
||||||
|
},
|
||||||
|
"deadzone_left": 0.1,
|
||||||
|
"deadzone_right": 0.1,
|
||||||
|
"range_left": 1,
|
||||||
|
"range_right": 1,
|
||||||
|
"trigger_threshold": 0.5,
|
||||||
|
"motion": {
|
||||||
|
"motion_backend": "GamepadDriver",
|
||||||
|
"sensitivity": 100,
|
||||||
|
"gyro_deadzone": 1,
|
||||||
|
"enable_motion": false
|
||||||
|
},
|
||||||
|
"rumble": {
|
||||||
|
"strong_rumble": 1,
|
||||||
|
"weak_rumble": 1,
|
||||||
|
"enable_rumble": true
|
||||||
|
},
|
||||||
|
"left_joycon": {
|
||||||
|
"button_minus": "Back",
|
||||||
|
"button_l": "LeftShoulder",
|
||||||
|
"button_zl": "LeftTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"dpad_up": "DpadUp",
|
||||||
|
"dpad_down": "DpadDown",
|
||||||
|
"dpad_left": "DpadLeft",
|
||||||
|
"dpad_right": "DpadRight"
|
||||||
|
},
|
||||||
|
"right_joycon": {
|
||||||
|
"button_plus": "Start",
|
||||||
|
"button_r": "RightShoulder",
|
||||||
|
"button_zr": "RightTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"button_x": "Y",
|
||||||
|
"button_b": "A",
|
||||||
|
"button_y": "X",
|
||||||
|
"button_a": "B"
|
||||||
|
},
|
||||||
|
"version": 1,
|
||||||
|
"backend": "GamepadSDL2",
|
||||||
|
"id": "1-f7390003-28de-0000-ff11-000001000000",
|
||||||
|
"controller_type": "ProController",
|
||||||
|
"player_index": "Player2"
|
||||||
|
}
|
59
emu-configs/ryujinx/profiles/controller/Controller-P3.json
Normal file
59
emu-configs/ryujinx/profiles/controller/Controller-P3.json
Normal file
|
@ -0,0 +1,59 @@
|
||||||
|
{
|
||||||
|
"left_joycon_stick": {
|
||||||
|
"joystick": "Left",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "LeftStick"
|
||||||
|
},
|
||||||
|
"right_joycon_stick": {
|
||||||
|
"joystick": "Right",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "RightStick"
|
||||||
|
},
|
||||||
|
"deadzone_left": 0.1,
|
||||||
|
"deadzone_right": 0.1,
|
||||||
|
"range_left": 1,
|
||||||
|
"range_right": 1,
|
||||||
|
"trigger_threshold": 0.5,
|
||||||
|
"motion": {
|
||||||
|
"motion_backend": "GamepadDriver",
|
||||||
|
"sensitivity": 100,
|
||||||
|
"gyro_deadzone": 1,
|
||||||
|
"enable_motion": false
|
||||||
|
},
|
||||||
|
"rumble": {
|
||||||
|
"strong_rumble": 1,
|
||||||
|
"weak_rumble": 1,
|
||||||
|
"enable_rumble": true
|
||||||
|
},
|
||||||
|
"left_joycon": {
|
||||||
|
"button_minus": "Back",
|
||||||
|
"button_l": "LeftShoulder",
|
||||||
|
"button_zl": "LeftTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"dpad_up": "DpadUp",
|
||||||
|
"dpad_down": "DpadDown",
|
||||||
|
"dpad_left": "DpadLeft",
|
||||||
|
"dpad_right": "DpadRight"
|
||||||
|
},
|
||||||
|
"right_joycon": {
|
||||||
|
"button_plus": "Start",
|
||||||
|
"button_r": "RightShoulder",
|
||||||
|
"button_zr": "RightTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"button_x": "Y",
|
||||||
|
"button_b": "A",
|
||||||
|
"button_y": "X",
|
||||||
|
"button_a": "B"
|
||||||
|
},
|
||||||
|
"version": 1,
|
||||||
|
"backend": "GamepadSDL2",
|
||||||
|
"id": "2-f7390003-28de-0000-ff11-000001000000",
|
||||||
|
"controller_type": "ProController",
|
||||||
|
"player_index": "Player3"
|
||||||
|
}
|
59
emu-configs/ryujinx/profiles/controller/Controller-P4.json
Normal file
59
emu-configs/ryujinx/profiles/controller/Controller-P4.json
Normal file
|
@ -0,0 +1,59 @@
|
||||||
|
{
|
||||||
|
"left_joycon_stick": {
|
||||||
|
"joystick": "Left",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "LeftStick"
|
||||||
|
},
|
||||||
|
"right_joycon_stick": {
|
||||||
|
"joystick": "Right",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "RightStick"
|
||||||
|
},
|
||||||
|
"deadzone_left": 0.1,
|
||||||
|
"deadzone_right": 0.1,
|
||||||
|
"range_left": 1,
|
||||||
|
"range_right": 1,
|
||||||
|
"trigger_threshold": 0.5,
|
||||||
|
"motion": {
|
||||||
|
"motion_backend": "GamepadDriver",
|
||||||
|
"sensitivity": 100,
|
||||||
|
"gyro_deadzone": 1,
|
||||||
|
"enable_motion": false
|
||||||
|
},
|
||||||
|
"rumble": {
|
||||||
|
"strong_rumble": 1,
|
||||||
|
"weak_rumble": 1,
|
||||||
|
"enable_rumble": true
|
||||||
|
},
|
||||||
|
"left_joycon": {
|
||||||
|
"button_minus": "Back",
|
||||||
|
"button_l": "LeftShoulder",
|
||||||
|
"button_zl": "LeftTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"dpad_up": "DpadUp",
|
||||||
|
"dpad_down": "DpadDown",
|
||||||
|
"dpad_left": "DpadLeft",
|
||||||
|
"dpad_right": "DpadRight"
|
||||||
|
},
|
||||||
|
"right_joycon": {
|
||||||
|
"button_plus": "Start",
|
||||||
|
"button_r": "RightShoulder",
