diff --git a/HAHAHA/citra-texture-pack.md b/HAHAHA/citra-texture-pack.md new file mode 100644 index 00000000..217f6d4a --- /dev/null +++ b/HAHAHA/citra-texture-pack.md @@ -0,0 +1,51 @@ +# Citra - Texture Pack Guide +The `~/retrodeck/texture_packs/citra/` represents the `/load/textures` folder in Citra. + +**Note:**
+Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it. + +**Note:**
+`TITLEID` is different for every game. + +## Enable Custom Textures +* Open up Citra inside `RetroDECK Configurator` by pressing `Open Emulator` - `Citra`. +* Press `Emulation` -> `Configure` -> `Graphics` -> `Use Custom Textures` and set it to `On`. + + +## How do I add texture packs? + +**Requirements:** Texture pack files
+ +**NOTE:** On the Steam Deck this could be easier to do in `Desktop Mode`. + + +There are two ways of adding texture packs into Citra + + +### From Citra +1. Extract any texture files from compressed `.zip` or any other format to folders. +2. Open up Citra inside `RetroDECK Configurator` by pressing `Open Emulator` - `Citra`. +3. Right click on the game you want to add textures into. +4. Click on `Open Custom Textures Location`. +5. Paste the texture folders inside that directory, each folder is stored by the `TITLLEID` of the game. +6. Quit Citra + +### From the texture folder directly + +1. Extract any texture pack files from compressed `.zip` or any other format into folders. +2. Go into `~/retrodeck/texture_packs/citra/`. The folders are all named by `TITLEID`. +3. Move textures into the right `~/retrodeck/texture_packs/citra/` folder. + +Example: + +* You have a `.zip` file for a game that contains the `/load/textures/0000001000` folders. +* All you need to do is take the TITLEID folder: `0000001000` and put it into `~/retrodeck/texture_packs/citra/` +* So the end result looks like: `~/retrodeck/texture_packs/citra/0000001000` + + +---------- + +Related wiki article can be found here: +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/citra/citra-texture-pack + +The RetroDECK Team diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Duckstation-textures.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-Duckstation-textures.txt deleted file mode 100644 index 4deee10f..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Duckstation-textures.txt +++ /dev/null @@ -1,28 +0,0 @@ -The ~/retrodeck/texture_packs/duckstaiton/ represents the /duckstation/textures/ folder in Duckstation. - -Note: -Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it. - -Note: -TITLEID is different for every game. - -Enable Custom Textures -- Open up Duckstation inside RetroDECK Configurator by pressing Open Emulator - Duckstation. -- Go to Settings -> Advanced -> Tweaks/Hacks -- Enable VRAM Write Texture Replacement and set it to On. -- Preload Texture Replacements and set it to On. - -How do I add texture packs? -Requirements: Texture pack files - -NOTE: On the Steam Deck this could be easier to do in Desktop Mode. - -Texture folder directly -- Extract any texture pack files from compressed .zip or any other format into folders. -- Go into ~/retrodeck/texture_packs/duckstation/. The folders are all named by TITLEID. -- Move textures into the right ~/retrodeck/texture_packs/duckstation/ folder. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/Duckstation%3A-Texture-Packs - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mesen-textures.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mesen-textures.txt deleted file mode 100644 index 33e9d9c8..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mesen-textures.txt +++ /dev/null @@ -1,32 +0,0 @@ -RetroArch - NES - Mesen -The texture_packs/RetroArch-Mesen/ represents /retroarch/system/HdPacks/ folder. - -Note: -Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it. - -Enable Texture Packs in the Mesen core for certain games -From the RetroArch Quick Menu - -- Go to Core Options -> Enable HD Packs set to On -- Then save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options - -How do I add texture packs that can be used by the Mesen Core? -NOTE: On the Steam Deck this could be easier to do in Desktop Mode. - -- All texture packs go into the texture_packs/RetroArch-Mesen/ folder. -- The texture pack have to be extracted from .zip or other compressed format into a folder. -- The name of the folder must be the same name as that of the rom file the texture pack is for. -Example: - -You want apply a texture pack to a game called ScaryCastle USA.nes and you have downloaded the ScaryCastle TexturePACK HD.zip. - -- Extract the ScaryCastle TexturePACK HD.zip -- Move the extracted ScaryCastle TexturePACK HD folder into texture_packs/RetroArch-Mesen/ -- Rename the ScaryCastle TexturePACK HD folder so it has the same name as the rom ScaryCastle USA without the .nes file extension. -- Start up RetroDECK and select the ScaryCastle nes games. -NOTE: On the Steam Deck go into GameMode first, then launch RetroDECK. