* SRM: adding Steam ROM Manager
* SRM: adding electron base
* Fixed SRM
Fixed launching script of SRM
* Updated for srm
* Standard config for srm
* Update with srm in place of boilr
* Update with srm in place of boilr
* Added steam-sync option
* PREPARE_COMPONENTS: removing spaces from steam rom manager
* SRM: adding it ot reset cli, boilr cleanup
* SRM: boilr cleanup [skip ci]
* Update and fixed script
* Modified steam sync works
* Update configurator.sh
* STEAM_SYNC: fixing gameslist location
* SRM: fixed path, whoops
* Added file for resetting the configuration
* Modified with external reset function
* Modified with external reset function
* Added msgbox during fav sync
* STEAM_SYNC: fixed some texts
* Modified if for remove everything if no favorite games
* Fixed removing the games when no favs
* STEAM_ROM_MANAGER: added to features.json
* STEAM_ROM_MANAGER: casing names descriptions
* Fixed some error
* Moved away the creation of .sync folder
* Uploaded standard exception
* Added reset userExceptions
* Revert missing entrypoint
* STEAM_SYNC_SH: checkpoint, addToSteam is working
* STEAM_SYNC_SH: fixed bad launcher filename generation
* STEAM_SYNC_SH: fixed game names, unified in a single function, code cleanup
* STEAM_SYNC_SH: removed deprecated commands [skip ci]
* STEAM_SYNC_SH: fixed launcher with correct command [skip ci]
* STEAM_SYNC_SH: added prepare_component [skip ci]
* STEAM_SYNC_SH: code cleanup [skip ci]
* STEAM_SYNC_SH: moved it on retrodeck quit instead of retrodeck start [skip ci]
* STEAM_SYNC_SH: updated userConfigurations.json [skip ci]
* STEAM_SYNC_SH: code cleanup
* Triggering build
* STEAM_SYNC: globalized steamsync_folder variable
* STEAM_SYNC: standardized script name
* STEAM_SYNC: fixing array
* STEAM_SYNC: fixing array -part2
* POST_UPDATE: enhanced for steam_rom_manager
* STEAM_SYNC: this variable is not correct here
* STEAM_SYNC: fixing configuration
* STEAM_SYNC: adding more sanitized games cases
* STEAM_SYNC: fix framwork was shutting down before steam_sync
* MANIFEST: fixed SRM wrapper to accept args
* STEAM_SYNC: fixing SRM preparation
* STEAM_SYNC: using run_game to build the launchers
* STEAM_SYNC: added system to run_game be sure
* STEAM_SYNC_SH: removed unused config file
* FEATURES: indentation fix
* PREPARE_COMPONENT: comments
* STEAM_SYNC_SH: general optimization and bugfixes
* STEAM_SYNC_SH: migrated launcher to the new run_game
* FEATURES: rebased from cooker
* FEATURES: fmt [skip ci]
* STEAM_SYNC: using new start command + cleanup
* STEAM_SYNC: migrated launches to .desktop files
* STEAM_SYNC: reverted .desktop files
* STEAM_SYNC: romed -s from launcher
* STEAM_SYNC: comments for calling quit function [skip ci]
* Create file only if does not exists + fixed syntax
* Added full shortcut clean
* Fixed check if file exists
* Added remove no fav game
* Fixed comment error and +x chmod
---------
Co-authored-by: Lx32 <loxenfabula@gmail.com>
* PORTMASTER: adding POC of manifest and reset function
* PORTMASTER: init
* PORTMASTER: adding a wrapper to manage the script to being out of the bin folder later
* MANIFEST: empty lines cleanup [skip ci]
* PORTMASTER: fixing PortMaster wrapper name
* WORKFLOW: tentative solution for PRs - try#6 [skip ci]
* WORKFLOW: tentative solution for PRs - try#7 [skip ci]
* PORTMASTER: fixing PortMaster wrapper path
* PORTMASTER: fixing PortMaster wrapper install
* PORTMASTER: updated to latest retrodeck build
* Code format
* PORT_MASTER: fixed paths and commands + added harbourmaster
* ES-DE: outsourced
* RetroArch: migrated to AppImage
* XEMU: migrated to AppImage
* MELONDS: migrated to AppImage
* RPCS3: migrated to AppImage
