DOLPHIN: Enabled Gyro + Tweaked Wii Input + Tweaked GC Input + Enabled GBA and Tweaked Input + Graphical Tweaks

This commit is contained in:
XargonWan 2024-03-03 14:26:44 +01:00
parent f0ee37c30b
commit d3c8b88a1f
21 changed files with 375 additions and 914 deletions

View file

@ -3,6 +3,7 @@ ID = 09426e1e3e44d72728fb46a9e4a54663
PermissionAsked = True
[Core]
GFXBackend = Vulkan
AutoDiscChange = True
SelectedLanguage = 0
SerialPort1 = 255
SkipIPL = True
@ -22,9 +23,13 @@ DPL2Quality = 2
DSPHLE = True
WiiSDCardAllowWrites = True
WiiSDCardEnableFolderSync = False
CPUThread = True
MMU = False
EnableCheats = False
[Display]
Fullscreen = True
DisableScreenSaver = True
KeepWindowOnTop = False
[GBA]
BIOS = RETRODECKHOMEDIR/bios
Rom1 =
@ -37,11 +42,12 @@ Threads = True
[General]
ISOPath0 = RETRODECKHOMEDIR/roms/wii
ISOPath1 = RETRODECKHOMEDIR/roms/gc
ISOPaths = 2
ISOPaths = 3
WiiSDCardPath = RETRODECKHOMEDIR/saves/wii/dolphin/sd.raw
WirelessMac = 00:17:ab:83:9b:d4
HotkeysRequireFocus = True
RecursiveISOPaths = True
ISOPath2 = RETRODECKHOMEDIR/roms/wii
[NetPlay]
TraversalChoice = direct
[BluetoothPassthrough]
@ -58,3 +64,5 @@ PauseOnFocusLost = True
ShowActiveTitle = True
UseBuiltinTitleDatabase = True
UsePanicHandlers = True
LanguageCode = en
ThemeName = Clean

View file

@ -4,20 +4,20 @@ Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = `TR` | `TL`
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = `Shift`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = `Ctrl`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
@ -26,16 +26,99 @@ D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad2]
Device = XInput2/0/Virtual core pointer
Device = evdev/0/Microsoft X-Box 360 pad 1
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad3]
Device = XInput2/0/Virtual core pointer
Device = evdev/0/Microsoft X-Box 360 pad 2
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad4]
Device = XInput2/0/Virtual core pointer
Device = evdev/0/Microsoft X-Box 360 pad 3
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
C-Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong

View file

@ -2,6 +2,7 @@
ArbitraryMipmapDetection = True
DisableCopyFilter = True
ForceTrueColor = True
PostProcessingShader = (off)
[Hacks]
BBoxEnable = False
DeferEFBCopies = True
@ -10,10 +11,28 @@ EFBScaledCopy = True
EFBToTextureEnable = True
SkipDuplicateXFBs = True
XFBToTextureEnable = True
EFBAccessEnable = True
ImmediateXFBEnable = False
[Settings]
BackendMultithreading = True
DumpBaseTextures = True
DumpMipTextures = True
FastDepthCalc = True
InternalResolution = 1
InternalResolution = 2
SaveTextureCacheToState = True
ShowFPS = False
AspectRatio = 0
SWDrawEnd = 100000
SWDrawStart = 0
wideScreenHack = False
ShaderCompilationMode = 2
WaitForShadersBeforeStarting = True
MSAA = 0x00000001
SSAA = False
CacheHiresTextures = True
HiresTextures = False
EnableGPUTextureDecoding = True
ShowSpeedColors = True
EnableMods = False
[Hardware]
VSync = True

