mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 05:55:38 +00:00
DOLPHIN: Enabled Gyro + Tweaked Wii Input + Tweaked GC Input + Enabled GBA and Tweaked Input + Graphical Tweaks
This commit is contained in:
parent
f0ee37c30b
commit
d3c8b88a1f
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@ -3,6 +3,7 @@ ID = 09426e1e3e44d72728fb46a9e4a54663
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PermissionAsked = True
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[Core]
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GFXBackend = Vulkan
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AutoDiscChange = True
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SelectedLanguage = 0
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SerialPort1 = 255
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SkipIPL = True
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@ -22,9 +23,13 @@ DPL2Quality = 2
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DSPHLE = True
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WiiSDCardAllowWrites = True
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WiiSDCardEnableFolderSync = False
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CPUThread = True
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MMU = False
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EnableCheats = False
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[Display]
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Fullscreen = True
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DisableScreenSaver = True
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KeepWindowOnTop = False
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[GBA]
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BIOS = RETRODECKHOMEDIR/bios
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Rom1 =
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@ -37,11 +42,12 @@ Threads = True
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[General]
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ISOPath0 = RETRODECKHOMEDIR/roms/wii
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ISOPath1 = RETRODECKHOMEDIR/roms/gc
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ISOPaths = 2
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ISOPaths = 3
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WiiSDCardPath = RETRODECKHOMEDIR/saves/wii/dolphin/sd.raw
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WirelessMac = 00:17:ab:83:9b:d4
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HotkeysRequireFocus = True
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RecursiveISOPaths = True
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ISOPath2 = RETRODECKHOMEDIR/roms/wii
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[NetPlay]
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TraversalChoice = direct
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[BluetoothPassthrough]
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@ -58,3 +64,5 @@ PauseOnFocusLost = True
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ShowActiveTitle = True
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UseBuiltinTitleDatabase = True
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UsePanicHandlers = True
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LanguageCode = en
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ThemeName = Clean
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@ -4,20 +4,20 @@ Buttons/A = SOUTH
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Buttons/B = EAST
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Buttons/X = NORTH
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Buttons/Y = WEST
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Buttons/Z = `TR` | `TL`
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Buttons/Z = TR | TL
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Buttons/Start = START
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Main Stick/Up = `Axis 1-`
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Main Stick/Down = `Axis 1+`
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Main Stick/Left = `Axis 0-`
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Main Stick/Right = `Axis 0+`
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Main Stick/Modifier = `Shift`
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Main Stick/Modifier = THUMBL
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Main Stick/Modifier/Range = 50.0
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Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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C-Stick/Up = `Axis 4-`
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C-Stick/Down = `Axis 4+`
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C-Stick/Left = `Axis 3-`
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C-Stick/Right = `Axis 3+`
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C-Stick/Modifier = `Ctrl`
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C-Stick/Modifier = THUMBR
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C-Stick/Modifier/Range = 50.0
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C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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Triggers/L = `Full Axis 2+`
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@ -26,16 +26,99 @@ D-Pad/Up = `Axis 7-`
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D-Pad/Down = `Axis 7+`
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D-Pad/Left = `Axis 6-`
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D-Pad/Right = `Axis 6+`
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Triggers/L-Analog = `Full Axis 2+`
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Triggers/R-Analog = `Full Axis 5+`
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Rumble/Motor = Strong
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[GCPad2]
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Device = XInput2/0/Virtual core pointer
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Device = evdev/0/Microsoft X-Box 360 pad 1
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Buttons/A = SOUTH
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Buttons/B = EAST
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Buttons/X = NORTH
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Buttons/Y = WEST
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Buttons/Z = TR | TL
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Buttons/Start = START
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Main Stick/Up = `Axis 1-`