|
||||||
|
"button_zr": "RightTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"button_x": "Y",
|
||||||
|
"button_b": "A",
|
||||||
|
"button_y": "X",
|
||||||
|
"button_a": "B"
|
||||||
|
},
|
||||||
|
"version": 1,
|
||||||
|
"backend": "GamepadSDL2",
|
||||||
|
"id": "3-f7390003-28de-0000-ff11-000001000000",
|
||||||
|
"controller_type": "ProController",
|
||||||
|
"player_index": "Player4"
|
||||||
|
}
|
64
emu-configs/ryujinx/profiles/controller/SteamInput-Gyro.json
Normal file
64
emu-configs/ryujinx/profiles/controller/SteamInput-Gyro.json
Normal file
|
@ -0,0 +1,64 @@
|
||||||
|
{
|
||||||
|
"left_joycon_stick": {
|
||||||
|
"joystick": "Left",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "LeftStick"
|
||||||
|
},
|
||||||
|
"right_joycon_stick": {
|
||||||
|
"joystick": "Right",
|
||||||
|
"invert_stick_x": false,
|
||||||
|
"invert_stick_y": false,
|
||||||
|
"rotate90_cw": false,
|
||||||
|
"stick_button": "RightStick"
|
||||||
|
},
|
||||||
|
"deadzone_left": 0.1,
|
||||||
|
"deadzone_right": 0.1,
|
||||||
|
"range_left": 1,
|
||||||
|
"range_right": 1,
|
||||||
|
"trigger_threshold": 0.5,
|
||||||
|
"motion": {
|
||||||
|
"slot": 0,
|
||||||
|
"alt_slot": 0,
|
||||||
|
"mirror_input": false,
|
||||||
|
"dsu_server_host": "127.0.0.1",
|
||||||
|
"dsu_server_port": 26760,
|
||||||
|
"motion_backend": "CemuHook",
|
||||||
|
"sensitivity": 100,
|
||||||
|
"gyro_deadzone": 1,
|
||||||
|
"enable_motion": true
|
||||||
|
},
|
||||||
|
"rumble": {
|
||||||
|
"strong_rumble": 1,
|
||||||
|
"weak_rumble": 1,
|
||||||
|
"enable_rumble": true
|
||||||
|
},
|
||||||
|
"left_joycon": {
|
||||||
|
"button_minus": "Back",
|
||||||
|
"button_l": "LeftShoulder",
|
||||||
|
"button_zl": "LeftTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"dpad_up": "DpadUp",
|
||||||
|
"dpad_down": "DpadDown",
|
||||||
|
"dpad_left": "DpadLeft",
|
||||||
|
"dpad_right": "DpadRight"
|
||||||
|
},
|
||||||
|
"right_joycon": {
|
||||||
|
"button_plus": "Start",
|
||||||
|
"button_r": "RightShoulder",
|
||||||
|
"button_zr": "RightTrigger",
|
||||||
|
"button_sl": "Unbound",
|
||||||
|
"button_sr": "Unbound",
|
||||||
|
"button_x": "Y",
|
||||||
|
"button_b": "A",
|
||||||
|
"button_y": "X",
|
||||||
|
"button_a": "B"
|
||||||
|
},
|
||||||
|
"version": 1,
|
||||||
|
"backend": "GamepadSDL2",
|
||||||
|
"id": "0-f6790003-28de-0000-ff11-000001000000",
|
||||||
|
"controller_type": "ProController",
|
||||||
|
"player_index": "Player1"
|
||||||
|
}
|
|
@ -1,9 +0,0 @@
|
||||||
#!/bin/bash
|
|
||||||
|
|
||||||
source /app/libexec/global.sh
|
|
||||||
|
|
||||||
log i "Ryujinx RetroDECK wrapper: starting"
|
|
||||||
command="$1"
|
|
||||||
manage_ryujinx_keys
|
|
||||||
log d "Ryujinx RetroDECK wrapper: launching \"Ryujinx.sh $command\""
|
|
||||||
Ryujinx.sh "$command"
|
|
|
@ -55,36 +55,35 @@ validate_for_chd() {
|
||||||
local file="$1"
|
local file="$1"
|
||||||
local normalized_filename=$(echo "$file" | tr '[:upper:]' '[:lower:]')
|
local normalized_filename=$(echo "$file" | tr '[:upper:]' '[:lower:]')
|
||||||
local file_validated="false"
|
local file_validated="false"
|
||||||
chd_validation_log_file="compression_$(basename "$file").log"
|
log i "Validating file: $file"
|
||||||
echo "Validating file:" "$file" > "$logs_folder/$chd_validation_log_file"
|
|
||||||
if echo "$normalized_filename" | grep -qE '\.iso|\.cue|\.gdi'; then
|
if echo "$normalized_filename" | grep -qE '\.iso|\.cue|\.gdi'; then
|
||||||
echo ".cue/.iso/.gdi file detected" >> "$logs_folder/$chd_validation_log_file"
|
log i ".cue/.iso/.gdi file detected"
|
||||||
local file_path=$(dirname "$(realpath "$file")")
|
local file_path=$(dirname "$(realpath "$file")")
|
||||||
local file_base_name=$(basename "$file")
|
local file_base_name=$(basename "$file")
|
||||||
local file_name=${file_base_name%.*}
|
local file_name=${file_base_name%.*}
|
||||||
if [[ "$normalized_filename" == *".cue" ]]; then # Validate .cue file
|
if [[ "$normalized_filename" == *".cue" ]]; then # Validate .cue file
|
||||||
if [[ ! "$file_path" == *"dreamcast"* ]]; then # .bin/.cue compression may not work for Dreamcast, only GDI or ISO # TODO: verify
|
if [[ ! "$file_path" == *"dreamcast"* ]]; then # .bin/.cue compression may not work for Dreamcast, only GDI or ISO # TODO: verify
|
||||||
echo "Validating .cue associated .bin files" >> "$logs_folder/$chd_validation_log_file"
|
log i "Validating .cue associated .bin files"
|
||||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||||
