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PORTMASTER: added to Zenity
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@ -34,6 +34,7 @@ source /app/libexec/global.sh
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# - MelonDS
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# - PCSX2
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# - PPSSPP
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# - PortMaster
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# - Primehack
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# - Ruffle
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# - RPCS3
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@ -83,6 +84,7 @@ source /app/libexec/global.sh
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# - Reset MelonDS
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# - Reset PCSX2
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# - Reset PPSSPP
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# - Reset PortMaster
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# - Reset Primehack
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# - Reset Ruffle
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# - Reset RPCS3
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@ -448,6 +450,7 @@ configurator_open_emulator_dialog() {
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"MelonDS" "Open the NDS emulator MelonDS"
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"PCSX2" "Open the PS2 emulator PSXC2"
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"PPSSPP" "Open the PSP emulator PPSSPP"
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"PortMaster" "Open PortMaster to manage your ports, even available from games list under PortMaster system"
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"Primehack" "Open the Metroid Prime emulator Primehack"
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"Ruffle" "Open the Flash emulator Ruffle"
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"RPCS3" "Open the PS3 emulator RPCS3"
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@ -520,6 +523,11 @@ configurator_open_emulator_dialog() {
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PPSSPPSDL
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;;
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"PortMaster" )
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log i "Configurator: \"$emulator\""
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PortMaster
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;;
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"Primehack" )
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log i "Configurator: \"$emulator\""
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primehack-wrapper
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@ -1104,6 +1112,7 @@ configurator_reset_dialog() {
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"MelonDS" "Reset the NDS emulator MelonDS to default settings"
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"PCSX2" "Reset the PS2 emulator PCSX2 to default settings"
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"PPSSPP" "Reset the PSP emulator PPSSPP to default settings"
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"PortMaster" "Reset PortMaster to default settings"
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"Primehack" "Reset the Metroid Prime emulator Primehack to default settings"
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"RPCS3" "Reset the PS3 emulator RPCS3 to default settings"
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"Ryujinx" "Reset the Switch emulator Ryujinx to default settings"
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@ -1148,7 +1157,7 @@ configurator_reset_dialog() {
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fi
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;;
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"Cemu" | "Citra" | "Dolphin" | "Duckstation" | "GZDoom" | "Yuzu" | "MelonDS" | "MAME" | "PCSX2" | "PPSSPP" | "Primehack" | "Ruffle" | "RPCS3" | "Ryujinx" | "SteamROMManager" )
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"Cemu" | "Citra" | "Dolphin" | "Duckstation" | "GZDoom" | "Yuzu" | "MelonDS" | "MAME" | "PCSX2" | "PPSSPP" | "PortMaster" | "Primehack" | "Ruffle" | "RPCS3" | "Ryujinx" | "SteamROMManager" )
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if [[ $(configurator_reset_confirmation_dialog "$component_to_reset" "Are you sure you want to reset the $component_to_reset emulator to default settings?\n\nThis process cannot be undone.") == "true" ]]; then
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prepare_component "reset" "$component_to_reset" "configurator"
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configurator_process_complete_dialog "resetting $component_to_reset"
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