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Main Stick/Down = `Axis 1+`
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Main Stick/Left = `Axis 0-`
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Main Stick/Right = `Axis 0+`
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Main Stick/Modifier = THUMBL
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Main Stick/Modifier/Range = 50.0
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Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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C-Stick/Up = `Axis 4-`
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C-Stick/Down = `Axis 4+`
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C-Stick/Left = `Axis 3-`
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C-Stick/Right = `Axis 3+`
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C-Stick/Modifier = THUMBR
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C-Stick/Modifier/Range = 50.0
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C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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Triggers/L = `Full Axis 2+`
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Triggers/R = `Full Axis 5+`
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D-Pad/Up = `Axis 7-`
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D-Pad/Down = `Axis 7+`
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D-Pad/Left = `Axis 6-`
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D-Pad/Right = `Axis 6+`
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Triggers/L-Analog = `Full Axis 2+`
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Triggers/R-Analog = `Full Axis 5+`
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Rumble/Motor = Strong
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[GCPad3]
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Device = XInput2/0/Virtual core pointer
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Device = evdev/0/Microsoft X-Box 360 pad 2
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Buttons/A = SOUTH
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Buttons/B = EAST
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Buttons/X = NORTH
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Buttons/Y = WEST
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Buttons/Z = TR | TL
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Buttons/Start = START
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Main Stick/Up = `Axis 1-`
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Main Stick/Down = `Axis 1+`
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Main Stick/Left = `Axis 0-`
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Main Stick/Right = `Axis 0+`
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Main Stick/Modifier = THUMBL
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Main Stick/Modifier/Range = 50.0
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Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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C-Stick/Up = `Axis 4-`
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C-Stick/Down = `Axis 4+`
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C-Stick/Left = `Axis 3-`
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C-Stick/Right = `Axis 3+`
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C-Stick/Modifier = THUMBR
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C-Stick/Modifier/Range = 50.0
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C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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Triggers/L = `Full Axis 2+`
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Triggers/R = `Full Axis 5+`
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D-Pad/Up = `Axis 7-`
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D-Pad/Down = `Axis 7+`
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D-Pad/Left = `Axis 6-`
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D-Pad/Right = `Axis 6+`
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Triggers/L-Analog = `Full Axis 2+`
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Triggers/R-Analog = `Full Axis 5+`
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Rumble/Motor = Strong
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[GCPad4]
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Device = XInput2/0/Virtual core pointer
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Device = evdev/0/Microsoft X-Box 360 pad 3
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Buttons/A = SOUTH
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Buttons/B = EAST
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Buttons/X = NORTH
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Buttons/Y = WEST
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Buttons/Z = TR | TL
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Buttons/Start = START
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Main Stick/Up = `Axis 1-`
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Main Stick/Down = `Axis 1+`
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Main Stick/Left = `Axis 0-`
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Main Stick/Right = `Axis 0+`
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Main Stick/Modifier = THUMBL
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Main Stick/Modifier/Range = 50.0
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C-Stick/Modifier/Range = 50.0
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Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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C-Stick/Up = `Axis 4-`
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C-Stick/Down = `Axis 4+`
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C-Stick/Left = `Axis 3-`
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C-Stick/Right = `Axis 3+`
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C-Stick/Modifier = THUMBR
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C-Stick/Modifier/Range = 50.0
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C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
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Triggers/L = `Full Axis 2+`
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Triggers/R = `Full Axis 5+`
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D-Pad/Up = `Axis 7-`
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D-Pad/Down = `Axis 7+`
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D-Pad/Left = `Axis 6-`
