DOLPHIN: fixed wiimote rotation

This commit is contained in:
XargonWan 2023-06-11 23:11:52 +02:00
parent b4606c8352
commit d002fc3b72

View file

@ -30,8 +30,8 @@ Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+` Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True IR/Auto-Hide = True
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`+`XInput2/0/Virtual core pointer:X` Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`+`XInput2/0/Virtual core pointer:Z` Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
Source = 1 Source = 1
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-` IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+` IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`