echo "Associated bin files read:" >> "$logs_folder/$chd_validation_log_file"
|
log i "Associated bin files read:"
|
||||||
printf '%s\n' "$cue_bin_files" >> "$logs_folder/$chd_validation_log_file"
|
log i $(printf '%s\n' "$cue_bin_files")
|
||||||
if [[ ! -z "$cue_bin_files" ]]; then
|
if [[ ! -z "$cue_bin_files" ]]; then
|
||||||
while IFS= read -r line
|
while IFS= read -r line
|
||||||
do
|
do
|
||||||
echo "looking for $file_path/$line" >> "$logs_folder/$chd_validation_log_file"
|
log i "Looking for $file_path/$line"
|
||||||
if [[ -f "$file_path/$line" ]]; then
|
if [[ -f "$file_path/$line" ]]; then
|
||||||
echo ".bin file found at $file_path/$line" >> "$logs_folder/$chd_validation_log_file"
|
log i ".bin file found at $file_path/$line"
|
||||||
file_validated="true"
|
file_validated="true"
|
||||||
else
|
else
|
||||||
echo ".bin file NOT found at $file_path/$line" >> "$logs_folder/$chd_validation_log_file"
|
log e ".bin file NOT found at $file_path/$line"
|
||||||
echo ".cue file could not be validated. Please verify your .cue file contains the correct corresponding .bin file information and retry." >> "$logs_folder/$chd_validation_log_file"
|
log e ".cue file could not be validated. Please verify your .cue file contains the correct corresponding .bin file information and retry."
|
||||||
file_validated="false"
|
file_validated="false"
|
||||||
break
|
break
|
||||||
fi
|
fi
|
||||||
done < <(printf '%s\n' "$cue_bin_files")
|
done < <(printf '%s\n' "$cue_bin_files")
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo ".cue files not compatible with Dreamcast CHD compression" >> "$logs_folder/$chd_validation_log_file"
|
log w ".cue files not compatible with CHD compression"
|
||||||
fi
|
fi
|
||||||
echo $file_validated
|
echo $file_validated
|
||||||
else # If file is a .iso or .gdi
|
else # If file is a .iso or .gdi
|
||||||
|
@ -92,7 +91,7 @@ validate_for_chd() {
|
||||||
echo $file_validated
|
echo $file_validated
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo "File type not recognized. Supported file types are .cue, .gdi and .iso" >> "$logs_folder/$chd_validation_log_file"
|
log w "File type not recognized. Supported file types are .cue, .gdi and .iso"
|
||||||
echo $file_validated
|
echo $file_validated
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
@ -108,32 +107,36 @@ cli_compress_single_game() {
|
||||||
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
|
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
|
||||||
local compatible_compression_format=$(find_compatible_compression_format "$file")
|
local compatible_compression_format=$(find_compatible_compression_format "$file")
|
||||||
if [[ ! $compatible_compression_format == "none" ]]; then
|
if [[ ! $compatible_compression_format == "none" ]]; then
|
||||||
echo "$(basename "$file") can be compressed to $compatible_compression_format"
|
log i "$(basename "$file") can be compressed to $compatible_compression_format"
|
||||||
compress_game "$compatible_compression_format" "$file" "$system"
|
compress_game "$compatible_compression_format" "$file" "$system"
|
||||||
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
|
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
|
||||||
|
if [[ -f "${file%.*}.$compatible_compression_format" ]]; then
|
||||||
if [[ $(basename "$file") == *".cue" ]]; then
|
if [[ $(basename "$file") == *".cue" ]]; then
|
||||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||||
local file_path=$(dirname "$(realpath "$file")")
|
local file_path=$(dirname "$(realpath "$file")")
|
||||||
while IFS= read -r line
|
while IFS= read -r line
|
||||||
do # Remove associated .bin files
|
do # Remove associated .bin files
|
||||||
echo "Removing original file "$file_path/$line""
|
log i "Removing original file "$file_path/$line""
|
||||||
rm -f "$file_path/$line"
|
rm -f "$file_path/$line"
|
||||||
done < <(printf '%s\n' "$cue_bin_files") # Remove original .cue file
|
done < <(printf '%s\n' "$cue_bin_files") # Remove original .cue file
|
||||||
echo "Removing original file $(basename "$file")"
|
log i "Removing original file $(basename "$file")"
|
||||||
rm -f "$file"
|
rm -f "$file"
|
||||||
else
|
else
|
||||||
echo "Removing original file $(basename "$file")"
|
log i "Removing original file $(basename "$file")"
|
||||||
rm -f "$file"
|
rm -f "$file"
|
||||||
fi
|
fi
|
||||||
|
else
|
||||||
|
log w "Compressed version of $(basename "$file") not found, skipping deletion."