View file

@ -6,7 +6,7 @@ General/Reset = @(Ctrl+R)
General/Take Screenshot = @(Ctrl+X)
General/Exit = @(Ctrl+Q)
Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
Emulation Speed/Increase Emulation Speed = @(Ctrl+`1`)
Emulation Speed/Increase Emulation Speed = `Click 3` + `F3` + `F5`
Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
Movie/Start Recording = @(Ctrl+V)
Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
@ -26,4 +26,4 @@ Wii/Connect Wii Remote 1 = @(Alt+W+`1`)
Wii/Connect Wii Remote 2 = @(Alt+W+`2`)
Wii/Connect Wii Remote 3 = @(Alt+W+`3`)
Wii/Connect Wii Remote 4 = @(Alt+W+`4`)
Wii/Connect Balance Board = @(Alt+W+`5`)
Wii/Connect Balance Board = @(Alt+W+`5`)

View file

@ -1,28 +1,28 @@
[breakpointwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[cheatsmanager]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31\0\0\0\x1\0\0\0\0\x5\0\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[codewidget]
boxsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x4\0\0\0\x85\0\0\0\x85\0\0\0\x85\0\0\0\x85\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
codesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\x82\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[gridview]
scale=@Variant(\0\0\0\x87?\x80\0\0)
scale=1
[jitwidget]
asmsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
tablesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
[logconfigwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[logging]
font=0
@ -30,11 +30,11 @@ wraplines=false
[logwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[mainwindow]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\r\xb7\0\0\x1\x1\0\0\x10\xd6\0\0\x3\x32\0\0\r\xb7\0\0\x1\x1e\0\0\x10\xd6\0\0\x3\x32\0\0\0\0\0\0\0\0\xf\0\0\0\r\xb7\0\0\x1\x1e\0\0\x10\xd6\0\0\x3\x32)
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[memorywidget]
addrspace_auxiliary=false
@ -44,8 +44,10 @@ bplog=true
bpread=false
bpreadwrite=true
bpwrite=false
display_type=1
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
inputcombo=1
searchascii=true
searchhex=false
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\xff\xff\xff\xff\xff\xff\xff\xff\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
@ -56,29 +58,29 @@ typeu32=false
typeu8=true
[netplaydialog]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3\0\0\0\x1\0\0\0\0\x5\0\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xa5\0\0\0\xd7\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
[networkwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[registerwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[renderwidget]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\x5\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
[tableheader]
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\t\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\v\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\f\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\x3\v\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x2\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x2\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0)
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\f\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\0\v\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\x3\x13\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0\0\0\0\0)
[threadwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[toolbar]
visible=true
visible=false
[userstyle]
enabled=false
@ -86,4 +88,4 @@ name=
[watchwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)

View file

@ -1,15 +1,6 @@
[Wiimote1]
Device = evdev/0/Microsoft X-Box 360 pad 0
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
Source = 1
Buttons/A = `SOUTH` | `Click 1` | `XInput2/0/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
@ -21,40 +12,81 @@ D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Extension = Nunchuk
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
Source = 1
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/0/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/0/Virtual core pointer:Cursor X+`
Shake/X = `Full Axis 5+`
Shake/Y = `Full Axis 5+`
Shake/Z = `Full Axis 5+`
Extension = Nunchuk
[Wiimote2]
Device = evdev/0/Microsoft X-Box 360 pad 1
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
Buttons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
Buttons/B = SELECT
[Wiimote2]
Device = evdev/1/Valve Software Steam Deck Controller
Source = 0
BButtons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
@ -65,36 +97,78 @@ D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/1/Virtual core pointer:Alt`&`XInput2/1/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/1/Virtual core pointer:Alt_L`&`XInput2/1/Virtual core pointer:Z`
Source = 1
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/1/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/1/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/1/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/1/Virtual core pointer:Cursor X+`
Shake/X = `Full Axis 5+`
Shake/Y = `Full Axis 5+`
Shake/Z = `Full Axis 5+`
Extension = Nunchuk
[Wiimote3]
Device = evdev/0/Microsoft X-Box 360 pad 2
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote3]
Device = evdev/0/Microsoft X-Box 360 pad 2
Source = 0
Buttons/A = `SOUTH` | `Click 1` | `XInput2/2/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
@ -107,36 +181,78 @@ D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
Source = 1
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/2/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/2/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/2/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/2/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/2/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/2/Virtual core pointer:Cursor X+`
Shake/X = `Full Axis 5+`
Shake/Y = `Full Axis 5+`
Shake/Z = `Full Axis 5+`
Extension = Nunchuk
[Wiimote4]
Device = evdev/0/Microsoft X-Box 360 pad 3
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote4]
Device = evdev/0/Microsoft X-Box 360 pad 4
Source = 0
Buttons/A = `SOUTH` | `Click 1` | `XInput2/3/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
@ -149,26 +265,78 @@ D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TL
Nunchuk/Buttons/Z = `Full Axis 2+`
IR/Auto-Hide = True
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/3/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/3/Virtual core pointer:Z`
Source = 1
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/3/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/3/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/3/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/3/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/3/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/3/Virtual core pointer:Cursor X+`
Shake/X = `Full Axis 5+`
Shake/Y = `Full Axis 5+`
Shake/Z = `Full Axis 5+`
Extension = Nunchuk
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[BalanceBoard]
Device = XInput2/0/Virtual core pointer
Source = 0
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
@ -179,4 +347,3 @@ Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
Source = 1

