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https://github.com/RetroDECK/RetroDECK.git
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Merge branch 'cooker' of https://github.com/RetroDECK/RetroDECK into cooker
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commit
fd7479511d
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@ -4,7 +4,18 @@ change_preset_dialog() {
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# This function will build a list of all systems compatible with a given preset, their current enable/disabled state and allow the user to change one or more
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# USAGE: change_preset_dialog "$preset"
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build_preset_list_options "$1"
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preset="$1"
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pretty_preset_name=${preset//_/ } # Preset name prettification
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pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification
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current_preset_settings=()
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local section_results=$(sed -n '/\['"$preset"'\]/, /\[/{ /\['"$preset"'\]/! { /\[/! p } }' $rd_conf | sed '/^$/d')
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while IFS= read -r config_line
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do
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system_name=$(get_setting_name "$config_line" "retrodeck")
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system_value=$(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$preset")
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current_preset_settings=("${current_preset_settings[@]}" "$system_value" "$(make_name_pretty $system_name)" "$system_name")
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done < <(printf '%s\n' "$section_results")
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choice=$(rd_zenity \
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--list --width=1200 --height=720 \
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@ -21,7 +32,7 @@ change_preset_dialog() {
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if [[ ! -z $choice || "$rc" == 0 ]]; then
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(
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make_preset_changes
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make_preset_changes "$choice" "$1"
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) |
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rd_zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
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--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
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@ -35,6 +46,8 @@ change_preset_dialog() {
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build_preset_list_options() {
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# This function will build a list of all the systems available for a given preset
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# The list will be generated into a Godot temp file and the variable $current_preset_settings
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# The other arrays built (all_systems, changed_systems etc.) are also used in the make_preset_changes() function, so this needs to be called in the same memory space as that function at least once
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# USAGE: build_preset_list_options "$preset"
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if [[ -f "$godot_current_preset_settings" ]]; then
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rm -f "$godot_current_preset_settings" # Godot data transfer temp files
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@ -69,7 +82,9 @@ build_preset_list_options() {
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make_preset_changes() {
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# This function will take an array $choices, which contains the names of systems that have been enabled for this preset and enable them in the backend
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# This function will take a preset name $preset and a CSV list $choice, which contains the names of systems that have been enabled for this preset and enable them in the backend
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# Any systems which are currently enabled and not in the CSV list $choice will instead be disabled in the backend
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# USAGE: make_preset_changes $choice $preset
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# Fetch incompatible presets from JSON and create a lookup list
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incompatible_presets=$(jq -r '
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@ -80,6 +95,11 @@ make_preset_changes() {
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] | join("\n")
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' $features)
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choice="$1"
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preset="$2"
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build_preset_list_options "$preset"
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IFS="," read -ra choices <<< "$choice"
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for emulator in "${all_systems[@]}"; do
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if [[ " ${choices[*]} " =~ " ${emulator} " && ! " ${current_enabled_systems[*]} " =~ " ${emulator} " ]]; then
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