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godot-configurator: Rekku blinks
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@ -802,6 +802,7 @@ scroll_active = false
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position = Vector2(1105, 630)
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scale = Vector2(0.292969, 0.292969)
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sprite_frames = SubResource("SpriteFrames_84sjc")
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frame_progress = 0.326699
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autoplay = "default"
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frame_progress = 0.36357
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[connection signal="toggled" from="VBoxContainerButtons/HBoxContainerProgress/CheckButton" to="VBoxContainerButtons/ProgressBar" method="_on_check_button_toggled"]
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