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D-Pad/Right = `Axis 6+`
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Triggers/L-Analog = `Full Axis 2+`
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Triggers/R-Analog = `Full Axis 5+`
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Rumble/Motor = Strong
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@ -2,6 +2,7 @@
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ArbitraryMipmapDetection = True
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DisableCopyFilter = True
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ForceTrueColor = True
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PostProcessingShader = (off)
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[Hacks]
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BBoxEnable = False
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DeferEFBCopies = True
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@ -10,10 +11,28 @@ EFBScaledCopy = True
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EFBToTextureEnable = True
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SkipDuplicateXFBs = True
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XFBToTextureEnable = True
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EFBAccessEnable = True
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ImmediateXFBEnable = False
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[Settings]
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BackendMultithreading = True
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DumpBaseTextures = True
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DumpMipTextures = True
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FastDepthCalc = True
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InternalResolution = 1
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InternalResolution = 2
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SaveTextureCacheToState = True
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ShowFPS = False
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AspectRatio = 0
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SWDrawEnd = 100000
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SWDrawStart = 0
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wideScreenHack = False
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ShaderCompilationMode = 2
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WaitForShadersBeforeStarting = True
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MSAA = 0x00000001
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SSAA = False
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CacheHiresTextures = True
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HiresTextures = False
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EnableGPUTextureDecoding = True
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ShowSpeedColors = True
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EnableMods = False
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[Hardware]
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VSync = True
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@ -6,7 +6,7 @@ General/Reset = @(Ctrl+R)
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General/Take Screenshot = @(Ctrl+X)
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General/Exit = @(Ctrl+Q)
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Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
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Emulation Speed/Increase Emulation Speed = @(Ctrl+`1`)
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Emulation Speed/Increase Emulation Speed = `Click 3` + `F3` + `F5`
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Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
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Movie/Start Recording = @(Ctrl+V)
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Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
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@ -26,4 +26,4 @@ Wii/Connect Wii Remote 1 = @(Alt+W+`1`)
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Wii/Connect Wii Remote 2 = @(Alt+W+`2`)
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Wii/Connect Wii Remote 3 = @(Alt+W+`3`)
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Wii/Connect Wii Remote 4 = @(Alt+W+`4`)
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Wii/Connect Balance Board = @(Alt+W+`5`)
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Wii/Connect Balance Board = @(Alt+W+`5`)
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@ -1,28 +1,28 @@
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[breakpointwidget]
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floating=false
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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[cheatsmanager]
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31\0\0\0\x1\0\0\0\0\x5\0\0\0\0\0\0\0\0\x14\0\0\0\x63\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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[codewidget]
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boxsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x4\0\0\0\x85\0\0\0\x85\0\0\0\x85\0\0\0\x85\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
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codesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\x82\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
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floating=false
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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[gridview]
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scale=@Variant(\0\0\0\x87?\x80\0\0)
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scale=1
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[jitwidget]
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asmsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
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floating=false
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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tablesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
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[logconfigwidget]
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floating=false
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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[logging]
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font=0
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@ -30,11 +30,11 @@ wraplines=false
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[logwidget]