View file

@ -1,68 +0,0 @@
[Analytics]
PermissionAsked = True
ID = 484fe530fe216f646a77dcfe88a243fa
[Core]
GFXBackend = Vulkan
AutoDiscChange = True
SelectedLanguage = 0
SerialPort1 = 255
SkipIPL = True
SlotA = 8
SlotB = 255
WiimoteContinuousScanning = False
WiimoteControllerInterface = False
WiimoteEnableSpeaker = False
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
AudioStretch = False
AudioStretchMaxLatency = 80
DPL2Decoder = False
DPL2Quality = 2
DSPHLE = True
WiiSDCardAllowWrites = True
WiiSDCardEnableFolderSync = False
CPUThread = True
MMU = False
EnableCheats = False
[Display]
Fullscreen = True
DisableScreenSaver = True
KeepWindowOnTop = False
[GBA]
BIOS = /home/laz/retrodeck/bios
Rom1 =
Rom2 =
Rom3 =
Rom4 =
SavesInRomPath = False
SavesPath = /home/laz/retrodeck/saves/gba
Threads = True
[General]
ISOPath0 = /home/laz/retrodeck/roms/wii
ISOPath1 = /home/laz/retrodeck/roms/gc
ISOPaths = 3
WiiSDCardPath = /home/laz/retrodeck/saves/wii/dolphin/sd.raw
WirelessMac = 00:17:ab:83:9b:d4
HotkeysRequireFocus = True
RecursiveISOPaths = True
ISOPath2 = /run/media/deck/ef5f6e53-c673-40ed-9c38-e7a3a31fbc32/retrodeck/roms/wii
[NetPlay]
TraversalChoice = direct
[BluetoothPassthrough]
Enabled = False
[DSP]
DSPThread = True
Backend = Pulse
EnableJIT = False
[Interface]
ConfirmStop = False
CursorVisibility = 0
OnScreenDisplayMessages = True
PauseOnFocusLost = True
ShowActiveTitle = True
UseBuiltinTitleDatabase = True
UsePanicHandlers = True
LanguageCode = en
ThemeName = Clean

View file

@ -1,22 +0,0 @@
[FreeLook1]
Device = XInput2/0/Virtual core pointer
Move/Up = @(Shift+E)
Move/Down = @(Shift+Q)
Move/Left = @(Shift+A)
Move/Right = @(Shift+D)
Move/Forward = @(Shift+W)
Move/Backward = @(Shift+S)
Speed/Decrease = @(Shift+`1`)
Speed/Increase = @(Shift+`2`)
Speed/Reset = @(Shift+F)
Other/Reset View = @(Shift+R)
Field of View/Increase X = @(Shift+`Axis Z+`)
Field of View/Decrease X = @(Shift+`Axis Z-`)
Field of View/Increase Y = @(Shift+`Axis Z+`)
Field of View/Decrease Y = @(Shift+`Axis Z-`)
Incremental Rotation/Pitch Up = if(`Click 3`,`RelativeMouse Y-` * 0.10, 0)
Incremental Rotation/Pitch Down = if(`Click 3`,`RelativeMouse Y+` * 0.10, 0)
Incremental Rotation/Roll Left = if(`Click 2`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Roll Right = if(`Click 2`,`RelativeMouse X+` * 0.10, 0)
Incremental Rotation/Yaw Left = if(`Click 3`,`RelativeMouse X-` * 0.10, 0)
Incremental Rotation/Yaw Right = if(`Click 3`,`RelativeMouse X+` * 0.10, 0)