|
||||||
|
fi
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo "$(basename "$file") does not have any compatible compression formats."
|
log w "$(basename "$file") does not have any compatible compression formats."
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo "File not found, please specify the full path to the file to be compressed."
|
log w "File not found, please specify the full path to the file to be compressed."
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo "Please use this command format \"--compress-one <path to file to compress>\""
|
log i "Please use this command format \"--compress-one <path to file to compress>\""
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -161,35 +164,39 @@ cli_compress_all_games() {
|
||||||
do
|
do
|
||||||
local compression_candidates=$(find "$roms_folder/$system" -type f -not -iname "*.txt")
|
local compression_candidates=$(find "$roms_folder/$system" -type f -not -iname "*.txt")
|
||||||
if [[ ! -z "$compression_candidates" ]]; then
|
if [[ ! -z "$compression_candidates" ]]; then
|
||||||
echo "Checking files for $system"
|
log i "Checking files for $system"
|
||||||
while IFS= read -r file
|
while IFS= read -r file
|
||||||
do
|
do
|
||||||
local compatible_compression_format=$(find_compatible_compression_format "$file")
|
local compatible_compression_format=$(find_compatible_compression_format "$file")
|
||||||
if [[ ! "$compatible_compression_format" == "none" ]]; then
|
if [[ ! "$compatible_compression_format" == "none" ]]; then
|
||||||
echo "$(basename "$file") can be compressed to $compatible_compression_format"
|
log i "$(basename "$file") can be compressed to $compatible_compression_format"
|
||||||
compress_game "$compatible_compression_format" "$file" "$system"
|
compress_game "$compatible_compression_format" "$file" "$system"
|
||||||
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
|
if [[ $post_compression_cleanup == [yY] ]]; then # Remove file(s) if requested
|
||||||
|
if [[ -f "${file%.*}.$compatible_compression_format" ]]; then
|
||||||
if [[ "$file" == *".cue" ]]; then
|
if [[ "$file" == *".cue" ]]; then
|
||||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||||
local file_path=$(dirname "$(realpath "$file")")
|
local file_path=$(dirname "$(realpath "$file")")
|
||||||
while IFS= read -r line
|
while IFS= read -r line
|
||||||
do # Remove associated .bin files
|
do # Remove associated .bin files
|
||||||
echo "Removing original file "$file_path/$line""
|
log i "Removing original file "$file_path/$line""
|
||||||
rm -f "$file_path/$line"
|
rm -f "$file_path/$line"
|
||||||
done < <(printf '%s\n' "$cue_bin_files") # Remove original .cue file
|
done < <(printf '%s\n' "$cue_bin_files") # Remove original .cue file
|
||||||
echo "Removing original file "$file""
|
log i "Removing original file "$file""
|
||||||
rm -f $(realpath "$file")
|
rm -f $(realpath "$file")
|
||||||
else
|
else
|
||||||
echo "Removing original file "$file""
|
log i "Removing original file "$file""
|
||||||
rm -f $(realpath "$file")
|
rm -f $(realpath "$file")
|
||||||
fi
|
fi
|
||||||
|
else
|
||||||
|
log w "Compressed version of $(basename "$file") not found, skipping deletion."
|
||||||
|
fi
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
echo "No compatible compression format found for $(basename "$file")"
|
log w "No compatible compression format found for $(basename "$file")"
|
||||||
fi
|
fi
|
||||||
done < <(printf '%s\n' "$compression_candidates")
|
done < <(printf '%s\n' "$compression_candidates")
|
||||||
else
|
else
|
||||||
echo "No compatible files found for compression in $system"
|
log w "No compatible files found for compression in $system"
|
||||||
fi
|
fi
|
||||||
done < <(printf '%s\n' "$compressable_systems_list")
|
done < <(printf '%s\n' "$compressable_systems_list")
|
||||||
}
|
}
|
||||||
|
|
|
@ -236,8 +236,8 @@ dir_prep() {
|
||||||
|
|
||||||
# Call me with:
|
# Call me with:
|
||||||
# dir prep "real dir" "symlink location"
|
# dir prep "real dir" "symlink location"
|
||||||
real="$1"
|
real="$(realpath -s $1)"
|
||||||
symlink="$2"
|
symlink="$(realpath -s $2)"
|
||||||
|
|
||||||
log d "Preparing directory $symlink in $real"
|
log d "Preparing directory $symlink in $real"
|
||||||
|
|
||||||
|
@ -620,43 +620,6 @@ easter_eggs() {
|
||||||
cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
|
cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
|
||||||
}
|
}
|
||||||
|
|
||||||
manage_ryujinx_keys() {
|
|
||||||
# This function checks if Switch keys are existing and symlinks them inside the Ryujinx system folder
|
|
||||||
# If the symlinks are broken it recreates them
|
|
||||||
|
|
||||||
log i "Checking Ryujinx Switch keys."