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floating=false
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
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[mainwindow]
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geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\r\xb7\0\0\x1\x1\0\0\x10\xd6\0\0\x3\x32\0\0\r\xb7\0\0\x1\x1e\0\0\x10\xd6\0\0\x3\x32\0\0\0\0\0\0\0\0\xf\0\0\0\r\xb7\0\0\x1\x1e\0\0\x10\xd6\0\0\x3\x32)
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\xfd\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\xfc\x2\0\0\0\x1\xfc\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\xff\xff\xff\xfa\xff\xff\xff\xff\x2\0\0\0\n\xfb\0\0\0\x6\0l\0o\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xb1\x1\0\0\x3\xfb\0\0\0\x12\0l\0o\0g\0\x63\0o\0n\0\x66\0i\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x1b\x1\0\0\x3\xfb\0\0\0\b\0\x63\0o\0\x64\0\x65\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x61\x1\0\0\x3\xfb\0\0\0\x12\0r\0\x65\0g\0i\0s\0t\0\x65\0r\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0}\x1\0\0\x3\xfb\0\0\0\xe\0t\0h\0r\0\x65\0\x61\0\x64\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x91\x1\0\0\x3\xfb\0\0\0\n\0w\0\x61\0t\0\x63\0h\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xab\x1\0\0\x3\xfb\0\0\0\x16\0\x62\0r\0\x65\0\x61\0k\0p\0o\0i\0n\0t\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xab\x1\0\0\x3\xfb\0\0\0\f\0m\0\x65\0m\0o\0r\0y\0\0\0\0\0\xff\xff\xff\xff\0\0\0}\x1\0\0\x3\xfb\0\0\0\xe\0n\0\x65\0t\0w\0o\0r\0k\0\0\0\0\0\xff\xff\xff\xff\0\0\x2w\x1\0\0\x3\xfb\0\0\0\x12\0j\0i\0t\0w\0i\0\x64\0g\0\x65\0t\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\x1\x1\0\0\x3\0\0\x3 \0\0\x1\xa1\0\0\0\x4\0\0\0\x4\0\0\0\b\0\0\0\b\xfc\0\0\0\x1\0\0\0\x2\0\0\0\x1\0\0\0\xe\0t\0o\0o\0l\0\x62\0\x61\0r\x1\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\0\0\0)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\xfd\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\xfc\x2\0\0\0\x1\xfc\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\xff\xff\xff\xfa\xff\xff\xff\xff\x2\0\0\0\n\xfb\0\0\0\x6\0l\0o\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x87\0\xff\xff\xff\xfb\0\0\0\x12\0l\0o\0g\0\x63\0o\0n\0\x66\0i\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xb8\0\xff\xff\xff\xfb\0\0\0\b\0\x63\0o\0\x64\0\x65\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xfd\0\xff\xff\xff\xfb\0\0\0\x12\0r\0\x65\0g\0i\0s\0t\0\x65\0r\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0t\0h\0r\0\x65\0\x61\0\x64\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\f\0\xff\xff\xff\xfb\0\0\0\n\0w\0\x61\0t\0\x63\0h\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\x16\0\x62\0r\0\x65\0\x61\0k\0p\0o\0i\0n\0t\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\f\0m\0\x65\0m\0o\0r\0y\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0n\0\x65\0t\0w\0o\0r\0k\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x11\0\xff\xff\xff\xfb\0\0\0\x12\0j\0i\0t\0w\0i\0\x64\0g\0\x65\0t\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xc3\0\xff\xff\xff\0\0\x3 \0\0\x2\x4\0\0\0\x4\0\0\0\x4\0\0\0\b\0\0\0\b\xfc\0\0\0\x1\0\0\0\x2\0\0\0\x1\0\0\0\xe\0t\0o\0o\0l\0\x62\0\x61\0r\x1\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\0\0\0)
|
||||
|
||||
[memorywidget]
|
||||
addrspace_auxiliary=false
|
||||
|
@ -44,8 +44,10 @@ bplog=true
|
|||
bpread=false
|
||||
bpreadwrite=true
|
||||
bpwrite=false
|
||||
display_type=1
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
inputcombo=1
|
||||
searchascii=true
|
||||
searchhex=false
|
||||
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\xff\xff\xff\xff\xff\xff\xff\xff\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
|
@ -56,29 +58,29 @@ typeu32=false
|
|||
typeu8=true
|
||||
|
||||
[netplaydialog]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3\0\0\0\x1\0\0\0\0\x5\0\0\0\0\0\0\0\0\x14\0\0\x2\x7f\0\0\x1\xf3)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xa5\0\0\0\xd7\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
|
||||
[networkwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[registerwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[renderwidget]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\x5\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
|
||||
[tableheader]
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\t\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\v\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\f\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\x3\v\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x2\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x2\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0)
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\f\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\0\v\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\x3\x13\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0\0\0\0\0)
|
||||
|
||||
[threadwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[toolbar]
|
||||
visible=true
|
||||
visible=false
|
||||
|
||||
[userstyle]
|
||||
enabled=false
|
||||
|
@ -86,4 +88,4 @@ name=
|
|||
|
||||
[watchwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31\0\0\0\0\0\0\0\0\xf\0\0\0\x6\xe0\0\0\0\x14\0\0\aC\0\0\0\x31)
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
|
|
@ -1,15 +1,6 @@
|
|||
[Wiimote1]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 0
|
||||
Tilt/Modifier/Range = 50.0
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
Source = 1
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/0/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
|
@ -21,40 +12,81 @@ D-Pad/Up = `Axis 7-`
|
|||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Extension = Nunchuk
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TL
|
||||
Nunchuk/Buttons/Z = `Full Axis 2+`
|
||||
IR/Auto-Hide = True
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
|
||||
Source = 1
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/0/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/0/Virtual core pointer:Cursor X+`
|
||||
Shake/X = `Full Axis 5+`
|
||||
Shake/Y = `Full Axis 5+`
|
||||
Shake/Z = `Full Axis 5+`
|
||||
Extension = Nunchuk
|
||||
[Wiimote2]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 1
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
|
||||
Buttons/B = SELECT
|
||||
[Wiimote2]
|
||||
Device = evdev/1/Valve Software Steam Deck Controller
|
||||
Source = 0
|
||||
BButtons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
Buttons/2 = NORTH
|
||||
Buttons/- = SELECT
|
||||
|
@ -65,36 +97,78 @@ D-Pad/Down = `Axis 7+`
|
|||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TL
|
||||
Nunchuk/Buttons/Z = `Full Axis 2+`
