MANIFEST: it seems like that the godot runtime is not giving us the command "godot" adding it manually

This commit is contained in:
XargonWan 2024-08-08 10:24:26 +09:00
parent 11cde18979
commit fb92597607

View file

@ -161,11 +161,19 @@ modules:
- name: retrodeck-configurator
buildsystem: simple
build-commands:
- install -Dm755 "Godot_v4.2.2-stable_linux.x86_64" "${FLATPAK_DEST}/bin/godot"
- godot --export-pack "Linux/X11 64-bit" "tools/configurator/configurator.pck"
- install -Dm755 "tools/configurator/configurator.pck" "${FLATPAK_DEST}/retrodeck/"
- echo '#!/bin/sh' > "godot-configurator.sh"
- echo 'godot-runner --main-pack /app/retrodeck/configurator.pck' >> "godot-configurator.sh"
- install -Dm755 "godot-configurator.sh" "/app/bin/"
sources:
- type: archive
url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
sha245: 69eb9881e1b82ab93924c83106a7c031497f252bc0c08e199e4da6380072d6ef
- type: git
url: https://github.com/RetroDECK/RetroDECK.git
branch: THISBRANCH
# RetroArch
# https://retroarch.com/index.php?page=platforms