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On branch feat/godot-configurator
Changes to be committed: modified: ../../.github/workflows/build-gdc.yml
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.github/workflows/build-gdc.yml
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.github/workflows/build-gdc.yml
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@ -38,6 +38,7 @@ jobs:
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run: |
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godot --headless -v --export-release "linux" ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
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- name: Give execute permission ☑️
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working-directory: tools/configurator
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run: |
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chmod +x ./build/${EXPORT_NAME}-Linux-64bit/${EXPORT_NAME}.x86_64
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# - name: Copy pixelorama_data folder 📁
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# rm ./pixelorama_data/.gdignore
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# cp -R ./pixelorama_data ./build/${EXPORT_NAME}-Linux-64bit
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- name: Create tar.gz archive 🗜️
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working-directory: tools/configurator
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run: |
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cd build
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tar zcvf ${EXPORT_NAME}-Linux-64bit.tar.gz ${EXPORT_NAME}-Linux-64bit
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- name: Upload Release Asset 🚀
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working-directory: tools/configurator
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uses: svenstaro/upload-release-action@v2
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with:
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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