|
||||
IR/Auto-Hide = True
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/1/Virtual core pointer:Alt`&`XInput2/1/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/1/Virtual core pointer:Alt_L`&`XInput2/1/Virtual core pointer:Z`
|
||||
Source = 1
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/1/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/1/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/1/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/1/Virtual core pointer:Cursor X+`
|
||||
Shake/X = `Full Axis 5+`
|
||||
Shake/Y = `Full Axis 5+`
|
||||
Shake/Z = `Full Axis 5+`
|
||||
Extension = Nunchuk
|
||||
[Wiimote3]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 2
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[Wiimote3]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 2
|
||||
Source = 0
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/2/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
|
@ -107,36 +181,78 @@ D-Pad/Down = `Axis 7+`
|
|||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TL
|
||||
Nunchuk/Buttons/Z = `Full Axis 2+`
|
||||
IR/Auto-Hide = True
|
||||
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
|
||||
Source = 1
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/2/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/2/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/2/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/2/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/2/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/2/Virtual core pointer:Cursor X+`
|
||||
Shake/X = `Full Axis 5+`
|
||||
Shake/Y = `Full Axis 5+`
|
||||
Shake/Z = `Full Axis 5+`
|
||||
Extension = Nunchuk
|
||||
[Wiimote4]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 3
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[Wiimote4]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 4
|
||||
Source = 0
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/3/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
|
@ -149,26 +265,78 @@ D-Pad/Down = `Axis 7+`
|
|||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TL
|
||||
Nunchuk/Buttons/Z = `Full Axis 2+`
|
||||
IR/Auto-Hide = True
|
||||
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/3/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/3/Virtual core pointer:Z`
|
||||
Source = 1
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/3/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/3/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/3/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/3/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/3/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/3/Virtual core pointer:Cursor X+`
|
||||
Shake/X = `Full Axis 5+`
|
||||
Shake/Y = `Full Axis 5+`
|
||||
Shake/Z = `Full Axis 5+`
|
||||
Extension = Nunchuk
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[BalanceBoard]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
Source = 0
|
||||
Tilt/Modifier/Range = 50.0
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
|
@ -179,4 +347,3 @@ Drums/Stick/Modifier/Range = 50.0
|
|||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
Source = 1
|
|
@ -1,68 +0,0 @@
|
|||
[Analytics]
|
||||
PermissionAsked = True
|
||||
ID = 484fe530fe216f646a77dcfe88a243fa
|
||||
[Core]
|
||||
GFXBackend = Vulkan
|
||||
AutoDiscChange = True
|
||||
SelectedLanguage = 0
|
||||
SerialPort1 = 255
|
||||
SkipIPL = True
|
||||
SlotA = 8
|
||||
SlotB = 255
|
||||
WiimoteContinuousScanning = False
|
||||
WiimoteControllerInterface = False
|
||||
WiimoteEnableSpeaker = False
|
||||
SIDevice0 = 6
|
||||
SIDevice1 = 0
|
||||
SIDevice2 = 0
|
||||
SIDevice3 = 0
|
||||
AudioStretch = False
|
||||
AudioStretchMaxLatency = 80
|
||||
DPL2Decoder = False
|
||||
DPL2Quality = 2
|
||||
DSPHLE = True
|
||||
WiiSDCardAllowWrites = True
|
||||
WiiSDCardEnableFolderSync = False
|
||||
CPUThread = True
|
||||
MMU = False
|
||||
EnableCheats = False
|
||||
[Display]
|
||||
Fullscreen = True
|
||||
DisableScreenSaver = True
|
||||
KeepWindowOnTop = False
|
||||
[GBA]
|
||||
BIOS = /home/laz/retrodeck/bios
|
||||
Rom1 =
|
||||
Rom2 =
|
||||
Rom3 =
|
||||
Rom4 =
|
||||
SavesInRomPath = False
|
||||
SavesPath = /home/laz/retrodeck/saves/gba
|
||||
Threads = True
|
||||
[General]
|
||||
ISOPath0 = /home/laz/retrodeck/roms/wii
|
||||
ISOPath1 = /home/laz/retrodeck/roms/gc
|
||||
ISOPaths = 3
|
||||
WiiSDCardPath = /home/laz/retrodeck/saves/wii/dolphin/sd.raw
|
||||
WirelessMac = 00:17:ab:83:9b:d4
|
||||
HotkeysRequireFocus = True
|
||||
RecursiveISOPaths = True
|
||||
ISOPath2 = /run/media/deck/ef5f6e53-c673-40ed-9c38-e7a3a31fbc32/retrodeck/roms/wii
|
||||
[NetPlay]
|
||||
TraversalChoice = direct
|
||||
[BluetoothPassthrough]
|
||||
Enabled = False
|
||||
[DSP]
|
||||
DSPThread = True
|
||||
Backend = Pulse
|
||||
EnableJIT = False
|
||||
[Interface]
|
||||
ConfirmStop = False
|
||||
CursorVisibility = 0
|
||||
OnScreenDisplayMessages = True
|
||||
PauseOnFocusLost = True
|
||||
ShowActiveTitle = True
|
||||
UseBuiltinTitleDatabase = True
|
||||
UsePanicHandlers = True
|
||||
LanguageCode = en
|
||||
ThemeName = Clean
|
|
@ -1,22 +0,0 @@
|
|||
[FreeLook1]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
Move/Up = @(Shift+E)
|
||||
Move/Down = @(Shift+Q)
|
||||
Move/Left = @(Shift+A)
|
||||
Move/Right = @(Shift+D)
|
||||
Move/Forward = @(Shift+W)
|
||||
Move/Backward = @(Shift+S)
|
||||
Speed/Decrease = @(Shift+`1`)
|
||||
Speed/Increase = @(Shift+`2`)
|
||||
Speed/Reset = @(Shift+F)
|
||||
Other/Reset View = @(Shift+R)
|
||||
Field of View/Increase X = @(Shift+`Axis Z+`)
|
||||
Field of View/Decrease X = @(Shift+`Axis Z-`)
|
||||
Field of View/Increase Y = @(Shift+`Axis Z+`)
|
||||
Field of View/Decrease Y = @(Shift+`Axis Z-`)
|
||||
Incremental Rotation/Pitch Up = if(`Click 3`,`RelativeMouse Y-` * 0.10, 0)
|
||||
Incremental Rotation/Pitch Down = if(`Click 3`,`RelativeMouse Y+` * 0.10, 0)
|
||||
Incremental Rotation/Roll Left = if(`Click 2`,`RelativeMouse X-` * 0.10, 0)
|
||||
Incremental Rotation/Roll Right = if(`Click 2`,`RelativeMouse X+` * 0.10, 0)
|
||||
Incremental Rotation/Yaw Left = if(`Click 3`,`RelativeMouse X-` * 0.10, 0)
|
||||
Incremental Rotation/Yaw Right = if(`Click 3`,`RelativeMouse X+` * 0.10, 0)
|
|
@ -1,93 +0,0 @@
|
|||
[GCKeyboard1]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
Keys/HOME = Home
|
||||
Keys/END = End
|
||||
Keys/PGUP = Prior
|
||||
Keys/PGDN = Next
|
||||
Keys/SCR LK = Scroll_Lock
|
||||
Keys/A = A
|
||||
Keys/B = B
|
||||
Keys/C = C
|
||||
Keys/D = D
|
||||
Keys/E = E
|
||||
Keys/F = F
|
||||
Keys/G = G
|
||||
Keys/H = H
|
||||
Keys/I = I
|
||||
Keys/J = J
|
||||
Keys/K = K
|
||||
Keys/L = L
|
||||
Keys/M = M
|
||||
Keys/N = N