|
|
||||||
local ryujinx_system="/var/config/Ryujinx/system" # Set the path to the Ryujinx system folder
|
|
||||||
# Check if the keys folder exists
|
|
||||||
if [ -d "$bios_folder/switch/keys" ]; then
|
|
||||||
# Check if there are files in the keys folder
|
|
||||||
if [ -n "$(find "$bios_folder/switch/keys" -maxdepth 1 -type f)" ]; then
|
|
||||||
# Iterate over each file in the keys folder
|
|
||||||
for file in "$bios_folder/switch/keys"/*; do
|
|
||||||
local filename=$(basename "$file")
|
|
||||||
local symlink="$ryujinx_system/$filename"
|
|
||||||
|
|
||||||
# Check if the symlink exists and is valid
|
|
||||||
if [ -L "$symlink" ] && [ "$(readlink -f "$symlink")" = "$file" ]; then
|
|
||||||
log i "Found \"$symlink\" and it's a valid symlink."
|
|
||||||
continue # Skip if the symlink is already valid
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Remove broken symlink or non-symlink file
|
|
||||||
log w "Found \"$symlink\" but it's not a valid symlink. Repairing it"
|
|
||||||
[ -e "$symlink" ] && rm "$symlink"
|
|
||||||
|
|
||||||
# Create symlink
|
|
||||||
ln -s "$file" "$symlink"
|
|
||||||
log i "Created symlink: \"$symlink\""
|
|
||||||
done
|
|
||||||
else
|
|
||||||
log w "No files found in $bios_folder/switch/keys. Continuing..."
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
log e "Directory $bios_folder/switch/keys does not exist. Something is wrong with your RetroDECK installation. Continuing but Ryujinx will not be able to run any game."
|
|
||||||
fi
|
|
||||||
}
|
|
||||||
|
|
||||||
ponzu() {
|
ponzu() {
|
||||||
# This function is used to extract some specific appimages
|
# This function is used to extract some specific appimages
|
||||||
# Check if any of the specified files exist
|
# Check if any of the specified files exist
|
||||||
|
|
|
@ -283,17 +283,16 @@ post_update() {
|
||||||
|
|
||||||
# The save folder of rpcs3 was inverted so we're moving the saves into the real one
|
# The save folder of rpcs3 was inverted so we're moving the saves into the real one
|
||||||
log i "RPCS3 saves needs to be migrated, executing."
|
log i "RPCS3 saves needs to be migrated, executing."
|
||||||
mv "$saves_folder/ps3/rpcs3" "$saves_folder/ps3/rpcs3.bak"
|
if [[ "$(ls -A $bios_folder/rpcs3/dev_hdd0/home/00000001/savedata)" ]]; then
|
||||||
mkdir -p "$saves_folder/ps3/rpcs3"
|
log i "Existing RPCS3 savedata found, backing up..."
|
||||||
mv -v "$saves_folder/ps3/rpcs3.bak"/* "$saves_folder/ps3/rpcs3"
|
create_dir "$backups_folder"
|
||||||
mv -v "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"/* "$saves_folder/ps3/rpcs3"
|
zip -rq9 "$backups_folder/$(date +"%0m%0d")_rpcs3_save_data.zip" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"
|
||||||
mv -v "$saves_folder/ps3/rpcs3.bak" "$rdhome/backups/saves/ps3/rpcs3"
|
fi
|
||||||
log i "RPCS3 saves migration completed, a backup was made here: \"$rdhome/backups/saves/ps3/rpcs3\"."
|
|
||||||
source /app/libexec/functions.sh
|
|
||||||
dir_prep "$saves_folder/ps3/rpcs3" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"
|
dir_prep "$saves_folder/ps3/rpcs3" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata"
|
||||||
|
log i "RPCS3 saves migration completed, a backup was made here: \"$backups_folder/$(date +"%0m%0d")_rpcs3_save_data.zip\"."
|
||||||
|
|
||||||
log i "Switch firmware folder should be moved in \"$bios_folder/switch/firmware\" from \"$bios_folder/switch/registered\""
|
log i "Switch firmware folder should be moved in \"$bios_folder/switch/firmware\" from \"$bios_folder/switch/registered\""
|
||||||
dir_prep "$bios_folder/switch/firmware" "$bios_folder/switch/registered"
|
mv "$bios_folder/switch/registered" "$bios_folder/switch/firmware"
|
||||||
|
|
||||||
log i "New systems were added in this version, regenerating system folders."
|
log i "New systems were added in this version, regenerating system folders."