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mesen%3A-Texture-Packs - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mupen64Plus-textures.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mupen64Plus-textures.txt deleted file mode 100644 index 6cfe0670..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-Mupen64Plus-textures.txt +++ /dev/null @@ -1,30 +0,0 @@ -RetroArch - N64 - Mupen64Plus-Next - -The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder. - -Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it. - -To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps: - -1. Open the RetroArch Quick Menu. -2. Navigate to Core Options -> GLideN64. -3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On. -4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options. - -Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files. - -To add texture packs that can be used by the Mupen64Plus-Next Core: - -Note: On the Steam Deck, this could be easier to do in Desktop Mode. - -1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder. -2. The texture pack must be extracted from .zip or other compressed format into a folder. - -For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder. - -For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mupen64Plus-Next%3A-Texture-Packs - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-PCSX2-textures.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-PCSX2-textures.txt deleted file mode 100644 index 807513b7..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-PCSX2-textures.txt +++ /dev/null @@ -1,26 +0,0 @@ -PCSX2 - Playstation 2 - -The directory '~/retrodeck/texture_packs/PCSX2/' corresponds to the '/PCSX2/textures/' folder in PCSX2. - -Please note that some texture packs may be designed for a specific version or region of a game. Ensure you have the correct game and textures for it. - -Also, keep in mind that 'TITLEID' is different for every game. - -To enable Custom Textures, follow these steps: - -1. Open up PCSX2 inside RetroDECK Configurator by pressing 'Open Emulator' - 'PCSX2'. -2. Press 'Settings' -> 'Graphics'. -3. Set 'Load Textures' and 'Async Texture Loading' to On. - -To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode. - -For direct texture folder: - -1. Extract any texture pack files from compressed .zip or any other format into folders. -2. Go into '~/retrodeck/texture_packs/PCSX2/'. The folders are all named by 'TITLEID'. -3. Move textures into the correct '~/retrodeck/texture_packs/PCSX2/' folder. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/PCSX2%3A-Texture-Packs - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-PPSSPP-textures.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-PPSSPP-textures.txt deleted file mode 100644 index 6fabb0e4..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-PPSSPP-textures.txt +++ /dev/null @@ -1,26 +0,0 @@ -PPSSPP - PSP - -The directory '~/retrodeck/texture_packs/ppsspp/' corresponds to the '/PSP/TEXTURES/' folder in PPSSPP. - -Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it. - -Also, keep in mind that 'TITLEID' is different for every game. - -To enable Custom Textures, follow these steps: - -1. Open up PPSSPP inside RetroDECK Configurator by pressing 'Open Emulator' - 'PPSSPP'. -2. Press 'Settings' -> 'Tools' -> 'Developer Tools'. -3. Set 'Replace Textures' to On. - -To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode. - -For adding textures: - -1. Extract any texture pack files from compressed .zip or any other format into folders. -2. Go into '~/retrodeck/texture_packs/ppsspp/'. The folders are all named by 'TITLEID'. -3. Paste the textures into the correct '~/retrodeck/texture_packs/ppsspp/' folder. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/PPSSPP%3A-Texture-Packs - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-citra-mods.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-citra-mods.txt deleted file mode 100644 index 8918ba2d..