mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-25 15:35:38 +00:00
Merge Cooker
This commit is contained in:
commit
f545081e26
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@ -849,7 +849,7 @@
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}
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]
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},
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"picodrive_libetro": {
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"picodrive_libretro": {
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"name": "PicoDrive",
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"description": "SEGA MS/MD/CD/32X Libretro Core",
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"system": [
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@ -866,7 +866,7 @@
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}
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]
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},
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"genesisplusgx_libetro": {
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"genesisplusgx_libretro": {
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"name": "Genesis Plus GX",
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"description": "SEGA MS/GG/MD/CD Libretro Core",
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"system": [
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@ -883,7 +883,7 @@
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}
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]
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},
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"genesisplusgxwide_libetro": {
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"genesisplusgxwide_libretro": {
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"name": "Genesis Plus GX Wide",
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"description": "SEGA MS/GG/MD/CD Libretro Core for Wide Screen",
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"system": [
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@ -899,7 +899,7 @@
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}
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]
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},
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"mupen64plus-next_libetro": {
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"mupen64plus-next_libretro": {
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"name": "Mupen64Plus-Next",
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"description": "Nintendo 64 Libretro Core",
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"system": "n64",
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@ -911,7 +911,7 @@
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}
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]
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},
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"snes9x-current_libetro": {
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"snes9x-current_libretro": {
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"name": "Snes9x - Current",
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"description": "Super Nintendo Libretro Core",
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"system": "snes",
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@ -924,7 +924,7 @@
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}
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]
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},
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"gambatte_libetro": {
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"gambatte_libretro": {
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"name": "Gambatte",
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"description": "Game Boy/Color Libretro Core",
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"system": [
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@ -939,7 +939,7 @@
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}
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]
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},
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"mgba_libetro": {
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"mgba_libretro": {
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"name": "mGBA",
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"description": "Game Boy Advance Libretro Core",
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"system": "gba",
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@ -960,7 +960,8 @@
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"system": [
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"arcade"
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],
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"launch": "mame"
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"launch": "mame",
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"launch-args": "-inipath /var/config/mame/ini -rompath $(dirname \"$game\") $game"
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},
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"citra": {
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"description": "Citra Nintendo 3DS Emulator (via Ponzu)",
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@ -976,19 +977,19 @@
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}
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]
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},
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"ruffle": {
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"description": "Flash Games emulator",
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"name" : "Ruffle",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
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"system" : "flash",
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"launch": "ruffle-rd-wrapper.sh"
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},
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"ruffle": {
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"description": "Flash Games emulator",
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"name" : "Ruffle",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
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"system" : "flash",
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"launch": "ruffle-rd-wrapper.sh"
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},
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"melonds": {
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"description": "MelonDS Nintendo DS Emulator",
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"name": "melonds",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/melonds/melonds-guide/",
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"system": "nds",
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"launch": "MelonDS"
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"launch": "melonDS"
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},
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"pcsx2": {
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"name": "pcsx2",
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@ -996,6 +997,7 @@
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/pcsx2/pcsx2-guide/",
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"system": "ps2",
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"launch": "pcsx2-qt",
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"launch-args": "-batch $game",
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"properties": [
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{
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"ask_to_exit": true,
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@ -1008,6 +1010,7 @@
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"description": "PlayStation Emulator",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/duckstation/duckstation-guide/",
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"launch": "duckstation-qt",
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"launch-args": "-batch $game",
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"system": "psx",
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"properties": [
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{
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@ -1034,7 +1037,8 @@
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"description": "Vita3K PSVita Emulator",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/vita3k/vita3k-guide/",
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"system": "psvita",
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"launch": "Vita3K"
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"launch": "Vita3K",
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"launch-args": "-r $game.psvita"
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},
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"rpcs3": {
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"name": "RPCS3",
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@ -1042,6 +1046,7 @@
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/rpcs3/rpcs3-guide/",
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"system": "ps3",
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"launch": "rpcs3",
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"launch-override": "cd $(dirname $game) && rpcs3 $game",
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"properties": [
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{
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"ask_to_exit": true
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@ -1061,6 +1066,7 @@
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_about/what-is-retrodeck/",
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"launch": "Yuzu",
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"system": "switch",
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"launch-args": "-f -g $game",