|
||||||
#es-de --home "/var/config/" --create-system-dirs
|
#es-de --home "/var/config/" --create-system-dirs
|
||||||
|
|
|
@ -571,7 +571,7 @@ prepare_component() {
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [[ "$component" =~ ^(ryujunx|Ryujinx|all)$ ]]; then
|
if [[ "$component" =~ ^(ryujinx|Ryujinx|all)$ ]]; then
|
||||||
# NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there
|
# NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there
|
||||||
# When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system.
|
# When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system.
|
||||||
if [[ "$action" == "reset" ]]; then # Run reset-only commands
|
if [[ "$action" == "reset" ]]; then # Run reset-only commands
|
||||||
|
@ -594,6 +594,7 @@ prepare_component() {
|
||||||
rm -rf /var/config/Ryujinx
|
rm -rf /var/config/Ryujinx
|
||||||
create_dir /var/config/Ryujinx/system
|
create_dir /var/config/Ryujinx/system
|
||||||
cp -fv $emuconfigs/ryujinx/Config.json $ryujinxconf
|
cp -fv $emuconfigs/ryujinx/Config.json $ryujinxconf
|
||||||
|
cp -fvr $emuconfigs/ryujinx/profiles /var/config/Ryujinx/
|
||||||
log d "Replacing placeholders in \"$ryujinxconf\""
|
log d "Replacing placeholders in \"$ryujinxconf\""
|
||||||
sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf"
|
sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf"
|
||||||
log i "Linking switch nand/saves folder"
|
log i "Linking switch nand/saves folder"
|
||||||
|
@ -602,6 +603,7 @@ prepare_component() {
|
||||||
dir_prep "$saves_folder/switch/ryujinx/nand" "/var/config/Ryujinx/bis"
|
dir_prep "$saves_folder/switch/ryujinx/nand" "/var/config/Ryujinx/bis"
|
||||||
dir_prep "$saves_folder/switch/ryujinx/sdcard" "/var/config/Ryujinx/sdcard"
|
dir_prep "$saves_folder/switch/ryujinx/sdcard" "/var/config/Ryujinx/sdcard"
|
||||||
dir_prep "$bios_folder/switch/firmware" "/var/config/Ryujinx/bis/system/Contents/registered"
|
dir_prep "$bios_folder/switch/firmware" "/var/config/Ryujinx/bis/system/Contents/registered"
|
||||||
|
dir_prep "$bios_folder/switch/keys" "/var/config/Ryujinx/system"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
# if [[ "$action" == "reset" ]] || [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves
|
# if [[ "$action" == "reset" ]] || [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves
|
||||||
|
@ -826,7 +828,10 @@ prepare_component() {
|
||||||
|
|
||||||
create_dir "/var/config/boilr"
|
create_dir "/var/config/boilr"
|
||||||
cp -fvr "/app/libexec/steam-sync/config.toml" "/var/config/boilr"
|
cp -fvr "/app/libexec/steam-sync/config.toml" "/var/config/boilr"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! "$component" =~ ^(retrodeck|es-de|ES-DE|retroarch|RetroArch|citra|citra-emu|Citra|cemu|Cemu|dolphin|dolphin-emu|Dolphin|duckstation|Duckstation|melonds|melonDS|MelonDS|pcsx2|PCSX2|pico8|pico-8|ppsspp|PPSSPP|primehack|Primehack|rpcs3|RPCS3|ryujinx|Ryujinx|yuzu|Yuzu|xemu|XEMU|vita3k|Vita3K|mame|MAME|gzdoom|GZDOOM|boilr|BOILR|)$ ]]; then
|
||||||
|
log e "Supplied component $component not found, not resetting"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Update presets for all components after any reset or move
|
# Update presets for all components after any reset or move
|
||||||
|
|
|
@ -913,7 +913,7 @@ modules:
|
||||||
sources:
|
sources:
|
||||||
- type: git
|
- type: git
|
||||||
url: https://github.com/RPCS3/rpcs3.git
|
url: https://github.com/RPCS3/rpcs3.git
|
||||||
commit: efbf044ea08a0cee103acaf664f55e8eaa452c63
|
commit: 4ecf8ecd06c15f0557e1d9243f31e4c2d7baebe2
|
||||||
|
|
||||||
# RPCS3 - END
|
# RPCS3 - END
|
||||||
|
|
||||||
|
@ -1327,10 +1327,6 @@ modules:
|
||||||
- cp emu-configs/gzdoom/gzdoom.sh ${FLATPAK_DEST}/bin/gzdoom.sh
|
- cp emu-configs/gzdoom/gzdoom.sh ${FLATPAK_DEST}/bin/gzdoom.sh
|
||||||
- chmod +x ${FLATPAK_DEST}/bin/gzdoom.sh
|
- chmod +x ${FLATPAK_DEST}/bin/gzdoom.sh
|
||||||
|
|
||||||
# Ryujinx wrapper
|
|
||||||
- cp emu-configs/ryujinx/ryujinx-rdwrapper.sh ${FLATPAK_DEST}/bin/ryujinx-rdwrapper.sh
|
|
||||||
- chmod +x ${FLATPAK_DEST}/bin/ryujinx-rdwrapper.sh
|
|
||||||
|
|
||||||
sources:
|
sources:
|
||||||
- type: git
|
- type: git
|
||||||
url: https://github.com/XargonWan/RetroDECK.git
|
url: https://github.com/XargonWan/RetroDECK.git
|
||||||
|
|
|
@ -56,7 +56,7 @@ https://retrodeck.net
|
||||||
;;
|
;;
|
||||||
--reset-component*)
|
--reset-component*)
|
||||||
echo "You are about to reset one or more RetroDECK components or emulators."