* MANIFEST: avoid overwriting native libraries
* MANIFEST: fixing ES-DE
* MANIFEST: fixed and normalized /app with FLATPAK_DEST
* MANIFEST: cleanup
* MANIFEST: fixed RetroArch
* PPSSPP: added wanted sdl module
* ES-DE: moved repo
* PPSSPP: outsourced
* PPSSPP: fixed link
* MANIFEST: fixing copy actions
* PCSX2: removing troublesome file
* DOLPHIN: outsourced
* SOLARUS: outsourced
* MANIFEST: lowercased rpcs3 sha
* MANIFEST: trying to figure out automation_task_list
* MANIFEST: fixed primehack placeholders
* REVERT ME: RUNNER CHANGED
* XEMU: moved on the bottom just to see if something changes
* DUCKSTATION: wrong cp target
* MANFEST: moved thir party libraries in /app/usr/local/lib
* MANFEST: removing dolphin debug libraries
* MANFEST: removing primehack debug libraries
* MANFEST: removing primehack pkgconfig libraries
* MANFEST: removing cemu lib
* SOLARUS: removing errored libs
* MAME: reverted to its original state as it's not coming with libraries
* RYUJINX: fixing chmod command
* GZDOOM: outsourced
* MANIFEST: added debug for checking out where tf is our icon
* Submodules cleanup
* GZDOOM: cleanup
* FRAMEWORK: moved third party libs into /app/retrodeck/lib
* MANIFEST: added retrodeck-pre-build commands
* MANIFEST: module renamed
* ES-DE: re-removed 'files/lib/girepository-1.0'
* GLOBAL: pathing the retrodeck components provided libraries
* RPCS3: moved bufgix in the proper module
* MANIFEST: moved component libraries into /app/retrodeck/lib
* MANIFEST: removing some debug cleanups
* MANIFEST: desktop file don't need to be executable
* ES-DE: re-adding libpoppler
* ES--DE: moved to the end to overwrite older libraries
* RYUJINX: fixed manifest
* MANIFEST: injecting needed libraries and discarding the troublesome ones
* MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more
* MelonDS: outsourced but self built in QT6
* MANIFEST: automated the third party libs manager
* MANIFEST: fixed melonds build
* Ryujinx: downgraded to the older but working version
* MANIFEST: removed debug code
* WORKFLOW: running on self-hosted again
* MANIFEST: including debug and pkgconfig's librareis
* MANIFEST: removing pkgconfig's librareis
* MANIFEST: cannot move so copy and remove
* MANIFEST: cannot move so copy and remove - fix
* Toying with automation file to make it work again
* PRE_BUILD_AUTOMATION: testing a different script
* PRE_BUILD_AUTOMATION: adding new sha function
* MAME: fixing link
* MANIFEST: tweaks
* ATL: fixing ES-DE entry
* PPSSPP: fixed hash
* SOLARUS: fixing debug libs copy command
* APDATA: updated
* SOLARUS: that's not the library you're looking for
* GZDOOM: removing debug even here
* Revamped codename wordlist
* MANIFEST: following symlinks during library copy
* WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker
* Manually adding missing libraries
* More codenames
* CEMU: added wrapper + RPCS3 fixes
* THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit)
* emu: fixed dest filename for the wrapper
* Cemu: fixing wrapper installation
* MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues
* MANIFEST: adding llvm doesn't change the situation, removed
* MANIFEST: trying to add vulkan
* MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken)
* VULKAN: testing some libraries
* VULKAN: trying to add shaderc
* Manifest: renaming es-de module to stick with the repo name for updating purposes
* Migrated to the new latest links
* MAME: frixed url
* PCSX2: updated to 2.1.55
* Reverting workfolw edits
* WORKFLOW: targetting the old repo for the release
* WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year
* MISSING_LIBS: trying to fetch libshaderc
* MAIN_WORKLFOW: updating actions versions [skip ci]