|
||||
Keys/O = O
|
||||
Keys/P = P
|
||||
Keys/Q = Q
|
||||
Keys/R = R
|
||||
Keys/S = S
|
||||
Keys/T = T
|
||||
Keys/U = U
|
||||
Keys/V = V
|
||||
Keys/W = W
|
||||
Keys/X = X
|
||||
Keys/Y = Y
|
||||
Keys/Z = Z
|
||||
Keys/1 = `1`
|
||||
Keys/2 = `2`
|
||||
Keys/3 = `3`
|
||||
Keys/4 = `4`
|
||||
Keys/5 = `5`
|
||||
Keys/6 = `6`
|
||||
Keys/7 = `7`
|
||||
Keys/8 = `8`
|
||||
Keys/9 = `9`
|
||||
Keys/0 = `0`
|
||||
Keys/- = minus
|
||||
Keys/` = grave
|
||||
Keys/PRT SC = Print
|
||||
Keys/' = apostrophe
|
||||
Keys/[ = bracketleft
|
||||
Keys/EQUALS = equal
|
||||
Keys/* = KP_Multiply
|
||||
Keys/] = bracketright
|
||||
Keys/, = comma
|
||||
Keys/. = period
|
||||
Keys// = slash
|
||||
Keys/\ = backslash
|
||||
Keys/F1 = F1
|
||||
Keys/F2 = F2
|
||||
Keys/F3 = F3
|
||||
Keys/F4 = F4
|
||||
Keys/F5 = F5
|
||||
Keys/F6 = F6
|
||||
Keys/F7 = F7
|
||||
Keys/F8 = F8
|
||||
Keys/F9 = F9
|
||||
Keys/F10 = F10
|
||||
Keys/F11 = F11
|
||||
Keys/F12 = F12
|
||||
Keys/ESC = Escape
|
||||
Keys/INSERT = Insert
|
||||
Keys/DELETE = Delete
|
||||
Keys/; = semicolon
|
||||
Keys/BACKSPACE = BackSpace
|
||||
Keys/TAB = Tab
|
||||
Keys/CAPS LOCK = Caps_Lock
|
||||
Keys/L SHIFT = Shift_L
|
||||
Keys/R SHIFT = Shift_R
|
||||
Keys/L CTRL = Control_L
|
||||
Keys/R ALT = Alt_R
|
||||
Keys/L WIN = Super_L
|
||||
Keys/SPACE = space
|
||||
Keys/R WIN = Super_R
|
||||
Keys/MENU = Menu
|
||||
Keys/LEFT = Left
|
||||
Keys/DOWN = Down
|
||||
Keys/UP = Up
|
||||
Keys/RIGHT = Right
|
||||
Keys/ENTER = Return
|
||||
[GCKeyboard2]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
[GCKeyboard3]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
[GCKeyboard4]
|
||||
Device = XInput2/0/Virtual core pointer
|
|
@ -1,124 +0,0 @@
|
|||
[GCPad1]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 0
|
||||
Buttons/A = SOUTH
|
||||
Buttons/B = EAST
|
||||
Buttons/X = NORTH
|
||||
Buttons/Y = WEST
|
||||
Buttons/Z = TR | TL
|
||||
Buttons/Start = START
|
||||
Main Stick/Up = `Axis 1-`
|
||||
Main Stick/Down = `Axis 1+`
|
||||
Main Stick/Left = `Axis 0-`
|
||||
Main Stick/Right = `Axis 0+`
|
||||
Main Stick/Modifier = THUMBL
|
||||
Main Stick/Modifier/Range = 50.0
|
||||
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
C-Stick/Up = `Axis 4-`
|
||||
C-Stick/Down = `Axis 4+`
|
||||
C-Stick/Left = `Axis 3-`
|
||||
C-Stick/Right = `Axis 3+`
|
||||
C-Stick/Modifier = THUMBR
|
||||
C-Stick/Modifier/Range = 50.0
|
||||
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
Triggers/L = `Full Axis 2+`
|
||||
Triggers/R = `Full Axis 5+`
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Triggers/L-Analog = `Full Axis 2+`
|
||||
Triggers/R-Analog = `Full Axis 5+`
|
||||
Rumble/Motor = Strong
|
||||
[GCPad2]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 1
|
||||
Buttons/A = SOUTH
|
||||
Buttons/B = EAST
|
||||
Buttons/X = NORTH
|
||||
Buttons/Y = WEST
|
||||
Buttons/Z = TR | TL
|
||||
Buttons/Start = START
|
||||
Main Stick/Up = `Axis 1-`
|
||||
Main Stick/Down = `Axis 1+`
|
||||
Main Stick/Left = `Axis 0-`
|
||||
Main Stick/Right = `Axis 0+`
|
||||
Main Stick/Modifier = THUMBL
|
||||
Main Stick/Modifier/Range = 50.0
|
||||
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
C-Stick/Up = `Axis 4-`
|
||||
C-Stick/Down = `Axis 4+`
|
||||
C-Stick/Left = `Axis 3-`
|
||||
C-Stick/Right = `Axis 3+`
|
||||
C-Stick/Modifier = THUMBR
|
||||
C-Stick/Modifier/Range = 50.0
|
||||
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
Triggers/L = `Full Axis 2+`
|
||||
Triggers/R = `Full Axis 5+`
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Triggers/L-Analog = `Full Axis 2+`
|
||||
Triggers/R-Analog = `Full Axis 5+`
|
||||
Rumble/Motor = Strong
|
||||
[GCPad3]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 2
|
||||
Buttons/A = SOUTH
|
||||
Buttons/B = EAST
|
||||
Buttons/X = NORTH
|
||||
Buttons/Y = WEST
|
||||
Buttons/Z = TR | TL
|
||||
Buttons/Start = START
|
||||
Main Stick/Up = `Axis 1-`
|
||||
Main Stick/Down = `Axis 1+`
|
||||
Main Stick/Left = `Axis 0-`
|
||||
Main Stick/Right = `Axis 0+`
|
||||
Main Stick/Modifier = THUMBL
|
||||
Main Stick/Modifier/Range = 50.0
|
||||
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
C-Stick/Up = `Axis 4-`
|
||||
C-Stick/Down = `Axis 4+`
|
||||
C-Stick/Left = `Axis 3-`
|
||||
C-Stick/Right = `Axis 3+`
|
||||
C-Stick/Modifier = THUMBR
|
||||
C-Stick/Modifier/Range = 50.0
|
||||
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
Triggers/L = `Full Axis 2+`
|
||||
Triggers/R = `Full Axis 5+`
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Triggers/L-Analog = `Full Axis 2+`
|
||||
Triggers/R-Analog = `Full Axis 5+`
|
||||
Rumble/Motor = Strong
|
||||
[GCPad4]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 3
|
||||
Buttons/A = SOUTH
|
||||
Buttons/B = EAST
|
||||
Buttons/X = NORTH
|
||||
Buttons/Y = WEST
|
||||
Buttons/Z = TR | TL
|
||||
Buttons/Start = START
|
||||
Main Stick/Up = `Axis 1-`
|
||||
Main Stick/Down = `Axis 1+`
|
||||
Main Stick/Left = `Axis 0-`
|
||||
Main Stick/Right = `Axis 0+`
|
||||
Main Stick/Modifier = THUMBL
|
||||
Main Stick/Modifier/Range = 50.0
|
||||
Main Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
C-Stick/Up = `Axis 4-`
|
||||
C-Stick/Down = `Axis 4+`
|
||||
C-Stick/Left = `Axis 3-`
|
||||
C-Stick/Right = `Axis 3+`
|
||||
C-Stick/Modifier = THUMBR
|
||||
C-Stick/Modifier/Range = 50.0
|
||||
C-Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42
|
||||
Triggers/L = `Full Axis 2+`
|
||||
Triggers/R = `Full Axis 5+`
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Triggers/L-Analog = `Full Axis 2+`
|
||||
Triggers/R-Analog = `Full Axis 5+`
|
||||
Rumble/Motor = Strong
|
|
@ -1,38 +0,0 @@
|
|||
[Enhancements]
|
||||
ArbitraryMipmapDetection = True
|
||||
DisableCopyFilter = True
|
||||
ForceTrueColor = True
|
||||
PostProcessingShader = (off)
|
||||
[Hacks]
|
||||
BBoxEnable = False
|
||||
DeferEFBCopies = True
|
||||
EFBEmulateFormatChanges = False
|
||||
EFBScaledCopy = True
|
||||
EFBToTextureEnable = True
|
||||
SkipDuplicateXFBs = True
|
||||
XFBToTextureEnable = True
|
||||
EFBAccessEnable = True
|
||||
ImmediateXFBEnable = False
|
||||
[Settings]
|
||||
BackendMultithreading = True
|
||||
DumpBaseTextures = True
|
||||
DumpMipTextures = True
|
||||
FastDepthCalc = True
|
||||
InternalResolution = 2
|
||||
SaveTextureCacheToState = True
|
||||
ShowFPS = False
|
||||
AspectRatio = 0
|
||||
SWDrawEnd = 100000
|
||||
SWDrawStart = 0
|
||||
wideScreenHack = False
|
||||
ShaderCompilationMode = 2
|
||||
WaitForShadersBeforeStarting = True
|
||||
MSAA = 0x00000001
|
||||
SSAA = False
|
||||
CacheHiresTextures = True
|
||||
HiresTextures = False
|
||||
EnableGPUTextureDecoding = True
|
||||
ShowSpeedColors = True
|
||||
EnableMods = False
|
||||
[Hardware]
|
||||
VSync = True
|
|
@ -1,29 +0,0 @@
|
|||
[Hotkeys]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
General/Change Disc = @(Ctrl+D)
|
||||
General/Toggle Pause = @(Ctrl+P)
|
||||
General/Reset = @(Ctrl+R)
|
||||
General/Take Screenshot = @(Ctrl+X)
|
||||
General/Exit = @(Ctrl+Q)
|
||||
Emulation Speed/Decrease Emulation Speed = @(Ctrl+`2`)
|
||||
Emulation Speed/Increase Emulation Speed = `Click 3` + `F3` + `F5`
|
||||
Emulation Speed/Disable Emulation Speed Limit = @(Ctrl+`0`)
|
||||
Movie/Start Recording = @(Ctrl+V)
|
||||
Graphics Toggles/Toggle Aspect Ratio = @(Ctrl+W)
|
||||
Freelook/Freelook Toggle = @(Alt+Y)
|
||||
Internal Resolution/Increase IR = @(Ctrl+U)
|
||||
Internal Resolution/Decrease IR = @(Ctrl+Y)
|
||||
Save State/Save to Selected Slot = @(Ctrl+S)
|
||||
Load State/Load from Selected Slot = @(Ctrl+A)
|
||||
Other State Hotkeys/Undo Load State = @(Ctrl+`8`)
|
||||
Other State Hotkeys/Undo Save State = @(Ctrl+`9`)
|
||||
Other State Hotkeys/Increase Selected State Slot = @(Ctrl+K)
|
||||
Other State Hotkeys/Decrease Selected State Slot = @(Ctrl+J)
|
||||
General/Toggle Fullscreen = @(Ctrl+Return)
|
||||
General/Control NetPlay Golf Mode = @(Alt+H)
|
||||
Wii/Press Sync Button = @(Alt+W)
|
||||
Wii/Connect Wii Remote 1 = @(Alt+W+`1`)
|
||||
Wii/Connect Wii Remote 2 = @(Alt+W+`2`)
|
||||
Wii/Connect Wii Remote 3 = @(Alt+W+`3`)
|
||||
Wii/Connect Wii Remote 4 = @(Alt+W+`4`)
|
||||
Wii/Connect Balance Board = @(Alt+W+`5`)
|
|
@ -1,91 +0,0 @@
|
|||
[breakpointwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[cheatsmanager]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[codewidget]
|
||||
boxsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x4\0\0\0\x85\0\0\0\x85\0\0\0\x85\0\0\0\x85\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
|
||||
codesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\x82\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[gridview]
|
||||
scale=1
|
||||
|
||||
[jitwidget]
|
||||
asmsplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
tablesplitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0W\0\0\0W\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
|
||||
|
||||
[logconfigwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[logging]
|
||||
font=0
|
||||
wraplines=false
|
||||
|
||||
[logwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[mainwindow]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\xfd\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\xfc\x2\0\0\0\x1\xfc\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\xff\xff\xff\xfa\xff\xff\xff\xff\x2\0\0\0\n\xfb\0\0\0\x6\0l\0o\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x87\0\xff\xff\xff\xfb\0\0\0\x12\0l\0o\0g\0\x63\0o\0n\0\x66\0i\0g\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xb8\0\xff\xff\xff\xfb\0\0\0\b\0\x63\0o\0\x64\0\x65\0\0\0\0\0\xff\xff\xff\xff\0\0\x1\xfd\0\xff\xff\xff\xfb\0\0\0\x12\0r\0\x65\0g\0i\0s\0t\0\x65\0r\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0t\0h\0r\0\x65\0\x61\0\x64\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\f\0\xff\xff\xff\xfb\0\0\0\n\0w\0\x61\0t\0\x63\0h\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\x16\0\x62\0r\0\x65\0\x61\0k\0p\0o\0i\0n\0t\0s\0\0\0\0\0\xff\xff\xff\xff\0\0\0\x84\0\xff\xff\xff\xfb\0\0\0\f\0m\0\x65\0m\0o\0r\0y\0\0\0\0\0\xff\xff\xff\xff\0\0\0]\0\xff\xff\xff\xfb\0\0\0\xe\0n\0\x65\0t\0w\0o\0r\0k\0\0\0\0\0\xff\xff\xff\xff\0\0\x2\x11\0\xff\xff\xff\xfb\0\0\0\x12\0j\0i\0t\0w\0i\0\x64\0g\0\x65\0t\0\0\0\0\0\xff\xff\xff\xff\0\0\0\xc3\0\xff\xff\xff\0\0\x3 \0\0\x2\x4\0\0\0\x4\0\0\0\x4\0\0\0\b\0\0\0\b\xfc\0\0\0\x1\0\0\0\x2\0\0\0\x1\0\0\0\xe\0t\0o\0o\0l\0\x62\0\x61\0r\x1\0\0\0\0\xff\xff\xff\xff\0\0\0\0\0\0\0\0)
|
||||
|
||||
[memorywidget]
|
||||
addrspace_auxiliary=false
|
||||
addrspace_effective=true
|
||||
addrspace_physical=false
|
||||
bplog=true
|
||||
bpread=false
|
||||
bpreadwrite=true
|
||||
bpwrite=false
|
||||
display_type=1
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
inputcombo=1
|
||||
searchascii=true
|
||||
searchhex=false
|
||||
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\xff\xff\xff\xff\xff\xff\xff\xff\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
typeascii=false
|
||||
typefloat=false
|
||||
typeu16=false
|
||||
typeu32=false
|
||||
typeu8=true
|
||||
|
||||
[netplaydialog]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
splitter=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\0\xa5\0\0\0\xd7\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
|
||||
|
||||
[networkwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[registerwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[renderwidget]
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\x2\x7f\0\0\x1\xdf)
|
||||
|
||||
[tableheader]
|
||||
state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\xe(?\0\0\0\b\0\0\0\f\0\0\0\x64\0\0\0\r\0\0\0\x64\0\0\0\x3\0\0\0\x64\0\0\0\x5\0\0\0\x46\0\0\0\v\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\x3\x13\0\0\0\xe\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\0\0\0&\0\0\0\x84\0\0\0\0\0\0\0\xe\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0\x66\0\0\0\x1\0\0\0\x2\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\x6\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0&\0\0\0\x1\0\0\0\x2\0\0\0U\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\x2\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\0\0\0\0\0)
|
||||
|
||||
[threadwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
||||
|
||||
[toolbar]
|
||||
visible=false
|
||||
|
||||
[userstyle]
|
||||
enabled=false
|
||||
name=
|
||||
|
||||
[watchwidget]
|
||||
floating=false
|
||||
geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d\0\0\0\0\0\0\0\0\xff\xff\xff\xff\xff\xff\xff\xff\0\0\0\0\0\0\0\0\a\x80\0\0\0\0\0\0\0\0\0\0\0\x63\0\0\0\x1d)
|
|
@ -1,349 +0,0 @@
|
|||
[Wiimote1]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 0
|
||||
Source = 1
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/0/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
Buttons/2 = NORTH
|
||||
Buttons/- = SELECT
|
||||
Buttons/+ = START
|
||||
Buttons/Home = THUMBR
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/0/Virtual core pointer:Alt`&`XInput2/0/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/0/Virtual core pointer:Alt_L`&`XInput2/0/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/0/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/0/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/0/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/0/Virtual core pointer:Cursor X+`
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[Wiimote2]
|
||||
Device = evdev/1/Valve Software Steam Deck Controller
|
||||
Source = 0
|
||||
