#!/bin/bash post_update() { # post update script echo "Executing post-update script" local prev_version=$(sed -e 's/[\.a-z]//g' <<< $version) if [[ $prev_version -le "050" ]]; then # If updating from prior to save sorting change at 0.5.0b # Finding existing ROMs folder if [ -d "$default_sd/retrodeck" ] then # ROMs on SD card roms_folder="$default_sd/retrodeck/roms" if [[ ! -L $rdhome && ! -L $rdhome/roms ]]; then # Add a roms folder symlink back to ~/retrodeck if missing, to fix things like PS2 autosaves until user migrates whole ~retrodeck directory ln -s $roms_folder $rdhome/roms fi else # ROMs on Internal roms_folder="$HOME/retrodeck/roms" fi echo "ROMs folder found at $roms_folder" # Unhiding downloaded media from the previous versions if [ -d "$rdhome/.downloaded_media" ] then mv -fv "$rdhome/.downloaded_media" "$media_folder" fi # Unhiding themes folder from the previous versions if [ -d "$rdhome/.themes" ] then mv -fv "$rdhome/.themes" "$themes_folder" fi # Doing the dir prep as we don't know from which version we came dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media" dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes" mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions # Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml # 0.4 -> 0.5 # Perform save and state migration if needed # Moving PCSX2 Saves mv -fv /var/config/PCSX2/sstates/* $rdhome/states/ps2/pcsx2 mv -fv /var/config/PCSX2/memcards/* $rdhome/saves/ps2/memcards # Moving Citra saves from legacy location to 0.5.0b structure mv -fv $rdhome/saves/Citra/* $rdhome/saves/n3ds/citra rmdir $rdhome/saves/Citra # Old folder cleanup versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5 migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log" save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="You are updating to a version of RetroDECK where save file locations have changed!\n\nYour existing files will be backed up for safety and then sorted automatically.\n\nIf a file cannot be sorted automatically it will remain where it is for manual sorting.\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library." allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder totalsaves=${#allsaves[@]} totalstates=${#allstates[@]} filesleft= current_dest_folder= gamestoskip= tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety echo "Saves backed up to" $save_backup_file >> $migration_logfile tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety echo "States backed up to" $state_backup_file >> $migration_logfile ( movefile() { # Take matching save and rom files and sort save into appropriate system folder echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" ))) echo $progress filesleft=$((filesleft-1)) if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1 systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found if [[ ${#matches[@]} -gt 1 ]]; then echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile gamestoskip+=("$1") return fi echo "INFO: Examining ROM file:" "$game" >> $migration_logfile echo "INFO: System detected as" $systemdir >> $migration_logfile sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1 echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir mkdir $current_dest_folder/$systemdir fi mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory return else echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names fi } find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script totalfiles=$totalsaves #set variables for save file migration filesleft=$totalsaves currentlybeingmoved="saves" current_dest_folder=$saves_folder for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match found= currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file done totalfiles=$totalstates #set variables for state file migration filesleft=$totalstates currentlybeingmoved="states" current_dest_folder=$states_folder for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match found= currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file done ) | zenity --progress \ --icon-name=net.retrodeck.retrodeck \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title="Processing Files" \ --text="# files remaining..." \ --percentage=0 \ --no-cancel \ --auto-close if [[ $(cat $migration_logfile | grep "ERROR" | wc -l) -eq 0 ]]; then zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="The migration process has sorted all of your files automatically.\n\nEverything should be working normally, if you experience any issues please check the RetroDECK wiki or contact us directly on the Discord." else cat $migration_logfile | grep "ERROR" > "$rdhome/manual_sort_needed.log" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="The migration process was unable to sort $(cat $migration_logfile | grep "ERROR" | wc -l) files automatically.\n\nThese files will need to be moved manually to their new locations, find more detail on the RetroDECK wiki.\n\nA log of the files that need manual sorting can be found at $rdhome/manual_sort_needed.log" fi else echo "Version" $version "is after the save and state organization was changed, no need to sort again" fi fi # Everything within the following ( ) will happen behind the Zenity dialog. The save migration was a long process so it has its own individual dialogs. ( if [[ $prev_version -le "062" ]]; then # In version 0.6.2b, the following changes were made that required config file updates/reset: # - Primehack preconfiguration completely redone. "Stop emulation" hotkey set to Start+Select, Xbox and Nintendo keymap profiles were created, Xbox set as default. # - Duckstation save and state locations were dir_prep'd to the rdhome/save and /state folders, which was not previously done. Much safer now! # - Fix PICO-8 folder structure. ROM and save folders are now sane and binary files will go into ~/retrodeck/bios/pico-8/ rm -rf /var/config/primehack # Purge old Primehack config files. Saves are safe as they are linked into /var/data/primehack. primehack_init dir_prep "$rdhome/saves/duckstation" "/var/data/duckstation/memcards" dir_prep "$rdhome/states/duckstation" "/var/data/duckstation/savestates" mv "$bios_folder/pico8" "$bios_folder/pico8_olddata" # Move legacy (and incorrect / non-functional ) PICO-8 location for future cleanup / less confusion dir_prep "$bios_folder/pico-8" "~/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway) dir_prep "$bios_folder/pico-8/cdata" "$saves_folder/pico-8" # PICO-8 saves folder fi # The following commands are run every time. tools_init update_rd_conf ) | zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Finishing Upgrade" \ --text="RetroDECK is finishing the upgrade process, please wait." create_lock }