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2x bigger toggles
More bleak disabled items
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commit
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@ -2,9 +2,11 @@ extends Control
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func _ready():
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func _ready():
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var children = findElements(self, "Control")
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var children = findElements(self, "Control")
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for n: Control in children: #iterate the children to grab focus on mouse hov
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for n: Control in children: #iterate the children
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if (n.focus_mode == FOCUS_ALL):
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if (n.focus_mode == FOCUS_ALL):
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n.mouse_entered.connect(_on_control_mouse_entered.bind(n))
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n.mouse_entered.connect(_on_control_mouse_entered.bind(n)) #grab focus on mouse hover
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if (n.is_class("BaseButton") and n.disabled == true): #if button-like control and disabled
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n.self_modulate.a = 0.5 #make it half transparent
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combine_tkeys()
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combine_tkeys()
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BIN
tools/configurator/res/pixel_ui_theme/8x8_ui_elements2x.png
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BIN
tools/configurator/res/pixel_ui_theme/8x8_ui_elements2x.png
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Binary file not shown.
After Width: | Height: | Size: 6.3 KiB |
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c4vntk8yri4yw"
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path="res://.godot/imported/8x8_ui_elements2x.png-49d4190754cd0b40f3ef4343ba003cfc.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://res/pixel_ui_theme/8x8_ui_elements2x.png"
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dest_files=["res://.godot/imported/8x8_ui_elements2x.png-49d4190754cd0b40f3ef4343ba003cfc.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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