View file

@ -1,93 +0,0 @@
[GCKeyboard1]
Device = XInput2/0/Virtual core pointer
Keys/HOME = Home
Keys/END = End
Keys/PGUP = Prior
Keys/PGDN = Next
Keys/SCR LK = Scroll_Lock
Keys/A = A
Keys/B = B
Keys/C = C
Keys/D = D
Keys/E = E
Keys/F = F
Keys/G = G
Keys/H = H
Keys/I = I
Keys/J = J
Keys/K = K
Keys/L = L
Keys/M = M
Keys/N = N
Keys/O = O
Keys/P = P
Keys/Q = Q
Keys/R = R
Keys/S = S
Keys/T = T
Keys/U = U
Keys/V = V
Keys/W = W
Keys/X = X
Keys/Y = Y
Keys/Z = Z
Keys/1 = `1`
Keys/2 = `2`
Keys/3 = `3`
Keys/4 = `4`
Keys/5 = `5`
Keys/6 = `6`
Keys/7 = `7`
Keys/8 = `8`
Keys/9 = `9`
Keys/0 = `0`
Keys/- = minus
Keys/` = grave
Keys/PRT SC = Print
Keys/' = apostrophe
Keys/[ = bracketleft
Keys/EQUALS = equal
Keys/* = KP_Multiply
Keys/] = bracketright
Keys/, = comma
Keys/. = period
Keys// = slash
Keys/\ = backslash
Keys/F1 = F1
Keys/F2 = F2
Keys/F3 = F3
Keys/F4 = F4
Keys/F5 = F5
Keys/F6 = F6
Keys/F7 = F7
Keys/F8 = F8
Keys/F9 = F9
Keys/F10 = F10
Keys/F11 = F11
Keys/F12 = F12
Keys/ESC = Escape
Keys/INSERT = Insert
Keys/DELETE = Delete
Keys/; = semicolon
Keys/BACKSPACE = BackSpace
Keys/TAB = Tab
Keys/CAPS LOCK = Caps_Lock
Keys/L SHIFT = Shift_L
Keys/R SHIFT = Shift_R
Keys/L CTRL = Control_L
Keys/R ALT = Alt_R
Keys/L WIN = Super_L
Keys/SPACE = space
Keys/R WIN = Super_R
Keys/MENU = Menu
Keys/LEFT = Left
Keys/DOWN = Down
Keys/UP = Up
Keys/RIGHT = Right
Keys/ENTER = Return
[GCKeyboard2]
Device = XInput2/0/Virtual core pointer
[GCKeyboard3]
Device = XInput2/0/Virtual core pointer
[GCKeyboard4]
Device = XInput2/0/Virtual core pointer

View file

@ -1,124 +0,0 @@
[GCPad1]
Device = evdev/0/Microsoft X-Box 360 pad 0
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad2]
Device = evdev/0/Microsoft X-Box 360 pad 1
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad3]
Device = evdev/0/Microsoft X-Box 360 pad 2
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong
[GCPad4]
Device = evdev/0/Microsoft X-Box 360 pad 3
Buttons/A = SOUTH
Buttons/B = EAST
Buttons/X = NORTH
Buttons/Y = WEST
Buttons/Z = TR | TL
Buttons/Start = START
Main Stick/Up = `Axis 1-`
Main Stick/Down = `Axis 1+`
Main Stick/Left = `Axis 0-`
Main Stick/Right = `Axis 0+`
Main Stick/Modifier = THUMBL
Main Stick/Modifier/Range = 50.0
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
C-Stick/Up = `Axis 4-`
C-Stick/Down = `Axis 4+`
C-Stick/Left = `Axis 3-`
C-Stick/Right = `Axis 3+`
C-Stick/Modifier = THUMBR
C-Stick/Modifier/Range = 50.0
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
Triggers/L = `Full Axis 2+`
Triggers/R = `Full Axis 5+`
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Triggers/L-Analog = `Full Axis 2+`
Triggers/R-Analog = `Full Axis 5+`
Rumble/Motor = Strong

