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NETPLAY: function splitting
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commit
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@ -1,49 +1,116 @@
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#!/bin/bash
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# URL of the RetroArch lobby API
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url="http://lobby.libretro.com/list"
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populate_table() {
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# URL of the RetroArch lobby API
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url="http://lobby.libretro.com/list"
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# Fetch the list of netplay rooms in JSON format
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response=$(curl -s "$url")
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# Fetch the list of netplay rooms in JSON format
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response=$(curl -s "$url")
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# Check if the response is empty or if there are errors
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if [ -z "$response" ]; then
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zenity --error --text="Error connecting to the RetroArch Netplay server."
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exit 1
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fi
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# Parse the JSON response using jq
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rooms=$(echo "$response" | jq -r '.[] | .fields | [.username, .game_name, .core_name, .has_password, .retroarch_version, .created] | @tsv')
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# Initialize the results for the Zenity table
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results=()
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# Process each room
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while IFS=$'\t' read -r username game_name core_name has_password retroarch_version created; do
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# Convert boolean to human-readable format
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if [ "$has_password" = "true" ]; then
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has_password="Yes"
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else
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has_password="No"
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# Check if the response is empty or if there are errors
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if [ -z "$response" ]; then
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zenity --error --text="Error connecting to the RetroArch Netplay server."
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exit 1
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fi
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# Add the extracted data to the results array
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results+=("$username" "$game_name" "$core_name" "$has_password" "$retroarch_version" "$created")
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done <<< "$rooms"
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# Check if results array is populated
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if [ ${#results[@]} -eq 0 ]; then
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zenity --info --title="Netplay Results" --text="No valid rooms found."
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exit 0
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fi
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# Parse the JSON response using jq
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rooms=$(echo "$response" | jq -r '.[] | .fields | [.username, .game_name, .core_name, .has_password, .retroarch_version, .created, .game_crc, .ip, .port] | @tsv')
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# Display the results using Zenity in a table
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zenity --list \
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--title="Available Netplay Rooms" \
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--column="User" \
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--column="Game" \
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--column="Core" \
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--column="Password" \
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--column="Version" \
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--column="Created" \
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"${results[@]}"
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# Initialize the results for the Zenity table
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results=()
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room_details=()
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# Process each room
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while IFS=$'\t' read -r username game_name core_name has_password retroarch_version created game_crc ip port; do
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# Convert boolean to human-readable format
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if [ "$has_password" = "true" ]; then
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has_password="Yes"
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else
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has_password="No"
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fi
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# Add the extracted data to the results array
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results+=("$username" "$game_name" "$core_name" "$has_password" "$retroarch_version" "$created")
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room_details+=("$username,$game_name,$core_name,$has_password,$retroarch_version,$created,$game_crc,$ip,$port")
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done <<< "$rooms"
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# Check if results array is populated
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if [ ${#results[@]} -eq 0 ]; then
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zenity --info --title="Netplay Results" --text="No valid rooms found."
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exit 0
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fi
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# Display the results using Zenity in a table and get the selected row
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selected=$(zenity --list \
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--title="Available Netplay Rooms" \
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--column="User" \
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--column="Game" \
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--column="Core" \
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--column="Password" \
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--column="Version" \
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--column="Created" \
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"${results[@]}" \
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--print-column=ALL)
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echo "$selected"
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}
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start_game() {
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selected="$1"
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room_details=("${@:2}")
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# Check if the user selected a row
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if [ -z "$selected" ]; then
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exit 0
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fi
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# Extract the details of the selected room
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selected_username=$(echo "$selected" | awk -F'|' '{print $1}')
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selected_game_name=$(echo "$selected" | awk -F'|' '{print $2}')
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selected_core_name=$(echo "$selected" | awk -F'|' '{print $3}')
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selected_has_password=$(echo "$selected" | awk -F'|' '{print $4}')
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selected_version=$(echo "$selected" | awk -F'|' '{print $5}')
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selected_created=$(echo "$selected" | awk -F'|' '{print $6}')
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# Find the matching room details
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for room in "${room_details[@]}"; do
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IFS=',' read -r username game_name core_name has_password retroarch_version created game_crc ip port <<< "$room"
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if [ "$username" = "$selected_username" ] && [ "$game_name" = "$selected_game_name" ] && [ "$core_name" = "$selected_core_name" ] && [ "$has_password" = "$selected_has_password" ] && [ "$retroarch_version" = "$selected_version" ] && [ "$created" = "$selected_created" ]; then
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selected_game_crc="$game_crc"
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selected_ip="$ip"
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selected_port="$port"
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break
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fi
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done
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# Find the game ROM in the specified directory
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found_rom=""
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for rom in $(find "$roms_folder" -type f); do
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# Check the CRC of the ROM
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rom_crc=$(crc32 "$rom")
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if [ "$rom_crc" = "$selected_game_crc" ]; then
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found_rom="$rom"
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break
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fi
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done
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# Check if the ROM was found
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if [ -z "$found_rom" ]; then
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zenity --error --text="Game ROM not found or CRC mismatch."
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exit 1
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fi
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# Warn the user if the CRC is different
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if [ "$rom_crc" != "$selected_game_crc" ]; then
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zenity --warning --text="CRC mismatch! The game may not work correctly."
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fi
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# Launch RetroArch with the selected game and netplay room details
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retroarch -L "/path/to/cores/${selected_core_name}.so" "$found_rom" --connect "$selected_ip:$selected_port"
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}
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# Call the function to populate the table
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selected_room=$(populate_table)
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# Call the function to start the game
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start_game "$selected_room" "${room_details[@]}"
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