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"ponzu": true,
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"abxy_button": true
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},
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@ -1069,6 +1075,7 @@
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"description": "Dolphin Wii and GameCube Emulator",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
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"launch": "dolphin-emu-wrapper",
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"launch-args": "-e $game",
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"system": [
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"gc",
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"wii"
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@ -1088,6 +1095,7 @@
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"description": "A fork of Dolphiin to enhance Metroid Prime experience",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/dolphin-primehack/dolphin-primehack-guide/",
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"launch": "primehack-wrapper",
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"launch-args": "-e $game",
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"system": [
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"wii"
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],
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@ -1104,6 +1112,7 @@
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/cemu/cemu-guide/",
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"system": "wiiu",
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"launch": "Cemu-wrapper",
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"launch-args": "-g $game",
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"properties": [
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{
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"abxy_button": true,
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@ -1116,7 +1125,8 @@
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"name": "xemu",
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"url": "https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/xemu/xemu-guide/",
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"system": "xbox",
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"launch": "xemu"
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"launch": "xemu",
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"launch-args": "-dvd_path $game"
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},
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"es-de": {
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"description": "ES-DE Emulation Frontend",
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@ -132,8 +132,9 @@ elif [[ "$new_version_major_rev" -eq "$current_version_major_rev" ]]; then
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fi
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fi
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# Perform post_update commands for current version if it is a cooker
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if grep -qF "cooker" <<< $hard_version; then # If newly-installed version is a "cooker" build, always perform post_update commands for current version
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# Perform post_update commands for current version if it is a cooker or PR
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if grep -qF "cooker" <<< "$hard_version" || grep -qF "PR" <<< "$hard_version"; then
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# If newly-installed version is a "cooker" or "PR" build, always perform post_update commands for current version
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if [[ "$(echo $hard_version | cut -d'-' -f2)" == "$new_version" ]]; then
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is_newer_version="true"
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fi
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@ -891,3 +891,125 @@ start_retrodeck() {
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log i "Starting RetroDECK v$version"
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es-de
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}
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run_game() {
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# Initialize variables
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emulator=""
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system=""
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# Parse options
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while getopts ":e:s:" opt; do
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case ${opt} in
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e )
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emulator=$OPTARG
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;;
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s )
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system=$OPTARG
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;;
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\? )
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echo "Usage: $0 --run [-e emulator] [-s system] game"
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exit 1
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;;
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esac
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done
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shift $((OPTIND -1))
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# Check for game argument
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if [[ -z "$1" ]]; then
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echo "Error: Game file is required."
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echo "Usage: $0 --run [-e emulator] [-s system] game"
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exit 1
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fi
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game=$1
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# If no system is provided, extract it from the game path
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if [[ -z "$system" ]]; then
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system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
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fi
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log d "Emulator: $emulator"
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log d "System: $system"
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log d "Game: $game"
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# Query the features JSON for emulators that support the system
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local emulators=$(jq -r --arg system "$system" '
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.emulator | to_entries[] |
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select(
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(.value.system == $system) or
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(.value.system[]? == $system)
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) | .key' "$features")
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# Check if the system is handled by RetroArch cores
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local retroarch_cores=$(jq -r --arg system "$system" '
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.emulator.retroarch.cores | to_entries[] |
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select(
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.value.system == $system or
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(.value.system[]? == $system)
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) | .key' "$features")
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# if the emulator is given and it's a retroarch core just execute it
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if [[ "$emulator" == *"_libretro" ]]; then
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local core_path="/var/config/retroarch/cores/$emulator.so"
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log d "Running RetroArch core: $core_path"
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log d "Command: retroarch -L $core_path \"$game\""
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eval "retroarch -L $core_path \"$game\""
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return 1
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fi
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# If the system is handled by RetroArch cores, add them to the list of emulators
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if [[ -n "$retroarch_cores" ]]; then
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emulators=$(echo -e "$emulators\n$retroarch_cores")
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fi
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local pretty_system=$(jq -r --arg system "$system" '.system[$system].name' "$features")
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# Check if multiple emulators are found and prompt the user to select one with zenity
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if [[ $(echo "$emulators" | wc -l) -gt 1 ]]; then
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emulator=$(echo "$emulators" | zenity --list --title="Select Emulator" --text="Multiple emulators found for $pretty_system. Select one to run." --column="Emulator")
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else
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emulator="$emulators"
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fi
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# If no emulator was selected, exit
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if [[ -z "$emulator" ]]; then
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log e "No emulator selected. Exiting."
