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STEAM_SYNC: reverted .desktop files
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@ -23,7 +23,7 @@
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"appendArgsToExecutable": true
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},
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"parserInputs": {
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"glob": "${title}.desktop"
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"glob": "${title}.sh"
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},
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"titleFromVariable": {
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"limitToGroups": "",
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@ -75,7 +75,7 @@ add_to_steam() {
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log d "Sanitized Name: $sanitized_name"
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local launcher="$steamsync_folder/${sanitized_name}.desktop"
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local launcher="$steamsync_folder/${sanitized_name}.sh"
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log d "Creating desktop file: $launcher"
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# if [[ -v command_list_default[$system] ]]; then
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@ -87,19 +87,28 @@ add_to_steam() {
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# Populate the .sync script with the correct command
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# TODO: if there is any emulator defined in the xml we use that, else... how we can know which is the default one?
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local command="flatpak run net.retrodeck.retrodeck start -s $system \"$roms_folder/$system/$path\""
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# TODO: if steam is flatpak the command wrapping will change in .desktop
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local command="flatpak run net.retrodeck.retrodeck start -s $system '$roms_folder/$system/$path'"
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# Create the launcher file using a heredoc - if you enable .desktp this remember to edit .desktop in SRM userConfigurations.json and the above launcher variable (and vice versa)
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# cat <<EOF > "$launcher"
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# [Desktop Entry]
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# Version=1.0
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# Name=$name
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# Comment=$name via RetroDECK
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# Exec=$command
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# Icon=net.retrodeck.retrodeck
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# Terminal=false
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# Type=Application
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# Categories=Game;Emulator;
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# EOF
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cat <<EOF > "$launcher"
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[Desktop Entry]
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Version=1.0
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Name=$name
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Comment=$name via RetroDECK
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Exec=bash -c 'if [ "\$(whereis flatpak)" = "flatpak:" ]; then flatpak-spawn --host $command; else $command; fi'
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Icon=net.retrodeck.retrodeck
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Terminal=false
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Type=Application
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Categories=Game;Emulator;
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#!/bin/bash
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if [ test "$(whereis flatpak)" = "flatpak:" ]; then
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flatpak-spawn --host $command
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else
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$command
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fi
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EOF
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chmod +x "$launcher"
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done
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fi
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done
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