View file

@ -1,38 +0,0 @@
[Enhancements]
ArbitraryMipmapDetection = True
DisableCopyFilter = True
ForceTrueColor = True
PostProcessingShader = (off)
[Hacks]
BBoxEnable = False
DeferEFBCopies = True
EFBEmulateFormatChanges = False
EFBScaledCopy = True
EFBToTextureEnable = True
SkipDuplicateXFBs = True
XFBToTextureEnable = True
EFBAccessEnable = True
ImmediateXFBEnable = False
[Settings]
BackendMultithreading = True
DumpBaseTextures = True
DumpMipTextures = True
FastDepthCalc = True
InternalResolution = 2
SaveTextureCacheToState = True
ShowFPS = False
AspectRatio = 0
SWDrawEnd = 100000
SWDrawStart = 0
wideScreenHack = False
ShaderCompilationMode = 2
WaitForShadersBeforeStarting = True
MSAA = 0x00000001
SSAA = False
CacheHiresTextures = True
HiresTextures = False
EnableGPUTextureDecoding = True
ShowSpeedColors = True
EnableMods = False
[Hardware]
VSync = True

View file

@ -1,29 +0,0 @@
[Hotkeys]
Device = XInput2/0/Virtual core pointer
General/Change Disc = @(Ctrl+D)
General/Toggle Pause = @(Ctrl+P)
General/Reset = @(Ctrl+R)
General/Take Screenshot = @(Ctrl+X)
General/Exit = @(Ctrl+Q)
Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
Emulation Speed/Increase Emulation Speed = `Click 3` + `F3` + `F5`
Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
Movie/Start Recording = @(Ctrl+V)
Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
Freelook/Freelook Toggle = @(Alt+Y)
Internal Resolution/Increase IR = @(Ctrl+U)
Internal Resolution/Decrease IR = @(Ctrl+Y)
Save State/Save to Selected Slot = @(Ctrl+S)
Load State/Load from Selected Slot = @(Ctrl+A)
Other State Hotkeys/Undo Load State = @(Ctrl+`8`)
Other State Hotkeys/Undo Save State = @(Ctrl+`9`)
Other State Hotkeys/Increase Selected State Slot = @(Ctrl+K)
Other State Hotkeys/Decrease Selected State Slot = @(Ctrl+J)
General/Toggle Fullscreen = @(Ctrl+Return)
General/Control NetPlay Golf Mode = @(Alt+H)
Wii/Press Sync Button = @(Alt+W)
Wii/Connect Wii Remote 1 = @(Alt+W+`1`)
Wii/Connect Wii Remote 2 = @(Alt+W+`2`)
Wii/Connect Wii Remote 3 = @(Alt+W+`3`)
Wii/Connect Wii Remote 4 = @(Alt+W+`4`)
Wii/Connect Balance Board = @(Alt+W+`5`)