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return 1
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fi
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log d "Run game: selected emulator $emulator"
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# Handle RetroArch core separately
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if [[ "$emulator" == *"_libretro" ]]; then
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local core_path="/var/config/retroarch/cores/$emulator.so"
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log d "Running RetroArch core: $core_path"
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log d "Command: retroarch -L $core_path \"$game\""
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eval "retroarch -L $core_path \"$game\""
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else
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# Check if launch-override exists
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local launch_override=$(jq -r ".emulator.$emulator.\"launch-override\"" "$features")
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if [[ "$launch_override" != "null" ]]; then
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# Use launch-override
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launch_override=${launch_override//\$game/\"$game\"}
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log d "Using launch-override: $launch_override"
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eval "$launch_override"
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else
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# Use standard launch and launch-args
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local launch_command=$(jq -r ".emulator.$emulator.launch" "$features")
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local launch_args=$(jq -r ".emulator.$emulator.\"launch-args\"" "$features")
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log d "launch args: $launch_args"
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# Only add launch_args if they are not null
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if [[ "$launch_args" != "null" ]]; then
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# Replace $game in launch_args with the actual game path, quoting it to handle spaces
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launch_args=${launch_args//\$game/\"$game\"}
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log d "Command: \"$launch_command $launch_args\""
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eval "$launch_command $launch_args"
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else
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log d "Command: \"$launch_command\""
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eval "$launch_command \"$game\""
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fi
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fi
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fi
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}
|
26
retrodeck.sh
26
retrodeck.sh
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@ -18,19 +18,21 @@ for i in "$@"; do
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case $i in
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-h*|--help*)
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||||
echo "RetroDECK v""$version"
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||||
echo "
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||||
echo -e "
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||||
Usage:
|
||||
flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS]
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||||
Arguments:
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||||
-h, --help Print this help
|
||||
-v, --version Print RetroDECK version
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||||
--info-msg Print paths and config informations
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||||
--configurator Starts the RetroDECK Configurator
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||||
--compress-one <file> Compresses target file to a compatible format
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||||
--compress-all <format> Compresses all supported games into a compatible format. Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
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||||
--reset-component <component> Reset one or more component or emulator configs to the default values
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||||
--reset-retrodeck Starts the initial RetroDECK installer (backup your data first!)
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||||
-h, --help \t Print this help
|
||||
-v, --version \t Print RetroDECK version
|
||||
--info-msg \t Print paths and config informations
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||||
--configurator \t Starts the RetroDECK Configurator
|
||||
--compress-one <file> \t Compresses target file to a compatible format
|
||||
--compress-all <format> \t Compresses all supported games into a compatible format.\n\t\t\t\t\t\t Available formats are \"chd\", \"zip\", \"rvz\" and \"all\".
|
||||
--reset-component <component> \t Reset one or more component or emulator configs to the default values
|
||||
--reset-retrodeck \t Starts the initial RetroDECK installer (backup your data first!)
|
||||
|
||||
--run [-s <path>] [-e <path>] <path>\t Run a game from cli, if no system is defined it will deducted from the path.\n\t\t\t\t\t\t For example --run ~/retrodeck/roms/system/game.ext will be run with the system "system".\n\t\t\t\t\t\t Optionally -e (emulator) and -s (system) can be passed as arguments.
|
||||
|
||||
For flatpak run specific options please run: flatpak run -h
|
||||
|
||||
|
@ -42,6 +44,11 @@ https://retrodeck.net
|
|||
echo "RetroDECK v$version"
|
||||
exit
|
||||
;;
|
||||
--run*)
|
||||
shift # Remove --run
|
||||
run_game "$@"
|
||||
exit
|
||||
;;
|
||||
--info-msg*)
|
||||
echo "RetroDECK v$version"
|
||||
echo "RetroDECK config file is in: $rd_conf"
|
||||
|
@ -199,3 +206,4 @@ fi
|
|||
|
||||
# Normal Startup
|
||||
start_retrodeck
|
||||
quit_retrodeck
|
||||
|
|
|
@ -192,6 +192,7 @@ func _on_bios_button_expert_pressed():
|
|||
func _on_exit_button_pressed():
|
||||
_play_main_animations()
|
||||
_exit()
|
||||
_exit()
|
||||
|
||||
func _on_locale_selected(index):
|
||||
match index:
|
||||
|
|
Loading…
Reference in a new issue