NETPLAY: function splitting

This commit is contained in:
XargonWan 2024-06-18 14:31:55 +09:00
parent 3deba0bbbb
commit ff79b9f868

View file

@ -1,25 +1,27 @@
#!/bin/bash
# URL of the RetroArch lobby API
url="http://lobby.libretro.com/list"
populate_table() {
# URL of the RetroArch lobby API
url="http://lobby.libretro.com/list"
# Fetch the list of netplay rooms in JSON format
response=$(curl -s "$url")
# Fetch the list of netplay rooms in JSON format
response=$(curl -s "$url")
# Check if the response is empty or if there are errors
if [ -z "$response" ]; then
# Check if the response is empty or if there are errors
if [ -z "$response" ]; then
zenity --error --text="Error connecting to the RetroArch Netplay server."
exit 1
fi
fi
# Parse the JSON response using jq
rooms=$(echo "$response" | jq -r '.[] | .fields | [.username, .game_name, .core_name, .has_password, .retroarch_version, .created] | @tsv')
# Parse the JSON response using jq
rooms=$(echo "$response" | jq -r '.[] | .fields | [.username, .game_name, .core_name, .has_password, .retroarch_version, .created, .game_crc, .ip, .port] | @tsv')
# Initialize the results for the Zenity table
results=()
# Initialize the results for the Zenity table
results=()
room_details=()
# Process each room
while IFS=$'\t' read -r username game_name core_name has_password retroarch_version created; do
# Process each room
while IFS=$'\t' read -r username game_name core_name has_password retroarch_version created game_crc ip port; do
# Convert boolean to human-readable format
if [ "$has_password" = "true" ]; then
has_password="Yes"
@ -29,16 +31,17 @@ while IFS=$'\t' read -r username game_name core_name has_password retroarch_vers
# Add the extracted data to the results array
results+=("$username" "$game_name" "$core_name" "$has_password" "$retroarch_version" "$created")
done <<< "$rooms"
room_details+=("$username,$game_name,$core_name,$has_password,$retroarch_version,$created,$game_crc,$ip,$port")
done <<< "$rooms"
# Check if results array is populated
if [ ${#results[@]} -eq 0 ]; then
# Check if results array is populated
if [ ${#results[@]} -eq 0 ]; then
zenity --info --title="Netplay Results" --text="No valid rooms found."
exit 0
fi
fi
# Display the results using Zenity in a table
zenity --list \
# Display the results using Zenity in a table and get the selected row
selected=$(zenity --list \
--title="Available Netplay Rooms" \
--column="User" \
--column="Game" \
@ -46,4 +49,68 @@ zenity --list \
--column="Password" \
--column="Version" \
--column="Created" \
"${results[@]}"
"${results[@]}" \
--print-column=ALL)
echo "$selected"
}
start_game() {
selected="$1"
room_details=("${@:2}")
# Check if the user selected a row
if [ -z "$selected" ]; then
exit 0
fi
# Extract the details of the selected room
selected_username=$(echo "$selected" | awk -F'|' '{print $1}')
selected_game_name=$(echo "$selected" | awk -F'|' '{print $2}')
selected_core_name=$(echo "$selected" | awk -F'|' '{print $3}')
selected_has_password=$(echo "$selected" | awk -F'|' '{print $4}')
selected_version=$(echo "$selected" | awk -F'|' '{print $5}')
selected_created=$(echo "$selected" | awk -F'|' '{print $6}')
# Find the matching room details
for room in "${room_details[@]}"; do
IFS=',' read -r username game_name core_name has_password retroarch_version created game_crc ip port <<< "$room"
if [ "$username" = "$selected_username" ] && [ "$game_name" = "$selected_game_name" ] && [ "$core_name" = "$selected_core_name" ] && [ "$has_password" = "$selected_has_password" ] && [ "$retroarch_version" = "$selected_version" ] && [ "$created" = "$selected_created" ]; then
selected_game_crc="$game_crc"
selected_ip="$ip"
selected_port="$port"
break
fi
done
# Find the game ROM in the specified directory
found_rom=""
for rom in $(find "$roms_folder" -type f); do
# Check the CRC of the ROM
rom_crc=$(crc32 "$rom")
if [ "$rom_crc" = "$selected_game_crc" ]; then
found_rom="$rom"
break
fi
done
# Check if the ROM was found
if [ -z "$found_rom" ]; then
zenity --error --text="Game ROM not found or CRC mismatch."
exit 1
fi
# Warn the user if the CRC is different
if [ "$rom_crc" != "$selected_game_crc" ]; then
zenity --warning --text="CRC mismatch! The game may not work correctly."
fi
# Launch RetroArch with the selected game and netplay room details
retroarch -L "/path/to/cores/${selected_core_name}.so" "$found_rom" --connect "$selected_ip:$selected_port"
}
# Call the function to populate the table
selected_room=$(populate_table)
# Call the function to start the game
start_game "$selected_room" "${room_details[@]}"