diff --git a/net.retrodeck.retrodeck.appdata.xml b/net.retrodeck.retrodeck.appdata.xml
index 5fc22d0e..61478480 100644
--- a/net.retrodeck.retrodeck.appdata.xml
+++ b/net.retrodeck.retrodeck.appdata.xml
@@ -80,10 +80,21 @@
Manifest was completely redone, more on that on the MONTH blog post
RetroDECK now is migrated to an organization on GitHub, as before, please check the MONTH blog post
pre_build_automation script weas reworked and additional functions are added
- Contributing is now easier and the manifest build time is down to about 40m (was 3h30)
+ Contributing is now easier and the manifest build time is down to about 50m (was 3h30)
+
+ Changes:
+
+ - Updated all the outdated emulators
+ - Duckstation due to licencing changes is frozen at the latest possible build becoming de facto: Legacy
+ - New Flash system via the new emulator: Ruffle
+ - PortMaster is now included in RetroDECK!
+ - Steam Sync is now a thing: favorite your games and enable the Steam Sync in the Configurator to find them as a Steam standalone games thank to Steam Rom Manager acting like an engine
+ - New Configurator completely written in GODOT, now with controller support and many more features to you to discover
+ - New run game engine added to run games via cli, just run `flatpak run net.retrodeck.retrodeck start retrodeck/roms/system/game.ext`, `--help` for more info
Known issues:
+ - Ryujinx temporary removed until we figure out the situation
- Please check the know issues in the Wiki under General Information.