mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-25 15:35:38 +00:00
Merge branch 'cooker' into feat/steam-rom-manager
This commit is contained in:
commit
e6c95f78b9
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@ -960,7 +960,8 @@
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"system": [
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"arcade"
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],
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"launch": "mame"
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"launch": "mame",
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"launch-args": "-inipath /var/config/mame/ini -rompath $(dirname \"$game\") $game"
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},
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"citra": {
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"description": "Citra Nintendo 3DS Emulator (via Ponzu)",
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@ -976,19 +977,19 @@
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}
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]
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},
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"ruffle": {
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"description": "Flash Games emulator",
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"name" : "Ruffle",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
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"system" : "flash",
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"launch": "ruffle-rd-wrapper.sh"
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},
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"ruffle": {
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"description": "Flash Games emulator",
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"name" : "Ruffle",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
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"system" : "flash",
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"launch": "ruffle-rd-wrapper.sh"
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},
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"melonds": {
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"description": "MelonDS Nintendo DS Emulator",
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"name": "melonds",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/melonds/melonds-guide/",
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"system": "nds",
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"launch": "MelonDS"
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"launch": "melonDS"
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},
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"pcsx2": {
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"name": "pcsx2",
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@ -996,6 +997,7 @@
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/pcsx2/pcsx2-guide/",
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"system": "ps2",
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"launch": "pcsx2-qt",
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"launch_args": "-batch $game",
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"properties": [
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{
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"ask_to_exit": true,
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@ -1008,6 +1010,7 @@
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"description": "PlayStation Emulator",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/duckstation/duckstation-guide/",
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"launch": "duckstation-qt",
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"launch-args": "-batch $game",
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"system": "psx",
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"properties": [
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{
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@ -1034,7 +1037,8 @@
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"description": "Vita3K PSVita Emulator",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/vita3k/vita3k-guide/",
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"system": "psvita",
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"launch": "Vita3K"
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"launch": "Vita3K",
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"launch_args": "-r $game.psvita"
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},
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"rpcs3": {
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"name": "RPCS3",
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@ -935,9 +935,24 @@ run_game() {
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(.value.system[]? == $system)
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) | .key' "$features")
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# Check if the system is handled by RetroArch cores
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local retroarch_cores=$(jq -r --arg system "$system" '
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.emulator.retroarch.cores | to_entries[] |
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select(
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.value.system == $system or
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(.value.system[]? == $system)
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) | .key' "$features")
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# If the system is handled by RetroArch cores, add them to the list of emulators
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if [[ -n "$retroarch_cores" ]]; then
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emulators=$(echo -e "$emulators\n$retroarch_cores")
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fi
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local pretty_system=$(jq -r --arg system "$system" '.system[$system].name' "$features")
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# Check if multiple emulators are found and prompt the user to select one with zenity
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if [[ $(echo "$emulators" | wc -l) -gt 1 ]]; then
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emulator=$(echo "$emulators" | zenity --list --title="Select Emulator" --text="Multiple emulators found for $system. Select one to run." --column="Emulator")
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emulator=$(echo "$emulators" | zenity --list --title="Select Emulator" --text="Multiple emulators found for $pretty_system. Select one to run." --column="Emulator")
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else
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emulator="$emulators"
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fi
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@ -950,13 +965,26 @@ run_game() {
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log d "Run game: selected emulator $emulator"
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# Parse emulator launch command and arguments from the JSON file
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local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
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local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
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# Handle RetroArch core separately
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if [[ "$emulator" == *"_libretro" ]]; then
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local core_path="/var/config/retroarch/cores/$emulator.so"
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log d "Running RetroArch core: $core_path"
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log d "Command: retroarch -L $core_path \"$game\""
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eval "retroarch -L $core_path \"$game\""
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else
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# Parse emulator launch command and optional arguments from the JSON file
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local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
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local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
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# Replace $game in launch_args with the actual game path, quoting it to handle spaces
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launch_args=${launch_args//\$game/\"$game\"}
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# Form and execute the command
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eval "$launch_command $launch_args"
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# Only add launch_args if they are not null
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if [[ "$launch_args" != "null" ]]; then
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# Replace $game in launch_args with the actual game path, quoting it to handle spaces
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launch_args=${launch_args//\$game/\"$game\"}
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log d "Command: \"$launch_command $launch_args\""
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eval "$launch_command $launch_args"
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else
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log d "Command: \"$launch_command\""
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eval "$launch_command \"$game\""
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fi
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fi
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}
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