diff --git a/net.retrodeck.retrodeck.appdata.xml b/net.retrodeck.retrodeck.appdata.xml
index 47404392..7efff020 100644
--- a/net.retrodeck.retrodeck.appdata.xml
+++ b/net.retrodeck.retrodeck.appdata.xml
@@ -78,10 +78,10 @@
PONZU: added
CITRA-SA: Removed, the libretro core is now the default emulator, they will available trough Ponzu
YUZU: Removed, Ryujinx is now the default emulator, they will available trough Ponzu
- Added new system: RYUJINX
+ Added new system: PSVita, trough Vita3K
Added new system: SOLARUS
Added new engine: GZDOOM
- Added new emulator: Vita3K
+ Added new emulator: RYUJINX
Added new emulator: MAME (Standalone)
PPSSPP: added hotkeys
MAME: added hotkeys
@@ -93,8 +93,6 @@
DOLPHIN: Enabled GBA and Tweaked Input
DOLPHIN: Graphical Tweaks
PRIMEHACK: config structure refactor + new configs
- Quit button after emulators reset should act as an actual full quit button
- Created a quit_retrodeck function to ease the quit in the scripts.
Logs folder is now in retrodeck/logs (previously was .logs)
Added controller config for PS4 and PS5
Controller config overhaul
@@ -102,12 +100,13 @@
CEMU: updated input profiles
DUCKSTATION: config refactor. The old config didn't not work anymore for controllers.
DUCKSTATION: All controlls now go via SDL
- DUCKSTATION: Updated to 4 controllers
PCSX2: general and graphical tweaks
RPCS3 is now running via shortcut (.desktop file) by default - WARN THE USERS TO MIGRATE
- RPCS3: Updated to 4 controllers
- RYUJINX: Updated to 4 controllers
- GZDOOM: Updated to 4 controllers
+ CEMU: enabled controller configs for player 2~4
+ DUCKSTATION: Updated to 4 controllers
+ GZDOOM: enabled controller configs for player 2~4
+ RPCS3: enabled controller configs for player 2~4
+ RYUJINX: enabled controller configs for player 2~4
MELONDS: grahpical twekas
Fixes: