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Simplyfing variable system - step 2
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commit
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62
global.sh
62
global.sh
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# This file is containing some global function needed for the script such as the config file tools
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# Static variables
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rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path
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emuconfigs="/app/retrodeck/emu-configs" # folder with all the default emulator configs
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lockfile="/var/config/retrodeck/.lock" # where the lockfile is located
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sdcard="/run/media/mmcblk0p1" # Steam Deck SD default path
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hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
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# if everything is working put this stuff down there
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# If there is no config file I initalize the file with the the default values
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if [ ! -f $rd_conf ]
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then
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# Init default values, this may be overwritten by retrodeck.cfg as it sourced later with global.sh
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lockfile="/var/config/retrodeck/.lock" # where the lockfile is located
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emuconfigs="/app/retrodeck/emu-configs" # folder with all the default emulator configs
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sdcard="/run/media/mmcblk0p1" # Steam Deck SD default path
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rdhome="$HOME/retrodeck" # the retrodeck home, aka ~/retrodeck
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media_folder="$HOME/retrodeck/downloaded_media" # the media folder, where all the scraped data is downloaded into
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themes_folder="$HOME/retrodeck/themes" # the themes folder
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hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem)
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fi
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#conf_init() {
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# initializing and reading the retrodeck config file
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if [ ! -f $rd_conf ]
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then # I have to initialize the variables as they cannot be red from an empty config file
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echo "RetroDECK config file not found in $rd_conf"
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echo "Initializing"
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touch $rd_conf
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# Variables to manage: adding a variable here means adding it to conf_write()
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echo "#!/bin/bash" >> $rd_conf
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version="$hard_version" # if we are here means that the we are in a new installation, so the version is valorized with the hardcoded one
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rdhome="$HOME/retrodeck" # the retrodeck home, aka ~/retrodeck
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roms_folder="$rdhome/roms" # the default roms folder path
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media_folder="$HOME/retrodeck/downloaded_media" # the media folder, where all the scraped data is downloaded into
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themes_folder="$HOME/retrodeck/themes" # the themes folder
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# version info taken from the version file
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# if the version variable is not set means that is a first installation, so we populate with the hardcoded version
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if [ -z $version ]
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then
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version="$hard_version"
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#else
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# version="$version"
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fi
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echo "version=$version" >> $rd_conf
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# writing the needed variables in the config file
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conf_write
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# the retrodeck home, aka ~/retrodeck
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rdhome="$HOME/retrodeck"
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echo "rdhome=$rdhome" >> $rd_conf
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# default roms folder location (internal)
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roms_folder="$roms_folder"
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echo "roms_folder=$roms_folder" >> $rd_conf
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# default media folder location (internal)
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media_folder="$media_folder"
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echo "media_folder=$media_folder" >> $rd_conf
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# default themes folder location (internal)
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themes_folder="$themes_folder"
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echo "themes_folder=$themes_folder" >> $rd_conf
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else # i just read the variables
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# If the config file is existing i just read the variables (source it)
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else
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echo "Found RetroDECK config file in $rd_conf"
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echo "Loading it"
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source $rd_conf
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fi
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#}
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fi
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conf_write() {
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# writes the variables in the retrodeck config file
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@ -1,7 +1,6 @@
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#!/bin/bash
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source /app/bin/global.sh
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#conf_init
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# We moved the lockfile in /var/config/retrodeck in order to solve issue #53 - Remove in a few versions
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if [ -f "$HOME/retrodeck/.lock" ]
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