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MAME: added reset to configurator
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@ -73,6 +73,7 @@ source /app/libexec/global.sh
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# - Reset Dolphin
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# - Reset Dolphin
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# - Reset Duckstation
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# - Reset Duckstation
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# - Reset GZDoom
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# - Reset GZDoom
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# - Reset MAME
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# - Reset MelonDS
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# - Reset MelonDS
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# - Reset PCSX2
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# - Reset PCSX2
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# - Reset PPSSPP
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# - Reset PPSSPP
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@ -1032,7 +1033,7 @@ configurator_reset_dialog() {
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fi
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fi
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;;
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;;
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"Cemu" | "Citra" | "Dolphin" | "Duckstation" | "MelonDS" | "PCSX2" | "PPSSPP" | "Primehack" | "RPCS3" | "Ryujinx" | "Yuzu" )
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"Cemu" | "Citra" | "Dolphin" | "Duckstation" | "MelonDS" | "MAME" | "PCSX2" | "PPSSPP" | "Primehack" | "RPCS3" | "Ryujinx" | "Yuzu" )
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if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset the $component_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
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if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset the $component_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
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prepare_component "reset" "$component_to_reset" "configurator"
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prepare_component "reset" "$component_to_reset" "configurator"
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configurator_process_complete_dialog "resetting $component_to_reset"
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configurator_process_complete_dialog "resetting $component_to_reset"
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