View file

@ -1,91 +0,0 @@
[breakpointwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[cheatsmanager]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[codewidget]
boxsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x4\0\0\0\x85\0\0\0\x85\0\0\0\x85\0\0\0\x85\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
codesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\x82\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[gridview]
scale=1
[jitwidget]
asmsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
tablesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
[logconfigwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[logging]
font=0
wraplines=false
[logwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[mainwindow]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
state=@ByteArray(\0\0\0\xff\0\0\0\0\xfd\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\xfc\x2\0\0\0\x1\xfc\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\xff\xff\xff\xfa\xff\xff\xff\xff\x2\0\0\0\n\xfb\0\0\0\x6\0l\0o\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x87\0\xff\xff\xff\xfb\0\0\0\x12\0l\0o\0g\0\x63\0o\0n\0\x66\0i\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xb8\0\xff\xff\xff\xfb\0\0\0\b\0\x63\0o\0\x64\0\x65\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xfd\0\xff\xff\xff\xfb\0\0\0\x12\0r\0\x65\0g\0i\0s\0t\0\x65\0r\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0t\0h\0r\0\x65\0\x61\0\x64\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\f\0\xff\xff\xff\xfb\0\0\0\n\0w\0\x61\0t\0\x63\0h\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\x16\0\x62\0r\0\x65\0\x61\0k\0p\0o\0i\0n\0t\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\f\0m\0\x65\0m\0o\0r\0y\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0n\0\x65\0t\0w\0o\0r\0k\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x11\0\xff\xff\xff\xfb\0\0\0\x12\0j\0i\0t\0w\0i\0\x64\0g\0\x65\0t\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xc3\0\xff\xff\xff\0\0\x3 \0\0\x2\x4\0\0\0\x4\0\0\0\x4\0\0\0\b\0\0\0\b\xfc\0\0\0\x1\0\0\0\x2\0\0\0\x1\0\0\0\xe\0t\0o\0o\0l\0\x62\0\x61\0r\x1\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\0\0\0)
[memorywidget]
addrspace_auxiliary=false
addrspace_effective=true
addrspace_physical=false
bplog=true
bpread=false
bpreadwrite=true
bpwrite=false
display_type=1
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
inputcombo=1
searchascii=true
searchhex=false
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\xff\xff\xff\xff\xff\xff\xff\xff\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
typeascii=false
typefloat=false
typeu16=false
typeu32=false
typeu8=true
[netplaydialog]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xa5\0\0\0\xd7\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
[networkwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[registerwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[renderwidget]
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
[tableheader]
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\f\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\0\v\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\x3\x13\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0\0\0\0\0)
[threadwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
[toolbar]
visible=false
[userstyle]
enabled=false
name=
[watchwidget]
floating=false
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)

