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Added textures helper files
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The ~/retrodeck/texture_packs/duckstaiton/ represents the /duckstation/textures/ folder in Duckstation.
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Note:
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Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
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Note:
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TITLEID is different for every game.
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Enable Custom Textures
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- Open up Duckstation inside RetroDECK Configurator by pressing Open Emulator - Duckstation.
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- Go to Settings -> Advanced -> Tweaks/Hacks
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- Enable VRAM Write Texture Replacement and set it to On.
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- Preload Texture Replacements and set it to On.
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How do I add texture packs?
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Requirements: Texture pack files
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NOTE: On the Steam Deck this could be easier to do in Desktop Mode.
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Texture folder directly
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- Extract any texture pack files from compressed .zip or any other format into folders.
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- Go into ~/retrodeck/texture_packs/duckstation/. The folders are all named by TITLEID.
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- Move textures into the right ~/retrodeck/texture_packs/duckstation/<TITLEID> folder.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/Duckstation%3A-Texture-Packs
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The RetroDECK Team
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RetroArch - NES - Mesen
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The texture_packs/RetroArch-Mesen/ represents /retroarch/system/HdPacks/ folder.
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Note:
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Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
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Enable Texture Packs in the Mesen core for certain games
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From the RetroArch Quick Menu
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- Go to Core Options -> Enable HD Packs set to On
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- Then save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options
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How do I add texture packs that can be used by the Mesen Core?
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NOTE: On the Steam Deck this could be easier to do in Desktop Mode.
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- All texture packs go into the texture_packs/RetroArch-Mesen/ folder.
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- The texture pack have to be extracted from .zip or other compressed format into a folder.
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- The name of the folder must be the same name as that of the rom file the texture pack is for.
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Example:
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You want apply a texture pack to a game called ScaryCastle USA.nes and you have downloaded the ScaryCastle TexturePACK HD.zip.
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- Extract the ScaryCastle TexturePACK HD.zip
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- Move the extracted ScaryCastle TexturePACK HD folder into texture_packs/RetroArch-Mesen/
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- Rename the ScaryCastle TexturePACK HD folder so it has the same name as the rom ScaryCastle USA without the .nes file extension.
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- Start up RetroDECK and select the ScaryCastle nes games.
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NOTE: On the Steam Deck go into GameMode first, then launch RetroDECK.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mesen%3A-Texture-Packs
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The RetroDECK Team
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RetroArch - N64 - Mupen64Plus-Next
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The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder.
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Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
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To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps:
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1. Open the RetroArch Quick Menu.
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2. Navigate to Core Options -> GLideN64.
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3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On.
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4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options.
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Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files.
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To add texture packs that can be used by the Mupen64Plus-Next Core:
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Note: On the Steam Deck, this could be easier to do in Desktop Mode.
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1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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2. The texture pack must be extracted from .zip or other compressed format into a folder.
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For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mupen64Plus-Next%3A-Texture-Packs
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The RetroDECK Team
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PCSX2 - Playstation 2
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The directory '~/retrodeck/texture_packs/PCSX2/' corresponds to the '/PCSX2/textures/' folder in PCSX2.
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Please note that some texture packs may be designed for a specific version or region of a game. Ensure you have the correct game and textures for it.
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Also, keep in mind that 'TITLEID' is different for every game.
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To enable Custom Textures, follow these steps:
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1. Open up PCSX2 inside RetroDECK Configurator by pressing 'Open Emulator' - 'PCSX2'.
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2. Press 'Settings' -> 'Graphics'.
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3. Set 'Load Textures' and 'Async Texture Loading' to On.
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To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode.
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For direct texture folder:
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1. Extract any texture pack files from compressed .zip or any other format into folders.
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2. Go into '~/retrodeck/texture_packs/PCSX2/'. The folders are all named by 'TITLEID'.
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3. Move textures into the correct '~/retrodeck/texture_packs/PCSX2/<TITLEID>' folder.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/PCSX2%3A-Texture-Packs
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The RetroDECK Team
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PPSSPP - PSP
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The directory '~/retrodeck/texture_packs/ppsspp/' corresponds to the '/PSP/TEXTURES/' folder in PPSSPP.
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Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
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Also, keep in mind that 'TITLEID' is different for every game.
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To enable Custom Textures, follow these steps:
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1. Open up PPSSPP inside RetroDECK Configurator by pressing 'Open Emulator' - 'PPSSPP'.
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2. Press 'Settings' -> 'Tools' -> 'Developer Tools'.
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3. Set 'Replace Textures' to On.
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To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode.
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For adding textures:
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1. Extract any texture pack files from compressed .zip or any other format into folders.
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2. Go into '~/retrodeck/texture_packs/ppsspp/'. The folders are all named by 'TITLEID'.
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3. Paste the textures into the correct '~/retrodeck/texture_packs/ppsspp/<TITLEID>' folder.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/PPSSPP%3A-Texture-Packs
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The RetroDECK Team
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Prerequisites
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- Open up Dolphin inside RetroDECK Configurator by pressing Open Emulator - Dolphin.
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- Press Options -> Graphic Settings
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- Enable Graphics Mods and set it to On.
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Installation
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- Extract any mod files from compressed .zip or any other format into folders.
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- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/dolphin/
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- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/dolphin/.
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- Move the mods into the right folder: ~/retrodeck/mods/dolphin/<GAME_ID>
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Notes:
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- The ~/retrodeck/mods/dolphin/ that represents the /load/GraphicMods folder.
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- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
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- GAME_ID is different for every game.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods
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Prerequisites
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- Open up Primehack inside RetroDECK Configurator by pressing Open Emulator - Primehack.
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- Press Options -> Graphic Settings
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- Enable Graphics Mods and set it to On.
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Installation
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- Extract any mod files from compressed .zip or any other format into folders.
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- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/primehack/.
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- Move the mods into the right folder: ~/retrodeck/mods/primehack/<GAME_ID>
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Notes:
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- The ~/retrodeck/mods/primehack/ that represents the /load/GraphicMods folder.
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- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
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- GAME_ID is different for every game.
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Related wiki article can be found here:
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https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods
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# FILE NAME^DESTINATION
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# The destination can be an internal variable name like $roms_folder if needed
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# The FILE name can have spaces in it, but the DESTINATION cannot, even in variable form
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# mods
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how-to-install-citra-mods.txt^$mods_folder/Citra
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how-to-install-dolphin-mods.txt^$mods_folder/Dolphin
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how-to-install-primehack-mods.txt^$mods_folder/Primehack
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how-to-install-yuzu-mods.txt^$mods_folder/Yuzu
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# textures
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how-to-install-Mesen-textures.txt^$texture_packs_folder/RetroArch-Mesen
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how-to-install-PPSSPP-textures.txt^$texture_packs_folder/PPSSPP
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how-to-install-PCSX2-textures.txt^$texture_packs_folder/PCSX2
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how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/cache
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how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture
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how-to-install-Duckstation-textures.txt^$texture_packs_folder/Duckstation
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