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-citra-mods.txt +++ /dev/null @@ -1,19 +0,0 @@ -There are two ways of adding mods into Citra - -From Citra -- Extract any mod from compressed .zip or any other format to folders. -- Open up Citra inside RetroDECK Configurator by pressing Open Emulator - Citra. -- Right click on the game you want to add mods into. -- Click on Open Mods Location. -- Paste the mod files inside that directory, each folder is stored by the TITLLEID of the game. -- Quit Citra - -From the mod folder directly -- Extract any mod files from compressed .zip or any other format into folders. -- Go into ~/retrodeck/mods/citra/. The folders are all named by TITLEID. -- Past the mods into the right ~/retrodeck/mods/yuzu/ folder. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/Citra%3A-Mods#citra---3ds - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-custom-emulators.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-custom-emulators.txt deleted file mode 100644 index 2c35cf4a..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-custom-emulators.txt +++ /dev/null @@ -1,16 +0,0 @@ -There is the possibility to provide custom emutlators provided by the user. - -At the moment the only one available is Yuzu. -Place your custom Yuzu files (AppImage and such) in the custom/yuzu folder without any other subfolders, like in the example: -retrodeck/customs/yuzu/yuzu*.AppImage - -WARNINGS on custom emulators: -- Custom emulators are self managed: means that RetroDECK Team is not supporting nor troubleshooting them. -- Custom emulators could potentially break other included emulators configs: use them at your own risk. -- Remember to make the binary executable, otherwise they won't be launched. -- Hotkeys might not be working if not configured by the users. - -Related wiki article can be found here: ---- - -The RetroDECK Team diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-dolphin-mods.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-dolphin-mods.txt deleted file mode 100644 index 33a50c8c..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-dolphin-mods.txt +++ /dev/null @@ -1,19 +0,0 @@ -Prerequisites -- Open up Dolphin inside RetroDECK Configurator by pressing Open Emulator - Dolphin. -- Press Options -> Graphic Settings -- Enable Graphics Mods and set it to On. - -Installation -- Extract any mod files from compressed .zip or any other format into folders. -- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/dolphin/. -- Move the mods into the right folder: ~/retrodeck/mods/dolphin/ - -Notes: -- The ~/retrodeck/mods/dolphin/ that represents the /load/GraphicMods folder. -- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it. -- GAME_ID is different for every game. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-primehack-mods.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-primehack-mods.txt deleted file mode 100644 index 1bcbbc05..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-primehack-mods.txt +++ /dev/null @@ -1,19 +0,0 @@ -Prerequisites -- Open up Primehack inside RetroDECK Configurator by pressing Open Emulator - Primehack. -- Press Options -> Graphic Settings -- Enable Graphics Mods and set it to On. - -Installation -- Extract any mod files from compressed .zip or any other format into folders. -- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/primehack/. -- Move the mods into the right folder: ~/retrodeck/mods/primehack/ - -Notes: -- The ~/retrodeck/mods/primehack/ that represents the /load/GraphicMods folder. -- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it. -- GAME_ID is different for every game. - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-psvita-games.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-psvita-games.txt deleted file mode 100644 index febbde78..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-psvita-games.txt +++ /dev/null @@ -1,22 +0,0 @@ -# Guide: Vita3K - -Please note that the PSVita support is still experimental and it will be available starting from RetroDECK 0.8.0b, and for the way Vita3K is actually working the automation is limited. -In order to install a PSVita games is needed to: - -- Install a game opening the Vita3K emulator via Configurator, the supported formats are `pkg`, `zip`, `vpk`. -- Upon installation the `zRIF` may be asked, it's different for each game, you can find it via web search by searching for example `WipEout 2048 (EU) zRIF`. -- Install DLCs and patches in the same way. -- Create an empty file in `retrodeck/roms/psvita/gamename.psvita`, please mind the `.psvita` extension.