View file

@ -1,349 +0,0 @@
[Wiimote1]
Device = evdev/0/Microsoft X-Box 360 pad 0
Source = 1
Buttons/A = `SOUTH` | `Click 1` | `XInput2/0/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
Buttons/+ = START
Buttons/Home = THUMBR
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/0/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/0/Virtual core pointer:Cursor X+`
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote2]
Device = evdev/1/Valve Software Steam Deck Controller
Source = 0
BButtons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
Buttons/+ = START
Buttons/Home = THUMBR
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/1/Virtual core pointer:Alt`&`XInput2/1/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/1/Virtual core pointer:Alt_L`&`XInput2/1/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/1/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/1/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/1/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/1/Virtual core pointer:Cursor X+`
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote3]
Device = evdev/0/Microsoft X-Box 360 pad 2
Source = 0
Buttons/A = `SOUTH` | `Click 1` | `XInput2/2/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
Buttons/+ = START
Buttons/Home = THUMBR
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/2/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/2/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/2/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/2/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/2/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/2/Virtual core pointer:Cursor X+`
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[Wiimote4]
Device = evdev/0/Microsoft X-Box 360 pad 4
Source = 0
Buttons/A = `SOUTH` | `Click 1` | `XInput2/3/Virtual core pointer:Click 1`
Buttons/B = EAST
Buttons/1 = WEST
Buttons/2 = NORTH
Buttons/- = SELECT
Buttons/+ = START
Buttons/Home = THUMBR
D-Pad/Up = `Axis 7-`
D-Pad/Down = `Axis 7+`
D-Pad/Left = `Axis 6-`
D-Pad/Right = `Axis 6+`
Rumble/Motor = Strong
Shake/X = TL
Shake/Y = TL
Shake/Z = TL
Extension = Nunchuk
Nunchuk/Stick/Up = `Axis 1-`
Nunchuk/Stick/Down = `Axis 1+`
Nunchuk/Stick/Left = `Axis 0-`
Nunchuk/Stick/Right = `Axis 0+`
Nunchuk/Buttons/C = TR
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
Hotkeys/Sideways Toggle = `XInput2/3/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
Hotkeys/Upright Toggle = `XInput2/3/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
Classic/Buttons/A = EAST
Classic/Buttons/B = SOUTH
Classic/Buttons/X = WEST
Classic/Buttons/Y = NORTH
Classic/Buttons/ZL = TL
Classic/Buttons/ZR = TR
Classic/Buttons/- = SELECT
Classic/Buttons/+ = START
Classic/Left Stick/Up = `Axis 1-`
Classic/Left Stick/Down = `Axis 1+`
Classic/Left Stick/Left = `Axis 0-`
Classic/Left Stick/Right = `Axis 0+`
Classic/Left Stick/Modifier/Range = 50.0
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
Classic/Right Stick/Up = `Axis 4-`
Classic/Right Stick/Down = `Axis 4+`
Classic/Right Stick/Left = `Axis 3-`
Classic/Right Stick/Right = `Axis 3+`
Classic/Right Stick/Modifier/Range = 50.0
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
Classic/Triggers/L = `Full Axis 2+`
Classic/Triggers/R = `Full Axis 5+`
Classic/Triggers/L-Analog = `Full Axis 2+`
Classic/Triggers/R-Analog = `Full Axis 5+`
IR/Vertical Offset = 12.0
IR/Total Yaw = 19.0
IR/Total Pitch = 22.0
IR/Up = `XInput2/3/Virtual core pointer:Cursor Y-`
IR/Down = `XInput2/3/Virtual core pointer:Cursor Y+`
IR/Left = `XInput2/3/Virtual core pointer:Cursor X-`
IR/Right = `XInput2/3/Virtual core pointer:Cursor X+`
IR/Hide = THUMBL
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
Tilt/Modifier/Range = 50.0
IMUAccelerometer/Up = `Accel Up`
IMUAccelerometer/Down = `Accel Down`
IMUAccelerometer/Left = `Accel Left`
IMUAccelerometer/Right = `Accel Right`
IMUAccelerometer/Forward = `Accel Forward`
IMUAccelerometer/Backward = `Accel Backward`
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
IMUGyroscope/Roll Left = `Gyro Roll Left`
IMUGyroscope/Roll Right = `Gyro Roll Right`
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
IMUIR/Enabled = False
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0
[BalanceBoard]
Device = XInput2/0/Virtual core pointer
Source = 0
Tilt/Modifier/Range = 50.0
Nunchuk/Stick/Modifier/Range = 50.0
Nunchuk/Tilt/Modifier/Range = 50.0
Classic/Left Stick/Modifier/Range = 50.0
Classic/Right Stick/Modifier/Range = 50.0
Guitar/Stick/Modifier/Range = 50.0
Drums/Stick/Modifier/Range = 50.0
Turntable/Stick/Modifier/Range = 50.0
uDraw/Stylus/Modifier/Range = 50.0
Drawsome/Stylus/Modifier/Range = 50.0

View file

@ -19,15 +19,6 @@ Ryujinx (New)
- We did not have this before
Dolphin
- Many changes in many files
- Enabled Gyro
- Tweaked Wii Input
- Tweaked GC Input
- Enabled GBA and Tweaked Input
- Graphical Tweaks
RPCS3
- Input configs for 1-4

View file

@ -84,6 +84,11 @@
<li>MAME: added hotkeys</li>
<li>SCUMMVM: added hotkeys</li>
<li>DOLPHIN: improved wiimote pointer emulation for controllers</li>
<li>DOLPHIN: Enabled Gyro</li>
<li>DOLPHIN: Tweaked Wii Input</li>
<li>DOLPHIN: Tweaked GC Input</li>
<li>DOLPHIN: Enabled GBA and Tweaked Input</li>
<li>DOLPHIN: Graphical Tweaks</li>
<li>Quit button after emulators reset should act as an actual full quit button</li>
<li>Created a quit_retrodeck function to ease the quit in the scripts.</li>
<li>Logs folder is now in retrodeck/logs (previously was .logs)</li>