Added textures helper files

This commit is contained in:
XargonWan 2023-09-13 12:41:15 +02:00
parent 09497f1f75
commit dba58a3ecc
8 changed files with 175 additions and 5 deletions

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The ~/retrodeck/texture_packs/duckstaiton/ represents the /duckstation/textures/ folder in Duckstation.
Note:
Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
Note:
TITLEID is different for every game.
Enable Custom Textures
- Open up Duckstation inside RetroDECK Configurator by pressing Open Emulator - Duckstation.
- Go to Settings -> Advanced -> Tweaks/Hacks
- Enable VRAM Write Texture Replacement and set it to On.
- Preload Texture Replacements and set it to On.
How do I add texture packs?
Requirements: Texture pack files
NOTE: On the Steam Deck this could be easier to do in Desktop Mode.
Texture folder directly
- Extract any texture pack files from compressed .zip or any other format into folders.
- Go into ~/retrodeck/texture_packs/duckstation/. The folders are all named by TITLEID.
- Move textures into the right ~/retrodeck/texture_packs/duckstation/<TITLEID> folder.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/Duckstation%3A-Texture-Packs
The RetroDECK Team

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RetroArch - NES - Mesen
The texture_packs/RetroArch-Mesen/ represents /retroarch/system/HdPacks/ folder.
Note:
Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
Enable Texture Packs in the Mesen core for certain games
From the RetroArch Quick Menu
- Go to Core Options -> Enable HD Packs set to On
- Then save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options
How do I add texture packs that can be used by the Mesen Core?
NOTE: On the Steam Deck this could be easier to do in Desktop Mode.
- All texture packs go into the texture_packs/RetroArch-Mesen/ folder.
- The texture pack have to be extracted from .zip or other compressed format into a folder.
- The name of the folder must be the same name as that of the rom file the texture pack is for.
Example:
You want apply a texture pack to a game called ScaryCastle USA.nes and you have downloaded the ScaryCastle TexturePACK HD.zip.
- Extract the ScaryCastle TexturePACK HD.zip
- Move the extracted ScaryCastle TexturePACK HD folder into texture_packs/RetroArch-Mesen/
- Rename the ScaryCastle TexturePACK HD folder so it has the same name as the rom ScaryCastle USA without the .nes file extension.
- Start up RetroDECK and select the ScaryCastle nes games.
NOTE: On the Steam Deck go into GameMode first, then launch RetroDECK.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mesen%3A-Texture-Packs
The RetroDECK Team

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RetroArch - N64 - Mupen64Plus-Next
The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder.
Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps:
1. Open the RetroArch Quick Menu.
2. Navigate to Core Options -> GLideN64.
3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On.
4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options.
Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files.
To add texture packs that can be used by the Mupen64Plus-Next Core:
Note: On the Steam Deck, this could be easier to do in Desktop Mode.
1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
2. The texture pack must be extracted from .zip or other compressed format into a folder.
For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/RetroArch-Mupen64Plus-Next%3A-Texture-Packs
The RetroDECK Team

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PCSX2 - Playstation 2
The directory '~/retrodeck/texture_packs/PCSX2/' corresponds to the '/PCSX2/textures/' folder in PCSX2.
Please note that some texture packs may be designed for a specific version or region of a game. Ensure you have the correct game and textures for it.
Also, keep in mind that 'TITLEID' is different for every game.
To enable Custom Textures, follow these steps:
1. Open up PCSX2 inside RetroDECK Configurator by pressing 'Open Emulator' - 'PCSX2'.
2. Press 'Settings' -> 'Graphics'.
3. Set 'Load Textures' and 'Async Texture Loading' to On.
To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode.
For direct texture folder:
1. Extract any texture pack files from compressed .zip or any other format into folders.
2. Go into '~/retrodeck/texture_packs/PCSX2/'. The folders are all named by 'TITLEID'.
3. Move textures into the correct '~/retrodeck/texture_packs/PCSX2/<TITLEID>' folder.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/PCSX2%3A-Texture-Packs
The RetroDECK Team

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PPSSPP - PSP
The directory '~/retrodeck/texture_packs/ppsspp/' corresponds to the '/PSP/TEXTURES/' folder in PPSSPP.
Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
Also, keep in mind that 'TITLEID' is different for every game.
To enable Custom Textures, follow these steps:
1. Open up PPSSPP inside RetroDECK Configurator by pressing 'Open Emulator' - 'PPSSPP'.
2. Press 'Settings' -> 'Tools' -> 'Developer Tools'.
3. Set 'Replace Textures' to On.
To add texture packs, you'll need the texture pack files. On the Steam Deck, this could be easier to do in Desktop Mode.
For adding textures:
1. Extract any texture pack files from compressed .zip or any other format into folders.
2. Go into '~/retrodeck/texture_packs/ppsspp/'. The folders are all named by 'TITLEID'.
3. Paste the textures into the correct '~/retrodeck/texture_packs/ppsspp/<TITLEID>' folder.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/PPSSPP%3A-Texture-Packs
The RetroDECK Team

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Prerequisites
- Open up Dolphin inside RetroDECK Configurator by pressing Open Emulator - Dolphin.
- Press Options -> Graphic Settings
- Enable Graphics Mods and set it to On.
Installation
- Extract any mod files from compressed .zip or any other format into folders.
- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/dolphin/
- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/dolphin/.
- Move the mods into the right folder: ~/retrodeck/mods/dolphin/<GAME_ID>
Notes:
- The ~/retrodeck/mods/dolphin/ that represents the /load/GraphicMods folder.
- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
- GAME_ID is different for every game.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods

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Prerequisites
- Open up Primehack inside RetroDECK Configurator by pressing Open Emulator - Primehack.
- Press Options -> Graphic Settings
- Enable Graphics Mods and set it to On.
Installation
- Extract any mod files from compressed .zip or any other format into folders.
- Go into mods folders, they contain folders that are all named by GAME_ID. ~/retrodeck/mods/primehack/.
- Move the mods into the right folder: ~/retrodeck/mods/primehack/<GAME_ID>
Notes:
- The ~/retrodeck/mods/primehack/ that represents the /load/GraphicMods folder.
- Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
- GAME_ID is different for every game.
Related wiki article can be found here:
https://github.com/XargonWan/RetroDECK/wiki/Dolphin-and-Primehack%3A-Mods

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# FILE NAME^DESTINATION
# The destination can be an internal variable name like $roms_folder if needed
# The FILE name can have spaces in it, but the DESTINATION cannot, even in variable form
# mods
how-to-install-citra-mods.txt^$mods_folder/Citra
how-to-install-dolphin-mods.txt^$mods_folder/Dolphin
how-to-install-primehack-mods.txt^$mods_folder/Primehack
how-to-install-yuzu-mods.txt^$mods_folder/Yuzu
# textures
how-to-install-Mesen-textures.txt^$texture_packs_folder/RetroArch-Mesen
how-to-install-PPSSPP-textures.txt^$texture_packs_folder/PPSSPP
how-to-install-PCSX2-textures.txt^$texture_packs_folder/PCSX2
how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/cache
how-to-install-Mupen64Plus-textures.txt^$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture
how-to-install-Duckstation-textures.txt^$texture_packs_folder/Duckstation