|
echo "You are about to reset one or more RetroDECK components or emulators."
|
||||||
echo "Available options are: es-de, retroarch, cemu, dolphin, duckstation, gzdoom, melonds, pcsx3, pico8, ppsspp, primehack, ryujinx, rpcs3, ryujinx, xemu, vita3k, mame, boilr, all"
|
echo "Available options are: es-de, retroarch, cemu, dolphin, duckstation, gzdoom, melonds, pcsx3, pico8, ppsspp, primehack, rpcs3, ryujinx, xemu, vita3k, mame, boilr, all"
|
||||||
read -p "Please enter the component you would like to reset: " component
|
read -p "Please enter the component you would like to reset: " component
|
||||||
if [[ "$component" =~ ^(es-de|retroarch|cemu|dolphin|duckstation|gzdoom|mame|melonds|pcsx2|ppsspp|primehack|ryujinx|rpcs3|xemu|all)$ ]]; then
|
if [[ "$component" =~ ^(es-de|retroarch|cemu|dolphin|duckstation|gzdoom|mame|melonds|pcsx2|ppsspp|primehack|ryujinx|rpcs3|xemu|all)$ ]]; then
|
||||||
read -p "You are about to reset $component to default settings. Enter 'y' to continue, 'n' to stop: " response
|
read -p "You are about to reset $component to default settings. Enter 'y' to continue, 'n' to stop: " response
|
||||||
|
|
|
@ -119,8 +119,7 @@ configurator_welcome_dialog() {
|
||||||
"Open Emulator" "Launch and configure each emulators settings (for advanced users)" \
|
"Open Emulator" "Launch and configure each emulators settings (for advanced users)" \
|
||||||
"RetroDECK: Tools" "Compress games, move RetroDECK and install optional features" \
|
"RetroDECK: Tools" "Compress games, move RetroDECK and install optional features" \
|
||||||
"RetroDECK: Troubleshooting" "Backup data, perform BIOS / multi-disc file checks checks and emulator resets" \
|
"RetroDECK: Troubleshooting" "Backup data, perform BIOS / multi-disc file checks checks and emulator resets" \
|
||||||
"RetroDECK: About" "Show additional information about RetroDECK" \
|
"RetroDECK: About" "Show additional information about RetroDECK")
|
||||||
"Sync with Steam" "Sync with Steam all the favorites games")
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
choice=$(zenity --list --title="RetroDECK Configurator Utility" --cancel-label="Quit" \
|
choice=$(zenity --list --title="RetroDECK Configurator Utility" --cancel-label="Quit" \
|
||||||
|
@ -528,7 +527,7 @@ configurator_open_emulator_dialog() {
|
||||||
|
|
||||||
"Ryujinx" )
|
"Ryujinx" )
|
||||||
log i "Configurator: \"$emulator\""
|
log i "Configurator: \"$emulator\""
|
||||||
ryujinx-rdwrapper.sh
|
Ryujinx.sh
|
||||||
;;
|
;;
|
||||||
|
|
||||||
"Vita3K" )
|
"Vita3K" )
|
||||||
|
@ -791,26 +790,36 @@ configurator_compress_single_game_dialog() {
|
||||||
if [[ ! $compatible_compression_format == "none" ]]; then
|
if [[ ! $compatible_compression_format == "none" ]]; then
|
||||||
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
|
local post_compression_cleanup=$(configurator_compression_cleanup_dialog)
|
||||||
(
|
(
|
||||||
echo "# Compressing $(basename "$file") to $compatible_compression_format format"
|
echo "# Compressing $(basename "$file") to $compatible_compression_format format" # This updates the Zenity dialog
|
||||||
|
log i "Compressing $(basename "$file") to $compatible_compression_format format"
|
||||||
compress_game "$compatible_compression_format" "$file" "$system"
|
compress_game "$compatible_compression_format" "$file" "$system"
|
||||||
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
||||||
|
if [[ -f "${file%.*}.$compatible_compression_format" ]]; then
|
||||||
|
log i "Performing post-compression file cleanup"
|
||||||
if [[ "$file" == *".cue" ]]; then
|
if [[ "$file" == *".cue" ]]; then
|
||||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||||
local file_path=$(dirname "$(realpath "$file")")
|
local file_path=$(dirname "$(realpath "$file")")
|
||||||
while IFS= read -r line
|
while IFS= read -r line
|
||||||
do
|
do
|
||||||
|
log i "Removing file $file_path/$line"
|
||||||
rm -f "$file_path/$line"
|
rm -f "$file_path/$line"
|
||||||
done < <(printf '%s\n' "$cue_bin_files")
|
done < <(printf '%s\n' "$cue_bin_files")
|
||||||
|
log i "Removing file $(realpath $file)"
|
||||||
rm -f $(realpath "$file")
|
rm -f $(realpath "$file")
|
||||||
else
|
else
|
||||||
|
log i "Removing file $(realpath $file)"
|
||||||
rm -f "$(realpath "$file")"
|
rm -f "$(realpath "$file")"
|
||||||
fi
|
fi
|
||||||
|
else
|
||||||
|
log i "Compressed file ${file%.*}.$compatible_compression_format not found, skipping original file deletion"
|
||||||
|
configurator_generic_dialog "RetroDECK Configurator - RetroDECK: Compression Tool" "A compressed version of the file was not found, skipping deletion."