-For example: `roms/psvita/WipEout 2048 (EU).psvita.` -- Edit the empty file adding the game `Title ID` (more below). -- The game should appear in the game list after RetroDECK is re-opened or reloaded from the Utilities. - -## How to find a title ID -It can be found inside the Vita3K GUI in the Title ID column, or found via web search. -For example the game `WipEout 2048 (EU)` has an ID that is `PCSF00007`. -So simply add `PCSF00007` to the `WipEout 2048 (EU).psvita` file and the setup for this game is complete. - -Related wiki article can be found here: --- - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/helper_files/how-to-install-yuzu-mods.txt b/emu-configs/defaults/retrodeck/helper_files/how-to-install-yuzu-mods.txt deleted file mode 100644 index 1f41c698..00000000 --- a/emu-configs/defaults/retrodeck/helper_files/how-to-install-yuzu-mods.txt +++ /dev/null @@ -1,25 +0,0 @@ -There are two ways of adding mods into Yuzu - -From Yuzu directly -- Extract any mod files from compressed .zip or any other format to folders. -- Open up Yuzu inside RetroDECK Configurator by pressing Open Emulator - Yuzu. -- Right click on the game you want to add mods into. -- Click on Open Mod Data Destination. -- Paste the mod folders inside that directory. -- Right clicking on the game and selecting Properties. -- Enable the mods you want to enable by pressing the checkboxes in the Add-Ons tab and press OK. -- Quit Yuzu - -From the mods/yuzu folder -- Extract any mod files from compressed .zip or any other format into folders. -- Go into ~/retrodeck/mods/yuzu/ and file the right folder for the game you want to add mods to. The folders are all named by TITLEID. -- Move those folders into ~/retrodeck/mods/yuzu/ -- Open up Yuzu inside RetroDECK Configurator by pressing Open Emulator - Yuzu. -- Right clicking on the game and selecting Properties. -- Enable the mods you want to enable by pressing the checkboxes in the Add-Ons tab and press OK. -- Quit Yuzu - -Related wiki article can be found here: -https://github.com/XargonWan/RetroDECK/wiki/Yuzu%3A-Mods - -The RetroDECK Team \ No newline at end of file diff --git a/emu-configs/defaults/retrodeck/reference_lists/helper_files_list.cfg b/emu-configs/defaults/retrodeck/reference_lists/helper_files_list.cfg index 1e1e68b7..3967ef5b 100644 --- a/emu-configs/defaults/retrodeck/reference_lists/helper_files_list.cfg +++ b/emu-configs/defaults/retrodeck/reference_lists/helper_files_list.cfg @@ -1,26 +1,25 @@ # The proper format of this file is -# FILE NAME^DESTINATION +# URL^DESTINATION # The destination can be an internal variable name like $roms_folder if needed -# The FILE name can have spaces in it, but the DESTINATION cannot, even in variable form +# The URL must not contin a / in the end, otherwise the script breaks +# If the destination directory does not exist it will be created, so be aware to insert the correct path # mods -https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/citra/citra-texture-pack/^$mods_folder/Citra +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/citra/citra-texture-pack^$mods_folder/Citra +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-mod^$mods_folder/Dolphin +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-mod^$mods_folder/Primehack +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/yuzu/yuzu-mod^$mods_folder/Yuzu -# TODO: fi it's working populate this -# how-to-install-dolphin-mods.txt^$mods_folder/Dolphin -# how-to-install-primehack-mods.txt^$mods_folder/Primehack -# how-to-install-yuzu-mods.txt^$mods_folder/Yuzu -# -# # textures -# how-to-install-Mesen-textures.txt^$texture_packs_folder/RetroArch-Mesen -# how-to-install-PPSSPP-textures.txt^$texture_packs_folder/PPSSPP -# how-to-install-PCSX2-textures.txt^$texture_packs_folder/PCSX2 -# how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/cache -# how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture -# how-to-install-Duckstation-textures.txt^$texture_packs_folder/Duckstation -# -# # customs -# how-to-install-custom-emulators.txt^$rdhome/customs -# -# # emulators -# how-to-install-psvita-games.txt^$roms_folder/psvita +# textures +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-mesen-texture-pack^$texture_packs_folder/RetroArch-Mesen +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/ppsspp/ppsspp-texture-pack^$texture_packs_folder/PPSSPP +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/pcsx2/pcsx2-texture-pack^$texture_packs_folder/PCSX2 +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-mupen64plus-texture-pack^$texture_packs_folder/RetroArch-Mupen64Plus/cache +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-mupen64plus-texture-pack^$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/duckstation/duckstation-texture-pack^$texture_packs_folder/Duckstation + +# customs +# how-to-install-custom-emulators.txt^$rdhome/customs <- We don't have a wiki page for this + +# emulators +https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/vita3k/vita3k-guide^$roms_folder/psvita diff --git a/functions/functions.sh b/functions/functions.sh index 09fb2fec..a30a33a2 100644 --- a/functions/functions.sh +++ b/functions/functions.sh @@ -490,43 +490,52 @@ update_splashscreens() { deploy_helper_files() { # This script will distribute helper documentation files throughout the filesystem according to the $helper_files_list - # USAGE: deploy_helper_files + # USAGE: deploy_helper_files - local file_path=$1 - local wiki_link - local destination_path - local wiki_url="https://github.com/XargonWan/RetroDECK-Wiki" - local link_content - local wiki_path="/tmp/wiki" + local helper_files_list=$1 + local article_url + local helper_file_destination + local wiki_repo="https://github.com/XargonWan/RetroDECK-Wiki" + local wiki_local_clone="/tmp/wiki" # Check if the file exists - if [ ! -f "$file_path" ]; then - echo "Error: File not found: $file_path" + if [ ! -f "$helper_files_list" ]; then + echo "Error: File not found: $helper_files_list" return 1 fi - # Read parameters from the file - IFS='^' read -r wiki_link destination_path < "$file_path" + # Read parameters from the file, ignoring lines starting with '#', and skipping empty lines + IFS='^' read -r article_url helper_file_destination _ < <(awk -F'#' '/./ && !/^#/ {gsub(/\/$/, "", $1); print $1}' "$helper_files_list") + + # Substitute variables in helper_file_destination + helper_file_destination=$(eval echo "$helper_file_destination") + echo -e "Found link: $article_url\nDestination: $helper_file_destination" # Check if the repository is already cloned - if [ ! -d "$wiki_path" ]; then + if [ ! -d "$wiki_local_clone" ]; then # Clone the repository - git clone "$wiki_url" "$wiki_path" + git clone "$wiki_repo" "$wiki_local_clone" --depth 1 fi # Change to the destination path and pull the latest changes - cd "$wiki_path" || return + cd "$wiki_local_clone" git pull origin main + cd - - # Copy the wiki_link file to the destination path - cp "$wiki_link" "$destination_path" + # Check if article_url is not empty before copying + if [ -n "$article_url" ]; then + # Adjust the destination path based on the cloned directory structure + local adjusted_helper_file_destination="$wiki_local_clone/wiki-rtd/docs/${article_url#https://retrodeck.readthedocs.io/en/latest/}.md" - # Append the link content to the end of the file - link_content="Related wiki article can be found here:\n$wiki_link\n\nThe RetroDECK Team" - echo -e "$link_content" >> "$destination_path" - - # Return to the original directory if needed - cd - || return + # Copy the article_url file to the adjusted destination path + mkdir -p "$helper_file_destination" + cp -fv "$adjusted_helper_file_destination" "$helper_file_destination/$(basename $adjusted_helper_file_destination)" + + # Append the footer + echo -e "\n\n----------\n\nRelated wiki article can be found here:\n$article_url\n\nThe RetroDECK Team" >> "$helper_file_destination/$(basename $adjusted_helper_file_destination)" + else + echo "Error: Empty article_url. Please check the format of the file specified by $helper_files_list." + fi } easter_eggs() {