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Add steamdeck control fix from https://github.com/shiiion/dolphin/pull/159
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@ -924,6 +924,8 @@ modules:
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# has leftover files from a previous non-flatpak install
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- type: patch
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path: rd-submodules/primehack/detectflatpak.patch
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- type: patch
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path: Steam-Deck-Control-Fix.patch
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# version strings must match exactly for online multiplayer
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- type: patch
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path: rd-submodules/primehack/nodirtyversion.patch
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37
rd-submodules/primehack/Steam-Deck-Control-Fix.patch
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37
rd-submodules/primehack/Steam-Deck-Control-Fix.patch
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@ -0,0 +1,37 @@
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From ed3bf410c016ac9f84e7362101f1d831f16dc430 Mon Sep 17 00:00:00 2001
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From: Vicki Pfau <vi@endrift.com>
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Date: Tue, 9 Jan 2024 20:49:38 -0800
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Subject: [PATCH] Steam Deck: Pad out feature report to 64 bytes
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Also update the names of the setting post-Steam Deck commits to SDL
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Fixes https://bugs.dolphin-emu.org/issues/13412
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---
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.../ControllerInterface/SteamDeck/SteamDeck.cpp | 7 +++----
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1 file changed, 3 insertions(+), 4 deletions(-)
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diff --git a/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp b/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
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index 0a0dc88387..87504f77b8 100644
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--- a/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
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+++ b/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
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@@ -288,14 +288,13 @@ void Device::UpdateInput()
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if (++m_gyro_reenable == 250)
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{
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m_gyro_reenable = 0;
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- // Using names from Valve's contribution to SDL for the Steam Controller
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- // (and assuming this has not changed for the Deck), this packet decodes as:
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+ // Using names from Valve's contribution to SDL this packet decodes as:
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// 0x00 = report ID
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// 0x87 = ID_SET_SETTINGS_VALUES
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// 0x03 = payload length
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- // 0x30 = SETTING_GYRO_MODE
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+ // 0x30 = SETTING_IMU_MODE
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// 0x18 0x00 = SETTING_GYRO_MODE_SEND_RAW_ACCEL | SETTING_GYRO_MODE_SEND_RAW_GYRO
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- const unsigned char pkt[] = {0x00, 0x87, 0x03, 0x30, 0x18, 0x00};
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+ const unsigned char pkt[65] = {0x00, 0x87, 0x03, 0x30, 0x18, 0x00};
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hid_send_feature_report(m_device, pkt, sizeof(pkt));
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}
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--
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2.45.2
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