|
||||||
|
fi
|
||||||
fi
|
fi
|
||||||
) |
|
) |
|
||||||
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
||||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||||
--title "RetroDECK Configurator Utility - Compression in Progress"
|
--title "RetroDECK Configurator Utility - Compression in Progress"
|
||||||
configurator_generic_dialog "RetroDECK Configurator - RetroDECK: Compression Tool" "The compression process is complete!"
|
configurator_generic_dialog "RetroDECK Configurator - RetroDECK: Compression Tool" "The compression process is complete."
|
||||||
configurator_compression_tool_dialog
|
configurator_compression_tool_dialog
|
||||||
|
|
||||||
else
|
else
|
||||||
|
@ -906,22 +915,32 @@ configurator_compress_multiple_games_dialog() {
|
||||||
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
|
local system=$(echo "$file" | grep -oE "$roms_folder/[^/]+" | grep -oE "[^/]+$")
|
||||||
local compression_format=$(find_compatible_compression_format "$file")
|
local compression_format=$(find_compatible_compression_format "$file")
|
||||||
echo "# Compressing $(basename "$file") into $compression_format format" # Update Zenity dialog text
|
echo "# Compressing $(basename "$file") into $compression_format format" # Update Zenity dialog text
|
||||||
|
log i "Compressing $(basename "$file") into $compression_format format"
|
||||||
progress=$(( 100 - (( 100 / "$total_games_to_compress" ) * "$games_left_to_compress" )))
|
progress=$(( 100 - (( 100 / "$total_games_to_compress" ) * "$games_left_to_compress" )))
|
||||||
echo $progress
|
echo $progress
|
||||||
games_left_to_compress=$((games_left_to_compress-1))
|
games_left_to_compress=$((games_left_to_compress-1))
|
||||||
|
log i "Games left to compress: $games_left_to_compress"
|
||||||
compress_game "$compression_format" "$file" "$system"
|
compress_game "$compression_format" "$file" "$system"
|
||||||
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
if [[ $post_compression_cleanup == "true" ]]; then # Remove file(s) if requested
|
||||||
|
if [[ -f "${file%.*}.$compatible_compression_format" ]]; then
|
||||||
if [[ "$file" == *".cue" ]]; then
|
if [[ "$file" == *".cue" ]]; then
|
||||||
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
local cue_bin_files=$(grep -o -P "(?<=FILE \").*(?=\".*$)" "$file")
|
||||||
local file_path=$(dirname "$(realpath "$file")")
|
local file_path=$(dirname "$(realpath "$file")")
|
||||||
while IFS= read -r line
|
while IFS= read -r line
|
||||||
do
|
do
|
||||||
|
log i "Removing file $file_path/$line"
|
||||||
rm -f "$file_path/$line"
|
rm -f "$file_path/$line"
|
||||||
done < <(printf '%s\n' "$cue_bin_files")
|
done < <(printf '%s\n' "$cue_bin_files")
|
||||||
|
log i "Removing file $(realpath $file)"
|
||||||
rm -f $(realpath "$file")
|
rm -f $(realpath "$file")
|
||||||
else
|
else
|
||||||
|
log i "Removing file $(realpath $file)"
|
||||||
rm -f "$(realpath "$file")"
|
rm -f "$(realpath "$file")"
|
||||||
fi
|
fi
|
||||||
|
else
|
||||||
|
log i "Compressed file ${file%.*}.$compatible_compression_format not found, skipping original file deletion"
|
||||||
|
configurator_generic_dialog "RetroDECK Configurator - RetroDECK: Compression Tool" "Compression of $(basename $file) failed, skipping deletion."
|
||||||
|
fi
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
) |
|
) |
|
||||||
|
@ -939,7 +958,7 @@ configurator_compression_cleanup_dialog() {
|
||||||
zenity --icon-name=net.retrodeck.retrodeck --question --no-wrap --cancel-label="No" --ok-label="Yes" \
|
zenity --icon-name=net.retrodeck.retrodeck --question --no-wrap --cancel-label="No" --ok-label="Yes" \
|
||||||
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
||||||
--title "RetroDECK Configurator - RetroDECK: Compression Tool" \
|
--title "RetroDECK Configurator - RetroDECK: Compression Tool" \
|
||||||
--text="Do you want to remove old files after they are compressed?\n\nClicking \"No\" will leave all files behind which will need to be cleaned up manually and may result in game duplicates showing in the RetroDECK library."
|
--text="Do you want to remove old files after they are compressed?\n\nClicking \"No\" will leave all files behind which will need to be cleaned up manually and may result in game duplicates showing in the RetroDECK library.\n\nPlease make sure you have a backup of your ROMs before using automatic cleanup!"
|
||||||
local rc=$? # Capture return code, as "Yes" button has no text value
|
local rc=$? # Capture return code, as "Yes" button has no text value
|
||||||
if [[ $rc == "0" ]]; then # If user clicked "Yes"
|
if [[ $rc == "0" ]]; then # If user clicked "Yes"
|
||||||
echo "true"
|
echo "true"
|
||||||
|
|
Loading…
Reference in a new issue