BButtons/A = `SOUTH` | `Click 1` | `XInput2/1/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
Buttons/2 = NORTH
|
||||
Buttons/- = SELECT
|
||||
Buttons/+ = START
|
||||
Buttons/Home = THUMBR
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/1/Virtual core pointer:Alt`&`XInput2/1/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/1/Virtual core pointer:Alt_L`&`XInput2/1/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/1/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/1/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/1/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/1/Virtual core pointer:Cursor X+`
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[Wiimote3]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 2
|
||||
Source = 0
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/2/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
Buttons/2 = NORTH
|
||||
Buttons/- = SELECT
|
||||
Buttons/+ = START
|
||||
Buttons/Home = THUMBR
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/2/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/2/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/2/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/2/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/2/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/2/Virtual core pointer:Cursor X+`
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[Wiimote4]
|
||||
Device = evdev/0/Microsoft X-Box 360 pad 4
|
||||
Source = 0
|
||||
Buttons/A = `SOUTH` | `Click 1` | `XInput2/3/Virtual core pointer:Click 1`
|
||||
Buttons/B = EAST
|
||||
Buttons/1 = WEST
|
||||
Buttons/2 = NORTH
|
||||
Buttons/- = SELECT
|
||||
Buttons/+ = START
|
||||
Buttons/Home = THUMBR
|
||||
D-Pad/Up = `Axis 7-`
|
||||
D-Pad/Down = `Axis 7+`
|
||||
D-Pad/Left = `Axis 6-`
|
||||
D-Pad/Right = `Axis 6+`
|
||||
Rumble/Motor = Strong
|
||||
Shake/X = TL
|
||||
Shake/Y = TL
|
||||
Shake/Z = TL
|
||||
Extension = Nunchuk
|
||||
Nunchuk/Stick/Up = `Axis 1-`
|
||||
Nunchuk/Stick/Down = `Axis 1+`
|
||||
Nunchuk/Stick/Left = `Axis 0-`
|
||||
Nunchuk/Stick/Right = `Axis 0+`
|
||||
Nunchuk/Buttons/C = TR
|
||||
Nunchuk/Buttons/Z = `Full Axis 5+` | `Full Axis 2+`
|
||||
Nunchuk/Shake/X = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Y = `TL`&`Full Axis 2+`
|
||||
Nunchuk/Shake/Z = `TL`&`Full Axis 2+`
|
||||
Hotkeys/Sideways Toggle = `XInput2/3/Virtual core pointer:Alt`&`XInput2/2/Virtual core pointer:X`
|
||||
Hotkeys/Upright Toggle = `XInput2/3/Virtual core pointer:Alt_L`&`XInput2/2/Virtual core pointer:Z`
|
||||
Classic/Buttons/A = EAST
|
||||
Classic/Buttons/B = SOUTH
|
||||
Classic/Buttons/X = WEST
|
||||
Classic/Buttons/Y = NORTH
|
||||
Classic/Buttons/ZL = TL
|
||||
Classic/Buttons/ZR = TR
|
||||
Classic/Buttons/- = SELECT
|
||||
Classic/Buttons/+ = START
|
||||
Classic/Left Stick/Up = `Axis 1-`
|
||||
Classic/Left Stick/Down = `Axis 1+`
|
||||
Classic/Left Stick/Left = `Axis 0-`
|
||||
Classic/Left Stick/Right = `Axis 0+`
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Calibration = 100.00 101.96 107.63 112.05 110.67 111.78 105.49 101.89 100.00 101.96 108.24 112.08 112.34 109.50 107.04 101.96 100.00 101.96 106.95 114.00 115.73 117.91 108.24 101.96 100.00 101.96 108.24 106.97 109.81 109.07 108.24 101.96
|
||||
Classic/Right Stick/Up = `Axis 4-`
|
||||
Classic/Right Stick/Down = `Axis 4+`
|
||||
Classic/Right Stick/Left = `Axis 3-`
|
||||
Classic/Right Stick/Right = `Axis 3+`
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Calibration = 100.00 101.96 107.60 112.29 113.04 111.78 108.24 101.96 100.00 101.96 108.24 109.67 111.62 109.71 104.61 101.96 100.00 101.96 108.12 116.15 116.97 117.85 107.67 101.96 100.00 101.96 108.24 107.11 107.45 110.21 108.24 101.96
|
||||
Classic/Triggers/L = `Full Axis 2+`
|
||||
Classic/Triggers/R = `Full Axis 5+`
|
||||
Classic/Triggers/L-Analog = `Full Axis 2+`
|
||||
Classic/Triggers/R-Analog = `Full Axis 5+`
|
||||
IR/Vertical Offset = 12.0
|
||||
IR/Total Yaw = 19.0
|
||||
IR/Total Pitch = 22.0
|
||||
IR/Up = `XInput2/3/Virtual core pointer:Cursor Y-`
|
||||
IR/Down = `XInput2/3/Virtual core pointer:Cursor Y+`
|
||||
IR/Left = `XInput2/3/Virtual core pointer:Cursor X-`
|
||||
IR/Right = `XInput2/3/Virtual core pointer:Cursor X+`
|
||||
IR/Hide = THUMBL
|
||||
IR/Calibration = 100.00 101.96 108.24 112.67 116.44 114.62 108.11 101.96 100.00 101.96 108.11 113.10 115.81 113.90 108.24 101.96 100.00 101.96 108.24 114.93 115.13 115.19 108.24 101.96 100.00 101.96 108.13 112.88 112.20 110.97 108.24 101.96
|
||||
Tilt/Modifier/Range = 50.0
|
||||
IMUAccelerometer/Up = `Accel Up`
|
||||
IMUAccelerometer/Down = `Accel Down`
|
||||
IMUAccelerometer/Left = `Accel Left`
|
||||
IMUAccelerometer/Right = `Accel Right`
|
||||
IMUAccelerometer/Forward = `Accel Forward`
|
||||
IMUAccelerometer/Backward = `Accel Backward`
|
||||
IMUGyroscope/Pitch Up = `Gyro Pitch Up`
|
||||
IMUGyroscope/Pitch Down = `Gyro Pitch Down`
|
||||
IMUGyroscope/Roll Left = `Gyro Roll Left`
|
||||
IMUGyroscope/Roll Right = `Gyro Roll Right`
|
||||
IMUGyroscope/Yaw Left = `Gyro Yaw Left`
|
||||
IMUGyroscope/Yaw Right = `Gyro Yaw Right`
|
||||
IMUIR/Enabled = False
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
||||
[BalanceBoard]
|
||||
Device = XInput2/0/Virtual core pointer
|
||||
Source = 0
|
||||
Tilt/Modifier/Range = 50.0
|
||||
Nunchuk/Stick/Modifier/Range = 50.0
|
||||
Nunchuk/Tilt/Modifier/Range = 50.0
|
||||
Classic/Left Stick/Modifier/Range = 50.0
|
||||
Classic/Right Stick/Modifier/Range = 50.0
|
||||
Guitar/Stick/Modifier/Range = 50.0
|
||||
Drums/Stick/Modifier/Range = 50.0
|
||||
Turntable/Stick/Modifier/Range = 50.0
|
||||
uDraw/Stylus/Modifier/Range = 50.0
|
||||
Drawsome/Stylus/Modifier/Range = 50.0
|
|
@ -19,15 +19,6 @@ Ryujinx (New)
|
|||
|
||||
- We did not have this before
|
||||
|
||||
Dolphin
|
||||
|
||||
- Many changes in many files
|
||||
- Enabled Gyro
|
||||
- Tweaked Wii Input
|
||||
- Tweaked GC Input
|
||||
- Enabled GBA and Tweaked Input
|
||||
- Graphical Tweaks
|
||||
|
||||
RPCS3
|
||||
|
||||
- Input configs for 1-4
|
||||
|
|
|
@ -84,6 +84,11 @@
|
|||
<li>MAME: added hotkeys</li>
|
||||
<li>SCUMMVM: added hotkeys</li>
|
||||
<li>DOLPHIN: improved wiimote pointer emulation for controllers</li>
|
||||
<li>DOLPHIN: Enabled Gyro</li>
|
||||
<li>DOLPHIN: Tweaked Wii Input</li>
|
||||
<li>DOLPHIN: Tweaked GC Input</li>
|
||||
<li>DOLPHIN: Enabled GBA and Tweaked Input</li>
|
||||
<li>DOLPHIN: Graphical Tweaks</li>
|
||||
<li>Quit button after emulators reset should act as an actual full quit button</li>
|
||||
<li>Created a quit_retrodeck function to ease the quit in the scripts.</li>
|
||||
<li>Logs folder is now in retrodeck/logs (previously was .logs)</li>
|
||||
|
|
Loading…
Reference in a new issue